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Wayland: Fix key repeat
Key repeat shoud only be interrupted when the repeating key is released, not when another key is released.
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parent
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commit
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@ -1796,11 +1796,12 @@ static void keyboardHandleKey(void* userData,
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timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000;
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timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000;
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timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000;
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timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000;
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timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
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}
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}
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} else if (scancode == _glfw.wl.keyRepeatScancode) {
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timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
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}
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}
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timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
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_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
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_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
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if (action == GLFW_PRESS)
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if (action == GLFW_PRESS)
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