Merge branch 'multi-context-windows-merge-master' into multi-context-windows

This commit is contained in:
Doug Binks 2022-06-09 17:49:19 +01:00
commit f2a9ea7b7e
27 changed files with 525 additions and 379 deletions

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@ -137,6 +137,7 @@ video tutorials.
- Kenneth Miller - Kenneth Miller
- Bruce Mitchener - Bruce Mitchener
- Jack Moffitt - Jack Moffitt
- Ravi Mohan
- Jeff Molofee - Jeff Molofee
- Alexander Monakov - Alexander Monakov
- Pierre Morel - Pierre Morel

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@ -150,6 +150,7 @@ information on what to include when reporting a bug.
values to select ANGLE backend (#1380) values to select ANGLE backend (#1380)
- Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan - Added `GLFW_X11_XCB_VULKAN_SURFACE` init hint for selecting X11 Vulkan
surface extension (#1793) surface extension (#1793)
- Added `GLFW_NATIVE_INCLUDE_NONE` for disabling inclusion of native headers (#1348)
- Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958) - Added `GLFW_BUILD_WIN32` CMake option for enabling Win32 support (#1958)
- Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958) - Added `GLFW_BUILD_COCOA` CMake option for enabling Cocoa support (#1958)
- Added `GLFW_BUILD_X11` CMake option for enabling X11 support (#1958) - Added `GLFW_BUILD_X11` CMake option for enabling X11 support (#1958)
@ -178,9 +179,11 @@ information on what to include when reporting a bug.
- Bugfix: Native access functions for context handles did not check that the API matched - Bugfix: Native access functions for context handles did not check that the API matched
- Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization - Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization
- Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization - Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization
- Bugfix: `glfwGetJoystickUserPointer` returned `NULL` during disconnection (#2092)
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access - [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
to the window menu to the window menu
- [Win32] Added a version info resource to the GLFW DLL - [Win32] Added a version info resource to the GLFW DLL
- [Win32] Made hidden helper window use its own window class
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are - [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
opaque (#1512) opaque (#1512)
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused - [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
@ -295,6 +298,7 @@ information on what to include when reporting a bug.
- [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951) - [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951)
- [X11] Bugfix: The OSMesa libray was not unloaded on termination - [X11] Bugfix: The OSMesa libray was not unloaded on termination
- [X11] Bugfix: A malformed response during selection transfer could cause a segfault - [X11] Bugfix: A malformed response during selection transfer could cause a segfault
- [X11] Bugfix: Some calls would reset Xlib to the default error handler (#2108)
- [Wayland] Added dynamic loading of all Wayland libraries - [Wayland] Added dynamic loading of all Wayland libraries
- [Wayland] Added support for key names via xkbcommon - [Wayland] Added support for key names via xkbcommon
- [Wayland] Added support for file path drop events (#2040) - [Wayland] Added support for file path drop events (#2040)
@ -330,6 +334,7 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: MIME type matching was not performed for clipboard string - [Wayland] Bugfix: MIME type matching was not performed for clipboard string
- [Wayland] Bugfix: The OSMesa library was not unloaded on termination - [Wayland] Bugfix: The OSMesa library was not unloaded on termination
- [Wayland] Bugfix: `glfwCreateWindow` could emit `GLFW_FEATURE_UNAVAILABLE` - [Wayland] Bugfix: `glfwCreateWindow` could emit `GLFW_FEATURE_UNAVAILABLE`
- [Wayland] Bugfix: Lock key modifier bits were only set when lock keys were pressed
- [POSIX] Removed use of deprecated function `gettimeofday` - [POSIX] Removed use of deprecated function `gettimeofday`
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072) - [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)

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@ -74,6 +74,16 @@ extern "C" {
* and which platform-specific headers to include. It is then up your (by * and which platform-specific headers to include. It is then up your (by
* definition platform-specific) code to handle which of these should be * definition platform-specific) code to handle which of these should be
* defined. * defined.
*
* If you do not want the platform-specific headers to be included, define
* `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
*
* @code
* #define GLFW_EXPOSE_NATIVE_WIN32
* #define GLFW_EXPOSE_NATIVE_WGL
* #define GLFW_NATIVE_INCLUDE_NONE
* #include <GLFW/glfw3native.h>
* @endcode
*/ */
@ -81,7 +91,9 @@ extern "C" {
* System headers and types * System headers and types
*************************************************************************/ *************************************************************************/
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL) #if !defined(GLFW_NATIVE_INCLUDE_NONE)
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
/* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for /* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
* example to allow applications to correctly declare a GL_KHR_debug callback) * example to allow applications to correctly declare a GL_KHR_debug callback)
* but windows.h assumes no one will define APIENTRY before it does * but windows.h assumes no one will define APIENTRY before it does
@ -91,27 +103,27 @@ extern "C" {
#undef GLFW_APIENTRY_DEFINED #undef GLFW_APIENTRY_DEFINED
#endif #endif
#include <windows.h> #include <windows.h>
#elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL) #elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
#if defined(__OBJC__) #if defined(__OBJC__)
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#else #else
#include <ApplicationServices/ApplicationServices.h> #include <ApplicationServices/ApplicationServices.h>
typedef void* id; #include <objc/objc.h>
#endif #endif
#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX) #elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h> #include <X11/extensions/Xrandr.h>
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND) #elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
#include <wayland-client.h> #include <wayland-client.h>
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_WGL) #if defined(GLFW_EXPOSE_NATIVE_WGL)
/* WGL is declared by windows.h */ /* WGL is declared by windows.h */
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_NSGL) #if defined(GLFW_EXPOSE_NATIVE_NSGL)
/* NSGL is declared by Cocoa.h */ /* NSGL is declared by Cocoa.h */
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_GLX) #if defined(GLFW_EXPOSE_NATIVE_GLX)
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
* default it also acts as an OpenGL header * default it also acts as an OpenGL header
* However, glx.h will include gl.h, which will define it unconditionally * However, glx.h will include gl.h, which will define it unconditionally
@ -121,11 +133,11 @@ extern "C" {
#undef GLFW_GLAPIENTRY_DEFINED #undef GLFW_GLAPIENTRY_DEFINED
#endif #endif
#include <GL/glx.h> #include <GL/glx.h>
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_EGL) #if defined(GLFW_EXPOSE_NATIVE_EGL)
#include <EGL/egl.h> #include <EGL/egl.h>
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_OSMESA) #if defined(GLFW_EXPOSE_NATIVE_OSMESA)
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
* default it also acts as an OpenGL header * default it also acts as an OpenGL header
* However, osmesa.h will include gl.h, which will define it unconditionally * However, osmesa.h will include gl.h, which will define it unconditionally
@ -135,7 +147,9 @@ extern "C" {
#undef GLFW_GLAPIENTRY_DEFINED #undef GLFW_GLAPIENTRY_DEFINED
#endif #endif
#include <GL/osmesa.h> #include <GL/osmesa.h>
#endif #endif
#endif /*GLFW_NATIVE_INCLUDE_NONE*/
/************************************************************************* /*************************************************************************

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@ -45,7 +45,7 @@ typedef struct _GLFWjoystickNS
GLFWbool _glfwInitJoysticksCocoa(void); GLFWbool _glfwInitJoysticksCocoa(void);
void _glfwTerminateJoysticksCocoa(void); void _glfwTerminateJoysticksCocoa(void);
int _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode); GLFWbool _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode);
const char* _glfwGetMappingNameCocoa(void); const char* _glfwGetMappingNameCocoa(void);
void _glfwUpdateGamepadGUIDCocoa(char* guid); void _glfwUpdateGamepadGUIDCocoa(char* guid);

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@ -96,8 +96,7 @@ static CFComparisonResult compareElements(const void* fp,
// //
static void closeJoystick(_GLFWjoystick* js) static void closeJoystick(_GLFWjoystick* js)
{ {
if (!js->present) _glfwInputJoystick(js, GLFW_DISCONNECTED);
return;
for (int i = 0; i < CFArrayGetCount(js->ns.axes); i++) for (int i = 0; i < CFArrayGetCount(js->ns.axes); i++)
_glfw_free((void*) CFArrayGetValueAtIndex(js->ns.axes, i)); _glfw_free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
@ -112,7 +111,6 @@ static void closeJoystick(_GLFWjoystick* js)
CFRelease(js->ns.hats); CFRelease(js->ns.hats);
_glfwFreeJoystick(js); _glfwFreeJoystick(js);
_glfwInputJoystick(js, GLFW_DISCONNECTED);
} }
// Callback for user-initiated joystick addition // Callback for user-initiated joystick addition
@ -289,9 +287,9 @@ static void removeCallback(void* context,
{ {
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
if (_glfw.joysticks[jid].ns.device == device) if (_glfw.joysticks[jid].connected && _glfw.joysticks[jid].ns.device == device)
{ {
closeJoystick(_glfw.joysticks + jid); closeJoystick(&_glfw.joysticks[jid]);
break; break;
} }
} }
@ -382,7 +380,10 @@ GLFWbool _glfwInitJoysticksCocoa(void)
void _glfwTerminateJoysticksCocoa(void) void _glfwTerminateJoysticksCocoa(void)
{ {
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid); {
if (_glfw.joysticks[jid].connected)
closeJoystick(&_glfw.joysticks[jid]);
}
if (_glfw.ns.hidManager) if (_glfw.ns.hidManager)
{ {
@ -392,7 +393,7 @@ void _glfwTerminateJoysticksCocoa(void)
} }
int _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode) GLFWbool _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode)
{ {
if (mode & _GLFW_POLL_AXES) if (mode & _GLFW_POLL_AXES)
{ {
@ -455,7 +456,7 @@ int _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode)
} }
} }
return js->present; return js->connected;
} }
const char* _glfwGetMappingNameCocoa(void) const char* _glfwGetMappingNameCocoa(void)

