Merge branch 'master' into multi-context-windows

This commit is contained in:
Doug Binks 2020-09-04 17:44:36 +01:00
commit e2016291f1
44 changed files with 1436 additions and 628 deletions

1
.gitignore vendored
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@ -100,5 +100,6 @@ tests/threads
tests/timeout
tests/title
tests/triangle-vulkan
tests/window
tests/windows

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@ -17,6 +17,7 @@ matrix:
- libxinerama-dev
- libxcursor-dev
- libxi-dev
- libxext-dev
env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
@ -30,18 +31,18 @@ matrix:
- libxinerama-dev
- libxcursor-dev
- libxi-dev
- libxext-dev
env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- os: linux
dist: xenial
dist: focal
name: "Wayland shared library"
addons:
apt:
sources:
- ppa:kubuntu-ppa/backports
packages:
- extra-cmake-modules
- wayland-protocols
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
@ -50,14 +51,13 @@ matrix:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: linux
dist: xenial
dist: focal
name: "Wayland static library"
addons:
apt:
sources:
- ppa:kubuntu-ppa/backports
packages:
- extra-cmake-modules
- wayland-protocols
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
@ -106,12 +106,6 @@ script:
fi
- mkdir build
- cd build
- if test -n "${USE_WAYLAND}"; then
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
pushd wayland-protocols;
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
popd;
fi
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} -DGLFW_USE_OSMESA=${USE_OSMESA} ..
- cmake --build .
notifications:

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@ -8,6 +8,10 @@ if (POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
if (POLICY CMP0069)
cmake_policy(SET CMP0069 NEW)
endif()
if (POLICY CMP0077)
cmake_policy(SET CMP0077 NEW)
endif()
@ -176,6 +180,11 @@ if (_GLFW_X11)
if (NOT X11_Xi_INCLUDE_PATH)
message(FATAL_ERROR "XInput headers not found; install libxi development package")
endif()
# Check for X Shape (custom window input shape)
if (NOT X11_Xshape_INCLUDE_PATH)
message(FATAL_ERROR "X Shape headers not found; install libxext development package")
endif()
endif()
#--------------------------------------------------------------------

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@ -124,10 +124,13 @@ information on what to include when reporting a bug.
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
through the window (#1236,#1568)
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
values to select ANGLE backend (#1380)
- Made joystick subsystem initialize at first use (#1284,#1646)
- Updated the minimum required CMake version to 3.1
- Disabled tests and examples by default when built as a CMake subdirectory
- Bugfix: The CMake config-file package used an absolute path and was not
@ -140,6 +143,8 @@ information on what to include when reporting a bug.
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
to the window menu
- [Win32] Added a version info resource to the GLFW DLL
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
opaque (#1512)
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
symbol redefinition (#1524)
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
@ -167,6 +172,8 @@ information on what to include when reporting a bug.
would abort (#1649)
- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
(#1635)
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
could leak memory
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528)
@ -196,12 +203,16 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
(#1463)
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
macOS versions (#1442)
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
(#442)
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
(#1380)
@ -342,6 +353,7 @@ skills.
- ndogxj
- Kristian Nielsen
- Kamil Nowakowski
- onox
- Denis Ovod
- Ozzy
- Andri Pálsson

