mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Removed mirroring of default framebuffer attribs.
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3216661da7
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ddcf5d471e
@ -390,9 +390,7 @@ extern "C" {
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#define GLFW_ICONIFIED 0x00020002
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#define GLFW_OPENGL_REVISION 0x00020004
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/* The following constants are used for both glfwGetWindowParam
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* and glfwWindowHint
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*/
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/* glfwWindowHint tokens */
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#define GLFW_RED_BITS 0x00021000
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#define GLFW_GREEN_BITS 0x00021001
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#define GLFW_BLUE_BITS 0x00021002
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@ -408,6 +406,10 @@ extern "C" {
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#define GLFW_STEREO 0x0002100C
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#define GLFW_WINDOW_RESIZABLE 0x0002100D
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#define GLFW_FSAA_SAMPLES 0x0002100E
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/* The following constants are used with both glfwGetWindowParam
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* and glfwWindowHint
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*/
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#define GLFW_OPENGL_VERSION_MAJOR 0x0002100F
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#define GLFW_OPENGL_VERSION_MINOR 0x00021010
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#define GLFW_OPENGL_FORWARD_COMPAT 0x00021011
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@ -320,6 +320,7 @@ version of GLFW.</p>
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<li>Removed nonsensical key actions for Unicode character input</li>
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<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li>
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<li>Removed <code>GLFW_ACCELERATED</code> window parameter</li>
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<li>Removed default framebuffer attributes from <code>glfwGetWindowParam</code></li>
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<li>Bugfix: The default OpenGL version in the <code>glfwinfo</code> test was set to 1.1</li>
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<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li>
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<li>Bugfix: The FSAA test did not check for the availability of <code>GL_ARB_multisample</code></li>
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@ -195,21 +195,6 @@ struct _GLFWwindow
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char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
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char key[GLFW_KEY_LAST + 1];
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// Framebuffer attributes
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GLint redBits;
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GLint greenBits;
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GLint blueBits;
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GLint alphaBits;
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GLint depthBits;
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GLint stencilBits;
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GLint accumRedBits;
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GLint accumGreenBits;
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GLint accumBlueBits;
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GLint accumAlphaBits;
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GLint auxBuffers;
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GLboolean stereo;
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GLint samples;
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// OpenGL extensions and context attributes
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int glMajor, glMinor, glRevision;
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GLboolean glForward, glDebug;
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21
src/opengl.c
21
src/opengl.c
@ -406,27 +406,6 @@ GLboolean _glfwRefreshContextParams(void)
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}
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}
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glGetIntegerv(GL_RED_BITS, &window->redBits);
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glGetIntegerv(GL_GREEN_BITS, &window->greenBits);
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glGetIntegerv(GL_BLUE_BITS, &window->blueBits);
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glGetIntegerv(GL_ALPHA_BITS, &window->alphaBits);
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glGetIntegerv(GL_DEPTH_BITS, &window->depthBits);
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glGetIntegerv(GL_STENCIL_BITS, &window->stencilBits);
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glGetIntegerv(GL_ACCUM_RED_BITS, &window->accumRedBits);
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glGetIntegerv(GL_ACCUM_GREEN_BITS, &window->accumGreenBits);
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glGetIntegerv(GL_ACCUM_BLUE_BITS, &window->accumBlueBits);
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glGetIntegerv(GL_ACCUM_ALPHA_BITS, &window->accumAlphaBits);
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glGetIntegerv(GL_AUX_BUFFERS, &window->auxBuffers);
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glGetBooleanv(GL_STEREO, &window->stereo);
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if (glfwExtensionSupported("GL_ARB_multisample"))
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glGetIntegerv(GL_SAMPLES_ARB, &window->samples);
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else
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window->samples = 0;
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return GL_TRUE;
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}
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26
src/window.c
26
src/window.c
@ -662,36 +662,10 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
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return window == _glfwLibrary.activeWindow;
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case GLFW_ICONIFIED:
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return window->iconified;
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case GLFW_RED_BITS:
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return window->redBits;
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case GLFW_GREEN_BITS:
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return window->greenBits;
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case GLFW_BLUE_BITS:
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return window->blueBits;
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case GLFW_ALPHA_BITS:
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return window->alphaBits;
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case GLFW_DEPTH_BITS:
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return window->depthBits;
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case GLFW_STENCIL_BITS:
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return window->stencilBits;
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case GLFW_ACCUM_RED_BITS:
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return window->accumRedBits;
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case GLFW_ACCUM_GREEN_BITS:
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return window->accumGreenBits;
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case GLFW_ACCUM_BLUE_BITS:
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return window->accumBlueBits;
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case GLFW_ACCUM_ALPHA_BITS:
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return window->accumAlphaBits;
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case GLFW_AUX_BUFFERS:
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return window->auxBuffers;
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case GLFW_STEREO:
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return window->stereo;
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case GLFW_REFRESH_RATE:
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return window->refreshRate;
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case GLFW_WINDOW_RESIZABLE:
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return window->resizable;
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case GLFW_FSAA_SAMPLES:
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return window->samples;
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case GLFW_OPENGL_VERSION_MAJOR:
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return window->glMajor;
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case GLFW_OPENGL_VERSION_MINOR:
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@ -34,33 +34,45 @@
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#include <stdio.h>
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#include <stdlib.h>
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#ifndef GL_ARB_multisample
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#define GL_SAMPLES_ARB 0x80A9
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#endif
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typedef struct
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{
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int param;
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char* ext;
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char* name;
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} ParamGL;
