mirror of
https://github.com/glfw/glfw.git
synced 2024-11-14 02:31:46 +00:00
Added ability to override canBecomeKeyWindow
and canBecomeMainWindow
in Cocoa backend
This commit is contained in:
parent
b35641f4a3
commit
f07c466a20
@ -929,6 +929,18 @@ extern "C" {
|
||||
*/
|
||||
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
|
||||
|
||||
/*! @brief Window can become the main window
|
||||
*
|
||||
* Only honored with Cocoa backend
|
||||
*/
|
||||
#define GLFW_CAN_BECOME_MAIN 0x00020010
|
||||
|
||||
/*! @brief Window can receive key inputs
|
||||
*
|
||||
* Only honored with Cocoa backend
|
||||
*/
|
||||
#define GLFW_CAN_BECOME_KEY 0x00020011
|
||||
|
||||
/*! @brief Initial position x-coordinate window hint.
|
||||
*
|
||||
* Initial position x-coordinate [window hint](@ref GLFW_POSITION_X).
|
||||
|
@ -752,19 +752,19 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
@interface GLFWWindow : NSWindow {}
|
||||
@property _GLFWwindow* glfwWindow;
|
||||
@end
|
||||
|
||||
@implementation GLFWWindow
|
||||
|
||||
- (BOOL)canBecomeKeyWindow
|
||||
{
|
||||
// Required for NSWindowStyleMaskBorderless windows
|
||||
return YES;
|
||||
return self.glfwWindow->canBecomeKey;
|
||||
}
|
||||
|
||||
- (BOOL)canBecomeMainWindow
|
||||
{
|
||||
return YES;
|
||||
return self.glfwWindow->canBecomeMain;
|
||||
}
|
||||
|
||||
@end
|
||||
@ -835,6 +835,8 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
((GLFWWindow*)window->ns.object).glfwWindow = window;
|
||||
|
||||
if (window->monitor)
|
||||
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
||||
else
|
||||
|
@ -413,6 +413,8 @@ struct _GLFWwndconfig
|
||||
GLFWbool centerCursor;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool mousePassthrough;
|
||||
GLFWbool canBecomeMain;
|
||||
GLFWbool canBecomeKey;
|
||||
GLFWbool scaleToMonitor;
|
||||
GLFWbool scaleFramebuffer;
|
||||
struct {
|
||||
@ -538,6 +540,8 @@ struct _GLFWwindow
|
||||
GLFWbool floating;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool mousePassthrough;
|
||||
GLFWbool canBecomeMain;
|
||||
GLFWbool canBecomeKey;
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
|
20
src/window.c
20
src/window.c
@ -232,6 +232,8 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
window->floating = wndconfig.floating;
|
||||
window->focusOnShow = wndconfig.focusOnShow;
|
||||
window->mousePassthrough = wndconfig.mousePassthrough;
|
||||
window->canBecomeMain = wndconfig.canBecomeMain;
|
||||
window->canBecomeKey = wndconfig.canBecomeKey;
|
||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||
|
||||
window->doublebuffer = fbconfig.doublebuffer;
|
||||
@ -398,6 +400,12 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
||||
case GLFW_MOUSE_PASSTHROUGH:
|
||||
_glfw.hints.window.mousePassthrough = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_CAN_BECOME_MAIN:
|
||||
_glfw.hints.window.canBecomeMain = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_CAN_BECOME_KEY:
|
||||
_glfw.hints.window.canBecomeKey = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_CLIENT_API:
|
||||
_glfw.hints.context.client = value;
|
||||
return;
|
||||
@ -900,6 +908,10 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
||||
return window->focusOnShow;
|
||||
case GLFW_MOUSE_PASSTHROUGH:
|
||||
return window->mousePassthrough;
|
||||
case GLFW_CAN_BECOME_MAIN:
|
||||
return window->canBecomeMain;
|
||||
case GLFW_CAN_BECOME_KEY:
|
||||
return window->canBecomeKey;
|
||||
case GLFW_TRANSPARENT_FRAMEBUFFER:
|
||||
return _glfw.platform.framebufferTransparent(window);
|
||||
case GLFW_RESIZABLE:
|
||||
@ -981,6 +993,14 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
|
||||
window->mousePassthrough = value;
|
||||
_glfw.platform.setWindowMousePassthrough(window, value);
|
||||
return;
|
||||
|
||||
case GLFW_CAN_BECOME_MAIN:
|
||||
window->canBecomeMain = value;
|
||||
return;
|
||||
|
||||
case GLFW_CAN_BECOME_KEY:
|
||||
window->canBecomeKey = value;
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
|
||||
|
Loading…
Reference in New Issue
Block a user