563
deps/nuklear.h vendored
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@ -105,6 +105,8 @@
/// NK_INCLUDE_COMMAND_USERDATA | Defining this adds a userdata pointer into each command. Can be useful for example if you want to provide custom shaders depending on the used widget. Can be combined with the style structures.
/// NK_BUTTON_TRIGGER_ON_RELEASE | Different platforms require button clicks occurring either on buttons being pressed (up to down) or released (down to up). By default this library will react on buttons being pressed, but if you define this it will only trigger if a button is released.
/// NK_ZERO_COMMAND_MEMORY | Defining this will zero out memory for each drawing command added to a drawing queue (inside nk_command_buffer_push). Zeroing command memory is very useful for fast checking (using memcmp) if command buffers are equal and avoid drawing frames when nothing on screen has changed since previous frame.
/// NK_UINT_DRAW_INDEX | Defining this will set the size of vertex index elements when using NK_VERTEX_BUFFER_OUTPUT to 32bit instead of the default of 16bit
/// NK_KEYSTATE_BASED_INPUT | Define this if your backend uses key state for each frame rather than key press/release events
///
/// !!! WARNING
/// The following flags will pull in the standard C library:
@ -122,6 +124,7 @@
/// - NK_INCLUDE_DEFAULT_FONT
/// - NK_INCLUDE_STANDARD_VARARGS
/// - NK_INCLUDE_COMMAND_USERDATA
/// - NK_UINT_DRAW_INDEX
///
/// ### Constants
/// Define | Description
@ -301,6 +304,7 @@ extern "C" {
#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i))
#ifdef NK_INCLUDE_STANDARD_VARARGS
#include <stdarg.h> /* valist, va_start, va_end, ... */
#if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */
#include <sal.h>
#define NK_PRINTF_FORMAT_STRING _Printf_format_string_
@ -314,7 +318,6 @@ extern "C" {
#define NK_PRINTF_VARARG_FUNC(fmtargnumber)
#define NK_PRINTF_VALIST_FUNC(fmtargnumber)
#endif
#include <stdarg.h> /* valist, va_start, va_end, ... */
#endif
/*
@ -336,7 +339,7 @@ extern "C" {
#define NK_POINTER_TYPE uintptr_t
#else
#ifndef NK_INT8
#define NK_INT8 char
#define NK_INT8 signed char
#endif
#ifndef NK_UINT8
#define NK_UINT8 unsigned char
@ -1084,6 +1087,12 @@ NK_API void nk_input_end(struct nk_context*);
///
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
/// // fill configuration
/// struct your_vertex
/// {
/// float pos[2]; // important to keep it to 2 floats
/// float uv[2];
/// unsigned char col[4];
/// };
/// struct nk_convert_config cfg = {};
/// static const struct nk_draw_vertex_layout_element vertex_layout[] = {
/// {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct your_vertex, pos)},
@ -1209,7 +1218,7 @@ NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_com
///
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
/// nk_flags nk_convert(struct nk_context *ctx, struct nk_buffer *cmds,
// struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*);
/// struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
///
/// Parameter | Description
@ -1394,6 +1403,7 @@ NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*
/// nk_window_get_content_region_max | Returns the upper rectangle position of the currently visible and non-clipped space inside the currently processed window
/// nk_window_get_content_region_size | Returns the size of the currently visible and non-clipped space inside the currently processed window
/// nk_window_get_canvas | Returns the draw command buffer. Can be used to draw custom widgets
/// nk_window_get_scroll | Gets the scroll offset of the current window
/// nk_window_has_focus | Returns if the currently processed window is currently active
/// nk_window_is_collapsed | Returns if the window with given name is currently minimized/collapsed
/// nk_window_is_closed | Returns if the currently processed window was closed
@ -1407,6 +1417,7 @@ NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*
/// nk_window_set_position | Updates position of the currently process window
/// nk_window_set_size | Updates the size of the currently processed window
/// nk_window_set_focus | Set the currently processed window as active window
/// nk_window_set_scroll | Sets the scroll offset of the current window
//
/// nk_window_close | Closes the window with given window name which deletes the window at the end of the frame
/// nk_window_collapse | Collapses the window with given window name
@ -1427,7 +1438,7 @@ NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*
/// NK_WINDOW_TITLE | Forces a header at the top at the window showing the title
/// NK_WINDOW_SCROLL_AUTO_HIDE | Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame
/// NK_WINDOW_BACKGROUND | Always keep window in the background
/// NK_WINDOW_SCALE_LEFT | Puts window scaler in the left-ottom corner instead right-bottom
/// NK_WINDOW_SCALE_LEFT | Puts window scaler in the left-bottom corner instead right-bottom
/// NK_WINDOW_NO_INPUT | Prevents window of scaling, moving or getting focus
///
/// #### nk_collapse_states
@ -1506,7 +1517,7 @@ NK_API void nk_end(struct nk_context *ctx);
/// Finds and returns a window from passed name
///
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
/// void nk_end(struct nk_context *ctx);
/// struct nk_window *nk_window_find(struct nk_context *ctx, const char *name);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
///
/// Parameter | Description
@ -1710,6 +1721,22 @@ NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*);
/// drawing canvas. Can be used to do custom drawing.
*/
NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*);
/*/// #### nk_window_get_scroll
/// Gets the scroll offset for the current window
/// !!! WARNING
/// Only call this function between calls `nk_begin_xxx` and `nk_end`
///
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
/// void nk_window_get_scroll(struct nk_context *ctx, nk_uint *offset_x, nk_uint *offset_y);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
///
/// Parameter | Description
/// -------------|-----------------------------------------------------------
/// __ctx__ | Must point to an previously initialized `nk_context` struct
/// __offset_x__ | A pointer to the x offset output (or NULL to ignore)
/// __offset_y__ | A pointer to the y offset output (or NULL to ignore)
*/
NK_API void nk_window_get_scroll(struct nk_context*, nk_uint *offset_x, nk_uint *offset_y);
/*/// #### nk_window_has_focus
/// Returns if the currently processed window is currently active
/// !!! WARNING
@ -1876,6 +1903,22 @@ NK_API void nk_window_set_size(struct nk_context*, const char *name, struct nk_v
/// __name__ | Identifier of the window to set focus on
*/
NK_API void nk_window_set_focus(struct nk_context*, const char *name);
/*/// #### nk_window_set_scroll
/// Sets the scroll offset for the current window
/// !!! WARNING
/// Only call this function between calls `nk_begin_xxx` and `nk_end`
///
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
/// void nk_window_set_scroll(struct nk_context *ctx, nk_uint offset_x, nk_uint offset_y);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
///
/// Parameter | Description
/// -------------|-----------------------------------------------------------
/// __ctx__ | Must point to an previously initialized `nk_context` struct
/// __offset_x__ | The x offset to scroll to
/// __offset_y__ | The y offset to scroll to
*/
NK_API void nk_window_set_scroll(struct nk_context*, nk_uint offset_x, nk_uint offset_y);
/*/// #### nk_window_close
/// Closes a window and marks it for being freed at the end of the frame
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
@ -2588,7 +2631,7 @@ NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct n
/// case ...:
/// // [...]
/// }
// nk_clear(&ctx);
/// nk_clear(&ctx);
/// }
/// nk_free(&ctx);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -2601,6 +2644,8 @@ NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct n
/// nk_group_scrolled_offset_begin | Start a new group with manual separated handling of scrollbar x- and y-offset
/// nk_group_scrolled_begin | Start a new group with manual scrollbar handling
/// nk_group_scrolled_end | Ends a group with manual scrollbar handling. Should only be called if nk_group_begin returned non-zero
/// nk_group_get_scroll | Gets the scroll offset for the given group
/// nk_group_set_scroll | Sets the scroll offset for the given group
*/
/*/// #### nk_group_begin
/// Starts a new widget group. Requires a previous layouting function to specify a pos/size.
@ -2690,6 +2735,34 @@ NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll *off, co
/// __ctx__ | Must point to an previously initialized `nk_context` struct
*/
NK_API void nk_group_scrolled_end(struct nk_context*);
/*/// #### nk_group_get_scroll
/// Gets the scroll position of the given group.
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
/// void nk_group_get_scroll(struct nk_context*, const char *id, nk_uint *x_offset, nk_uint *y_offset);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
///
/// Parameter | Description
/// -------------|-----------------------------------------------------------
/// __ctx__ | Must point to an previously initialized `nk_context` struct
/// __id__ | The id of the group to get the scroll position of
/// __x_offset__ | A pointer to the x offset output (or NULL to ignore)
/// __y_offset__ | A pointer to the y offset output (or NULL to ignore)
*/
NK_API void nk_group_get_scroll(struct nk_context*, const char *id, nk_uint *x_offset, nk_uint *y_offset);
/*/// #### nk_group_set_scroll
/// Sets the scroll position of the given group.
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~c
/// void nk_group_set_scroll(struct nk_context*, const char *id, nk_uint x_offset, nk_uint y_offset);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
///
/// Parameter | Description
/// -------------|-----------------------------------------------------------
/// __ctx__ | Must point to an previously initialized `nk_context` struct
/// __id__ | The id of the group to scroll
/// __x_offset__ | The x offset to scroll to
/// __y_offset__ | The y offset to scroll to
*/
NK_API void nk_group_set_scroll(struct nk_context*, const char *id, nk_uint x_offset, nk_uint y_offset);
/* =============================================================================
*
* TREE
@ -3187,7 +3260,7 @@ NK_API int nk_color_pick(struct nk_context*, struct nk_colorf*, enum nk_color_fo
/// case ...:
/// // [...]
/// }
// nk_clear(&ctx);
/// nk_clear(&ctx);
/// }
/// nk_free(&ctx);
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
@ -3395,6 +3468,8 @@ NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userd
NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds);
NK_API void nk_popup_close(struct nk_context*);
NK_API void nk_popup_end(struct nk_context*);
NK_API void nk_popup_get_scroll(struct nk_context*, nk_uint *offset_x, nk_uint *offset_y);
NK_API void nk_popup_set_scroll(struct nk_context*, nk_uint offset_x, nk_uint offset_y);
/* =============================================================================
*
* COMBOBOX
@ -4588,7 +4663,11 @@ NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys);
In fact it is probably more powerful than needed but allows even more crazy
things than this library provides by default.
*/
#ifdef NK_UINT_DRAW_INDEX
typedef nk_uint nk_draw_index;
#else
typedef nk_ushort nk_draw_index;
#endif
enum nk_draw_list_stroke {
NK_STROKE_OPEN = nk_false,
/* build up path has no connection back to the beginning */
@ -5603,7 +5682,6 @@ template<typename T> struct nk_alignof{struct Big {T x; char c;}; enum {
#endif /* NK_NUKLEAR_H_ */
#ifdef NK_IMPLEMENTATION
#ifndef NK_INTERNAL_H
@ -6007,15 +6085,18 @@ nk_sin(float x)
NK_LIB float
nk_cos(float x)
{
NK_STORAGE const float a0 = +1.00238601909309722f;
NK_STORAGE const float a1 = -3.81919947353040024e-2f;
NK_STORAGE const float a2 = -3.94382342128062756e-1f;
NK_STORAGE const float a3 = -1.18134036025221444e-1f;
NK_STORAGE const float a4 = +1.07123798512170878e-1f;
NK_STORAGE const float a5 = -1.86637164165180873e-2f;
NK_STORAGE const float a6 = +9.90140908664079833e-4f;
NK_STORAGE const float a7 = -5.23022132118824778e-14f;
return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7))))));
/* New implementation. Also generated using lolremez. */
/* Old version significantly deviated from expected results. */
NK_STORAGE const float a0 = 9.9995999154986614e-1f;
NK_STORAGE const float a1 = 1.2548995793001028e-3f;
NK_STORAGE const float a2 = -5.0648546280678015e-1f;
NK_STORAGE const float a3 = 1.2942246466519995e-2f;
NK_STORAGE const float a4 = 2.8668384702547972e-2f;
NK_STORAGE const float a5 = 7.3726485210586547e-3f;
NK_STORAGE const float a6 = -3.8510875386947414e-3f;
NK_STORAGE const float a7 = 4.7196604604366623e-4f;
NK_STORAGE const float a8 = -1.8776444013090451e-5f;
return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*(a7 + x*a8)))))));
}
NK_LIB nk_uint
nk_round_up_pow2(nk_uint v)
@ -7151,23 +7232,29 @@ nk_murmur_hash(const void * key, int len, nk_hash seed)
{
/* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/
#define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r)))
union {const nk_uint *i; const nk_byte *b;} conv = {0};
const nk_byte *data = (const nk_byte*)key;
const int nblocks = len/4;
nk_uint h1 = seed;
nk_uint k1;
const nk_byte *data = (const nk_byte*)key;
const nk_byte *keyptr = data;
nk_byte *k1ptr;
const int bsize = sizeof(k1);
const int nblocks = len/4;
const nk_uint c1 = 0xcc9e2d51;
const nk_uint c2 = 0x1b873593;
const nk_byte *tail;
const nk_uint *blocks;
nk_uint k1;
int i;
/* body */
if (!key) return 0;
conv.b = (data + nblocks*4);
blocks = (const nk_uint*)conv.i;
for (i = -nblocks; i; ++i) {
k1 = blocks[i];
for (i = 0; i < nblocks; ++i, keyptr += bsize) {
k1ptr = (nk_byte*)&k1;
k1ptr[0] = keyptr[0];
k1ptr[1] = keyptr[1];
k1ptr[2] = keyptr[2];
k1ptr[3] = keyptr[3];
k1 *= c1;
k1 = NK_ROTL(k1,15);
k1 *= c2;
@ -9356,7 +9443,7 @@ nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count)
* backend (OpenGL, DirectX, ...). For example in OpenGL for `glDrawElements`
* instead of specifing `GL_UNSIGNED_SHORT` you have to define `GL_UNSIGNED_INT`.
* Sorry for the inconvenience. */
NK_ASSERT((sizeof(nk_draw_index) == 2 && list->vertex_count < NK_USHORT_MAX &&
if(sizeof(nk_draw_index)==2) NK_ASSERT((list->vertex_count < NK_USHORT_MAX &&
"To many verticies for 16-bit vertex indicies. Please read comment above on how to solve this problem"));
return vtx;
}
@ -12809,6 +12896,9 @@ nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int hei
dst_font->ascent = ((float)unscaled_ascent * font_scale);
dst_font->descent = ((float)unscaled_descent * font_scale);
dst_font->glyph_offset = glyph_n;
// Need to zero this, or it will carry over from a previous
// bake, and cause a segfault when accessing glyphs[].
dst_font->glyph_count = 0;
}
/* fill own baked font glyph array */
@ -13903,8 +13993,12 @@ nk_input_key(struct nk_context *ctx, enum nk_keys key, int down)
NK_ASSERT(ctx);
if (!ctx) return;
in = &ctx->input;
#ifdef NK_KEYSTATE_BASED_INPUT
if (in->keyboard.keys[key].down != down)
in->keyboard.keys[key].clicked++;
#else
in->keyboard.keys[key].clicked++;
#endif
in->keyboard.keys[key].down = down;
}
NK_API void
@ -15788,7 +15882,7 @@ nk_panel_end(struct nk_context *ctx)
nk_fill_rect(out, empty_space, 0, style->window.background);
/* fill right empty space */
empty_space.x = layout->bounds.x + layout->bounds.w - layout->border;
empty_space.x = layout->bounds.x + layout->bounds.w;
empty_space.y = layout->bounds.y;
empty_space.w = panel_padding.x + layout->border;
empty_space.h = layout->bounds.h;
@ -15797,11 +15891,11 @@ nk_panel_end(struct nk_context *ctx)
nk_fill_rect(out, empty_space, 0, style->window.background);
/* fill bottom empty space */
if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) {
if (layout->footer_height > 0) {
empty_space.x = window->bounds.x;
empty_space.y = layout->bounds.y + layout->bounds.h;
empty_space.w = window->bounds.w;
empty_space.h = scrollbar_size.y;
empty_space.h = layout->footer_height;
nk_fill_rect(out, empty_space, 0, style->window.background);
}
}
@ -16175,8 +16269,8 @@ nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
{
struct nk_window *win;
struct nk_style *style;
nk_hash title_hash;
int title_len;
nk_hash name_hash;
int name_len;
int ret = 0;
NK_ASSERT(ctx);
@ -16189,12 +16283,12 @@ nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
/* find or create window */
style = &ctx->style;
title_len = (int)nk_strlen(name);
title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
win = nk_find_window(ctx, title_hash, name);
name_len = (int)nk_strlen(name);
name_hash = nk_murmur_hash(name, (int)name_len, NK_WINDOW_TITLE);
win = nk_find_window(ctx, name_hash, name);
if (!win) {
/* create new window */
nk_size name_length = (nk_size)nk_strlen(name);
nk_size name_length = (nk_size)name_len;
win = (struct nk_window*)nk_create_window(ctx);
NK_ASSERT(win);
if (!win) return 0;
@ -16206,7 +16300,7 @@ nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
win->flags = flags;
win->bounds = bounds;
win->name = title_hash;
win->name = name_hash;
name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1);
NK_MEMCPY(win->name_string, name, name_length);
win->name_string[name_length] = 0;
