mirror of
https://github.com/glfw/glfw.git
synced 2024-11-10 09:01:46 +00:00
Initial OS X fullscreen iconification work.
glfwIconifyWindow now pulls the view out of fullscreen mode and restores the original display mode, reversing the process when deminiaturized.
This commit is contained in:
parent
58ae11778a
commit
efe3ee8818
@ -33,6 +33,34 @@
|
|||||||
#include <crt_externs.h>
|
#include <crt_externs.h>
|
||||||
|
|
||||||
|
|
||||||
|
// Enter fullscreen mode
|
||||||
|
//
|
||||||
|
static void enterFullscreenMode(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if ([window->ns.view isInFullScreenMode])
|
||||||
|
return;
|
||||||
|
|
||||||
|
_glfwSetVideoMode(window->monitor, &window->videoMode);
|
||||||
|
|
||||||
|
[window->ns.view enterFullScreenMode:window->monitor->ns.screen
|
||||||
|
withOptions:nil];
|
||||||
|
}
|
||||||
|
|
||||||
|
// Leave fullscreen mode
|
||||||
|
//
|
||||||
|
static void leaveFullscreenMode(_GLFWwindow* window)
|
||||||
|
{
|
||||||
|
if (![window->ns.view isInFullScreenMode])
|
||||||
|
return;
|
||||||
|
|
||||||
|
_glfwRestoreVideoMode(window->monitor);
|
||||||
|
|
||||||
|
// Exit full screen after the video restore to avoid a nasty display
|
||||||
|
// flickering during the fade
|
||||||
|
[window->ns.view exitFullScreenModeWithOptions:nil];
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
// Delegate for window related notifications
|
// Delegate for window related notifications
|
||||||
//------------------------------------------------------------------------
|
//------------------------------------------------------------------------
|
||||||
@ -102,6 +130,9 @@ static void centerCursor(_GLFWwindow *window)
|
|||||||
|
|
||||||
- (void)windowDidDeminiaturize:(NSNotification *)notification
|
- (void)windowDidDeminiaturize:(NSNotification *)notification
|
||||||
{
|
{
|
||||||
|
if (window->monitor)
|
||||||
|
enterFullscreenMode(window);
|
||||||
|
|
||||||
_glfwInputWindowIconify(window, GL_FALSE);
|
_glfwInputWindowIconify(window, GL_FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -781,14 +812,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|||||||
[window->nsgl.context setView:window->ns.view];
|
[window->nsgl.context setView:window->ns.view];
|
||||||
|
|
||||||
if (wndconfig->monitor)
|
if (wndconfig->monitor)
|
||||||
{
|
enterFullscreenMode(window);
|
||||||
if (!_glfwSetVideoMode(window->monitor, &window->videoMode))
|
|
||||||
return GL_FALSE;
|
|
||||||
|
|
||||||
_glfwPlatformShowWindow(window);
|
|
||||||
[window->ns.view enterFullScreenMode:wndconfig->monitor->ns.screen
|
|
||||||
withOptions:nil];
|
|
||||||
}
|
|
||||||
|
|
||||||
NSPoint point = [[NSCursor currentCursor] hotSpot];
|
NSPoint point = [[NSCursor currentCursor] hotSpot];
|
||||||
window->cursorPosX = point.x;
|
window->cursorPosX = point.x;
|
||||||
@ -802,13 +826,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|||||||
[window->ns.object orderOut:nil];
|
[window->ns.object orderOut:nil];
|
||||||
|
|
||||||
if (window->monitor)
|
if (window->monitor)
|
||||||
{
|
leaveFullscreenMode(window);
|
||||||
_glfwRestoreVideoMode(window->monitor);
|
|
||||||
|
|
||||||
// Exit full screen after the video restore to avoid a nasty display
|
|
||||||
// flickering during the fade.
|
|
||||||
[window->ns.view exitFullScreenModeWithOptions:nil];
|
|
||||||
}
|
|
||||||
|
|
||||||
_glfwDestroyContext(window);
|
_glfwDestroyContext(window);
|
||||||
|
|
||||||
@ -864,6 +882,9 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|||||||
|
|
||||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||||
{
|
{
|
||||||
|
if (window->monitor)
|
||||||
|
leaveFullscreenMode(window);
|
||||||
|
|
||||||
[window->ns.object miniaturize:nil];
|
[window->ns.object miniaturize:nil];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user