diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index 79dd1880..96e2e68d 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -517,8 +517,8 @@ GLFWAPI void glfwCloseWindow(GLFWwindow window); GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title); GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height); GLFWAPI void glfwSetWindowSize(GLFWwindow, int width, int height); -GLFWAPI void glfwGetWindowPos(GLFWwindow, int* x, int* y); -GLFWAPI void glfwSetWindowPos(GLFWwindow, int x, int y); +GLFWAPI void glfwGetWindowPos(GLFWwindow, int* xpos, int* ypos); +GLFWAPI void glfwSetWindowPos(GLFWwindow, int xpos, int ypos); GLFWAPI void glfwIconifyWindow(GLFWwindow window); GLFWAPI void glfwRestoreWindow(GLFWwindow window); GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param); @@ -539,7 +539,7 @@ GLFWAPI int glfwGetKey(GLFWwindow window, int key); GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button); GLFWAPI void glfwGetMousePos(GLFWwindow window, int* xpos, int* ypos); GLFWAPI void glfwSetMousePos(GLFWwindow window, int xpos, int ypos); -GLFWAPI void glfwGetScrollOffset(GLFWwindow window, int* x, int* y); +GLFWAPI void glfwGetScrollOffset(GLFWwindow window, int* xoffset, int* yoffset); GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun); GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun); GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun); diff --git a/src/input.c b/src/input.c index 49177954..482b111f 100644 --- a/src/input.c +++ b/src/input.c @@ -159,7 +159,7 @@ GLFWAPI void glfwSetMousePos(GLFWwindow handle, int xpos, int ypos) // Returns the scroll offset for the specified window //======================================================================== -GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, int* x, int* y) +GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, int* xoffset, int* yoffset) { if (!_glfwInitialized) { @@ -169,11 +169,11 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, int* x, int* y) _GLFWwindow* window = (_GLFWwindow*) handle; - if (x) - *x = window->scrollX; + if (xoffset) + *xoffset = window->scrollX; - if (y) - *y = window->scrollY; + if (yoffset) + *yoffset = window->scrollY; } diff --git a/src/window.c b/src/window.c index 385595ce..dba41e40 100644 --- a/src/window.c +++ b/src/window.c @@ -186,13 +186,13 @@ void _glfwInputChar(_GLFWwindow* window, int character) // Register scroll events //======================================================================== -void _glfwInputScroll(_GLFWwindow* window, int x, int y) +void _glfwInputScroll(_GLFWwindow* window, int xoffset, int yoffset) { - window->scrollX += x; - window->scrollY += y; + window->scrollX += xoffset; + window->scrollY += yoffset; if (_glfwLibrary.scrollCallback) - _glfwLibrary.scrollCallback(window, x, y); + _glfwLibrary.scrollCallback(window, xoffset, yoffset); } @@ -896,7 +896,7 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow handle, int width, int height) // Get the window position //======================================================================== -GLFWAPI void glfwGetWindowPos(GLFWwindow handle, int* x, int* y) +GLFWAPI void glfwGetWindowPos(GLFWwindow handle, int* xpos, int* ypos) { if (!_glfwInitialized) { @@ -906,11 +906,11 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow handle, int* x, int* y) _GLFWwindow* window = (_GLFWwindow*) handle; - if (x != NULL) - *x = window->positionX; + if (xpos != NULL) + *xpos = window->positionX; - if (y != NULL) - *y = window->positionY; + if (ypos != NULL) + *ypos = window->positionY; } @@ -918,7 +918,7 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow handle, int* x, int* y) // Set the window position //======================================================================== -GLFWAPI void glfwSetWindowPos(GLFWwindow handle, int x, int y) +GLFWAPI void glfwSetWindowPos(GLFWwindow handle, int xpos, int ypos) { if (!_glfwInitialized) { @@ -934,7 +934,7 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow handle, int x, int y) return; } - _glfwPlatformSetWindowPos(window, x, y); + _glfwPlatformSetWindowPos(window, xpos, ypos); }