@ -16434,6 +16528,20 @@ nk_window_get_panel(struct nk_context *ctx)
if (!ctx || !ctx->current) return 0;
return ctx->current->layout;
}
NK_API void
nk_window_get_scroll(struct nk_context *ctx, nk_uint *offset_x, nk_uint *offset_y)
{
struct nk_window *win;
NK_ASSERT(ctx);
NK_ASSERT(ctx->current);
if (!ctx || !ctx->current)
return ;
win = ctx->current;
if (offset_x)
*offset_x = win->scrollbar.x;
if (offset_y)
*offset_y = win->scrollbar.y;
}
NK_API int
nk_window_has_focus(const struct nk_context *ctx)
{
@ -16600,6 +16708,18 @@ nk_window_set_size(struct nk_context *ctx,
win->bounds.h = size.y;
}
NK_API void
nk_window_set_scroll(struct nk_context *ctx, nk_uint offset_x, nk_uint offset_y)
{
struct nk_window *win;
NK_ASSERT(ctx);
NK_ASSERT(ctx->current);
if (!ctx || !ctx->current)
return;
win = ctx->current;
win->scrollbar.x = offset_x;
win->scrollbar.y = offset_y;
}
NK_API void
nk_window_collapse(struct nk_context *ctx, const char *name,
enum nk_collapse_states c)
{
@ -16673,7 +16793,6 @@ nk_window_set_focus(struct nk_context *ctx, const char *name)
/* ===============================================================
*
* POPUP
@ -16807,7 +16926,11 @@ nk_nonblock_begin(struct nk_context *ctx,
} else {
/* close the popup if user pressed outside or in the header */
int pressed, in_body, in_header;
#ifdef NK_BUTTON_TRIGGER_ON_RELEASE
pressed = nk_input_is_mouse_released(&ctx->input, NK_BUTTON_LEFT);
#else
pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT);
#endif
in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body);
in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header);
if (pressed && (!in_body || in_header))
@ -16898,7 +17021,38 @@ nk_popup_end(struct nk_context *ctx)
ctx->current = win;
nk_push_scissor(&win->buffer, win->layout->clip);
}
NK_API void
nk_popup_get_scroll(struct nk_context *ctx, nk_uint *offset_x, nk_uint *offset_y)
{
struct nk_window *popup;
NK_ASSERT(ctx);
NK_ASSERT(ctx->current);
NK_ASSERT(ctx->current->layout);
if (!ctx || !ctx->current || !ctx->current->layout)
return;
popup = ctx->current;
if (offset_x)
*offset_x = popup->scrollbar.x;
if (offset_y)
*offset_y = popup->scrollbar.y;
}
NK_API void
nk_popup_set_scroll(struct nk_context *ctx, nk_uint offset_x, nk_uint offset_y)
{
struct nk_window *popup;
NK_ASSERT(ctx);
NK_ASSERT(ctx->current);
NK_ASSERT(ctx->current->layout);
if (!ctx || !ctx->current || !ctx->current->layout)
return;
popup = ctx->current;
popup->scrollbar.x = offset_x;
popup->scrollbar.y = offset_y;
}
@ -18025,22 +18179,25 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type,
layout->bounds.w, layout->row.columns);
#define NK_FRAC(x) (x - (int)x) /* will be used to remove fookin gaps */
/* calculate the width of one item inside the current layout space */
switch (layout->row.type) {
case NK_LAYOUT_DYNAMIC_FIXED: {
/* scaling fixed size widgets item width */
item_width = NK_MAX(1.0f,panel_space) / (float)layout->row.columns;
item_offset = (float)layout->row.index * item_width;
float w = NK_MAX(1.0f,panel_space) / (float)layout->row.columns;
item_offset = (float)layout->row.index * w;
item_width = w + NK_FRAC(item_offset);
item_spacing = (float)layout->row.index * spacing.x;
} break;
case NK_LAYOUT_DYNAMIC_ROW: {
/* scaling single ratio widget width */
item_width = layout->row.item_width * panel_space;
float w = layout->row.item_width * panel_space;
item_offset = layout->row.item_offset;
item_width = w + NK_FRAC(item_offset);
item_spacing = 0;
if (modify) {
layout->row.item_offset += item_width + spacing.x;
layout->row.item_offset += w + spacing.x;
layout->row.filled += layout->row.item_width;
layout->row.index = 0;
}
@ -18051,23 +18208,24 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
bounds->x -= (float)*layout->offset_x;
bounds->y = layout->at_y + (layout->row.height * layout->row.item.y);
bounds->y -= (float)*layout->offset_y;
bounds->w = layout->bounds.w * layout->row.item.w;
bounds->h = layout->row.height * layout->row.item.h;
bounds->w = layout->bounds.w * layout->row.item.w + NK_FRAC(bounds->x);
bounds->h = layout->row.height * layout->row.item.h + NK_FRAC(bounds->y);
return;
}
case NK_LAYOUT_DYNAMIC: {
/* scaling arrays of panel width ratios for every widget */
float ratio;
float ratio, w;
NK_ASSERT(layout->row.ratio);
ratio = (layout->row.ratio[layout->row.index] < 0) ?
layout->row.item_width : layout->row.ratio[layout->row.index];
w = (ratio * panel_space);
item_spacing = (float)layout->row.index * spacing.x;
item_width = (ratio * panel_space);
item_offset = layout->row.item_offset;
item_width = w + NK_FRAC(item_offset);
if (modify) {
layout->row.item_offset += item_width;
layout->row.item_offset += w;
layout->row.filled += ratio;
}
} break;
@ -18105,13 +18263,16 @@ nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
} break;
case NK_LAYOUT_TEMPLATE: {
/* stretchy row layout with combined dynamic/static widget width*/
float w;
NK_ASSERT(layout->row.index < layout->row.columns);
NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
item_width = layout->row.templates[layout->row.index];
w = layout->row.templates[layout->row.index];
item_offset = layout->row.item_offset;
item_width = w + NK_FRAC(item_offset);
item_spacing = (float)layout->row.index * spacing.x;
if (modify) layout->row.item_offset += item_width;
if (modify) layout->row.item_offset += w;
} break;
#undef NK_FRAC
default: NK_ASSERT(0); break;
};
@ -18687,7 +18848,74 @@ nk_group_end(struct nk_context *ctx)
{
nk_group_scrolled_end(ctx);
}
NK_API void
nk_group_get_scroll(struct nk_context *ctx, const char *id, nk_uint *x_offset, nk_uint *y_offset)
{
int id_len;
nk_hash id_hash;
struct nk_window *win;
nk_uint *x_offset_ptr;
nk_uint *y_offset_ptr;
NK_ASSERT(ctx);
NK_ASSERT(id);
NK_ASSERT(ctx->current);
NK_ASSERT(ctx->current->layout);
if (!ctx || !ctx->current || !ctx->current->layout || !id)
return;
/* find persistent group scrollbar value */
win = ctx->current;
id_len = (int)nk_strlen(id);
id_hash = nk_murmur_hash(id, (int)id_len, NK_PANEL_GROUP);
x_offset_ptr = nk_find_value(win, id_hash);
if (!x_offset_ptr) {
x_offset_ptr = nk_add_value(ctx, win, id_hash, 0);
y_offset_ptr = nk_add_value(ctx, win, id_hash+1, 0);
NK_ASSERT(x_offset_ptr);
NK_ASSERT(y_offset_ptr);
if (!x_offset_ptr || !y_offset_ptr) return;
*x_offset_ptr = *y_offset_ptr = 0;
} else y_offset_ptr = nk_find_value(win, id_hash+1);
if (x_offset)
*x_offset = *x_offset_ptr;
if (y_offset)
*y_offset = *y_offset_ptr;
}
NK_API void
nk_group_set_scroll(struct nk_context *ctx, const char *id, nk_uint x_offset, nk_uint y_offset)
{
int id_len;
nk_hash id_hash;
struct nk_window *win;
nk_uint *x_offset_ptr;
nk_uint *y_offset_ptr;
NK_ASSERT(ctx);
NK_ASSERT(id);
NK_ASSERT(ctx->current);
NK_ASSERT(ctx->current->layout);
if (!ctx || !ctx->current || !ctx->current->layout || !id)
return;
/* find persistent group scrollbar value */
win = ctx->current;
id_len = (int)nk_strlen(id);
id_hash = nk_murmur_hash(id, (int)id_len, NK_PANEL_GROUP);
x_offset_ptr = nk_find_value(win, id_hash);
if (!x_offset_ptr) {
x_offset_ptr = nk_add_value(ctx, win, id_hash, 0);
y_offset_ptr = nk_add_value(ctx, win, id_hash+1, 0);
NK_ASSERT(x_offset_ptr);
NK_ASSERT(y_offset_ptr);
if (!x_offset_ptr || !y_offset_ptr) return;
*x_offset_ptr = *y_offset_ptr = 0;
} else y_offset_ptr = nk_find_value(win, id_hash+1);
*x_offset_ptr = x_offset;
*y_offset_ptr = y_offset;
}
@ -21179,6 +21407,7 @@ nk_scrollbar_behavior(nk_flags *state, struct nk_input *in,
{
nk_flags ws = 0;
int left_mouse_down;
int left_mouse_clicked;
int left_mouse_click_in_cursor;
float scroll_delta;
@ -21186,13 +21415,14 @@ nk_scrollbar_behavior(nk_flags *state, struct nk_input *in,
if (!in) return scroll_offset;
left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
left_mouse_clicked = in->mouse.buttons[NK_BUTTON_LEFT].clicked;
left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
NK_BUTTON_LEFT, *cursor, nk_true);
if (nk_input_is_mouse_hovering_rect(in, *scroll))
*state = NK_WIDGET_STATE_HOVERED;
scroll_delta = (o == NK_VERTICAL) ? in->mouse.scroll_delta.y: in->mouse.scroll_delta.x;
if (left_mouse_down && left_mouse_click_in_cursor) {
if (left_mouse_down && left_mouse_click_in_cursor && !left_mouse_clicked) {
/* update cursor by mouse dragging */
float pixel, delta;
*state = NK_WIDGET_STATE_ACTIVE;
@ -25243,95 +25473,105 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// - [yy]: Minor version with non-breaking API and library changes
/// - [zz]: Bug fix version with no direct changes to API
///
/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame
/// - 2019/09/20 (4.01.3) - Fixed a bug wherein combobox cannot be closed by clicking the header
/// when NK_BUTTON_TRIGGER_ON_RELEASE is defined.
/// - 2019/09/10 (4.01.2) - Fixed the nk_cos function, which deviated significantly.
/// - 2019/09/08 (4.01.1) - Fixed a bug wherein re-baking of fonts caused a segmentation
/// fault due to dst_font->glyph_count not being zeroed on subsequent
/// bakes of the same set of fonts.
/// - 2019/06/23 (4.01.0) - Added nk_***_get_scroll and nk_***_set_scroll for groups, windows, and popups.
/// - 2019/06/12 (4.00.3) - Fix panel background drawing bug.
/// - 2018/10/31 (4.00.2) - Added NK_KEYSTATE_BASED_INPUT to "fix" state based backends
/// like GLFW without breaking key repeat behavior on event based.
/// - 2018/04/01 (4.00.1) - Fixed calling `nk_convert` multiple time per single frame.
/// - 2018/04/01 (4.00.0) - BREAKING CHANGE: nk_draw_list_clear no longer tries to
/// clear provided buffers. So make sure to either free
/// or clear each passed buffer after calling nk_convert.
/// - 2018/02/23 (3.00.6) - Fixed slider dragging behavior
/// - 2018/01/31 (3.00.5) - Fixed overcalculation of cursor data in font baking process
/// - 2018/01/31 (3.00.4) - Removed name collision with stb_truetype
/// - 2018/01/28 (3.00.3) - Fixed panel window border drawing bug
/// - 2018/01/12 (3.00.2) - Added `nk_group_begin_titled` for separed group identifier and title
/// - 2018/01/07 (3.00.1) - Started to change documentation style
/// - 2018/02/23 (3.00.6) - Fixed slider dragging behavior.
/// - 2018/01/31 (3.00.5) - Fixed overcalculation of cursor data in font baking process.
/// - 2018/01/31 (3.00.4) - Removed name collision with stb_truetype.
/// - 2018/01/28 (3.00.3) - Fixed panel window border drawing bug.
/// - 2018/01/12 (3.00.2) - Added `nk_group_begin_titled` for separed group identifier and title.
/// - 2018/01/07 (3.00.1) - Started to change documentation style.
/// - 2018/01/05 (3.00.0) - BREAKING CHANGE: The previous color picker API was broken
/// because of conversions between float and byte color representation.
/// Color pickers now use floating point values to represent
/// HSV values. To get back the old behavior I added some additional
/// color conversion functions to cast between nk_color and
/// nk_colorf.
/// - 2017/12/23 (2.00.7) - Fixed small warning
/// - 2017/12/23 (2.00.7) - Fixed nk_edit_buffer behavior if activated to allow input
/// - 2017/12/23 (2.00.7) - Fixed modifyable progressbar dragging visuals and input behavior
/// - 2017/12/04 (2.00.6) - Added formated string tooltip widget
/// - 2017/11/18 (2.00.5) - Fixed window becoming hidden with flag NK_WINDOW_NO_INPUT
/// - 2017/11/15 (2.00.4) - Fixed font merging
/// - 2017/11/07 (2.00.3) - Fixed window size and position modifier functions
/// - 2017/09/14 (2.00.2) - Fixed nk_edit_buffer and nk_edit_focus behavior
/// - 2017/09/14 (2.00.1) - Fixed window closing behavior
/// - 2017/12/23 (2.00.7) - Fixed small warning.
/// - 2017/12/23 (2.00.7) - Fixed `nk_edit_buffer` behavior if activated to allow input.
/// - 2017/12/23 (2.00.7) - Fixed modifyable progressbar dragging visuals and input behavior.
/// - 2017/12/04 (2.00.6) - Added formated string tooltip widget.
/// - 2017/11/18 (2.00.5) - Fixed window becoming hidden with flag `NK_WINDOW_NO_INPUT`.
/// - 2017/11/15 (2.00.4) - Fixed font merging.
/// - 2017/11/07 (2.00.3) - Fixed window size and position modifier functions.
/// - 2017/09/14 (2.00.2) - Fixed `nk_edit_buffer` and `nk_edit_focus` behavior.
/// - 2017/09/14 (2.00.1) - Fixed window closing behavior.
/// - 2017/09/14 (2.00.0) - BREAKING CHANGE: Modifing window position and size funtions now
/// require the name of the window and must happen outside the window
/// building process (between function call nk_begin and nk_end).
/// - 2017/09/11 (1.40.9) - Fixed window background flag if background window is declared last
/// - 2017/08/27 (1.40.8) - Fixed `nk_item_is_any_active` for hidden windows
/// - 2017/08/27 (1.40.7) - Fixed window background flag
/// - 2017/09/11 (1.40.9) - Fixed window background flag if background window is declared last.
/// - 2017/08/27 (1.40.8) - Fixed `nk_item_is_any_active` for hidden windows.
/// - 2017/08/27 (1.40.7) - Fixed window background flag.
/// - 2017/07/07 (1.40.6) - Fixed missing clipping rect check for hovering/clicked
/// query for widgets
/// query for widgets.
/// - 2017/07/07 (1.40.5) - Fixed drawing bug for vertex output for lines and stroked
/// and filled rectangles
/// and filled rectangles.
/// - 2017/07/07 (1.40.4) - Fixed bug in nk_convert trying to add windows that are in
/// process of being destroyed.
/// - 2017/07/07 (1.40.3) - Fixed table internal bug caused by storing table size in
/// window instead of directly in table.
/// - 2017/06/30 (1.40.2) - Removed unneeded semicolon in C++ NK_ALIGNOF macro
/// - 2017/06/30 (1.40.1) - Fixed drawing lines smaller or equal zero
/// - 2017/06/30 (1.40.2) - Removed unneeded semicolon in C++ NK_ALIGNOF macro.
/// - 2017/06/30 (1.40.1) - Fixed drawing lines smaller or equal zero.
/// - 2017/06/08 (1.40.0) - Removed the breaking part of last commit. Auto layout now only
/// comes in effect if you pass in zero was row height argument
/// comes in effect if you pass in zero was row height argument.
/// - 2017/06/08 (1.40.0) - BREAKING CHANGE: while not directly API breaking it will change
/// how layouting works. From now there will be an internal minimum
/// row height derived from font height. If you need a row smaller than
/// that you can directly set it by `nk_layout_set_min_row_height` and
/// reset the value back by calling `nk_layout_reset_min_row_height.
/// - 2017/06/08 (1.39.1) - Fixed property text edit handling bug caused by past `nk_widget` fix
/// - 2017/06/08 (1.39.0) - Added function to retrieve window space without calling a nk_layout_xxx function
/// - 2017/06/06 (1.38.5) - Fixed `nk_convert` return flag for command buffer
/// - 2017/05/23 (1.38.4) - Fixed activation behavior for widgets partially clipped
/// - 2017/05/10 (1.38.3) - Fixed wrong min window size mouse scaling over boundries
/// - 2017/05/09 (1.38.2) - Fixed vertical scrollbar drawing with not enough space
/// - 2017/05/09 (1.38.1) - Fixed scaler dragging behavior if window size hits minimum size
/// - 2017/05/06 (1.38.0) - Added platform double-click support
/// - 2017/04/20 (1.37.1) - Fixed key repeat found inside glfw demo backends
/// - 2017/04/20 (1.37.0) - Extended properties with selection and clipbard support
/// - 2017/04/20 (1.36.2) - Fixed #405 overlapping rows with zero padding and spacing
/// - 2017/04/09 (1.36.1) - Fixed #403 with another widget float error
/// - 2017/04/09 (1.36.0) - Added window `NK_WINDOW_NO_INPUT` and `NK_WINDOW_NOT_INTERACTIVE` flags
/// - 2017/04/09 (1.35.3) - Fixed buffer heap corruption
/// - 2017/03/25 (1.35.2) - Fixed popup overlapping for `NK_WINDOW_BACKGROUND` windows
/// - 2017/03/25 (1.35.1) - Fixed windows closing behavior
/// - 2017/03/18 (1.35.0) - Added horizontal scroll requested in #377
/// - 2017/03/18 (1.34.3) - Fixed long window header titles
/// - 2017/03/04 (1.34.2) - Fixed text edit filtering
/// - 2017/03/04 (1.34.1) - Fixed group closable flag
/// - 2017/02/25 (1.34.0) - Added custom draw command for better language binding support
/// - 2017/01/24 (1.33.0) - Added programatic way of remove edit focus
/// - 2017/01/24 (1.32.3) - Fixed wrong define for basic type definitions for windows
/// - 2017/01/21 (1.32.2) - Fixed input capture from hidden or closed windows
/// - 2017/01/21 (1.32.1) - Fixed slider behavior and drawing
/// - 2017/01/13 (1.32.0) - Added flag to put scaler into the bottom left corner
/// - 2017/06/08 (1.39.1) - Fixed property text edit handling bug caused by past `nk_widget` fix.
/// - 2017/06/08 (1.39.0) - Added function to retrieve window space without calling a `nk_layout_xxx` function.
/// - 2017/06/06 (1.38.5) - Fixed `nk_convert` return flag for command buffer.
/// - 2017/05/23 (1.38.4) - Fixed activation behavior for widgets partially clipped.
/// - 2017/05/10 (1.38.3) - Fixed wrong min window size mouse scaling over boundries.
/// - 2017/05/09 (1.38.2) - Fixed vertical scrollbar drawing with not enough space.
/// - 2017/05/09 (1.38.1) - Fixed scaler dragging behavior if window size hits minimum size.
/// - 2017/05/06 (1.38.0) - Added platform double-click support.
/// - 2017/04/20 (1.37.1) - Fixed key repeat found inside glfw demo backends.
/// - 2017/04/20 (1.37.0) - Extended properties with selection and clipboard support.
/// - 2017/04/20 (1.36.2) - Fixed #405 overlapping rows with zero padding and spacing.
/// - 2017/04/09 (1.36.1) - Fixed #403 with another widget float error.
/// - 2017/04/09 (1.36.0) - Added window `NK_WINDOW_NO_INPUT` and `NK_WINDOW_NOT_INTERACTIVE` flags.