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@ -223,7 +223,7 @@ GLFWbool _glfwConnectCocoa(int platformID, _GLFWplatform* platform);
int _glfwInitCocoa(void); int _glfwInitCocoa(void);
void _glfwTerminateCocoa(void); void _glfwTerminateCocoa(void);
int _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
void _glfwDestroyWindowCocoa(_GLFWwindow* window); void _glfwDestroyWindowCocoa(_GLFWwindow* window);
void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleCocoa(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconCocoa(_GLFWwindow* window, int count, const GLFWimage* images);
@ -244,12 +244,12 @@ void _glfwHideWindowCocoa(_GLFWwindow* window);
void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window); void _glfwRequestWindowAttentionCocoa(_GLFWwindow* window);
void _glfwFocusWindowCocoa(_GLFWwindow* window); void _glfwFocusWindowCocoa(_GLFWwindow* window);
void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorCocoa(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
int _glfwWindowFocusedCocoa(_GLFWwindow* window); GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window);
int _glfwWindowIconifiedCocoa(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window);
int _glfwWindowVisibleCocoa(_GLFWwindow* window); GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window);
int _glfwWindowMaximizedCocoa(_GLFWwindow* window); GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window);
int _glfwWindowHoveredCocoa(_GLFWwindow* window); GLFWbool _glfwWindowHoveredCocoa(_GLFWwindow* window);
int _glfwFramebufferTransparentCocoa(_GLFWwindow* window); GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window);
void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowResizableCocoa(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowDecoratedCocoa(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowFloatingCocoa(_GLFWwindow* window, GLFWbool enabled);
@ -270,8 +270,8 @@ void _glfwSetCursorPosCocoa(_GLFWwindow* window, double xpos, double ypos);
void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode); void _glfwSetCursorModeCocoa(_GLFWwindow* window, int mode);
const char* _glfwGetScancodeNameCocoa(int scancode); const char* _glfwGetScancodeNameCocoa(int scancode);
int _glfwGetKeyScancodeCocoa(int key); int _glfwGetKeyScancodeCocoa(int key);
int _glfwCreateCursorCocoa(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); GLFWbool _glfwCreateCursorCocoa(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
int _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape); GLFWbool _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape);
void _glfwDestroyCursorCocoa(_GLFWcursor* cursor); void _glfwDestroyCursorCocoa(_GLFWcursor* cursor);
void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor); void _glfwSetCursorCocoa(_GLFWwindow* window, _GLFWcursor* cursor);
void _glfwSetClipboardStringCocoa(const char* string); void _glfwSetClipboardStringCocoa(const char* string);
@ -282,7 +282,7 @@ EGLNativeDisplayType _glfwGetEGLNativeDisplayCocoa(void);
EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window); EGLNativeWindowType _glfwGetEGLNativeWindowCocoa(_GLFWwindow* window);
void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions); void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions);
int _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); GLFWbool _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor); void _glfwFreeMonitorCocoa(_GLFWmonitor* monitor);

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@ -893,7 +893,7 @@ float _glfwTransformYCocoa(float y)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
int _glfwCreateWindowCocoa(_GLFWwindow* window, GLFWbool _glfwCreateWindowCocoa(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
@ -1309,35 +1309,35 @@ void _glfwSetWindowMonitorCocoa(_GLFWwindow* window,
} // autoreleasepool } // autoreleasepool
} }
int _glfwWindowFocusedCocoa(_GLFWwindow* window) GLFWbool _glfwWindowFocusedCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
return [window->ns.object isKeyWindow]; return [window->ns.object isKeyWindow];
} // autoreleasepool } // autoreleasepool
} }
int _glfwWindowIconifiedCocoa(_GLFWwindow* window) GLFWbool _glfwWindowIconifiedCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
return [window->ns.object isMiniaturized]; return [window->ns.object isMiniaturized];
} // autoreleasepool } // autoreleasepool
} }
int _glfwWindowVisibleCocoa(_GLFWwindow* window) GLFWbool _glfwWindowVisibleCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
return [window->ns.object isVisible]; return [window->ns.object isVisible];
} // autoreleasepool } // autoreleasepool
} }
int _glfwWindowMaximizedCocoa(_GLFWwindow* window) GLFWbool _glfwWindowMaximizedCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
return [window->ns.object isZoomed]; return [window->ns.object isZoomed];
} // autoreleasepool } // autoreleasepool
} }
int _glfwWindowHoveredCocoa(_GLFWwindow* window) GLFWbool _glfwWindowHoveredCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
@ -1355,7 +1355,7 @@ int _glfwWindowHoveredCocoa(_GLFWwindow* window)
} // autoreleasepool } // autoreleasepool
} }
int _glfwFramebufferTransparentCocoa(_GLFWwindow* window) GLFWbool _glfwFramebufferTransparentCocoa(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
return ![window->ns.object isOpaque] && ![window->ns.view isOpaque]; return ![window->ns.object isOpaque] && ![window->ns.view isOpaque];
@ -1605,7 +1605,7 @@ int _glfwGetKeyScancodeCocoa(int key)
return _glfw.ns.scancodes[key]; return _glfw.ns.scancodes[key];
} }
int _glfwCreateCursorCocoa(_GLFWcursor* cursor, GLFWbool _glfwCreateCursorCocoa(_GLFWcursor* cursor,
const GLFWimage* image, const GLFWimage* image,
int xhot, int yhot) int xhot, int yhot)
{ {
@ -1649,7 +1649,7 @@ int _glfwCreateCursorCocoa(_GLFWcursor* cursor,
} // autoreleasepool } // autoreleasepool
} }
int _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape) GLFWbool _glfwCreateStandardCursorCocoa(_GLFWcursor* cursor, int shape)
{ {
@autoreleasepool { @autoreleasepool {
@ -1832,7 +1832,7 @@ void _glfwGetRequiredInstanceExtensionsCocoa(char** extensions)
} }
} }
int _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance, GLFWbool _glfwGetPhysicalDevicePresentationSupportCocoa(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {

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@ -44,6 +44,13 @@
#define _GLFW_JOYSTICK_BUTTON 2 #define _GLFW_JOYSTICK_BUTTON 2
#define _GLFW_JOYSTICK_HATBIT 3 #define _GLFW_JOYSTICK_HATBIT 3
#define GLFW_MOD_MASK (GLFW_MOD_SHIFT | \
GLFW_MOD_CONTROL | \
GLFW_MOD_ALT | \
GLFW_MOD_SUPER | \
GLFW_MOD_CAPS_LOCK | \
GLFW_MOD_NUM_LOCK)
// Initializes the platform joystick API if it has not been already // Initializes the platform joystick API if it has not been already
// //
static GLFWbool initJoysticks(void) static GLFWbool initJoysticks(void)
@ -266,6 +273,12 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
// //
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods) void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods)
{ {
assert(window != NULL);
assert(key >= 0 || key == GLFW_KEY_UNKNOWN);
assert(key <= GLFW_KEY_LAST);
assert(action == GLFW_PRESS || action == GLFW_RELEASE);
assert(mods == (mods & GLFW_MOD_MASK));
if (key >= 0 && key <= GLFW_KEY_LAST) if (key >= 0 && key <= GLFW_KEY_LAST)
{ {
GLFWbool repeated = GLFW_FALSE; GLFWbool repeated = GLFW_FALSE;
@ -297,6 +310,10 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
// //
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain) void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain)
{ {
assert(window != NULL);
assert(mods == (mods & GLFW_MOD_MASK));
assert(plain == GLFW_TRUE || plain == GLFW_FALSE);
if (codepoint < 32 || (codepoint > 126 && codepoint < 160)) if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
return; return;
@ -317,6 +334,12 @@ void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool
// //
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset) void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
{ {
assert(window != NULL);
assert(xoffset > -FLT_MAX);
assert(xoffset < FLT_MAX);
assert(yoffset > -FLT_MAX);
assert(yoffset < FLT_MAX);
if (window->callbacks.scroll) if (window->callbacks.scroll)
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset); window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
} }
@ -325,6 +348,12 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
// //
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods) void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
{ {
assert(window != NULL);
assert(button >= 0);
assert(button <= GLFW_MOUSE_BUTTON_LAST);
assert(action == GLFW_PRESS || action == GLFW_RELEASE);
assert(mods == (mods & GLFW_MOD_MASK));
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST) if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
return; return;
@ -345,6 +374,12 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
// //
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
{ {
assert(window != NULL);
assert(xpos > -FLT_MAX);
assert(xpos < FLT_MAX);
assert(ypos > -FLT_MAX);
assert(ypos < FLT_MAX);
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
return; return;
@ -359,6 +394,9 @@ void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
// //
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered) void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered)
{ {
assert(window != NULL);
assert(entered == GLFW_TRUE || entered == GLFW_FALSE);
if (window->callbacks.cursorEnter) if (window->callbacks.cursorEnter)
window->callbacks.cursorEnter((GLFWwindow*) window, entered); window->callbacks.cursorEnter((GLFWwindow*) window, entered);
} }
@ -367,6 +405,10 @@ void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered)
// //
void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths) void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
{ {
assert(window != NULL);
assert(count > 0);
assert(paths != NULL);
if (window->callbacks.drop) if (window->callbacks.drop)
window->callbacks.drop((GLFWwindow*) window, count, paths); window->callbacks.drop((GLFWwindow*) window, count, paths);
} }
@ -375,16 +417,26 @@ void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
// //
void _glfwInputJoystick(_GLFWjoystick* js, int event) void _glfwInputJoystick(_GLFWjoystick* js, int event)
{ {
const int jid = (int) (js - _glfw.joysticks); assert(js != NULL);
assert(event == GLFW_CONNECTED || event == GLFW_DISCONNECTED);
if (event == GLFW_CONNECTED)
js->connected = GLFW_TRUE;
else if (event == GLFW_DISCONNECTED)
js->connected = GLFW_FALSE;
if (_glfw.callbacks.joystick) if (_glfw.callbacks.joystick)
_glfw.callbacks.joystick(jid, event); _glfw.callbacks.joystick((int) (js - _glfw.joysticks), event);
} }
// Notifies shared code of the new value of a joystick axis // Notifies shared code of the new value of a joystick axis
// //
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value) void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
{ {
assert(js != NULL);
assert(axis >= 0);
assert(axis < js->axisCount);
js->axes[axis] = value; js->axes[axis] = value;
} }
@ -392,6 +444,11 @@ void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
// //
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value) void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
{ {
assert(js != NULL);
assert(button >= 0);
assert(button < js->buttonCount);
assert(value == GLFW_PRESS || value == GLFW_RELEASE);
js->buttons[button] = value; js->buttons[button] = value;
} }
@ -399,7 +456,18 @@ void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
// //
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value) void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
{ {
const int base = js->buttonCount + hat * 4; int base;
assert(js != NULL);
assert(hat >= 0);
assert(hat < js->hatCount);
// Valid hat values only use the least significant nibble and have at most two bits
// set, which can be considered adjacent plus an arbitrary rotation within the nibble
assert((value & 0xf0) == 0);
assert((value & ((value << 2) | (value >> 2))) == 0);
base = js->buttonCount + hat * 4;
js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE; js->buttons[base + 0] = (value & 0x01) ? GLFW_PRESS : GLFW_RELEASE;
js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE; js->buttons[base + 1] = (value & 0x02) ? GLFW_PRESS : GLFW_RELEASE;
@ -442,7 +510,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
if (!_glfw.joysticks[jid].present) if (!_glfw.joysticks[jid].allocated)
break; break;
} }
@ -450,7 +518,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
return NULL; return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
js->present = GLFW_TRUE; js->allocated = GLFW_TRUE;
js->axes = _glfw_calloc(axisCount, sizeof(float)); js->axes = _glfw_calloc(axisCount, sizeof(float));
js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1); js->buttons = _glfw_calloc(buttonCount + (size_t) hatCount * 4, 1);
js->hats = _glfw_calloc(hatCount, 1); js->hats = _glfw_calloc(hatCount, 1);
@ -972,7 +1040,7 @@ GLFWAPI int glfwJoystickPresent(int jid)
return GLFW_FALSE; return GLFW_FALSE;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return GLFW_FALSE; return GLFW_FALSE;
return _glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE); return _glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE);
@ -1000,7 +1068,7 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
return NULL; return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return NULL; return NULL;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_AXES)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_AXES))
@ -1032,7 +1100,7 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
return NULL; return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return NULL; return NULL;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS))
@ -1068,7 +1136,7 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
return NULL; return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return NULL; return NULL;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_BUTTONS))
@ -1097,7 +1165,7 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
return NULL; return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return NULL; return NULL;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
@ -1125,7 +1193,7 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
return NULL; return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return NULL; return NULL;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
@ -1144,7 +1212,7 @@ GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer)
_GLFW_REQUIRE_INIT(); _GLFW_REQUIRE_INIT();
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->allocated)
return; return;
js->userPointer = pointer; js->userPointer = pointer;
@ -1160,7 +1228,7 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->allocated)
return NULL; return NULL;
return js->userPointer; return js->userPointer;
@ -1230,7 +1298,7 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
_GLFWjoystick* js = _glfw.joysticks + jid; _GLFWjoystick* js = _glfw.joysticks + jid;
if (js->present) if (js->connected)
js->mapping = findValidMapping(js); js->mapping = findValidMapping(js);
} }
@ -1256,7 +1324,7 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
return GLFW_FALSE; return GLFW_FALSE;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return GLFW_FALSE; return GLFW_FALSE;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
@ -1284,7 +1352,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
return NULL; return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return NULL; return NULL;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_PRESENCE))
@ -1319,7 +1387,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
return GLFW_FALSE; return GLFW_FALSE;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->connected)
return GLFW_FALSE; return GLFW_FALSE;
if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_ALL)) if (!_glfw.platform.pollJoystick(js, _GLFW_POLL_ALL))

