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Added missing error string.
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@ -107,6 +107,8 @@ GLFWAPI const char* glfwErrorString(int error)
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return "The requested OpenGL version is unavailable";
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case GLFW_PLATFORM_ERROR:
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return "A platform-specific error occurred";
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case GLFW_WINDOW_NOT_ACTIVE:
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return "The specified window is not active";
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}
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return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
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