/// - 2017/04/09 (1.35.3) - Fixed buffer heap corruption.
/// - 2017/03/25 (1.35.2) - Fixed popup overlapping for `NK_WINDOW_BACKGROUND` windows.
/// - 2017/03/25 (1.35.1) - Fixed windows closing behavior.
/// - 2017/03/18 (1.35.0) - Added horizontal scroll requested in #377.
/// - 2017/03/18 (1.34.3) - Fixed long window header titles.
/// - 2017/03/04 (1.34.2) - Fixed text edit filtering.
/// - 2017/03/04 (1.34.1) - Fixed group closable flag.
/// - 2017/02/25 (1.34.0) - Added custom draw command for better language binding support.
/// - 2017/01/24 (1.33.0) - Added programatic way of remove edit focus.
/// - 2017/01/24 (1.32.3) - Fixed wrong define for basic type definitions for windows.
/// - 2017/01/21 (1.32.2) - Fixed input capture from hidden or closed windows.
/// - 2017/01/21 (1.32.1) - Fixed slider behavior and drawing.
/// - 2017/01/13 (1.32.0) - Added flag to put scaler into the bottom left corner.
/// - 2017/01/13 (1.31.0) - Added additional row layouting method to combine both
/// dynamic and static widgets.
/// - 2016/12/31 (1.30.0) - Extended scrollbar offset from 16-bit to 32-bit
/// - 2016/12/31 (1.29.2)- Fixed closing window bug of minimized windows
/// - 2016/12/03 (1.29.1)- Fixed wrapped text with no seperator and C89 error
/// - 2016/12/03 (1.29.0) - Changed text wrapping to process words not characters
/// - 2016/11/22 (1.28.6)- Fixed window minimized closing bug
/// - 2016/11/19 (1.28.5)- Fixed abstract combo box closing behavior
/// - 2016/11/19 (1.28.4)- Fixed tooltip flickering
/// - 2016/11/19 (1.28.3)- Fixed memory leak caused by popup repeated closing
/// - 2016/11/18 (1.28.2)- Fixed memory leak caused by popup panel allocation
/// - 2016/11/10 (1.28.1)- Fixed some warnings and C++ error
/// - 2016/12/31 (1.30.0) - Extended scrollbar offset from 16-bit to 32-bit.
/// - 2016/12/31 (1.29.2) - Fixed closing window bug of minimized windows.
/// - 2016/12/03 (1.29.1) - Fixed wrapped text with no seperator and C89 error.
/// - 2016/12/03 (1.29.0) - Changed text wrapping to process words not characters.
/// - 2016/11/22 (1.28.6) - Fixed window minimized closing bug.
/// - 2016/11/19 (1.28.5) - Fixed abstract combo box closing behavior.
/// - 2016/11/19 (1.28.4) - Fixed tooltip flickering.
/// - 2016/11/19 (1.28.3) - Fixed memory leak caused by popup repeated closing.
/// - 2016/11/18 (1.28.2) - Fixed memory leak caused by popup panel allocation.
/// - 2016/11/10 (1.28.1) - Fixed some warnings and C++ error.
/// - 2016/11/10 (1.28.0) - Added additional `nk_button` versions which allows to directly
/// pass in a style struct to change buttons visual.
/// - 2016/11/10 (1.27.0)- Added additional 'nk_tree' versions to support external state
/// - 2016/11/10 (1.27.0) - Added additional `nk_tree` versions to support external state
/// storage. Just like last the `nk_group` commit the main
/// advantage is that you optionally can minimize nuklears runtime
/// memory consumption or handle hash collisions.
@ -25342,25 +25582,25 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// want the name. In addition I added `nk_list_view` which allows
/// to draw big lists inside a group without actually having to
/// commit the whole list to nuklear (issue #269).
/// - 2016/10/30 (1.25.1)- Fixed clipping rectangle bug inside `nk_draw_list`
/// - 2016/10/30 (1.25.1) - Fixed clipping rectangle bug inside `nk_draw_list`.
/// - 2016/10/29 (1.25.0) - Pulled `nk_panel` memory management into nuklear and out of
/// the hands of the user. From now on users don't have to care
/// about panels unless they care about some information. If you
/// still need the panel just call `nk_window_get_panel`.
/// - 2016/10/21 (1.24.0) - Changed widget border drawing to stroked rectangle from filled
/// rectangle for less overdraw and widget background transparency.
/// - 2016/10/18 (1.23.0)- Added `nk_edit_focus` for manually edit widget focus control
/// - 2016/09/29 (1.22.7)- Fixed deduction of basic type in non `<stdint.h>` compilation
/// - 2016/09/29 (1.22.6)- Fixed edit widget UTF-8 text cursor drawing bug
/// - 2016/09/28 (1.22.5)- Fixed edit widget UTF-8 text appending/inserting/removing
/// - 2016/10/18 (1.23.0) - Added `nk_edit_focus` for manually edit widget focus control.
/// - 2016/09/29 (1.22.7) - Fixed deduction of basic type in non `<stdint.h>` compilation.
/// - 2016/09/29 (1.22.6) - Fixed edit widget UTF-8 text cursor drawing bug.
/// - 2016/09/28 (1.22.5) - Fixed edit widget UTF-8 text appending/inserting/removing.
/// - 2016/09/28 (1.22.4) - Fixed drawing bug inside edit widgets which offset all text
/// text in every edit widget if one of them is scrolled.
/// - 2016/09/28 (1.22.3) - Fixed small bug in edit widgets if not active. The wrong
/// text length is passed. It should have been in bytes but
/// was passed as glyphes.
/// - 2016/09/20 (1.22.2)- Fixed color button size calculation
/// - 2016/09/20 (1.22.1)- Fixed some `nk_vsnprintf` behavior bugs and removed
/// `<stdio.h>` again from `NK_INCLUDE_STANDARD_VARARGS`.
/// - 2016/09/20 (1.22.2) - Fixed color button size calculation.
/// - 2016/09/20 (1.22.1) - Fixed some `nk_vsnprintf` behavior bugs and removed `<stdio.h>`
/// again from `NK_INCLUDE_STANDARD_VARARGS`.
/// - 2016/09/18 (1.22.0) - C89 does not support vsnprintf only C99 and newer as well
/// as C++11 and newer. In addition to use vsnprintf you have
/// to include <stdio.h>. So just defining `NK_INCLUDE_STD_VAR_ARGS`
@ -25368,14 +25608,14 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// both varargs as well as stdio is selected I try to use
/// vsnprintf if not possible I will revert to vsprintf. If
/// varargs but not stdio was defined I will use my own function.
/// - 2016/09/15 (1.21.2)- Fixed panel `close` behavior for deeper panel levels
/// - 2016/09/15 (1.21.1)- Fixed C++ errors and wrong argument to `nk_panel_get_xxxx`
/// - 2016/09/15 (1.21.2) - Fixed panel `close` behavior for deeper panel levels.
/// - 2016/09/15 (1.21.1) - Fixed C++ errors and wrong argument to `nk_panel_get_xxxx`.
/// - 2016/09/13 (1.21.0) - !BREAKING! Fixed nonblocking popup behavior in menu, combo,
/// and contextual which prevented closing in y-direction if
/// popup did not reach max height.
/// In addition the height parameter was changed into vec2
/// for width and height to have more control over the popup size.
/// - 2016/09/13 (1.20.3) - Cleaned up and extended type selection
/// - 2016/09/13 (1.20.3) - Cleaned up and extended type selection.
/// - 2016/09/13 (1.20.2) - Fixed slider behavior hopefully for the last time. This time
/// all calculation are correct so no more hackery.
/// - 2016/09/13 (1.20.1) - Internal change to divide window/panel flags into panel flags and types.
@ -25398,17 +25638,17 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// `NK_SYMBOL_CIRCLE_OUTLINE`.
/// - 2016/09/08 (1.16.0) - Added additional checks to select correct types if `NK_INCLUDE_FIXED_TYPES`
/// is not defined by supporting the biggest compiler GCC, clang and MSVC.
/// - 2016/09/07 (1.15.3)- Fixed `NK_INCLUDE_COMMAND_USERDATA` define to not cause an error
/// - 2016/09/04 (1.15.2)- Fixed wrong combobox height calculation
/// - 2016/09/03 (1.15.1)- Fixed gaps inside combo boxes in OpenGL
/// - 2016/09/07 (1.15.3) - Fixed `NK_INCLUDE_COMMAND_USERDATA` define to not cause an error.
/// - 2016/09/04 (1.15.2) - Fixed wrong combobox height calculation.
/// - 2016/09/03 (1.15.1) - Fixed gaps inside combo boxes in OpenGL.
/// - 2016/09/02 (1.15.0) - Changed nuklear to not have any default vertex layout and
/// instead made it user provided. The range of types to convert
/// to is quite limited at the moment, but I would be more than
/// happy to accept PRs to add additional.
/// - 2016/08/30 (1.14.2) - Removed unused variables
/// - 2016/08/30 (1.14.1) - Fixed C++ build errors
/// - 2016/08/30 (1.14.0) - Removed mouse dragging from SDL demo since it does not work correctly
/// - 2016/08/30 (1.13.4) - Tweaked some default styling variables
/// - 2016/08/30 (1.14.2) - Removed unused variables.
/// - 2016/08/30 (1.14.1) - Fixed C++ build errors.
/// - 2016/08/30 (1.14.0) - Removed mouse dragging from SDL demo since it does not work correctly.
/// - 2016/08/30 (1.13.4) - Tweaked some default styling variables.
/// - 2016/08/30 (1.13.3) - Hopefully fixed drawing bug in slider, in general I would
/// refrain from using slider with a big number of steps.
/// - 2016/08/30 (1.13.2) - Fixed close and minimize button which would fire even if the
@ -25418,28 +25658,28 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// - 2016/08/30 (1.13.0) - Removed `NK_WINDOW_DYNAMIC` flag from public API since
/// it is bugged and causes issues in window selection.
/// - 2016/08/30 (1.12.0) - Removed scaler size. The size of the scaler is now
/// determined by the scrollbar size
/// - 2016/08/30 (1.11.2) - Fixed some drawing bugs caused by changes from 1.11
/// - 2016/08/30 (1.11.1) - Fixed overlapping minimized window selection
/// determined by the scrollbar size.
/// - 2016/08/30 (1.11.2) - Fixed some drawing bugs caused by changes from 1.11.0.
/// - 2016/08/30 (1.11.1) - Fixed overlapping minimized window selection.
/// - 2016/08/30 (1.11.0) - Removed some internal complexity and overly complex code
/// handling panel padding and panel border.
/// - 2016/08/29 (1.10.0) - Added additional height parameter to `nk_combobox_xxx`
/// - 2016/08/29 (1.10.0) - Fixed drawing bug in dynamic popups
/// - 2016/08/29 (1.10.0) - Added experimental mouse scrolling to popups, menus and comboboxes
/// - 2016/08/29 (1.10.0) - Added additional height parameter to `nk_combobox_xxx`.
/// - 2016/08/29 (1.10.0) - Fixed drawing bug in dynamic popups.
/// - 2016/08/29 (1.10.0) - Added experimental mouse scrolling to popups, menus and comboboxes.
/// - 2016/08/26 (1.10.0) - Added window name string prepresentation to account for
/// hash collisions. Currently limited to NK_WINDOW_MAX_NAME
/// hash collisions. Currently limited to `NK_WINDOW_MAX_NAME`
/// which in term can be redefined if not big enough.
/// - 2016/08/26 (1.10.0) - Added stacks for temporary style/UI changes in code
/// - 2016/08/26 (1.10.0) - Added stacks for temporary style/UI changes in code.
/// - 2016/08/25 (1.10.0) - Changed `nk_input_is_key_pressed` and 'nk_input_is_key_released'
/// to account for key press and release happening in one frame.
/// - 2016/08/25 (1.10.0) - Added additional nk_edit flag to directly jump to the end on activate
/// - 2016/08/17 (1.09.6)- Removed invalid check for value zero in nk_propertyx
/// - 2016/08/25 (1.10.0) - Added additional nk_edit flag to directly jump to the end on activate.
/// - 2016/08/17 (1.09.6) - Removed invalid check for value zero in `nk_propertyx`.
/// - 2016/08/16 (1.09.5) - Fixed ROM mode for deeper levels of popup windows parents.
/// - 2016/08/15 (1.09.4) - Editbox are now still active if enter was pressed with flag
/// `NK_EDIT_SIG_ENTER`. Main reasoning is to be able to keep
/// typing after commiting.
/// - 2016/08/15 (1.09.4)- Removed redundant code
/// - 2016/08/15 (1.09.4)- Fixed negative numbers in `nk_strtoi` and remove unused variable
/// - 2016/08/15 (1.09.4) - Removed redundant code.
/// - 2016/08/15 (1.09.4) - Fixed negative numbers in `nk_strtoi` and remove unused variable.
/// - 2016/08/15 (1.09.3) - Fixed `NK_WINDOW_BACKGROUND` flag behavior to select a background
/// window only as selected by hovering and not by clicking.
/// - 2016/08/14 (1.09.2) - Fixed a bug in font atlas which caused wrong loading
@ -25447,7 +25687,7 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// - 2016/08/12 (1.09.1) - Added additional function to check if window is currently
/// hidden and therefore not visible.
/// - 2016/08/12 (1.09.1) - nk_window_is_closed now queries the correct flag `NK_WINDOW_CLOSED`
/// instead of the old flag `NK_WINDOW_HIDDEN`
/// instead of the old flag `NK_WINDOW_HIDDEN`.
/// - 2016/08/09 (1.09.0) - Added additional double version to nk_property and changed
/// the underlying implementation to not cast to float and instead
/// work directly on the given values.
@ -25457,7 +25697,7 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// - 2016/08/09 (1.08.0) - Added additional define to overwrite library internal
/// string to floating point number conversion for additional
/// precision.
/// - 2016/08/08 (1.07.2)- Fixed compiling error without define NK_INCLUDE_FIXED_TYPE
/// - 2016/08/08 (1.07.2) - Fixed compiling error without define `NK_INCLUDE_FIXED_TYPE`.
/// - 2016/08/08 (1.07.1) - Fixed possible floating point error inside `nk_widget` leading
/// to wrong wiget width calculation which results in widgets falsly
/// becomming tagged as not inside window and cannot be accessed.
@ -25469,31 +25709,31 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// remain.
/// - 2016/08/08 (1.06.0) - Added `nk_edit_string_zero_terminated` as a second option to
/// `nk_edit_string` which takes, edits and outputs a '\0' terminated string.
/// - 2016/08/08 (1.05.4)- Fixed scrollbar auto hiding behavior
/// - 2016/08/08 (1.05.3)- Fixed wrong panel padding selection in `nk_layout_widget_space`
/// - 2016/08/08 (1.05.4) - Fixed scrollbar auto hiding behavior.
/// - 2016/08/08 (1.05.3) - Fixed wrong panel padding selection in `nk_layout_widget_space`.
/// - 2016/08/07 (1.05.2) - Fixed old bug in dynamic immediate mode layout API, calculating
/// wrong item spacing and panel width.
///- 2016/08/07 (1.05.1)- Hopefully finally fixed combobox popup drawing bug
///- 2016/08/07 (1.05.0) - Split varargs away from NK_INCLUDE_STANDARD_IO into own
/// define NK_INCLUDE_STANDARD_VARARGS to allow more fine
/// - 2016/08/07 (1.05.1) - Hopefully finally fixed combobox popup drawing bug.
/// - 2016/08/07 (1.05.0) - Split varargs away from `NK_INCLUDE_STANDARD_IO` into own
/// define `NK_INCLUDE_STANDARD_VARARGS` to allow more fine
/// grained controlled over library includes.
/// - 2016/08/06 (1.04.5)- Changed memset calls to NK_MEMSET
/// - 2016/08/04 (1.04.4)- Fixed fast window scaling behavior
/// - 2016/08/06 (1.04.5) - Changed memset calls to `NK_MEMSET`.
/// - 2016/08/04 (1.04.4) - Fixed fast window scaling behavior.
/// - 2016/08/04 (1.04.3) - Fixed window scaling, movement bug which appears if you
/// move/scale a window and another window is behind it.
/// If you are fast enough then the window behind gets activated
/// and the operation is blocked. I now require activating
/// by hovering only if mouse is not pressed.
/// - 2016/08/04 (1.04.2)- Fixed changing fonts
/// - 2016/08/03 (1.04.1)- Fixed `NK_WINDOW_BACKGROUND` behavior
/// - 2016/08/03 (1.04.0) - Added color parameter to `nk_draw_image`
/// - 2016/08/04 (1.04.2) - Fixed changing fonts.
/// - 2016/08/03 (1.04.1) - Fixed `NK_WINDOW_BACKGROUND` behavior.
/// - 2016/08/03 (1.04.0) - Added color parameter to `nk_draw_image`.
/// - 2016/08/03 (1.04.0) - Added additional window padding style attributes for
/// sub windows (combo, menu, ...)
/// - 2016/08/03 (1.04.0) - Added functions to show/hide software cursor
/// sub windows (combo, menu, ...).
/// - 2016/08/03 (1.04.0) - Added functions to show/hide software cursor.
/// - 2016/08/03 (1.04.0) - Added `NK_WINDOW_BACKGROUND` flag to force a window
/// to be always in the background of the screen
/// - 2016/08/03 (1.03.2)- Removed invalid assert macro for NK_RGB color picker
/// - 2016/08/01 (1.03.1)- Added helper macros into header include guard
/// to be always in the background of the screen.
/// - 2016/08/03 (1.03.2) - Removed invalid assert macro for NK_RGB color picker.
/// - 2016/08/01 (1.03.1) - Added helper macros into header include guard.
/// - 2016/07/29 (1.03.0) - Moved the window/table pool into the header part to
/// simplify memory management by removing the need to
/// allocate the pool.
@ -25501,16 +25741,15 @@ nk_tooltipfv(struct nk_context *ctx, const char *fmt, va_list args)
/// will hide the window scrollbar after NK_SCROLLBAR_HIDING_TIMEOUT
/// seconds without window interaction. To make it work
/// you have to also set a delta time inside the `nk_context`.
/// - 2016/07/25 (1.01.1) - Fixed small panel and panel border drawing bugs
/// - 2016/07/15 (1.01.0) - Added software cursor to `nk_style` and `nk_context`
/// - 2016/07/15 (1.01.0) - Added const correctness to `nk_buffer_push' data argument
/// - 2016/07/25 (1.01.1) - Fixed small panel and panel border drawing bugs.
/// - 2016/07/15 (1.01.0) - Added software cursor to `nk_style` and `nk_context`.
/// - 2016/07/15 (1.01.0) - Added const correctness to `nk_buffer_push' data argument.
/// - 2016/07/15 (1.01.0) - Removed internal font baking API and simplified
/// font atlas memory management by converting pointer
/// arrays for fonts and font configurations to lists.
/// - 2016/07/15 (1.00.0) - Changed button API to use context dependend button
/// behavior instead of passing it for every function call.
/// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/// ## Gallery
/// ![Figure [blue]: Feature overview with blue color styling](https://cloud.githubusercontent.com/assets/8057201/13538240/acd96876-e249-11e5-9547-5ac0b19667a0.png)
/// ![Figure [red]: Feature overview with red color styling](https://cloud.githubusercontent.com/assets/8057201/13538243/b04acd4c-e249-11e5-8fd2-ad7744a5b446.png)

