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Fixed X11 hidden cursor mode.
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21a015778f
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@ -238,6 +238,15 @@ static GLboolean createWindow(_GLFWwindow* window,
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static void hideCursor(_GLFWwindow* window)
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{
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// Un-grab cursor (in windowed mode only; in fullscreen mode we still
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// want the cursor grabbed in order to confine the cursor to the window
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// area)
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if (window->X11.cursorGrabbed && window->mode == GLFW_WINDOWED)
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{
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XUngrabPointer(_glfwLibrary.X11.display, CurrentTime);
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window->X11.cursorGrabbed = GL_FALSE;
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}
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if (!window->X11.cursorHidden)
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{
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XDefineCursor(_glfwLibrary.X11.display,
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@ -280,7 +289,7 @@ static void showCursor(_GLFWwindow* window)
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// Un-grab cursor (in windowed mode only; in fullscreen mode we still
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// want the cursor grabbed in order to confine the cursor to the window
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// area)
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if (window->X11.cursorGrabbed)
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if (window->X11.cursorGrabbed && window->mode == GLFW_WINDOWED)
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{
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XUngrabPointer(_glfwLibrary.X11.display, CurrentTime);
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window->X11.cursorGrabbed = GL_FALSE;
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