View File

@ -665,7 +665,8 @@ struct _GLFWmapping
// //
struct _GLFWjoystick struct _GLFWjoystick
{ {
GLFWbool present; GLFWbool allocated;
GLFWbool connected;
float* axes; float* axes;
int axisCount; int axisCount;
unsigned char* buttons; unsigned char* buttons;
@ -711,8 +712,8 @@ struct _GLFWplatform
void (*setCursorMode)(_GLFWwindow*,int); void (*setCursorMode)(_GLFWwindow*,int);
void (*setRawMouseMotion)(_GLFWwindow*,GLFWbool); void (*setRawMouseMotion)(_GLFWwindow*,GLFWbool);
GLFWbool (*rawMouseMotionSupported)(void); GLFWbool (*rawMouseMotionSupported)(void);
int (*createCursor)(_GLFWcursor*,const GLFWimage*,int,int); GLFWbool (*createCursor)(_GLFWcursor*,const GLFWimage*,int,int);
int (*createStandardCursor)(_GLFWcursor*,int); GLFWbool (*createStandardCursor)(_GLFWcursor*,int);
void (*destroyCursor)(_GLFWcursor*); void (*destroyCursor)(_GLFWcursor*);
void (*setCursor)(_GLFWwindow*,_GLFWcursor*); void (*setCursor)(_GLFWwindow*,_GLFWcursor*);
const char* (*getScancodeName)(int); const char* (*getScancodeName)(int);
@ -721,7 +722,7 @@ struct _GLFWplatform
const char* (*getClipboardString)(void); const char* (*getClipboardString)(void);
GLFWbool (*initJoysticks)(void); GLFWbool (*initJoysticks)(void);
void (*terminateJoysticks)(void); void (*terminateJoysticks)(void);
int (*pollJoystick)(_GLFWjoystick*,int); GLFWbool (*pollJoystick)(_GLFWjoystick*,int);
const char* (*getMappingName)(void); const char* (*getMappingName)(void);
void (*updateGamepadGUID)(char*); void (*updateGamepadGUID)(char*);
// monitor // monitor
@ -734,7 +735,7 @@ struct _GLFWplatform
GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*); GLFWbool (*getGammaRamp)(_GLFWmonitor*,GLFWgammaramp*);
void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*); void (*setGammaRamp)(_GLFWmonitor*,const GLFWgammaramp*);
// window // window
int (*createWindow)(_GLFWwindow*,const _GLFWwndconfig*,const _GLFWctxconfig*,const _GLFWfbconfig*); GLFWbool (*createWindow)(_GLFWwindow*,const _GLFWwndconfig*,const _GLFWctxconfig*,const _GLFWfbconfig*);
void (*destroyWindow)(_GLFWwindow*); void (*destroyWindow)(_GLFWwindow*);
void (*setWindowTitle)(_GLFWwindow*,const char*); void (*setWindowTitle)(_GLFWwindow*,const char*);
void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*); void (*setWindowIcon)(_GLFWwindow*,int,const GLFWimage*);
@ -755,12 +756,12 @@ struct _GLFWplatform
void (*requestWindowAttention)(_GLFWwindow*); void (*requestWindowAttention)(_GLFWwindow*);
void (*focusWindow)(_GLFWwindow*); void (*focusWindow)(_GLFWwindow*);
void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,int); void (*setWindowMonitor)(_GLFWwindow*,_GLFWmonitor*,int,int,int,int,int);
int (*windowFocused)(_GLFWwindow*); GLFWbool (*windowFocused)(_GLFWwindow*);
int (*windowIconified)(_GLFWwindow*); GLFWbool (*windowIconified)(_GLFWwindow*);
int (*windowVisible)(_GLFWwindow*); GLFWbool (*windowVisible)(_GLFWwindow*);
int (*windowMaximized)(_GLFWwindow*); GLFWbool (*windowMaximized)(_GLFWwindow*);
int (*windowHovered)(_GLFWwindow*); GLFWbool (*windowHovered)(_GLFWwindow*);
int (*framebufferTransparent)(_GLFWwindow*); GLFWbool (*framebufferTransparent)(_GLFWwindow*);
float (*getWindowOpacity)(_GLFWwindow*); float (*getWindowOpacity)(_GLFWwindow*);
void (*setWindowResizable)(_GLFWwindow*,GLFWbool); void (*setWindowResizable)(_GLFWwindow*,GLFWbool);
void (*setWindowDecorated)(_GLFWwindow*,GLFWbool); void (*setWindowDecorated)(_GLFWwindow*,GLFWbool);
@ -778,7 +779,7 @@ struct _GLFWplatform
EGLNativeWindowType (*getEGLNativeWindow)(_GLFWwindow*); EGLNativeWindowType (*getEGLNativeWindow)(_GLFWwindow*);
// vulkan // vulkan
void (*getRequiredInstanceExtensions)(char**); void (*getRequiredInstanceExtensions)(char**);
int (*getPhysicalDevicePresentationSupport)(VkInstance,VkPhysicalDevice,uint32_t); GLFWbool (*getPhysicalDevicePresentationSupport)(VkInstance,VkPhysicalDevice,uint32_t);
VkResult (*createWindowSurface)(VkInstance,_GLFWwindow*,const VkAllocationCallbacks*,VkSurfaceKHR*); VkResult (*createWindowSurface)(VkInstance,_GLFWwindow*,const VkAllocationCallbacks*,VkSurfaceKHR*);
}; };