View File

@ -230,7 +230,7 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
}
NK_INTERN void
nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
nk_glfw3_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
{
const char *text = glfwGetClipboardString(glfw.win);
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
@ -238,7 +238,7 @@ nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
}
NK_INTERN void
nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
nk_glfw3_clipboard_copy(nk_handle usr, const char *text, int len)
{
char *str = 0;
(void)usr;
@ -261,8 +261,8 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
}
nk_init_default(&glfw.ctx, 0);
glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
glfw.ctx.clip.copy = nk_glfw3_clipboard_copy;
glfw.ctx.clip.paste = nk_glfw3_clipboard_paste;
glfw.ctx.clip.userdata = nk_handle_ptr(0);
nk_buffer_init_default(&glfw.ogl.cmds);

File diff suppressed because one or more lines are too long

View File

@ -159,11 +159,17 @@ h3 {
.glfwheader {
font-size:16px;
height:64px;
min-height:64px;
max-width:920px;
min-width:800px;
padding:0 32px;
margin:0 auto;
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: flex-start;
align-items: center;
align-content: stretch;
}
#glfwhome {
@ -176,7 +182,7 @@ h3 {
.glfwnavbar {
list-style-type:none;
margin:0 auto;
margin:0 0 0 auto;
float:right;
}
@ -191,6 +197,10 @@ h3 {
color:@header-footer-link-color;
}
.glfwnavbar {
padding-left: 0;
}
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
transition:.35s ease;
}
@ -211,14 +221,12 @@ address.footer {
#main-nav {
max-width:960px;
min-width:800px;
margin:0 auto;
font-size:13px;
}
#main-menu {
max-width:920px;
min-width:800px;
margin:0 auto;
font-size:13px;
}
@ -233,9 +241,13 @@ address.footer {
}
#main-menu {
height:36px;
display:block;
position:relative;
min-height:36px;
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: flex-start;
align-items: center;
align-content: stretch;
}
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
@ -250,6 +262,10 @@ address.footer {
color:@default-link-color;
}
#main-menu > li:last-child {
margin: 0 0 0 auto;
}
.contents {
min-height:590px;
}

View File

@ -1,7 +1,8 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen $doxygenversion"/>
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->

View File

@ -550,10 +550,10 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
a human-readable name, a user pointer and an SDL compatible GUID.
When GLFW is initialized, detected joysticks are added to the beginning of
the array. Once a joystick is detected, it keeps its assigned ID until it is
disconnected or the library is terminated, so as joysticks are connected and
disconnected, there may appear gaps in the IDs.
Detected joysticks are added to the beginning of the array. Once a joystick is
detected, it keeps its assigned ID until it is disconnected or the library is
terminated, so as joysticks are connected and disconnected, there may appear
gaps in the IDs.
Joystick axis, button and hat state is updated when polled and does not require
a window to be created or events to be processed. However, if you want joystick
@ -648,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
@endcode
Joystick names are not guaranteed to be unique. Two joysticks of the same model
and make may have the same name. Only the [joystick token](@ref joysticks) is
and make may have the same name. Only the [joystick ID](@ref joysticks) is
guaranteed to be unique, and only until that joystick is disconnected.

View File

@ -22,8 +22,8 @@ There are also guides for the other areas of GLFW.
Before most GLFW functions may be called, the library must be initialized.
This initialization checks what features are available on the machine,
enumerates monitors and joysticks, initializes the timer and performs any
required platform-specific initialization.
enumerates monitors, initializes the timer and performs any required
platform-specific initialization.
Only the following functions may be called before the library has been
successfully initialized, and only from the main thread.

View File

@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
give you the characters being input, as opposed to the keys being pressed.
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
having to remember whether to check for `'a'` or `'A'`, you now check for
`GLFW_KEY_A`.
having to remember whether to check for `a` or `A`, you now check for
@ref GLFW_KEY_A.
@subsection moving_joystick Joystick function changes

View File

@ -27,6 +27,14 @@ are still available.
For more information see @ref cursor_standard.
@subsubsection mouse_passthrough_34 Mouse event passthrough
GLFW now provides the [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint)
window hint for making a window transparent to mouse input, lettings events pass
to whatever window is behind it. This can also be changed after window
creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
GLFW now provides the
@ -47,6 +55,21 @@ applications.
@subsection caveats_34 Caveats for version 3.4
@subsubsection joysticks_34 Joystick support is initialized on demand
The joystick part of GLFW is now initialized when first used, primarily to work
around faulty Windows drivers that cause DirectInput to take up to several
seconds to enumerate devices.
This change will usually not be observable. However, if your application waits
for events without having first called any joystick function or created any
visible windows, the wait may never unblock as GLFW may not yet have subscribed
to joystick related OS events.
To work around this, call any joystick function before waiting for events, for
example by setting a [joystick callback](@ref joystick_event).
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
GLFW now does not build the tests and examples when it is added as
@ -74,6 +97,13 @@ GLFW no longer depends on the CoreVideo framework on macOS and it no longer
needs to be specified during compilation or linking.
@subsubsection caveat_fbtransparency_34 Framebuffer transparency requires DWM transparency
GLFW no longer supports framebuffer transparency enabled via @ref
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
(the Transparency setting under Personalization > Window Color).
@subsection deprecations_34 Deprecations in version 3.4
@subsection removals_34 Removals in 3.4
@ -97,6 +127,7 @@ then GLFW will fail to initialize.
- @ref GLFW_RESIZE_NWSE_CURSOR
- @ref GLFW_RESIZE_NESW_CURSOR
- @ref GLFW_RESIZE_ALL_CURSOR
- @ref GLFW_MOUSE_PASSTHROUGH
- @ref GLFW_NOT_ALLOWED_CURSOR
- @ref GLFW_CURSOR_UNAVAILABLE
- @ref GLFW_WIN32_KEYBOARD_MENU

View File

@ -234,13 +234,6 @@ alpha channel will be used to combine the framebuffer with the background. This
does not affect window decorations. Possible values are `GLFW_TRUE` and
`GLFW_FALSE`.
@par
@win32 GLFW sets a color key for the window to work around repainting issues
with a transparent framebuffer. The chosen color value is RGB 255,0,255
(magenta). This will make pixels with that exact color fully transparent
regardless of their alpha values. If this is a problem, make these pixels any
other color before buffer swap.
@anchor GLFW_FOCUS_ON_SHOW_hint
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@ -255,6 +248,13 @@ This hint only has an effect on platforms where screen coordinates and pixels
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
of the framebuffer is changed independently of the window size.
@anchor GLFW_MOUSE_PASSTHROUGH_hint
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it.
This is only supported for undecorated windows. Decorated windows with this
enabled will behave differently between platforms. Possible values are
`GLFW_TRUE` and `GLFW_FALSE`.
@subsubsection window_hints_fb Framebuffer related hints
@ -416,6 +416,10 @@ Debug contexts for OpenGL and OpenGL ES are described in detail by the
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
extension.
@par
This is the new name, introduced in GLFW 3.4. The older
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
@anchor GLFW_OPENGL_PROFILE_hint
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
for. Possible values are one of `GLFW_OPENGL_CORE_PROFILE` or
@ -523,6 +527,7 @@ GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GL
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
@ -1223,7 +1228,11 @@ If the system does not support whole window transparency, this function always
returns one.
GLFW comes with a test program that lets you control whole window transparency
at run-time called `opacity`.
at run-time called `window`.
If you want to use either of these transparency methods to display a temporary
overlay like for example a notification, the @ref GLFW_FLOATING and @ref
GLFW_MOUSE_PASSTHROUGH window hints and attributes may be useful.
@subsection window_attribs Window attributes
@ -1313,6 +1322,15 @@ focus when @ref glfwShowWindow is called. This can be set before creation
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
after with @ref glfwSetWindowAttrib.
@anchor GLFW_MOUSE_PASSTHROUGH_attrib
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it.
This can be set before creation with the
[GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint) window hint or after
with @ref glfwSetWindowAttrib. This is only supported for undecorated windows.
Decorated windows with this enabled will behave differently between platforms.
@subsubsection window_attribs_ctx Context related attributes
@anchor GLFW_CLIENT_API_attrib
@ -1344,6 +1362,10 @@ OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
__GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
mode, or `GLFW_FALSE` otherwise.
@par
This is the new name, introduced in GLFW 3.4. The older
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
@anchor GLFW_OPENGL_PROFILE_attrib
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
is `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE` if the context

