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Prevent auto-iconify from firing on window creation
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@ -177,6 +177,9 @@ typedef struct _GLFWwindowWayland
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struct zwp_idle_inhibitor_v1* idleInhibitor;
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struct zwp_idle_inhibitor_v1* idleInhibitor;
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// This is a hack to prevent auto-iconification on creation.
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GLFWbool justCreated;
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} _GLFWwindowWayland;
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} _GLFWwindowWayland;
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// Wayland-specific global data
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// Wayland-specific global data
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@ -338,9 +338,10 @@ static void xdgToplevelHandleConfigure(void* data,
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_glfwInputWindowDamage(window);
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_glfwInputWindowDamage(window);
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}
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}
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if (!activated && window->autoIconify)
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if (!window->wl.justCreated && !activated && window->autoIconify)
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_glfwPlatformIconifyWindow(window);
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_glfwPlatformIconifyWindow(window);
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_glfwInputWindowFocus(window, activated);
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_glfwInputWindowFocus(window, activated);
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window->wl.justCreated = GLFW_FALSE;
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}
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}
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static void xdgToplevelHandleClose(void* data,
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static void xdgToplevelHandleClose(void* data,
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@ -561,6 +562,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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const _GLFWfbconfig* fbconfig)
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{
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{
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window->wl.justCreated = GLFW_TRUE;
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window->wl.transparent = fbconfig->transparent;
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window->wl.transparent = fbconfig->transparent;
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if (!createSurface(window, wndconfig))
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if (!createSurface(window, wndconfig))
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