View File

@ -128,7 +128,7 @@ static GLFWbool openJoystickDevice(const char* path)
{ {
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
if (!_glfw.joysticks[jid].present) if (_glfw.joysticks[jid].connected)
continue; continue;
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
return GLFW_FALSE; return GLFW_FALSE;
@ -245,9 +245,9 @@ static GLFWbool openJoystickDevice(const char* path)
// //
static void closeJoystick(_GLFWjoystick* js) static void closeJoystick(_GLFWjoystick* js)
{ {
_glfwInputJoystick(js, GLFW_DISCONNECTED);
close(js->linjs.fd); close(js->linjs.fd);
_glfwFreeJoystick(js); _glfwFreeJoystick(js);
_glfwInputJoystick(js, GLFW_DISCONNECTED);
} }
// Lexically compare joysticks by name; used by qsort // Lexically compare joysticks by name; used by qsort
@ -366,7 +366,7 @@ void _glfwTerminateJoysticksLinux(void)
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
_GLFWjoystick* js = _glfw.joysticks + jid; _GLFWjoystick* js = _glfw.joysticks + jid;
if (js->present) if (js->connected)
closeJoystick(js); closeJoystick(js);
} }
@ -380,7 +380,7 @@ void _glfwTerminateJoysticksLinux(void)
} }
} }
int _glfwPollJoystickLinux(_GLFWjoystick* js, int mode) GLFWbool _glfwPollJoystickLinux(_GLFWjoystick* js, int mode)
{ {
// Read all queued events (non-blocking) // Read all queued events (non-blocking)
for (;;) for (;;)
@ -417,7 +417,7 @@ int _glfwPollJoystickLinux(_GLFWjoystick* js, int mode)
handleAbsEvent(js, e.code, e.value); handleAbsEvent(js, e.code, e.value);
} }
return js->present; return js->connected;
} }
const char* _glfwGetMappingNameLinux(void) const char* _glfwGetMappingNameLinux(void)

View File

@ -59,7 +59,7 @@ void _glfwDetectJoystickConnectionLinux(void);
GLFWbool _glfwInitJoysticksLinux(void); GLFWbool _glfwInitJoysticksLinux(void);
void _glfwTerminateJoysticksLinux(void); void _glfwTerminateJoysticksLinux(void);
int _glfwPollJoystickLinux(_GLFWjoystick* js, int mode); GLFWbool _glfwPollJoystickLinux(_GLFWjoystick* js, int mode);
const char* _glfwGetMappingNameLinux(void); const char* _glfwGetMappingNameLinux(void);
void _glfwUpdateGamepadGUIDLinux(char* guid); void _glfwUpdateGamepadGUIDLinux(char* guid);

View File

@ -96,6 +96,10 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
// //
void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement) void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
{ {
assert(monitor != NULL);
assert(action == GLFW_CONNECTED || action == GLFW_DISCONNECTED);
assert(placement == _GLFW_INSERT_FIRST || placement == _GLFW_INSERT_LAST);
if (action == GLFW_CONNECTED) if (action == GLFW_CONNECTED)
{ {
_glfw.monitorCount++; _glfw.monitorCount++;
@ -155,6 +159,7 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
// //
void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window) void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
{ {
assert(monitor != NULL);
monitor->window = window; monitor->window = window;
} }

View File

@ -42,7 +42,7 @@ void _glfwTerminateJoysticksNull(void)
{ {
} }
int _glfwPollJoystickNull(_GLFWjoystick* js, int mode) GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode)
{ {
return GLFW_FALSE; return GLFW_FALSE;
} }

View File

@ -26,7 +26,7 @@
GLFWbool _glfwInitJoysticksNull(void); GLFWbool _glfwInitJoysticksNull(void);
void _glfwTerminateJoysticksNull(void); void _glfwTerminateJoysticksNull(void);
int _glfwPollJoystickNull(_GLFWjoystick* js, int mode); GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode);
const char* _glfwGetMappingNameNull(void); const char* _glfwGetMappingNameNull(void);
void _glfwUpdateGamepadGUIDNull(char* guid); void _glfwUpdateGamepadGUIDNull(char* guid);

View File

@ -85,7 +85,7 @@ void _glfwGetVideoModeNull(_GLFWmonitor* monitor, GLFWvidmode* mode);
GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp); GLFWbool _glfwGetGammaRampNull(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp); void _glfwSetGammaRampNull(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
int _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); GLFWbool _glfwCreateWindowNull(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
void _glfwDestroyWindowNull(_GLFWwindow* window); void _glfwDestroyWindowNull(_GLFWwindow* window);
void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleNull(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconNull(_GLFWwindow* window, int count, const GLFWimage* images);
@ -102,9 +102,9 @@ void _glfwGetWindowContentScaleNull(_GLFWwindow* window, float* xscale, float* y
void _glfwIconifyWindowNull(_GLFWwindow* window); void _glfwIconifyWindowNull(_GLFWwindow* window);
void _glfwRestoreWindowNull(_GLFWwindow* window); void _glfwRestoreWindowNull(_GLFWwindow* window);
void _glfwMaximizeWindowNull(_GLFWwindow* window); void _glfwMaximizeWindowNull(_GLFWwindow* window);
int _glfwWindowMaximizedNull(_GLFWwindow* window); GLFWbool _glfwWindowMaximizedNull(_GLFWwindow* window);
int _glfwWindowHoveredNull(_GLFWwindow* window); GLFWbool _glfwWindowHoveredNull(_GLFWwindow* window);
int _glfwFramebufferTransparentNull(_GLFWwindow* window); GLFWbool _glfwFramebufferTransparentNull(_GLFWwindow* window);
void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowResizableNull(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowDecoratedNull(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowFloatingNull(_GLFWwindow* window, GLFWbool enabled);
@ -118,9 +118,9 @@ void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
void _glfwRequestWindowAttentionNull(_GLFWwindow* window); void _glfwRequestWindowAttentionNull(_GLFWwindow* window);
void _glfwHideWindowNull(_GLFWwindow* window); void _glfwHideWindowNull(_GLFWwindow* window);
void _glfwFocusWindowNull(_GLFWwindow* window); void _glfwFocusWindowNull(_GLFWwindow* window);
int _glfwWindowFocusedNull(_GLFWwindow* window); GLFWbool _glfwWindowFocusedNull(_GLFWwindow* window);
int _glfwWindowIconifiedNull(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedNull(_GLFWwindow* window);
int _glfwWindowVisibleNull(_GLFWwindow* window); GLFWbool _glfwWindowVisibleNull(_GLFWwindow* window);
void _glfwPollEventsNull(void); void _glfwPollEventsNull(void);
void _glfwWaitEventsNull(void); void _glfwWaitEventsNull(void);
void _glfwWaitEventsTimeoutNull(double timeout); void _glfwWaitEventsTimeoutNull(double timeout);
@ -128,8 +128,8 @@ void _glfwPostEmptyEventNull(void);
void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos); void _glfwGetCursorPosNull(_GLFWwindow* window, double* xpos, double* ypos);
void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y); void _glfwSetCursorPosNull(_GLFWwindow* window, double x, double y);
void _glfwSetCursorModeNull(_GLFWwindow* window, int mode); void _glfwSetCursorModeNull(_GLFWwindow* window, int mode);
int _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); GLFWbool _glfwCreateCursorNull(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
int _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape); GLFWbool _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape);
void _glfwDestroyCursorNull(_GLFWcursor* cursor); void _glfwDestroyCursorNull(_GLFWcursor* cursor);
void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor); void _glfwSetCursorNull(_GLFWwindow* window, _GLFWcursor* cursor);
void _glfwSetClipboardStringNull(const char* string); void _glfwSetClipboardStringNull(const char* string);
@ -142,7 +142,7 @@ EGLNativeDisplayType _glfwGetEGLNativeDisplayNull(void);
EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window); EGLNativeWindowType _glfwGetEGLNativeWindowNull(_GLFWwindow* window);
void _glfwGetRequiredInstanceExtensionsNull(char** extensions); void _glfwGetRequiredInstanceExtensionsNull(char** extensions);
int _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); GLFWbool _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); VkResult _glfwCreateWindowSurfaceNull(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
void _glfwPollMonitorsNull(void); void _glfwPollMonitorsNull(void);

View File

@ -103,7 +103,7 @@ static int createNativeWindow(_GLFWwindow* window,
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
int _glfwCreateWindowNull(_GLFWwindow* window, GLFWbool _glfwCreateWindowNull(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
@ -362,12 +362,12 @@ void _glfwMaximizeWindowNull(_GLFWwindow* window)
} }
} }
int _glfwWindowMaximizedNull(_GLFWwindow* window) GLFWbool _glfwWindowMaximizedNull(_GLFWwindow* window)
{ {
return window->null.maximized; return window->null.maximized;
} }
int _glfwWindowHoveredNull(_GLFWwindow* window) GLFWbool _glfwWindowHoveredNull(_GLFWwindow* window)
{ {
return _glfw.null.xcursor >= window->null.xpos && return _glfw.null.xcursor >= window->null.xpos &&
_glfw.null.ycursor >= window->null.ypos && _glfw.null.ycursor >= window->null.ypos &&
@ -375,7 +375,7 @@ int _glfwWindowHoveredNull(_GLFWwindow* window)
_glfw.null.ycursor <= window->null.ypos + window->null.height - 1; _glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
} }
int _glfwFramebufferTransparentNull(_GLFWwindow* window) GLFWbool _glfwFramebufferTransparentNull(_GLFWwindow* window)
{ {
return window->null.transparent; return window->null.transparent;
} }
@ -461,17 +461,17 @@ void _glfwFocusWindowNull(_GLFWwindow* window)
_glfwInputWindowFocus(window, GLFW_TRUE); _glfwInputWindowFocus(window, GLFW_TRUE);
} }
int _glfwWindowFocusedNull(_GLFWwindow* window) GLFWbool _glfwWindowFocusedNull(_GLFWwindow* window)
{ {
return _glfw.null.focusedWindow == window; return _glfw.null.focusedWindow == window;
} }
int _glfwWindowIconifiedNull(_GLFWwindow* window) GLFWbool _glfwWindowIconifiedNull(_GLFWwindow* window)
{ {
return window->null.iconified; return window->null.iconified;
} }
int _glfwWindowVisibleNull(_GLFWwindow* window) GLFWbool _glfwWindowVisibleNull(_GLFWwindow* window)
{ {
return window->null.visible; return window->null.visible;
} }
@ -510,14 +510,14 @@ void _glfwSetCursorModeNull(_GLFWwindow* window, int mode)
{ {
} }
int _glfwCreateCursorNull(_GLFWcursor* cursor, GLFWbool _glfwCreateCursorNull(_GLFWcursor* cursor,
const GLFWimage* image, const GLFWimage* image,
int xhot, int yhot) int xhot, int yhot)
{ {
return GLFW_TRUE; return GLFW_TRUE;
} }
int _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape) GLFWbool _glfwCreateStandardCursorNull(_GLFWcursor* cursor, int shape)
{ {
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -693,7 +693,7 @@ void _glfwGetRequiredInstanceExtensionsNull(char** extensions)
{ {
} }
int _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance, GLFWbool _glfwGetPhysicalDevicePresentationSupportNull(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {

View File

@ -331,15 +331,64 @@ static void createKeyTables(void)
} }
} }
// Window procedure for the hidden helper window
//
static LRESULT CALLBACK helperWindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_DISPLAYCHANGE:
_glfwPollMonitorsWin32();
break;
case WM_DEVICECHANGE:
{
if (!_glfw.joysticksInitialized)
break;
if (wParam == DBT_DEVICEARRIVAL)
{
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
_glfwDetectJoystickConnectionWin32();
}
else if (wParam == DBT_DEVICEREMOVECOMPLETE)
{
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
_glfwDetectJoystickDisconnectionWin32();
}
break;
}
}
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
// Creates a dummy window for behind-the-scenes work // Creates a dummy window for behind-the-scenes work
// //
static GLFWbool createHelperWindow(void) static GLFWbool createHelperWindow(void)
{ {
MSG msg; MSG msg;
WNDCLASSEXW wc = { sizeof(wc) };
wc.style = CS_OWNDC;
wc.lpfnWndProc = (WNDPROC) helperWindowProc;
wc.hInstance = _glfw.win32.instance;
wc.lpszClassName = L"GLFW3 Helper";
_glfw.win32.helperWindowClass = RegisterClassExW(&wc);
if (!_glfw.win32.helperWindowClass)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WIn32: Failed to register helper window class");
return GLFW_FALSE;
}
_glfw.win32.helperWindowHandle = _glfw.win32.helperWindowHandle =
CreateWindowExW(WS_EX_OVERLAPPEDWINDOW, CreateWindowExW(WS_EX_OVERLAPPEDWINDOW,
_GLFW_WNDCLASSNAME, MAKEINTATOM(_glfw.win32.helperWindowClass),
L"GLFW message window", L"GLFW message window",
WS_CLIPSIBLINGS | WS_CLIPCHILDREN, WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
0, 0, 1, 1, 0, 0, 1, 1,
@ -648,9 +697,6 @@ int _glfwInitWin32(void)
else if (IsWindowsVistaOrGreater()) else if (IsWindowsVistaOrGreater())
SetProcessDPIAware(); SetProcessDPIAware();
if (!_glfwRegisterWindowClassWin32())
return GLFW_FALSE;
if (!createHelperWindow()) if (!createHelperWindow())
return GLFW_FALSE; return GLFW_FALSE;
@ -665,8 +711,10 @@ void _glfwTerminateWin32(void)
if (_glfw.win32.helperWindowHandle) if (_glfw.win32.helperWindowHandle)
DestroyWindow(_glfw.win32.helperWindowHandle); DestroyWindow(_glfw.win32.helperWindowHandle);
if (_glfw.win32.helperWindowClass)
_glfwUnregisterWindowClassWin32(); UnregisterClassW(MAKEINTATOM(_glfw.win32.helperWindowClass), _glfw.win32.instance);
if (_glfw.win32.mainWindowClass)
UnregisterClassW(MAKEINTATOM(_glfw.win32.mainWindowClass), _glfw.win32.instance);
_glfw_free(_glfw.win32.clipboardString); _glfw_free(_glfw.win32.clipboardString);
_glfw_free(_glfw.win32.rawInput); _glfw_free(_glfw.win32.rawInput);

View File

@ -256,6 +256,8 @@ static GLFWbool supportsXInput(const GUID* guid)
// //
static void closeJoystick(_GLFWjoystick* js) static void closeJoystick(_GLFWjoystick* js)
{ {
_glfwInputJoystick(js, GLFW_DISCONNECTED);
if (js->win32.device) if (js->win32.device)
{ {
IDirectInputDevice8_Unacquire(js->win32.device); IDirectInputDevice8_Unacquire(js->win32.device);
@ -263,9 +265,7 @@ static void closeJoystick(_GLFWjoystick* js)
} }
_glfw_free(js->win32.objects); _glfw_free(js->win32.objects);
_glfwFreeJoystick(js); _glfwFreeJoystick(js);
_glfwInputJoystick(js, GLFW_DISCONNECTED);
} }
// DirectInput device object enumeration callback // DirectInput device object enumeration callback
@ -357,7 +357,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (js->present) if (js->connected)
{ {
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0) if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
return DIENUM_CONTINUE; return DIENUM_CONTINUE;
@ -508,7 +508,7 @@ void _glfwDetectJoystickConnectionWin32(void)
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
if (_glfw.joysticks[jid].present && if (_glfw.joysticks[jid].connected &&
_glfw.joysticks[jid].win32.device == NULL && _glfw.joysticks[jid].win32.device == NULL &&
_glfw.joysticks[jid].win32.index == index) _glfw.joysticks[jid].win32.index == index)
{ {
@ -560,7 +560,7 @@ void _glfwDetectJoystickDisconnectionWin32(void)
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
_GLFWjoystick* js = _glfw.joysticks + jid; _GLFWjoystick* js = _glfw.joysticks + jid;
if (js->present) if (js->connected)
_glfwPollJoystickWin32(js, _GLFW_POLL_PRESENCE); _glfwPollJoystickWin32(js, _GLFW_POLL_PRESENCE);
} }
} }
@ -601,7 +601,7 @@ void _glfwTerminateJoysticksWin32(void)
IDirectInput8_Release(_glfw.win32.dinput8.api); IDirectInput8_Release(_glfw.win32.dinput8.api);
} }
int _glfwPollJoystickWin32(_GLFWjoystick* js, int mode) GLFWbool _glfwPollJoystickWin32(_GLFWjoystick* js, int mode)
{ {
if (js->win32.device) if (js->win32.device)
{ {

View File

@ -358,10 +358,6 @@ typedef struct VkWin32SurfaceCreateInfoKHR
typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*); typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t); typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);
#if !defined(_GLFW_WNDCLASSNAME)
#define _GLFW_WNDCLASSNAME L"GLFW30"
#endif
#define GLFW_WIN32_WINDOW_STATE _GLFWwindowWin32 win32; #define GLFW_WIN32_WINDOW_STATE _GLFWwindowWin32 win32;
#define GLFW_WIN32_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32; #define GLFW_WIN32_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32;
#define GLFW_WIN32_MONITOR_STATE _GLFWmonitorWin32 win32; #define GLFW_WIN32_MONITOR_STATE _GLFWmonitorWin32 win32;
@ -453,6 +449,8 @@ typedef struct _GLFWlibraryWin32
{ {
HINSTANCE instance; HINSTANCE instance;
HWND helperWindowHandle; HWND helperWindowHandle;
ATOM helperWindowClass;
ATOM mainWindowClass;
HDEVNOTIFY deviceNotificationHandle; HDEVNOTIFY deviceNotificationHandle;
int acquiredMonitorCount; int acquiredMonitorCount;
char* clipboardString; char* clipboardString;
@ -536,9 +534,6 @@ GLFWbool _glfwConnectWin32(int platformID, _GLFWplatform* platform);
int _glfwInitWin32(void); int _glfwInitWin32(void);
void _glfwTerminateWin32(void); void _glfwTerminateWin32(void);
GLFWbool _glfwRegisterWindowClassWin32(void);
void _glfwUnregisterWindowClassWin32(void);
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source); WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source); char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp); BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp);
@ -551,7 +546,7 @@ void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor); void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale); void _glfwGetHMONITORContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
int _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
void _glfwDestroyWindowWin32(_GLFWwindow* window); void _glfwDestroyWindowWin32(_GLFWwindow* window);
void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images);
@ -572,12 +567,12 @@ void _glfwHideWindowWin32(_GLFWwindow* window);
void _glfwRequestWindowAttentionWin32(_GLFWwindow* window); void _glfwRequestWindowAttentionWin32(_GLFWwindow* window);
void _glfwFocusWindowWin32(_GLFWwindow* window); void _glfwFocusWindowWin32(_GLFWwindow* window);
void _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorWin32(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
int _glfwWindowFocusedWin32(_GLFWwindow* window); GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window);
int _glfwWindowIconifiedWin32(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window);
int _glfwWindowVisibleWin32(_GLFWwindow* window); GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window);
int _glfwWindowMaximizedWin32(_GLFWwindow* window); GLFWbool _glfwWindowMaximizedWin32(_GLFWwindow* window);
int _glfwWindowHoveredWin32(_GLFWwindow* window); GLFWbool _glfwWindowHoveredWin32(_GLFWwindow* window);
int _glfwFramebufferTransparentWin32(_GLFWwindow* window); GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window);
void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled);
@ -598,8 +593,8 @@ void _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos);
void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode); void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode);
const char* _glfwGetScancodeNameWin32(int scancode); const char* _glfwGetScancodeNameWin32(int scancode);
int _glfwGetKeyScancodeWin32(int key); int _glfwGetKeyScancodeWin32(int key);
int _glfwCreateCursorWin32(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); GLFWbool _glfwCreateCursorWin32(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
int _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape); GLFWbool _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape);
void _glfwDestroyCursorWin32(_GLFWcursor* cursor); void _glfwDestroyCursorWin32(_GLFWcursor* cursor);
void _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor); void _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor);
void _glfwSetClipboardStringWin32(const char* string); void _glfwSetClipboardStringWin32(const char* string);
@ -610,7 +605,7 @@ EGLNativeDisplayType _glfwGetEGLNativeDisplayWin32(void);
EGLNativeWindowType _glfwGetEGLNativeWindowWin32(_GLFWwindow* window); EGLNativeWindowType _glfwGetEGLNativeWindowWin32(_GLFWwindow* window);
void _glfwGetRequiredInstanceExtensionsWin32(char** extensions); void _glfwGetRequiredInstanceExtensionsWin32(char** extensions);
int _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); GLFWbool _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
void _glfwFreeMonitorWin32(_GLFWmonitor* monitor); void _glfwFreeMonitorWin32(_GLFWmonitor* monitor);
@ -624,7 +619,7 @@ void _glfwSetGammaRampWin32(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
GLFWbool _glfwInitJoysticksWin32(void); GLFWbool _glfwInitJoysticksWin32(void);
void _glfwTerminateJoysticksWin32(void); void _glfwTerminateJoysticksWin32(void);
int _glfwPollJoystickWin32(_GLFWjoystick* js, int mode); GLFWbool _glfwPollJoystickWin32(_GLFWjoystick* js, int mode);
const char* _glfwGetMappingNameWin32(void); const char* _glfwGetMappingNameWin32(void);
void _glfwUpdateGamepadGUIDWin32(char* guid); void _glfwUpdateGamepadGUIDWin32(char* guid);