View File

@ -33,6 +33,7 @@ add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
target_link_libraries(particles Threads::Threads)
if (RT_LIBRARY)
@ -40,7 +41,7 @@ if (RT_LIBRARY)
endif()
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
triangle-opengl wave)
triangle-opengl wave windows)
set(CONSOLE_BINARIES offscreen)
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
@ -67,6 +68,7 @@ if (APPLE)
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set_source_files_properties(glfw.icns PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")

View File

@ -1,5 +1,5 @@
//========================================================================
// Simple multi-window test
// Simple multi-window example
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
@ -22,10 +22,6 @@
// distribution.
//
//========================================================================
//
// This test creates four windows and clears each in a different color
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
@ -34,16 +30,28 @@
#include <stdio.h>
#include <stdlib.h>
static GLFWwindow* windows[4];
static const char* titles[] =
int main(int argc, char** argv)
{
"Red",
"Green",
"Blue",
"Yellow"
};
int xpos, ypos, height;
const char* description;
GLFWwindow* windows[4];
static const struct
if (!glfwInit())
{
glfwGetError(&description);
printf("Error: %s\n", description);
exit(EXIT_FAILURE);
}
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height);
for (int i = 0; i < 4; i++)
{
const int size = height / 5;
const struct
{
float r, g, b;
} colors[] =
@ -54,89 +62,28 @@ static const struct
{ 0.98f, 0.74f, 0.04f }
};
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void arrange_windows(void)
{
int xbase, ybase;
glfwGetWindowPos(windows[0], &xbase, &ybase);
for (int i = 0; i < 4; i++)
{
int left, top, right, bottom;
glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);
glfwSetWindowPos(windows[i],
xbase + (i & 1) * (200 + left + right),
ybase + (i >> 1) * (200 + top + bottom));
}
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (action != GLFW_PRESS)
return;
switch (key)
{
case GLFW_KEY_SPACE:
{
int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);
glfwSetWindowPos(window, xpos, ypos);
break;
}
case GLFW_KEY_ESCAPE:
glfwSetWindowShouldClose(window, GLFW_TRUE);
break;
case GLFW_KEY_D:
{
for (int i = 0; i < 4; i++)
{
const int decorated = glfwGetWindowAttrib(windows[i], GLFW_DECORATED);
glfwSetWindowAttrib(windows[i], GLFW_DECORATED, !decorated);
}
arrange_windows();
break;
}
}
}
int main(int argc, char** argv)
{
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
for (int i = 0; i < 4; i++)
{
if (i > 0)
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL);
if (!windows[i])
{
glfwGetError(&description);
printf("Error: %s\n", description);
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwSetKeyCallback(windows[i], key_callback);
glfwSetWindowPos(windows[i],
xpos + size * (1 + (i & 1)),
ypos + size * (1 + (i >> 1)));
glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE);
glfwMakeContextCurrent(windows[i]);
gladLoadGL(glfwGetProcAddress);
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
}
arrange_windows();
for (int i = 0; i < 4; i++)
glfwShowWindow(windows[i]);
@ -148,7 +95,8 @@ int main(int argc, char** argv)
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(windows[i]);
if (glfwWindowShouldClose(windows[i]))
if (glfwWindowShouldClose(windows[i]) ||
glfwGetKey(windows[i], GLFW_KEY_ESCAPE))
{
glfwTerminate();
exit(EXIT_SUCCESS);

View File

@ -895,6 +895,13 @@ extern "C" {
*/
#define GLFW_FOCUS_ON_SHOW 0x0002000C
/*! @brief Mouse input transparency window hint and attribute
*
* Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or
* [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
*/
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
@ -3668,6 +3675,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
* [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_attrib)
*
* Some of these attributes are ignored for full screen windows. The new
* value will take effect if the window is later made windowed.

View File

@ -551,7 +551,6 @@ int _glfwPlatformInit(void)
return GLFW_FALSE;
_glfwInitTimerNS();
_glfwInitJoysticksNS();
_glfwPollMonitorsNS();
@ -605,7 +604,6 @@ void _glfwPlatformTerminate(void)
free(_glfw.ns.clipboardString);
_glfwTerminateNSGL();
_glfwTerminateJoysticksNS();
} // autoreleasepool
}

View File

@ -44,7 +44,3 @@ typedef struct _GLFWjoystickNS
CFMutableArrayRef hats;
} _GLFWjoystickNS;
void _glfwInitJoysticksNS(void);
void _glfwTerminateJoysticksNS(void);

View File

@ -304,12 +304,10 @@ static void removeCallback(void* context,
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
void _glfwInitJoysticksNS(void)
GLFWbool _glfwPlatformInitJoysticks(void)
{
CFMutableArrayRef matching;
const long usages[] =
@ -328,7 +326,7 @@ void _glfwInitJoysticksNS(void)
if (!matching)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
return;
return GLFW_FALSE;
}
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
@ -383,26 +381,24 @@ void _glfwInitJoysticksNS(void)
// Execute the run loop once in order to register any initially-attached
// joysticks
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
return GLFW_TRUE;
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksNS(void)
void _glfwPlatformTerminateJoysticks(void)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.ns.hidManager)
{
CFRelease(_glfw.ns.hidManager);
_glfw.ns.hidManager = NULL;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
if (mode & _GLFW_POLL_AXES)

View File

@ -277,14 +277,20 @@ static double getFallbackRefreshRate(CGDirectDisplayID displayID)
CFSTR("IOFBCurrentPixelCount"),
kCFAllocatorDefault,
kNilOptions);
if (!clockRef || !countRef)
break;
uint32_t clock = 0, count = 0;
if (clockRef)
{
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
CFNumberGetValue(countRef, kCFNumberIntType, &count);
CFRelease(clockRef);
}
if (countRef)
{
CFNumberGetValue(countRef, kCFNumberIntType, &count);
CFRelease(countRef);
}
if (clock > 0 && count > 0)
refreshRate = clock / (double) count;

View File

@ -1371,6 +1371,13 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
} // autoreleasepool
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
@autoreleasepool {
[window->ns.object setIgnoresMouseEvents:enabled];
}
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
@autoreleasepool {

View File

@ -91,6 +91,7 @@ static void terminate(void)
_glfw.mappingCount = 0;
_glfwTerminateVulkan();
_glfwPlatformTerminateJoysticks();
_glfwPlatformTerminate();
_glfw.initialized = GLFW_FALSE;

View File

@ -43,6 +43,22 @@
#define _GLFW_JOYSTICK_BUTTON 2
#define _GLFW_JOYSTICK_HATBIT 3
// Initializes the platform joystick API if it has not been already
//
static GLFWbool initJoysticks(void)
{
if (!_glfw.joysticksInitialized)
{
if (!_glfwPlatformInitJoysticks())
{
_glfwPlatformTerminateJoysticks();
return GLFW_FALSE;
}
}
return _glfw.joysticksInitialized = GLFW_TRUE;
}
// Finds a mapping based on joystick GUID
//
static _GLFWmapping* findMapping(const char* guid)
@ -929,6 +945,9 @@ GLFWAPI int glfwJoystickPresent(int jid)
return GLFW_FALSE;
}
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid;
if (!js->present)
return GLFW_FALSE;
@ -954,6 +973,9 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -983,6 +1005,9 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1016,6 +1041,9 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1042,6 +1070,9 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1067,6 +1098,9 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1112,6 +1146,10 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!initJoysticks())
return NULL;
_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
return cbfun;
}
@ -1191,6 +1229,9 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
return GLFW_FALSE;
}
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid;
if (!js->present)
return GLFW_FALSE;
@ -1216,6 +1257,9 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1248,6 +1292,9 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
return GLFW_FALSE;
}
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid;
if (!js->present)
return GLFW_FALSE;

View File

@ -273,6 +273,7 @@ struct _GLFWwndconfig
GLFWbool maximized;
GLFWbool centerCursor;
GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool scaleToMonitor;
struct {
GLFWbool retina;
@ -401,6 +402,7 @@ struct _GLFWwindow
GLFWbool autoIconify;
GLFWbool floating;
GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool shouldClose;
void* userPointer;
GLFWvidmode videoMode;
@ -558,6 +560,7 @@ struct _GLFWlibrary
_GLFWmonitor** monitors;
int monitorCount;
GLFWbool joysticksInitialized;
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
_GLFWmapping* mappings;
int mappingCount;
@ -652,6 +655,8 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
void _glfwPlatformSetClipboardString(const char* string);
const char* _glfwPlatformGetClipboardString(void);
GLFWbool _glfwPlatformInitJoysticks(void);
void _glfwPlatformTerminateJoysticks(void);
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
void _glfwPlatformUpdateGamepadGUID(char* guid);
@ -700,6 +705,7 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
void _glfwPlatformPollEvents(void);

View File

@ -264,9 +264,50 @@ static int compareJoysticks(const void* fp, const void* sp)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
GLFWbool _glfwInitJoysticksLinux(void)
void _glfwDetectJoystickConnectionLinux(void)
{
if (_glfw.linjs.inotify <= 0)
return;
ssize_t offset = 0;
char buffer[16384];
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
{
regmatch_t match;
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
offset += sizeof(struct inotify_event) + e->len;
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
if (e->mask & (IN_CREATE | IN_ATTRIB))
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{
const char* dirname = "/dev/input";
@ -320,9 +361,7 @@ GLFWbool _glfwInitJoysticksLinux(void)
return GLFW_TRUE;
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksLinux(void)
void _glfwPlatformTerminateJoysticks(void)
{
int jid;
@ -333,60 +372,16 @@ void _glfwTerminateJoysticksLinux(void)
closeJoystick(js);
}
regfree(&_glfw.linjs.regex);
if (_glfw.linjs.inotify > 0)
{
if (_glfw.linjs.watch > 0)
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
close(_glfw.linjs.inotify);
regfree(&_glfw.linjs.regex);
}
}
void _glfwDetectJoystickConnectionLinux(void)
{
if (_glfw.linjs.inotify <= 0)
return;
ssize_t offset = 0;
char buffer[16384];
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
{
regmatch_t match;
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
offset += sizeof(struct inotify_event) + e->len;
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
if (e->mask & (IN_CREATE | IN_ATTRIB))
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
// Read all queued events (non-blocking)

View File

@ -55,8 +55,5 @@ typedef struct _GLFWlibraryLinux
GLFWbool dropped;
} _GLFWlibraryLinux;
GLFWbool _glfwInitJoysticksLinux(void);
void _glfwTerminateJoysticksLinux(void);
void _glfwDetectJoystickConnectionLinux(void);

View File

@ -33,6 +33,15 @@
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{
return GLFW_TRUE;
}
void _glfwPlatformTerminateJoysticks(void)
{
}
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
return GLFW_FALSE;

View File

@ -72,6 +72,10 @@ void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (xpos)
*xpos = 0;
if (ypos)
*ypos = 0;
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
@ -90,9 +94,9 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
const GLFWvidmode mode = getVideoMode();
if (xpos)
*xpos = 10;
*xpos = 0;
if (ypos)
ypos = 0;
*ypos = 10;
if (width)
*width = mode.width;
if (height)

View File

@ -269,11 +269,26 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
{
if (window->null.decorated && !window->monitor)
{
if (left)
*left = 1;
if (top)
*top = 10;
if (right)
*right = 1;
if (bottom)
*bottom = 1;
}
else
{
if (left)
*left = 0;
if (top)
*top = 0;
if (right)
*right = 0;
if (bottom)
*bottom = 0;
}
}
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
@ -362,6 +377,10 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
window->null.floating = enabled;
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
return window->null.opacity;

View File

@ -143,6 +143,8 @@ static GLFWbool loadLibraries(void)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
}
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
@ -580,7 +582,6 @@ int _glfwPlatformInit(void)
return GLFW_FALSE;
_glfwInitTimerWin32();
_glfwInitJoysticksWin32();
_glfwPollMonitorsWin32();
return GLFW_TRUE;
@ -607,8 +608,6 @@ void _glfwPlatformTerminate(void)
_glfwTerminateWGL();
_glfwTerminateEGL();
_glfwTerminateJoysticksWin32();
freeLibraries();
}

View File

@ -491,39 +491,6 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
void _glfwInitJoysticksWin32(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create interface");
}
}
_glfwDetectJoystickConnectionWin32();
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksWin32(void)
{
int jid;
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.win32.dinput8.api)
IDirectInput8_Release(_glfw.win32.dinput8.api);
}
// Checks for new joysticks after DBT_DEVICEARRIVAL
//
void _glfwDetectJoystickConnectionWin32(void)
@ -603,6 +570,37 @@ void _glfwDetectJoystickDisconnectionWin32(void)
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create interface");
return GLFW_FALSE;
}
}
_glfwDetectJoystickConnectionWin32();
return GLFW_TRUE;
}
void _glfwPlatformTerminateJoysticks(void)
{
int jid;
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.win32.dinput8.api)
IDirectInput8_Release(_glfw.win32.dinput8.api);
}
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
if (js->win32.device)

View File

@ -48,9 +48,6 @@ typedef struct _GLFWjoystickWin32
GUID guid;
} _GLFWjoystickWin32;
void _glfwInitJoysticksWin32(void);
void _glfwTerminateJoysticksWin32(void);
void _glfwDetectJoystickConnectionWin32(void);
void _glfwDetectJoystickDisconnectionWin32(void);

