mirror of
https://github.com/glfw/glfw.git
synced 2024-11-21 20:44:35 +00:00
Wayland: Simplify per-window ouput scales tracking
This replaces (one case of) manual management of weak links between windows and monitors, both objects with complex life times, with wl_object pointers used as opaque key values.
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91c837ace5
commit
efa9297a41
@ -114,14 +114,15 @@ static void outputHandleScale(void* userData,
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{
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struct _GLFWmonitor* monitor = userData;
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monitor->wl.scale = factor;
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monitor->wl.contentScale = factor;
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for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next)
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{
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for (int i = 0; i < window->wl.monitorsCount; i++)
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for (int i = 0; i < window->wl.scaleCount; i++)
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{
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if (window->wl.monitors[i] == monitor)
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if (window->wl.scales[i].output == monitor->wl.output)
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{
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window->wl.scales[i].factor = monitor->wl.contentScale;
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_glfwUpdateContentScaleWayland(window);
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break;
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}
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@ -187,7 +188,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
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// The actual name of this output will be set in the geometry handler
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_GLFWmonitor* monitor = _glfwAllocMonitor("", 0, 0);
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monitor->wl.scale = 1;
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monitor->wl.contentScale = 1;
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monitor->wl.output = output;
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monitor->wl.name = name;
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@ -218,9 +219,9 @@ void _glfwGetMonitorContentScaleWayland(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = (float) monitor->wl.scale;
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*xscale = (float) monitor->wl.contentScale;
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if (yscale)
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*yscale = (float) monitor->wl.scale;
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*yscale = (float) monitor->wl.contentScale;
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}
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void _glfwGetMonitorWorkareaWayland(_GLFWmonitor* monitor,
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@ -225,6 +225,12 @@ typedef struct _GLFWofferWayland
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GLFWbool text_uri_list;
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} _GLFWofferWayland;
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typedef struct _GLFWscaleWayland
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{
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struct wl_output* output;
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int factor;
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} _GLFWscaleWayland;
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// Wayland-specific per-window data
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//
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typedef struct _GLFWwindowWayland
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@ -266,10 +272,10 @@ typedef struct _GLFWwindowWayland
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// We need to track the monitors the window spans on to calculate the
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// optimal scaling factor.
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int scale;
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_GLFWmonitor** monitors;
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int monitorsCount;
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int monitorsSize;
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int contentScale;
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_GLFWscaleWayland* scales;
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int scaleCount;
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int scaleSize;
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struct zwp_relative_pointer_v1* relativePointer;
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struct zwp_locked_pointer_v1* lockedPointer;
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@ -428,7 +434,7 @@ typedef struct _GLFWmonitorWayland
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int x;
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int y;
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int scale;
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int contentScale;
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} _GLFWmonitorWayland;
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// Wayland-specific per-cursor data
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@ -307,7 +307,7 @@ static void setContentAreaOpaque(_GLFWwindow* window)
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static void resizeWindow(_GLFWwindow* window)
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{
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int scale = window->wl.scale;
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int scale = window->wl.contentScale;
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int scaledWidth = window->wl.width * scale;
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int scaledHeight = window->wl.height * scale;
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@ -352,13 +352,13 @@ void _glfwUpdateContentScaleWayland(_GLFWwindow* window)
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// Get the scale factor from the highest scale monitor.
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int maxScale = 1;
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for (int i = 0; i < window->wl.monitorsCount; i++)
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maxScale = _glfw_max(window->wl.monitors[i]->wl.scale, maxScale);
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for (int i = 0; i < window->wl.scaleCount; i++)
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maxScale = _glfw_max(window->wl.scales[i].factor, maxScale);
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// Only change the framebuffer size if the scale changed.