View File

@ -533,19 +533,14 @@ static void maximizeWindowManually(_GLFWwindow* window)
SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED); SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED);
} }
// Window callback function (handles window messages) // Window procedure for user-created windows
// //
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{ {
_GLFWwindow* window = GetPropW(hWnd, L"GLFW"); _GLFWwindow* window = GetPropW(hWnd, L"GLFW");
if (!window) if (!window)
{ {
// This is the message handling for the hidden helper window if (uMsg == WM_NCCREATE)
// and for a regular window during its initial creation
switch (uMsg)
{
case WM_NCCREATE:
{ {
if (_glfwIsWindows10Version1607OrGreaterWin32()) if (_glfwIsWindows10Version1607OrGreaterWin32())
{ {
@ -559,34 +554,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
if (wndconfig && wndconfig->scaleToMonitor) if (wndconfig && wndconfig->scaleToMonitor)
EnableNonClientDpiScaling(hWnd); EnableNonClientDpiScaling(hWnd);
} }
break;
}
case WM_DISPLAYCHANGE:
_glfwPollMonitorsWin32();
break;
case WM_DEVICECHANGE:
{
if (!_glfw.joysticksInitialized)
break;
if (wParam == DBT_DEVICEARRIVAL)
{
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
_glfwDetectJoystickConnectionWin32();
}
else if (wParam == DBT_DEVICEREMOVECOMPLETE)
{
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
if (dbh && dbh->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
_glfwDetectJoystickDisconnectionWin32();
}
break;
}
} }
return DefWindowProcW(hWnd, uMsg, wParam, lParam); return DefWindowProcW(hWnd, uMsg, wParam, lParam);
@ -1282,6 +1249,39 @@ static int createNativeWindow(_GLFWwindow* window,
DWORD style = getWindowStyle(window); DWORD style = getWindowStyle(window);
DWORD exStyle = getWindowExStyle(window); DWORD exStyle = getWindowExStyle(window);
if (!_glfw.win32.mainWindowClass)
{
WNDCLASSEXW wc = { sizeof(wc) };
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = windowProc;
wc.hInstance = _glfw.win32.instance;
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
#if defined(_GLFW_WNDCLASSNAME)
wc.lpszClassName = _GLFW_WNDCLASSNAME;
#else
wc.lpszClassName = L"GLFW30";
#endif
// Load user-provided icon if available
wc.hIcon = LoadImageW(GetModuleHandleW(NULL),
L"GLFW_ICON", IMAGE_ICON,
0, 0, LR_DEFAULTSIZE | LR_SHARED);
if (!wc.hIcon)
{
// No user-provided icon found, load default icon
wc.hIcon = LoadImageW(NULL,
IDI_APPLICATION, IMAGE_ICON,
0, 0, LR_DEFAULTSIZE | LR_SHARED);
}
_glfw.win32.mainWindowClass = RegisterClassExW(&wc);
if (!_glfw.win32.mainWindowClass)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to register window class");
return GLFW_FALSE;
}
}
if (window->monitor) if (window->monitor)
{ {
MONITORINFO mi = { sizeof(mi) }; MONITORINFO mi = { sizeof(mi) };
@ -1315,7 +1315,7 @@ static int createNativeWindow(_GLFWwindow* window,
return GLFW_FALSE; return GLFW_FALSE;
window->win32.handle = CreateWindowExW(exStyle, window->win32.handle = CreateWindowExW(exStyle,
_GLFW_WNDCLASSNAME, MAKEINTATOM(_glfw.win32.mainWindowClass),
wideTitle, wideTitle,
style, style,
xpos, ypos, xpos, ypos,
@ -1420,50 +1420,7 @@ static int createNativeWindow(_GLFWwindow* window,
return GLFW_TRUE; return GLFW_TRUE;
} }
// Registers the GLFW window class GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
//
GLFWbool _glfwRegisterWindowClassWin32(void)
{
WNDCLASSEXW wc;
ZeroMemory(&wc, sizeof(wc));
wc.cbSize = sizeof(wc);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = windowProc;
wc.hInstance = _glfw.win32.instance;
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
wc.lpszClassName = _GLFW_WNDCLASSNAME;
// Load user-provided icon if available
wc.hIcon = LoadImageW(GetModuleHandleW(NULL),
L"GLFW_ICON", IMAGE_ICON,
0, 0, LR_DEFAULTSIZE | LR_SHARED);
if (!wc.hIcon)
{
// No user-provided icon found, load default icon
wc.hIcon = LoadImageW(NULL,
IDI_APPLICATION, IMAGE_ICON,
0, 0, LR_DEFAULTSIZE | LR_SHARED);
}
if (!RegisterClassExW(&wc))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to register window class");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
// Unregisters the GLFW window class
//
void _glfwUnregisterWindowClassWin32(void)
{
UnregisterClassW(_GLFW_WNDCLASSNAME, _glfw.win32.instance);
}
int _glfwCreateWindowWin32(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
@ -1900,32 +1857,32 @@ void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
} }
} }
int _glfwWindowFocusedWin32(_GLFWwindow* window) GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window)
{ {
return window->win32.handle == GetActiveWindow(); return window->win32.handle == GetActiveWindow();
} }
int _glfwWindowIconifiedWin32(_GLFWwindow* window) GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window)
{ {
return IsIconic(window->win32.handle); return IsIconic(window->win32.handle);
} }
int _glfwWindowVisibleWin32(_GLFWwindow* window) GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window)
{ {
return IsWindowVisible(window->win32.handle); return IsWindowVisible(window->win32.handle);
} }
int _glfwWindowMaximizedWin32(_GLFWwindow* window) GLFWbool _glfwWindowMaximizedWin32(_GLFWwindow* window)
{ {
return IsZoomed(window->win32.handle); return IsZoomed(window->win32.handle);
} }
int _glfwWindowHoveredWin32(_GLFWwindow* window) GLFWbool _glfwWindowHoveredWin32(_GLFWwindow* window)
{ {
return cursorInContentArea(window); return cursorInContentArea(window);
} }
int _glfwFramebufferTransparentWin32(_GLFWwindow* window) GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window)
{ {
BOOL composition, opaque; BOOL composition, opaque;
DWORD color; DWORD color;
@ -2209,7 +2166,7 @@ int _glfwGetKeyScancodeWin32(int key)
return _glfw.win32.scancodes[key]; return _glfw.win32.scancodes[key];
} }
int _glfwCreateCursorWin32(_GLFWcursor* cursor, GLFWbool _glfwCreateCursorWin32(_GLFWcursor* cursor,
const GLFWimage* image, const GLFWimage* image,
int xhot, int yhot) int xhot, int yhot)
{ {
@ -2220,7 +2177,7 @@ int _glfwCreateCursorWin32(_GLFWcursor* cursor,
return GLFW_TRUE; return GLFW_TRUE;
} }
int _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape) GLFWbool _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape)
{ {
int id = 0; int id = 0;
@ -2428,7 +2385,7 @@ void _glfwGetRequiredInstanceExtensionsWin32(char** extensions)
extensions[1] = "VK_KHR_win32_surface"; extensions[1] = "VK_KHR_win32_surface";
} }
int _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance, GLFWbool _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {

View File

@ -44,6 +44,9 @@
// //
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
{ {
assert(window != NULL);
assert(focused == GLFW_TRUE || focused == GLFW_FALSE);
if (window->callbacks.focus) if (window->callbacks.focus)
window->callbacks.focus((GLFWwindow*) window, focused); window->callbacks.focus((GLFWwindow*) window, focused);
@ -73,6 +76,8 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
// //
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y) void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
{ {
assert(window != NULL);
if (window->callbacks.pos) if (window->callbacks.pos)
window->callbacks.pos((GLFWwindow*) window, x, y); window->callbacks.pos((GLFWwindow*) window, x, y);
} }
@ -82,6 +87,10 @@ void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
// //
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height) void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
{ {
assert(window != NULL);
assert(width >= 0);
assert(height >= 0);
if (window->callbacks.size) if (window->callbacks.size)
window->callbacks.size((GLFWwindow*) window, width, height); window->callbacks.size((GLFWwindow*) window, width, height);
} }
@ -90,6 +99,9 @@ void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
// //
void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified) void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
{ {
assert(window != NULL);
assert(iconified == GLFW_TRUE || iconified == GLFW_FALSE);
if (window->callbacks.iconify) if (window->callbacks.iconify)
window->callbacks.iconify((GLFWwindow*) window, iconified); window->callbacks.iconify((GLFWwindow*) window, iconified);
} }
@ -98,6 +110,9 @@ void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
// //
void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized) void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized)
{ {
assert(window != NULL);
assert(maximized == GLFW_TRUE || maximized == GLFW_FALSE);
if (window->callbacks.maximize) if (window->callbacks.maximize)
window->callbacks.maximize((GLFWwindow*) window, maximized); window->callbacks.maximize((GLFWwindow*) window, maximized);
} }
@ -107,6 +122,10 @@ void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized)
// //
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height) void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
{ {
assert(window != NULL);
assert(width >= 0);
assert(height >= 0);
if (window->callbacks.fbsize) if (window->callbacks.fbsize)
window->callbacks.fbsize((GLFWwindow*) window, width, height); window->callbacks.fbsize((GLFWwindow*) window, width, height);
} }
@ -116,6 +135,12 @@ void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
// //
void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale) void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale)
{ {
assert(window != NULL);
assert(xscale > 0.f);
assert(xscale < FLT_MAX);
assert(yscale > 0.f);
assert(yscale < FLT_MAX);
if (window->callbacks.scale) if (window->callbacks.scale)
window->callbacks.scale((GLFWwindow*) window, xscale, yscale); window->callbacks.scale((GLFWwindow*) window, xscale, yscale);
} }
@ -124,6 +149,8 @@ void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscal
// //
void _glfwInputWindowDamage(_GLFWwindow* window) void _glfwInputWindowDamage(_GLFWwindow* window)
{ {
assert(window != NULL);
if (window->callbacks.refresh) if (window->callbacks.refresh)
window->callbacks.refresh((GLFWwindow*) window); window->callbacks.refresh((GLFWwindow*) window);
} }
@ -132,6 +159,8 @@ void _glfwInputWindowDamage(_GLFWwindow* window)
// //
void _glfwInputWindowCloseRequest(_GLFWwindow* window) void _glfwInputWindowCloseRequest(_GLFWwindow* window)
{ {
assert(window != NULL);
window->shouldClose = GLFW_TRUE; window->shouldClose = GLFW_TRUE;
if (window->callbacks.close) if (window->callbacks.close)
@ -142,6 +171,7 @@ void _glfwInputWindowCloseRequest(_GLFWwindow* window)
// //
void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor) void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor)
{ {
assert(window != NULL);
window->monitor = monitor; window->monitor = monitor;
} }