View File

@ -77,6 +77,9 @@
#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
#endif
#ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049
#endif
@ -244,9 +247,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
@ -368,6 +373,7 @@ typedef struct _GLFWlibraryWin32
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
PFN_DwmGetColorizationColor GetColorizationColor;
} dwmapi;
struct {

View File

@ -377,12 +377,17 @@ static void updateWindowStyles(const _GLFWwindow* window)
//
static void updateFramebufferTransparency(const _GLFWwindow* window)
{
BOOL enabled;
BOOL composition, opaque;
DWORD color;
if (!IsWindowsVistaOrGreater())
return;
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return;
if (IsWindows8OrGreater() ||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
{
HRGN region = CreateRectRgn(0, 0, -1, -1);
DWM_BLURBEHIND bb = {0};
@ -390,37 +395,18 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
bb.hRgnBlur = region;
bb.fEnable = TRUE;
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
{
// Decorated windows don't repaint the transparent background
// leaving a trail behind animations
// HACK: Making the window layered with a transparency color key
// seems to fix this. Normally, when specifying
// a transparency color key to be used when composing the
// layered window, all pixels painted by the window in this
// color will be transparent. That doesn't seem to be the
// case anymore, at least when used with blur behind window
// plus negative region.
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
exStyle |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
// Using a color key not equal to black to fix the trailing
// issue. When set to black, something is making the hit test
// not resize with the window frame.
SetLayeredWindowAttributes(window->win32.handle,
RGB(255, 0, 255), 255, LWA_COLORKEY);
}
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
DeleteObject(region);
}
else
{
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
exStyle &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
RedrawWindow(window->win32.handle, NULL, NULL,
RDW_ERASE | RDW_INVALIDATE | RDW_FRAME);
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
DWM_BLURBEHIND bb = {0};
bb.dwFlags = DWM_BB_ENABLE;
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
}
}
@ -526,6 +512,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_DEVICECHANGE:
{
if (!_glfw.joysticksInitialized)
break;
if (wParam == DBT_DEVICEARRIVAL)
{
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
@ -1101,6 +1090,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
}
case WM_DWMCOMPOSITIONCHANGED:
case WM_DWMCOLORIZATIONCOLORCHANGED:
{
if (window->win32.transparent)
updateFramebufferTransparency(window);
@ -1826,7 +1816,8 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{
BOOL enabled;
BOOL composition, opaque;
DWORD color;
if (!window->win32.transparent)
return GLFW_FALSE;
@ -1834,7 +1825,20 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
if (!IsWindowsVistaOrGreater())
return GLFW_FALSE;
return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return GLFW_FALSE;
if (!IsWindows8OrGreater())
{
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
@ -1854,6 +1858,36 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
COLORREF key = 0;
BYTE alpha = 0;
DWORD flags = 0;
DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (exStyle & WS_EX_LAYERED)
GetLayeredWindowAttributes(window->win32.handle, &key, &alpha, &flags);
if (enabled)
exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED);
else
{
exStyle &= ~WS_EX_TRANSPARENT;
// NOTE: Window opacity also needs the layered window style so do not
// remove it if the window is alpha blended
if (exStyle & WS_EX_LAYERED)
{
if (!(flags & LWA_ALPHA))
exStyle &= ~WS_EX_LAYERED;
}
}
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
if (enabled)
SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags);
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
BYTE alpha;
@ -1871,19 +1905,22 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
{
if (opacity < 1.f)
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (opacity < 1.f || (exStyle & WS_EX_TRANSPARENT))
{
const BYTE alpha = (BYTE) (255 * opacity);
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
style |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
exStyle |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA);
}
else if (exStyle & WS_EX_TRANSPARENT)
{
SetLayeredWindowAttributes(window->win32.handle, 0, 0, 0);
}
else
{
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
style &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
exStyle &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
}
}

View File

@ -203,6 +203,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->autoIconify = wndconfig.autoIconify;
window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow;
window->mousePassthrough = wndconfig.mousePassthrough;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->minwidth = GLFW_DONT_CARE;
@ -228,6 +229,9 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
}
}
if (wndconfig.mousePassthrough)
_glfwPlatformSetWindowMousePassthrough(window, GLFW_TRUE);
if (window->monitor)
{
if (wndconfig.centerCursor)
@ -378,6 +382,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_FOCUS_ON_SHOW:
_glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_MOUSE_PASSTHROUGH:
_glfw.hints.window.mousePassthrough = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_CLIENT_API:
_glfw.hints.context.client = value;
return;
@ -822,6 +829,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return _glfwPlatformWindowHovered(window);
case GLFW_FOCUS_ON_SHOW:
return window->focusOnShow;
case GLFW_MOUSE_PASSTHROUGH:
return window->mousePassthrough;
case GLFW_TRANSPARENT_FRAMEBUFFER:
return _glfwPlatformFramebufferTransparent(window);
case GLFW_RESIZABLE:
@ -900,6 +909,14 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
}
else if (attrib == GLFW_FOCUS_ON_SHOW)
window->focusOnShow = value;
else if (attrib == GLFW_MOUSE_PASSTHROUGH)
{
if (window->mousePassthrough == value)
return;
window->mousePassthrough = value;
_glfwPlatformSetWindowMousePassthrough(window, value);
}
else
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
}
@ -1102,3 +1119,4 @@ GLFWAPI void glfwPostEmptyEvent(void)
_GLFW_REQUIRE_INIT();
_glfwPlatformPostEmptyEvent();
}

View File

@ -341,9 +341,9 @@ static void pointerHandleAxis(void* data,
axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
x = wl_fixed_to_double(value) * scrollFactor;
x = -wl_fixed_to_double(value) * scrollFactor;
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
y = wl_fixed_to_double(value) * scrollFactor;
y = -wl_fixed_to_double(value) * scrollFactor;
_glfwInputScroll(window, x, y);
}
@ -1146,11 +1146,6 @@ int _glfwPlatformInit(void)
// Sync so we got all initial output events
wl_display_roundtrip(_glfw.wl.display);
#ifdef __linux__
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
#endif
_glfwInitTimerPOSIX();
_glfw.wl.timerfd = -1;
@ -1213,9 +1208,6 @@ int _glfwPlatformInit(void)
void _glfwPlatformTerminate(void)
{
#ifdef __linux__
_glfwTerminateJoysticksLinux();
#endif
_glfwTerminateEGL();
if (_glfw.wl.egl.handle)
{

View File

@ -955,7 +955,9 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window,
int* width, int* height)
{
_glfwPlatformGetWindowSize(window, width, height);
if (width)
*width *= window->wl.scale;
if (height)
*height *= window->wl.scale;
}
@ -1127,6 +1129,19 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
"Wayland: Window attribute setting not implemented yet");
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
if (enabled)
{
struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor);
wl_surface_set_input_region(window->wl.surface, region);
wl_region_destroy(region);
}
else
wl_surface_set_input_region(window->wl.surface, 0);
wl_surface_commit(window->wl.surface);
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
return 1.f;

View File

@ -851,6 +851,35 @@ static GLFWbool initExtensions(void)
}
}
#if defined(__CYGWIN__)
_glfw.x11.xshape.handle = _glfw_dlopen("libXext-6.so");
#else
_glfw.x11.xshape.handle = _glfw_dlopen("libXext.so.6");
#endif
if (_glfw.x11.xshape.handle)
{
_glfw.x11.xshape.QueryExtension = (PFN_XShapeQueryExtension)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryExtension");
_glfw.x11.xshape.ShapeCombineRegion = (PFN_XShapeCombineRegion)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeCombineRegion");
_glfw.x11.xshape.QueryVersion = (PFN_XShapeQueryVersion)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryVersion");
_glfw.x11.xshape.ShapeCombineMask = (PFN_XShapeCombineMask)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeCombineMask");
if (XShapeQueryExtension(_glfw.x11.display,
&_glfw.x11.xshape.errorBase,
&_glfw.x11.xshape.eventBase))
{
if (XShapeQueryVersion(_glfw.x11.display,
&_glfw.x11.xshape.major,
&_glfw.x11.xshape.minor))
{
_glfw.x11.xshape.available = GLFW_TRUE;
}
}
}
// Update the key code LUT
// FIXME: We should listen to XkbMapNotify events to track changes to
// the keyboard mapping.
@ -1122,6 +1151,8 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateFontCursor");
_glfw.x11.xlib.CreateIC = (PFN_XCreateIC)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateIC");
_glfw.x11.xlib.CreateRegion = (PFN_XCreateRegion)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateRegion");
_glfw.x11.xlib.CreateWindow = (PFN_XCreateWindow)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateWindow");
_glfw.x11.xlib.DefineCursor = (PFN_XDefineCursor)
@ -1132,6 +1163,8 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDeleteProperty");
_glfw.x11.xlib.DestroyIC = (PFN_XDestroyIC)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyIC");
_glfw.x11.xlib.DestroyRegion = (PFN_XDestroyRegion)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyRegion");
_glfw.x11.xlib.DestroyWindow = (PFN_XDestroyWindow)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyWindow");
_glfw.x11.xlib.DisplayKeycodes = (PFN_XDisplayKeycodes)
@ -1344,11 +1377,6 @@ int _glfwPlatformInit(void)
NULL);
}
#if defined(__linux__)
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
#endif
_glfwInitTimerPOSIX();
_glfwPollMonitorsX11();
@ -1442,10 +1470,6 @@ void _glfwPlatformTerminate(void)
_glfwTerminateEGL();
_glfwTerminateGLX();
#if defined(__linux__)
_glfwTerminateJoysticksLinux();
#endif
if (_glfw.x11.xlib.handle)
{
_glfw_dlclose(_glfw.x11.xlib.handle);

View File

@ -48,6 +48,9 @@
// The XInput extension provides raw mouse motion input
#include <X11/extensions/XInput2.h>
// The Shape extension provides custom window shapes
#include <X11/extensions/shape.h>
typedef XClassHint* (* PFN_XAllocClassHint)(void);
typedef XSizeHints* (* PFN_XAllocSizeHints)(void);
typedef XWMHints* (* PFN_XAllocWMHints)(void);
@ -61,11 +64,13 @@ typedef int (* PFN_XConvertSelection)(Display*,Atom,Atom,Atom,Window,Time);
typedef Colormap (* PFN_XCreateColormap)(Display*,Window,Visual*,int);
typedef Cursor (* PFN_XCreateFontCursor)(Display*,unsigned int);
typedef XIC (* PFN_XCreateIC)(XIM,...);
typedef Region (* PFN_XCreateRegion)(void);
typedef Window (* PFN_XCreateWindow)(Display*,Window,int,int,unsigned int,unsigned int,unsigned int,int,unsigned int,Visual*,unsigned long,XSetWindowAttributes*);
typedef int (* PFN_XDefineCursor)(Display*,Window,Cursor);
typedef int (* PFN_XDeleteContext)(Display*,XID,XContext);
typedef int (* PFN_XDeleteProperty)(Display*,Window,Atom);
typedef void (* PFN_XDestroyIC)(XIC);
typedef int (* PFN_XDestroyRegion)(Region);
typedef int (* PFN_XDestroyWindow)(Display*,Window);
typedef int (* PFN_XDisplayKeycodes)(Display*,int*,int*);
typedef int (* PFN_XEventsQueued)(Display*,int);
@ -161,11 +166,13 @@ typedef void (* PFN_Xutf8SetWMProperties)(Display*,Window,const char*,const char
#define XCreateColormap _glfw.x11.xlib.CreateColormap
#define XCreateFontCursor _glfw.x11.xlib.CreateFontCursor
#define XCreateIC _glfw.x11.xlib.CreateIC
#define XCreateRegion _glfw.x11.xlib.CreateRegion
#define XCreateWindow _glfw.x11.xlib.CreateWindow
#define XDefineCursor _glfw.x11.xlib.DefineCursor
#define XDeleteContext _glfw.x11.xlib.DeleteContext
#define XDeleteProperty _glfw.x11.xlib.DeleteProperty
#define XDestroyIC _glfw.x11.xlib.DestroyIC
#define XDestroyRegion _glfw.x11.xlib.DestroyRegion
#define XDestroyWindow _glfw.x11.xlib.DestroyWindow
#define XDisplayKeycodes _glfw.x11.xlib.DisplayKeycodes
#define XEventsQueued _glfw.x11.xlib.EventsQueued
@ -331,6 +338,16 @@ typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const
#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
typedef Bool (* PFN_XShapeQueryExtension)(Display*,int*,int*);
typedef Status (* PFN_XShapeQueryVersion)(Display*dpy,int*,int*);
typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int);
typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int);
#define XShapeQueryExtension _glfw.x11.xshape.QueryExtension
#define XShapeQueryVersion _glfw.x11.xshape.QueryVersion
#define XShapeCombineRegion _glfw.x11.xshape.ShapeCombineRegion
#define XShapeCombineMask _glfw.x11.xshape.ShapeCombineMask
typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
@ -515,11 +532,13 @@ typedef struct _GLFWlibraryX11
PFN_XCreateColormap CreateColormap;
PFN_XCreateFontCursor CreateFontCursor;
PFN_XCreateIC CreateIC;
PFN_XCreateRegion CreateRegion;
PFN_XCreateWindow CreateWindow;
PFN_XDefineCursor DefineCursor;
PFN_XDeleteContext DeleteContext;
PFN_XDeleteProperty DeleteProperty;
PFN_XDestroyIC DestroyIC;
PFN_XDestroyRegion DestroyRegion;
PFN_XDestroyWindow DestroyWindow;
PFN_XDisplayKeycodes DisplayKeycodes;
PFN_XEventsQueued EventsQueued;
@ -720,6 +739,19 @@ typedef struct _GLFWlibraryX11
PFN_XRenderFindVisualFormat FindVisualFormat;
} xrender;
struct {
GLFWbool available;
void* handle;
int major;
int minor;
int eventBase;
int errorBase;
PFN_XShapeQueryExtension QueryExtension;
PFN_XShapeCombineRegion ShapeCombineRegion;
PFN_XShapeQueryVersion QueryVersion;
PFN_XShapeCombineMask ShapeCombineMask;
} xshape;
} _GLFWlibraryX11;
// X11-specific per-monitor data