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typedef struct
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{
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int param;
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char* name;
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} Param;
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} ParamGLFW;
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static Param parameters[] =
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static ParamGL gl_params[] =
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{
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{ GL_RED_BITS, NULL, "red bits" },
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{ GL_GREEN_BITS, NULL, "green bits" },
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{ GL_BLUE_BITS, NULL, "blue bits" },
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{ GL_ALPHA_BITS, NULL, "alpha bits" },
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{ GL_DEPTH_BITS, NULL, "depth bits" },
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{ GL_STENCIL_BITS, NULL, "stencil bits" },
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{ GL_STEREO, NULL, "stereo" },
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{ GL_SAMPLES_ARB, "GL_ARB_multisample", "FSAA samples" },
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{ 0, NULL, NULL }
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};
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static ParamGLFW glfw_params[] =
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{
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{ GLFW_RED_BITS, "red bits" },
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{ GLFW_GREEN_BITS, "green bits" },
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{ GLFW_BLUE_BITS, "blue bits" },
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{ GLFW_ALPHA_BITS, "alpha bits" },
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{ GLFW_DEPTH_BITS, "depth bits" },
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{ GLFW_STENCIL_BITS, "stencil bits" },
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{ GLFW_REFRESH_RATE, "refresh rate" },
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{ GLFW_ACCUM_RED_BITS, "accum red bits" },
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{ GLFW_ACCUM_GREEN_BITS, "accum green bits" },
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{ GLFW_ACCUM_BLUE_BITS, "accum blue bits" },
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{ GLFW_ACCUM_ALPHA_BITS, "accum alpha bits" },
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{ GLFW_AUX_BUFFERS, "aux buffers" },
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{ GLFW_STEREO, "stereo" },
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{ GLFW_FSAA_SAMPLES, "FSAA samples" },
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{ GLFW_OPENGL_VERSION_MAJOR, "OpenGL major" },
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{ GLFW_OPENGL_VERSION_MINOR, "OpenGL minor" },
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{ GLFW_OPENGL_FORWARD_COMPAT, "OpenGL forward compatible" },
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{ GLFW_OPENGL_DEBUG_CONTEXT, "OpenGL debug context" },
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{ GLFW_OPENGL_PROFILE, "OpenGL profile" },
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{ 0, NULL }
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};
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int main(void)
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@ -87,11 +99,26 @@ int main(void)
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printf("window size: %ix%i\n", width, height);
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for (i = 0; (size_t) i < sizeof(parameters) / sizeof(parameters[0]); i++)
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for (i = 0; glfw_params[i].name; i++)
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{
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printf("%s: %i\n",
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parameters[i].name,
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glfwGetWindowParam(window, parameters[i].param));
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glfw_params[i].name,
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glfwGetWindowParam(window, glfw_params[i].param));
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}
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for (i = 0; gl_params[i].name; i++)
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{
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GLint value = 0;
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if (gl_params[i].ext)
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{
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if (!glfwExtensionSupported(gl_params[i].ext))
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continue;
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}
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glGetIntegerv(gl_params[i].param, &value);
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printf("%s: %i\n", gl_params[i].name, value);
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}
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glfwDestroyWindow(window);
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@ -117,7 +117,7 @@ int main(int argc, char** argv)
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glfwSwapInterval(1);
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samples = glfwGetWindowParam(window, GLFW_FSAA_SAMPLES);
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glGetIntegerv(GL_SAMPLES_ARB, &samples);
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if (samples)
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printf("Context reports FSAA is available with %i samples\n", samples);
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else
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@ -114,7 +114,7 @@ static void list_modes(void)
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static void test_modes(void)
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{
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int i, count, width, height;
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int i, count;
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GLFWvidmode* modes = glfwGetVideoModes(&count);
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glfwSetWindowSizeCallback(window_size_callback);
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@ -124,6 +124,7 @@ static void test_modes(void)
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for (i = 0; i < count; i++)
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{
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GLFWvidmode* mode = modes + i;
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GLFWvidmode current;
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glfwWindowHint(GLFW_RED_BITS, mode->redBits);
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glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
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@ -158,25 +159,25 @@ static void test_modes(void)
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}
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}
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if (glfwGetWindowParam(window, GLFW_RED_BITS) != mode->redBits ||
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glfwGetWindowParam(window, GLFW_GREEN_BITS) != mode->greenBits ||
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glfwGetWindowParam(window, GLFW_BLUE_BITS) != mode->blueBits)
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glGetIntegerv(GL_RED_BITS, ¤t.redBits);
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glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
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glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
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glfwGetWindowSize(window, ¤t.width, ¤t.height);
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if (current.redBits != mode->redBits ||
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current.greenBits != mode->greenBits ||
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current.blueBits != mode->blueBits)
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{
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printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n",
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glfwGetWindowParam(window, GLFW_RED_BITS),
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glfwGetWindowParam(window, GLFW_GREEN_BITS),
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glfwGetWindowParam(window, GLFW_BLUE_BITS),
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mode->redBits,
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mode->greenBits,
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mode->blueBits);
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current.redBits, current.greenBits, current.blueBits,
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mode->redBits, mode->greenBits, mode->blueBits);
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}
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glfwGetWindowSize(window, &width, &height);
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if (width != mode->width || height != mode->height)
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if (current.width != mode->width || current.height != mode->height)
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{
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printf("*** Size mismatch: %ix%i instead of %ix%i\n",
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width, height,
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current.width, current.height,
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mode->width, mode->height);
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}
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