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if (window->wl.scale != maxScale)
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if (window->wl.contentScale != maxScale)
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{
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window->wl.scale = maxScale;
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window->wl.contentScale = maxScale;
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wl_surface_set_buffer_scale(window->wl.surface, maxScale);
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_glfwInputWindowContentScale(window, maxScale, maxScale);
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resizeWindow(window);
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@ -377,16 +377,20 @@ static void surfaceHandleEnter(void* userData,
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_GLFWwindow* window = userData;
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_GLFWmonitor* monitor = wl_output_get_user_data(output);
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if (!window || !monitor)
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return;
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if (window->wl.monitorsCount + 1 > window->wl.monitorsSize)
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if (window->wl.scaleCount + 1 > window->wl.scaleSize)
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{
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++window->wl.monitorsSize;
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window->wl.monitors =
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_glfw_realloc(window->wl.monitors,
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window->wl.monitorsSize * sizeof(_GLFWmonitor*));
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window->wl.scaleSize++;
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window->wl.scales =
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_glfw_realloc(window->wl.scales,
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window->wl.scaleSize * sizeof(_GLFWscaleWayland));
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}
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window->wl.monitors[window->wl.monitorsCount++] = monitor;
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window->wl.scaleCount++;
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window->wl.scales[window->wl.scaleCount - 1].factor = monitor->wl.contentScale;
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window->wl.scales[window->wl.scaleCount - 1].output = output;
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_glfwUpdateContentScaleWayland(window);
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}
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@ -399,17 +403,16 @@ static void surfaceHandleLeave(void* userData,
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return;
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_GLFWwindow* window = userData;
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_GLFWmonitor* monitor = wl_output_get_user_data(output);
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GLFWbool found = GLFW_FALSE;
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for (int i = 0; i < window->wl.monitorsCount - 1; ++i)
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for (int i = 0; i < window->wl.scaleCount; i++)
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{
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if (monitor == window->wl.monitors[i])
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found = GLFW_TRUE;
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if (found)
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window->wl.monitors[i] = window->wl.monitors[i + 1];
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if (window->wl.scales[i].output == output)
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{
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window->wl.scales[i] = window->wl.scales[window->wl.scaleCount - 1];
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window->wl.scaleCount--;
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break;
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}
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}
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window->wl.monitors[--window->wl.monitorsCount] = NULL;
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_glfwUpdateContentScaleWayland(window);
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}
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@ -743,7 +746,7 @@ static GLFWbool createNativeSurface(_GLFWwindow* window,
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window->wl.width = wndconfig->width;
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window->wl.height = wndconfig->height;
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window->wl.scale = 1;
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window->wl.contentScale = 1;
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window->wl.title = _glfw_strdup(wndconfig->title);
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window->wl.appId = _glfw_strdup(wndconfig->wl.appId);
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@ -770,7 +773,7 @@ static void setCursorImage(_GLFWwindow* window,
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buffer = cursorWayland->buffer;
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else
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{
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if (window->wl.scale > 1 && cursorWayland->cursorHiDPI)
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if (window->wl.contentScale > 1 && cursorWayland->cursorHiDPI)
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{
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wlCursor = cursorWayland->cursorHiDPI;
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scale = 2;
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@ -1126,7 +1129,7 @@ static void setCursor(_GLFWwindow* window, const char* name)
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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if (window->wl.scale > 1 && _glfw.wl.cursorThemeHiDPI)
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if (window->wl.contentScale > 1 && _glfw.wl.cursorThemeHiDPI)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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@ -1908,7 +1911,7 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
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_glfw_free(window->wl.title);
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_glfw_free(window->wl.appId);
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_glfw_free(window->wl.monitors);
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_glfw_free(window->wl.scales);
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}
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void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title)
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@ -2038,9 +2041,9 @@ void _glfwGetFramebufferSizeWayland(_GLFWwindow* window, int* width, int* height
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{
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_glfwGetWindowSizeWayland(window, width, height);
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if (width)
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*width *= window->wl.scale;
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*width *= window->wl.contentScale;
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if (height)
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*height *= window->wl.scale;
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*height *= window->wl.contentScale;
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}
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void _glfwGetWindowFrameSizeWayland(_GLFWwindow* window,
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@ -2064,9 +2067,9 @@ void _glfwGetWindowContentScaleWayland(_GLFWwindow* window,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = (float) window->wl.scale;
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*xscale = (float) window->wl.contentScale;
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if (yscale)
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*yscale = (float) window->wl.scale;
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*yscale = (float) window->wl.contentScale;
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}
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void _glfwIconifyWindowWayland(_GLFWwindow* window)
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