View File

@ -2702,6 +2702,25 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
XFlush(_glfw.x11.display);
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
if (!_glfw.x11.xshape.available)
return;
if (enabled)
{
Region region = XCreateRegion();
XShapeCombineRegion(_glfw.x11.display, window->x11.handle,
ShapeInput, 0, 0, region, ShapeSet);
XDestroyRegion(region);
}
else
{
XShapeCombineMask(_glfw.x11.display, window->x11.handle,
ShapeInput, 0, 0, None, ShapeSet);
}
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
float opacity = 1.f;
@ -2757,6 +2776,7 @@ void _glfwPlatformPollEvents(void)
_GLFWwindow* window;
#if defined(__linux__)
if (_glfw.joysticksInitialized)
_glfwDetectJoystickConnectionLinux();
#endif
XPending(_glfw.x11.display);

View File

@ -35,13 +35,12 @@ add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL})
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL})
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL})
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL})
add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD_GL})
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GLAD_GL})
add_executable(window WIN32 MACOSX_BUNDLE window.c ${GLAD_GL})
target_link_libraries(empty Threads::Threads)
target_link_libraries(threads Threads::Threads)
@ -50,8 +49,8 @@ if (RT_LIBRARY)
target_link_libraries(threads "${RT_LIBRARY}")
endif()
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing
threads timeout title triangle-vulkan windows)
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks tearing threads
timeout title triangle-vulkan window)
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
cursor usercontext)
@ -70,12 +69,11 @@ if (APPLE)
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity")
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set_target_properties(window PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Window")
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}

View File

@ -1,109 +0,0 @@
//========================================================================
// Window opacity test program
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#include <stdio.h>
#include <stdlib.h>
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
int main(int argc, char** argv)
{
GLFWwindow* window;
struct nk_context* nk;
struct nk_font_atlas* atlas;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
window = glfwCreateWindow(400, 400, "Opacity", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGL(glfwGetProcAddress);
glfwSwapInterval(1);
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
while (!glfwWindowShouldClose(window))
{
int width, height;
struct nk_rect area;
glfwGetWindowSize(window, &width, &height);
area = nk_rect(0.f, 0.f, (float) width, (float) height);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_new_frame();
if (nk_begin(nk, "", area, 0))
{
float opacity = glfwGetWindowOpacity(window);
nk_layout_row_dynamic(nk, 30, 2);
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
glfwSetWindowOpacity(window, opacity);
nk_labelf(nk, NK_TEXT_LEFT, "%0.3f", opacity);
}
nk_end(nk);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window);
glfwWaitEventsTimeout(1.0);
}
nk_glfw3_shutdown();
glfwTerminate();
exit(EXIT_SUCCESS);
}

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tests/window.c Normal file
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//========================================================================
// Window properties test
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdarg.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_BUTTON_TRIGGER_ON_RELEASE
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
int main(int argc, char** argv)
{
int windowed_x, windowed_y, windowed_width, windowed_height;
int last_xpos = INT_MIN, last_ypos = INT_MIN;
int last_width = INT_MIN, last_height = INT_MIN;
int limit_aspect_ratio = false, aspect_numer = 1, aspect_denom = 1;
int limit_min_size = false, min_width = 400, min_height = 400;
int limit_max_size = false, max_width = 400, max_height = 400;
char width_buffer[10] = "", height_buffer[10] = "";
char xpos_buffer[10] = "", ypos_buffer[10] = "";
char numer_buffer[10] = "", denom_buffer[10] = "";
char min_width_buffer[10] = "", min_height_buffer[10] = "";
char max_width_buffer[10] = "", max_height_buffer[10] = "";
int may_close = true;
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
GLFWwindow* window = glfwCreateWindow(600, 600, "Window Features", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGL(glfwGetProcAddress);
glfwSwapInterval(0);
bool position_supported = true;
glfwGetError(NULL);
glfwGetWindowPos(window, &last_xpos, &last_ypos);
sprintf(xpos_buffer, "%i", last_xpos);
sprintf(ypos_buffer, "%i", last_ypos);
if (glfwGetError(NULL) == GLFW_FEATURE_UNAVAILABLE)
position_supported = false;
glfwGetWindowSize(window, &last_width, &last_height);
sprintf(width_buffer, "%i", last_width);
sprintf(height_buffer, "%i", last_height);
sprintf(numer_buffer, "%i", aspect_numer);
sprintf(denom_buffer, "%i", aspect_denom);
sprintf(min_width_buffer, "%i", min_width);
sprintf(min_height_buffer, "%i", min_height);
sprintf(max_width_buffer, "%i", max_width);
sprintf(max_height_buffer, "%i", max_height);
struct nk_context* nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
struct nk_font_atlas* atlas;
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
while (!(may_close && glfwWindowShouldClose(window)))
{
int width, height;
glfwGetWindowSize(window, &width, &height);
struct nk_rect area = nk_rect(0.f, 0.f, (float) width, (float) height);
nk_window_set_bounds(nk, "main", area);
nk_glfw3_new_frame();
if (nk_begin(nk, "main", area, 0))
{
nk_layout_row_dynamic(nk, 30, 4);
if (nk_button_label(nk, "Toggle Fullscreen"))
{
if (glfwGetWindowMonitor(window))
{
glfwSetWindowMonitor(window, NULL,
windowed_x, windowed_y,
windowed_width, windowed_height, 0);
}
else
{
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
glfwGetWindowPos(window, &windowed_x, &windowed_y);
glfwGetWindowSize(window, &windowed_width, &windowed_height);
glfwSetWindowMonitor(window, monitor,
0, 0, mode->width, mode->height,
mode->refreshRate);
}
}
if (nk_button_label(nk, "Maximize"))
glfwMaximizeWindow(window);
if (nk_button_label(nk, "Iconify"))
glfwIconifyWindow(window);
if (nk_button_label(nk, "Restore"))
glfwRestoreWindow(window);
nk_layout_row_dynamic(nk, 30, 1);
if (glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH))
{
nk_label(nk, "Press H to disable mouse passthrough", NK_TEXT_CENTERED);
if (glfwGetKey(window, GLFW_KEY_H))
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, false);
}
nk_label(nk, "Press Enter in a text field to set value", NK_TEXT_CENTERED);
nk_flags events;
const nk_flags flags = NK_EDIT_FIELD |
NK_EDIT_SIG_ENTER |
NK_EDIT_GOTO_END_ON_ACTIVATE;
if (position_supported)
{
int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);
nk_layout_row_dynamic(nk, 30, 3);
nk_label(nk, "Position", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(nk, flags, xpos_buffer,
sizeof(xpos_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
xpos = atoi(xpos_buffer);
glfwSetWindowPos(window, xpos, ypos);
}
else if (xpos != last_xpos || (events & NK_EDIT_DEACTIVATED))
sprintf(xpos_buffer, "%i", xpos);
events = nk_edit_string_zero_terminated(nk, flags, ypos_buffer,
sizeof(ypos_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
ypos = atoi(ypos_buffer);
glfwSetWindowPos(window, xpos, ypos);
}
else if (ypos != last_ypos || (events & NK_EDIT_DEACTIVATED))
sprintf(ypos_buffer, "%i", ypos);
last_xpos = xpos;
last_ypos = ypos;
}
else
nk_label(nk, "Position not supported", NK_TEXT_LEFT);
nk_layout_row_dynamic(nk, 30, 3);
nk_label(nk, "Size", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(nk, flags, width_buffer,
sizeof(width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
width = atoi(width_buffer);
glfwSetWindowSize(window, width, height);
}
else if (width != last_width || (events & NK_EDIT_DEACTIVATED))
sprintf(width_buffer, "%i", width);
events = nk_edit_string_zero_terminated(nk, flags, height_buffer,
sizeof(height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
height = atoi(height_buffer);
glfwSetWindowSize(window, width, height);
}
else if (height != last_height || (events & NK_EDIT_DEACTIVATED))
sprintf(height_buffer, "%i", height);
last_width = width;
last_height = height;
bool update_ratio_limit = false;
if (nk_checkbox_label(nk, "Aspect Ratio", &limit_aspect_ratio))
update_ratio_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, numer_buffer,
sizeof(numer_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
aspect_numer = abs(atoi(numer_buffer));
update_ratio_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(numer_buffer, "%i", aspect_numer);
events = nk_edit_string_zero_terminated(nk, flags, denom_buffer,
sizeof(denom_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
aspect_denom = abs(atoi(denom_buffer));
update_ratio_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(denom_buffer, "%i", aspect_denom);
if (update_ratio_limit)
{
if (limit_aspect_ratio)
glfwSetWindowAspectRatio(window, aspect_numer, aspect_denom);
else
glfwSetWindowAspectRatio(window, GLFW_DONT_CARE, GLFW_DONT_CARE);
}
bool update_size_limit = false;
if (nk_checkbox_label(nk, "Minimum Size", &limit_min_size))
update_size_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, min_width_buffer,
sizeof(min_width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
min_width = abs(atoi(min_width_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(min_width_buffer, "%i", min_width);
events = nk_edit_string_zero_terminated(nk, flags, min_height_buffer,
sizeof(min_height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
min_height = abs(atoi(min_height_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(min_height_buffer, "%i", min_height);
if (nk_checkbox_label(nk, "Maximum Size", &limit_max_size))
update_size_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, max_width_buffer,
sizeof(max_width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
max_width = abs(atoi(max_width_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(max_width_buffer, "%i", max_width);
events = nk_edit_string_zero_terminated(nk, flags, max_height_buffer,
sizeof(max_height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
max_height = abs(atoi(max_height_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(max_height_buffer, "%i", max_height);
if (update_size_limit)
{
glfwSetWindowSizeLimits(window,
limit_min_size ? min_width : GLFW_DONT_CARE,
limit_min_size ? min_height : GLFW_DONT_CARE,
limit_max_size ? max_width : GLFW_DONT_CARE,
limit_max_size ? max_height : GLFW_DONT_CARE);
}
int fb_width, fb_height;
glfwGetFramebufferSize(window, &fb_width, &fb_height);
nk_label(nk, "Framebuffer Size", NK_TEXT_LEFT);
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_width);
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_height);
float xscale, yscale;
glfwGetWindowContentScale(window, &xscale, &yscale);
nk_label(nk, "Content Scale", NK_TEXT_LEFT);
nk_labelf(nk, NK_TEXT_LEFT, "%f", xscale);
nk_labelf(nk, NK_TEXT_LEFT, "%f", yscale);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 5);
int frame_left, frame_top, frame_right, frame_bottom;
glfwGetWindowFrameSize(window, &frame_left, &frame_top, &frame_right, &frame_bottom);
nk_layout_row_push(nk, 1.f / 3.f);
nk_label(nk, "Frame Size:", NK_TEXT_LEFT);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_left);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_top);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_right);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_bottom);
nk_layout_row_end(nk);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
float opacity = glfwGetWindowOpacity(window);
nk_layout_row_push(nk, 1.f / 3.f);
nk_labelf(nk, NK_TEXT_LEFT, "Opacity: %0.3f", opacity);
nk_layout_row_push(nk, 2.f / 3.f);
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
glfwSetWindowOpacity(window, opacity);
nk_layout_row_end(nk);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
int should_close = glfwWindowShouldClose(window);
nk_layout_row_push(nk, 1.f / 3.f);
if (nk_checkbox_label(nk, "Should Close", &should_close))
glfwSetWindowShouldClose(window, should_close);
nk_layout_row_push(nk, 2.f / 3.f);
nk_checkbox_label(nk, "May Close", &may_close);
nk_layout_row_end(nk);
nk_layout_row_dynamic(nk, 30, 1);
nk_label(nk, "Attributes", NK_TEXT_CENTERED);
nk_layout_row_dynamic(nk, 30, width > 200 ? width / 200 : 1);
int decorated = glfwGetWindowAttrib(window, GLFW_DECORATED);
if (nk_checkbox_label(nk, "Decorated", &decorated))
glfwSetWindowAttrib(window, GLFW_DECORATED, decorated);
int resizable = glfwGetWindowAttrib(window, GLFW_RESIZABLE);
if (nk_checkbox_label(nk, "Resizable", &resizable))
glfwSetWindowAttrib(window, GLFW_RESIZABLE, resizable);
int floating = glfwGetWindowAttrib(window, GLFW_FLOATING);
if (nk_checkbox_label(nk, "Floating", &floating))
glfwSetWindowAttrib(window, GLFW_FLOATING, floating);
int passthrough = glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH);
if (nk_checkbox_label(nk, "Mouse Passthrough", &passthrough))
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, passthrough);
int auto_iconify = glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY);
if (nk_checkbox_label(nk, "Auto Iconify", &auto_iconify))
glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, auto_iconify);
nk_value_bool(nk, "Focused", glfwGetWindowAttrib(window, GLFW_FOCUSED));
nk_value_bool(nk, "Hovered", glfwGetWindowAttrib(window, GLFW_HOVERED));
nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE));
nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED));
nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED));
}
nk_end(nk);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window);
glfwWaitEvents();
}
nk_glfw3_shutdown();
glfwTerminate();
exit(EXIT_SUCCESS);
}