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@ -503,8 +503,8 @@ void _glfwTerminateEGL(void)
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// Create the OpenGL or OpenGL ES context for the window eglConfig
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// Create the OpenGL or OpenGL ES context for the window eglConfig
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//
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//
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GLFWbool _glfwCreateContextForConfigEGL(_GLFWwindow* window,
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GLFWbool _glfwCreateContextForConfigEGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWctxconfig* ctxconfig,
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EGLContext* context)
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EGLContext* context)
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{
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{
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EGLint attribs[40];
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EGLint attribs[40];
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int index = 0;
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int index = 0;
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