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Removed duplicate event processing.
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@ -372,10 +372,9 @@ int main(void)
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while (glfwIsWindow(window) == GL_TRUE)
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while (glfwIsWindow(window) == GL_TRUE)
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{
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{
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glfwWaitEvents();
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glClear(GL_COLOR_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT);
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glfwSwapBuffers();
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glfwSwapBuffers();
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glfwPollEvents();
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glfwWaitEvents();
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}
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}
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glfwTerminate();
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glfwTerminate();
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