Merge branch 'glfw:master' into taskbar-progress

This commit is contained in:
Jan Schürkamp 2023-08-11 19:58:59 +02:00 committed by GitHub
commit e597552e75
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2 changed files with 52 additions and 59 deletions

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@ -385,6 +385,7 @@ information on what to include when reporting a bug.
decorations
- [Wayland] Bugfix: Connecting a mouse after `glfwInit` would segfault (#1450)
- [Wayland] Bugfix: Joysticks connected after `glfwInit` were not detected (#2198)
- [Wayland] Bugfix: Fallback decorations emitted `GLFW_CURSOR_UNAVAILABLE` errors
- [POSIX] Removed use of deprecated function `gettimeofday`
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [Linux] Bugfix: Joysticks without buttons were ignored (#2042,#2043)

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@ -1308,51 +1308,6 @@ static void pointerHandleLeave(void* userData,
_glfwInputCursorEnter(window, GLFW_FALSE);
}
static void setCursor(_GLFWwindow* window, const char* name)
{
struct wl_buffer* buffer;
struct wl_cursor* cursor;
struct wl_cursor_image* image;
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.contentScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
cursor = wl_cursor_theme_get_cursor(theme, name);
if (!cursor)
{
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
"Wayland: Standard cursor shape unavailable");
return;
}
// TODO: handle animated cursors too.
image = cursor->images[0];
if (!image)
return;
buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0,
image->width, image->height);
wl_surface_commit(surface);
_glfw.wl.cursorPreviousName = name;
}
static void pointerHandleMotion(void* userData,
struct wl_pointer* pointer,
uint32_t time,
@ -1360,47 +1315,47 @@ static void pointerHandleMotion(void* userData,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
const char* cursorName = NULL;
double x, y;
if (!window)
return;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
return;
x = wl_fixed_to_double(sx);
y = wl_fixed_to_double(sy);
window->wl.cursorPosX = x;
window->wl.cursorPosY = y;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
window->wl.cursorPosX = xpos;
window->wl.cursorPosY = ypos;
const char* cursorName = NULL;
switch (window->wl.decorations.focus)
{
case GLFW_MAIN_WINDOW:
_glfw.wl.cursorPreviousName = NULL;
_glfwInputCursorPos(window, x, y);
_glfwInputCursorPos(window, xpos, ypos);
return;
case GLFW_TOP_DECORATION:
if (y < GLFW_BORDER_SIZE)
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
else
cursorName = "left_ptr";
break;
case GLFW_LEFT_DECORATION:
if (y < GLFW_BORDER_SIZE)
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
break;
case GLFW_RIGHT_DECORATION:
if (y < GLFW_BORDER_SIZE)
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
break;
case GLFW_BOTTOM_DECORATION:
if (x < GLFW_BORDER_SIZE)
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (x > window->wl.width + GLFW_BORDER_SIZE)
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
@ -1408,8 +1363,45 @@ static void pointerHandleMotion(void* userData,
default:
assert(0);
}
if (_glfw.wl.cursorPreviousName != cursorName)
setCursor(window, cursorName);
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.contentScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
_glfw.wl.cursorPreviousName = cursorName;
}
}
static void pointerHandleButton(void* userData,