View File

@ -598,10 +598,10 @@ int _glfwInitWayland(void)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_key_get_syms"); _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_key_get_syms");
_glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask) _glfw.wl.xkb.state_update_mask = (PFN_xkb_state_update_mask)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_update_mask"); _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_update_mask");
_glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_serialize_mods");
_glfw.wl.xkb.state_key_get_layout = (PFN_xkb_state_key_get_layout) _glfw.wl.xkb.state_key_get_layout = (PFN_xkb_state_key_get_layout)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_key_get_layout"); _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_key_get_layout");
_glfw.wl.xkb.state_mod_index_is_active = (PFN_xkb_state_mod_index_is_active)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_state_mod_index_is_active");
_glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale) _glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale)
_glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale"); _glfwPlatformGetModuleSymbol(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale");
_glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref) _glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref)

View File

@ -167,8 +167,8 @@ typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*);
typedef void (* PFN_xkb_state_unref)(struct xkb_state*); typedef void (* PFN_xkb_state_unref)(struct xkb_state*);
typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**); typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**);
typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t); typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t);
typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component);
typedef xkb_layout_index_t (* PFN_xkb_state_key_get_layout)(struct xkb_state*,xkb_keycode_t); typedef xkb_layout_index_t (* PFN_xkb_state_key_get_layout)(struct xkb_state*,xkb_keycode_t);
typedef int (* PFN_xkb_state_mod_index_is_active)(struct xkb_state*,xkb_mod_index_t,enum xkb_state_component);
#define xkb_context_new _glfw.wl.xkb.context_new #define xkb_context_new _glfw.wl.xkb.context_new
#define xkb_context_unref _glfw.wl.xkb.context_unref #define xkb_context_unref _glfw.wl.xkb.context_unref
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string #define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
@ -180,8 +180,8 @@ typedef xkb_layout_index_t (* PFN_xkb_state_key_get_layout)(struct xkb_state*,xk
#define xkb_state_unref _glfw.wl.xkb.state_unref #define xkb_state_unref _glfw.wl.xkb.state_unref
#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms #define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms
#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask #define xkb_state_update_mask _glfw.wl.xkb.state_update_mask
#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods
#define xkb_state_key_get_layout _glfw.wl.xkb.state_key_get_layout #define xkb_state_key_get_layout _glfw.wl.xkb.state_key_get_layout
#define xkb_state_mod_index_is_active _glfw.wl.xkb.state_mod_index_is_active
typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags); typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags);
typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*); typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*);
@ -334,12 +334,12 @@ typedef struct _GLFWlibraryWayland
struct xkb_compose_state* composeState; struct xkb_compose_state* composeState;
xkb_mod_mask_t controlMask; xkb_mod_index_t controlIndex;
xkb_mod_mask_t altMask; xkb_mod_index_t altIndex;
xkb_mod_mask_t shiftMask; xkb_mod_index_t shiftIndex;
xkb_mod_mask_t superMask; xkb_mod_index_t superIndex;
xkb_mod_mask_t capsLockMask; xkb_mod_index_t capsLockIndex;
xkb_mod_mask_t numLockMask; xkb_mod_index_t numLockIndex;
unsigned int modifiers; unsigned int modifiers;
PFN_xkb_context_new context_new; PFN_xkb_context_new context_new;
@ -353,8 +353,8 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_state_unref state_unref; PFN_xkb_state_unref state_unref;
PFN_xkb_state_key_get_syms state_key_get_syms; PFN_xkb_state_key_get_syms state_key_get_syms;
PFN_xkb_state_update_mask state_update_mask; PFN_xkb_state_update_mask state_update_mask;
PFN_xkb_state_serialize_mods state_serialize_mods;
PFN_xkb_state_key_get_layout state_key_get_layout; PFN_xkb_state_key_get_layout state_key_get_layout;
PFN_xkb_state_mod_index_is_active state_mod_index_is_active;
PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale; PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale;
PFN_xkb_compose_table_unref compose_table_unref; PFN_xkb_compose_table_unref compose_table_unref;
@ -436,7 +436,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform);
int _glfwInitWayland(void); int _glfwInitWayland(void);
void _glfwTerminateWayland(void); void _glfwTerminateWayland(void);
int _glfwCreateWindowWayland(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
void _glfwDestroyWindowWayland(_GLFWwindow* window); void _glfwDestroyWindowWayland(_GLFWwindow* window);
void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconWayland(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconWayland(_GLFWwindow* window, int count, const GLFWimage* images);
@ -457,12 +457,12 @@ void _glfwHideWindowWayland(_GLFWwindow* window);
void _glfwRequestWindowAttentionWayland(_GLFWwindow* window); void _glfwRequestWindowAttentionWayland(_GLFWwindow* window);
void _glfwFocusWindowWayland(_GLFWwindow* window); void _glfwFocusWindowWayland(_GLFWwindow* window);
void _glfwSetWindowMonitorWayland(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorWayland(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
int _glfwWindowFocusedWayland(_GLFWwindow* window); GLFWbool _glfwWindowFocusedWayland(_GLFWwindow* window);
int _glfwWindowIconifiedWayland(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedWayland(_GLFWwindow* window);
int _glfwWindowVisibleWayland(_GLFWwindow* window); GLFWbool _glfwWindowVisibleWayland(_GLFWwindow* window);
int _glfwWindowMaximizedWayland(_GLFWwindow* window); GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window);
int _glfwWindowHoveredWayland(_GLFWwindow* window); GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window);
int _glfwFramebufferTransparentWayland(_GLFWwindow* window); GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window);
void _glfwSetWindowResizableWayland(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowResizableWayland(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowDecoratedWayland(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowFloatingWayland(_GLFWwindow* window, GLFWbool enabled);
@ -483,8 +483,8 @@ void _glfwSetCursorPosWayland(_GLFWwindow* window, double xpos, double ypos);
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode); void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode);
const char* _glfwGetScancodeNameWayland(int scancode); const char* _glfwGetScancodeNameWayland(int scancode);
int _glfwGetKeyScancodeWayland(int key); int _glfwGetKeyScancodeWayland(int key);
int _glfwCreateCursorWayland(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); GLFWbool _glfwCreateCursorWayland(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
int _glfwCreateStandardCursorWayland(_GLFWcursor* cursor, int shape); GLFWbool _glfwCreateStandardCursorWayland(_GLFWcursor* cursor, int shape);
void _glfwDestroyCursorWayland(_GLFWcursor* cursor); void _glfwDestroyCursorWayland(_GLFWcursor* cursor);
void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor); void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor);
void _glfwSetClipboardStringWayland(const char* string); void _glfwSetClipboardStringWayland(const char* string);
@ -495,7 +495,7 @@ EGLNativeDisplayType _glfwGetEGLNativeDisplayWayland(void);
EGLNativeWindowType _glfwGetEGLNativeWindowWayland(_GLFWwindow* window); EGLNativeWindowType _glfwGetEGLNativeWindowWayland(_GLFWwindow* window);
void _glfwGetRequiredInstanceExtensionsWayland(char** extensions); void _glfwGetRequiredInstanceExtensionsWayland(char** extensions);
int _glfwGetPhysicalDevicePresentationSupportWayland(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); GLFWbool _glfwGetPhysicalDevicePresentationSupportWayland(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
VkResult _glfwCreateWindowSurfaceWayland(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); VkResult _glfwCreateWindowSurfaceWayland(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
void _glfwFreeMonitorWayland(_GLFWmonitor* monitor); void _glfwFreeMonitorWayland(_GLFWmonitor* monitor);

