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@ -4901,6 +4901,8 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_INVALID_ENUM.
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*
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* @thread_safety This function must only be called from the main thread.
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*
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* @sa @ref gamepad
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* @sa @ref glfwUpdateGamepadMappings
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* @sa @ref glfwJoystickIsGamepad
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