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@ -231,6 +231,7 @@ information on what to include when reporting a bug.
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(#1315,#1316)
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- [Win32] Bugfix: A title bar would be drawn over undecorated windows in some
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circumstances (#1383)
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- [Win32] Bugfix: Standard cursors were not per-monitor DPI aware (#1431)
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- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
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- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
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- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
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@ -439,6 +440,7 @@ skills.
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- przemekmirek
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- Philip Rideout
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- Eddie Ringle
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- Max Risuhin
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- Jorge Rodriguez
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- Ed Ropple
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- Aleksey Rybalkin
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@ -61,7 +61,7 @@
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// GLFW uses DirectInput8 interfaces
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#define DIRECTINPUT_VERSION 0x0800
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// Enable standard cursors images defines
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// GLFW uses OEM cursor resources
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#define OEMRESOURCE
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#include <wctype.h>
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@ -2016,8 +2016,9 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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else
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return GLFW_FALSE;
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cursor->win32.handle =
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(HCURSOR)LoadImage(NULL, MAKEINTRESOURCE(id), IMAGE_CURSOR, 0, 0, LR_DEFAULTSIZE | LR_SHARED);
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cursor->win32.handle = LoadImageW(NULL,
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MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0,
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LR_DEFAULTSIZE | LR_SHARED);
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if (!cursor->win32.handle)
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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