View File

@ -1269,18 +1269,12 @@ static void keyboardHandleKeymap(void* userData,
_glfw.wl.xkb.keymap = keymap; _glfw.wl.xkb.keymap = keymap;
_glfw.wl.xkb.state = state; _glfw.wl.xkb.state = state;
_glfw.wl.xkb.controlMask = _glfw.wl.xkb.controlIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control");
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control"); _glfw.wl.xkb.altIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1");
_glfw.wl.xkb.altMask = _glfw.wl.xkb.shiftIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift");
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); _glfw.wl.xkb.superIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
_glfw.wl.xkb.shiftMask = _glfw.wl.xkb.capsLockIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock");
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); _glfw.wl.xkb.numLockIndex = xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2");
_glfw.wl.xkb.superMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4");
_glfw.wl.xkb.capsLockMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Lock");
_glfw.wl.xkb.numLockMask =
1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod2");
} }
static void keyboardHandleEnter(void* userData, static void keyboardHandleEnter(void* userData,
@ -1434,27 +1428,49 @@ static void keyboardHandleModifiers(void* userData,
0, 0,
group); group);
const xkb_mod_mask_t mask =
xkb_state_serialize_mods(_glfw.wl.xkb.state,
XKB_STATE_MODS_DEPRESSED |
XKB_STATE_LAYOUT_DEPRESSED |
XKB_STATE_MODS_LATCHED |
XKB_STATE_LAYOUT_LATCHED);
unsigned int mods = 0; unsigned int mods = 0;
if (mask & _glfw.wl.xkb.controlMask) if (xkb_state_mod_index_is_active(_glfw.wl.xkb.state,
_glfw.wl.xkb.controlIndex,
XKB_STATE_MODS_EFFECTIVE) == 1)
{
mods |= GLFW_MOD_CONTROL; mods |= GLFW_MOD_CONTROL;
if (mask & _glfw.wl.xkb.altMask) }
if (xkb_state_mod_index_is_active(_glfw.wl.xkb.state,
_glfw.wl.xkb.altIndex,
XKB_STATE_MODS_EFFECTIVE) == 1)
{
mods |= GLFW_MOD_ALT; mods |= GLFW_MOD_ALT;
if (mask & _glfw.wl.xkb.shiftMask) }
if (xkb_state_mod_index_is_active(_glfw.wl.xkb.state,
_glfw.wl.xkb.shiftIndex,
XKB_STATE_MODS_EFFECTIVE) == 1)
{
mods |= GLFW_MOD_SHIFT; mods |= GLFW_MOD_SHIFT;
if (mask & _glfw.wl.xkb.superMask) }
if (xkb_state_mod_index_is_active(_glfw.wl.xkb.state,
_glfw.wl.xkb.superIndex,
XKB_STATE_MODS_EFFECTIVE) == 1)
{
mods |= GLFW_MOD_SUPER; mods |= GLFW_MOD_SUPER;
if (mask & _glfw.wl.xkb.capsLockMask) }
if (xkb_state_mod_index_is_active(_glfw.wl.xkb.state,
_glfw.wl.xkb.capsLockIndex,
XKB_STATE_MODS_EFFECTIVE) == 1)
{
mods |= GLFW_MOD_CAPS_LOCK; mods |= GLFW_MOD_CAPS_LOCK;
if (mask & _glfw.wl.xkb.numLockMask) }
if (xkb_state_mod_index_is_active(_glfw.wl.xkb.state,
_glfw.wl.xkb.numLockIndex,
XKB_STATE_MODS_EFFECTIVE) == 1)
{
mods |= GLFW_MOD_NUM_LOCK; mods |= GLFW_MOD_NUM_LOCK;
}
_glfw.wl.xkb.modifiers = mods; _glfw.wl.xkb.modifiers = mods;
} }
@ -1705,7 +1721,7 @@ void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
int _glfwCreateWindowWayland(_GLFWwindow* window, GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
@ -1978,34 +1994,34 @@ void _glfwSetWindowMonitorWayland(_GLFWwindow* window,
_glfwInputWindowMonitor(window, monitor); _glfwInputWindowMonitor(window, monitor);
} }
int _glfwWindowFocusedWayland(_GLFWwindow* window) GLFWbool _glfwWindowFocusedWayland(_GLFWwindow* window)
{ {
return _glfw.wl.keyboardFocus == window; return _glfw.wl.keyboardFocus == window;
} }
int _glfwWindowIconifiedWayland(_GLFWwindow* window) GLFWbool _glfwWindowIconifiedWayland(_GLFWwindow* window)
{ {
// xdg-shell doesnt give any way to request whether a surface is // xdg-shell doesnt give any way to request whether a surface is
// iconified. // iconified.
return GLFW_FALSE; return GLFW_FALSE;
} }
int _glfwWindowVisibleWayland(_GLFWwindow* window) GLFWbool _glfwWindowVisibleWayland(_GLFWwindow* window)
{ {
return window->wl.visible; return window->wl.visible;
} }
int _glfwWindowMaximizedWayland(_GLFWwindow* window) GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
{ {
return window->wl.maximized; return window->wl.maximized;
} }
int _glfwWindowHoveredWayland(_GLFWwindow* window) GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
{ {
return window->wl.hovered; return window->wl.hovered;
} }
int _glfwFramebufferTransparentWayland(_GLFWwindow* window) GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
{ {
return window->wl.transparent; return window->wl.transparent;
} }
@ -2177,7 +2193,7 @@ int _glfwGetKeyScancodeWayland(int key)
return _glfw.wl.scancodes[key]; return _glfw.wl.scancodes[key];
} }
int _glfwCreateCursorWayland(_GLFWcursor* cursor, GLFWbool _glfwCreateCursorWayland(_GLFWcursor* cursor,
const GLFWimage* image, const GLFWimage* image,
int xhot, int yhot) int xhot, int yhot)
{ {
@ -2192,7 +2208,7 @@ int _glfwCreateCursorWayland(_GLFWcursor* cursor,
return GLFW_TRUE; return GLFW_TRUE;
} }
int _glfwCreateStandardCursorWayland(_GLFWcursor* cursor, int shape) GLFWbool _glfwCreateStandardCursorWayland(_GLFWcursor* cursor, int shape)
{ {
const char* name = NULL; const char* name = NULL;
@ -2619,7 +2635,7 @@ void _glfwGetRequiredInstanceExtensionsWayland(char** extensions)
extensions[1] = "VK_KHR_wayland_surface"; extensions[1] = "VK_KHR_wayland_surface";
} }
int _glfwGetPhysicalDevicePresentationSupportWayland(VkInstance instance, GLFWbool _glfwGetPhysicalDevicePresentationSupportWayland(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {

View File

@ -37,6 +37,7 @@
#include <unistd.h> #include <unistd.h>
#include <fcntl.h> #include <fcntl.h>
#include <errno.h> #include <errno.h>
#include <assert.h>
// Translate the X11 KeySyms for a key to a GLFW key code // Translate the X11 KeySyms for a key to a GLFW key code
@ -1095,8 +1096,9 @@ static int errorHandler(Display *display, XErrorEvent* event)
// //
void _glfwGrabErrorHandlerX11(void) void _glfwGrabErrorHandlerX11(void)
{ {
assert(_glfw.x11.errorHandler == NULL);
_glfw.x11.errorCode = Success; _glfw.x11.errorCode = Success;
XSetErrorHandler(errorHandler); _glfw.x11.errorHandler = XSetErrorHandler(errorHandler);
} }
// Clears the X error handler callback // Clears the X error handler callback
@ -1105,7 +1107,8 @@ void _glfwReleaseErrorHandlerX11(void)
{ {
// Synchronize to make sure all commands are processed // Synchronize to make sure all commands are processed
XSync(_glfw.x11.display, False); XSync(_glfw.x11.display, False);
XSetErrorHandler(NULL); XSetErrorHandler(_glfw.x11.errorHandler);
_glfw.x11.errorHandler = NULL;
} }
// Reports the specified error, appending information about the last X error // Reports the specified error, appending information about the last X error

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@ -575,6 +575,8 @@ typedef struct _GLFWlibraryX11
XContext context; XContext context;
// XIM input method // XIM input method
XIM im; XIM im;
// The previous X error handler, to be restored later
XErrorHandler errorHandler;
// Most recent error code received by X error handler // Most recent error code received by X error handler
int errorCode; int errorCode;
// Primary selection string (while the primary selection is owned) // Primary selection string (while the primary selection is owned)
@ -908,7 +910,7 @@ GLFWbool _glfwConnectX11(int platformID, _GLFWplatform* platform);
int _glfwInitX11(void); int _glfwInitX11(void);
void _glfwTerminateX11(void); void _glfwTerminateX11(void);
int _glfwCreateWindowX11(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig); GLFWbool _glfwCreateWindowX11(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
void _glfwDestroyWindowX11(_GLFWwindow* window); void _glfwDestroyWindowX11(_GLFWwindow* window);
void _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title); void _glfwSetWindowTitleX11(_GLFWwindow* window, const char* title);
void _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images); void _glfwSetWindowIconX11(_GLFWwindow* window, int count, const GLFWimage* images);
@ -929,12 +931,12 @@ void _glfwHideWindowX11(_GLFWwindow* window);
void _glfwRequestWindowAttentionX11(_GLFWwindow* window); void _glfwRequestWindowAttentionX11(_GLFWwindow* window);
void _glfwFocusWindowX11(_GLFWwindow* window); void _glfwFocusWindowX11(_GLFWwindow* window);
void _glfwSetWindowMonitorX11(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate); void _glfwSetWindowMonitorX11(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
int _glfwWindowFocusedX11(_GLFWwindow* window); GLFWbool _glfwWindowFocusedX11(_GLFWwindow* window);
int _glfwWindowIconifiedX11(_GLFWwindow* window); GLFWbool _glfwWindowIconifiedX11(_GLFWwindow* window);
int _glfwWindowVisibleX11(_GLFWwindow* window); GLFWbool _glfwWindowVisibleX11(_GLFWwindow* window);
int _glfwWindowMaximizedX11(_GLFWwindow* window); GLFWbool _glfwWindowMaximizedX11(_GLFWwindow* window);
int _glfwWindowHoveredX11(_GLFWwindow* window); GLFWbool _glfwWindowHoveredX11(_GLFWwindow* window);
int _glfwFramebufferTransparentX11(_GLFWwindow* window); GLFWbool _glfwFramebufferTransparentX11(_GLFWwindow* window);
void _glfwSetWindowResizableX11(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowResizableX11(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowDecoratedX11(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowDecoratedX11(_GLFWwindow* window, GLFWbool enabled);
void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled); void _glfwSetWindowFloatingX11(_GLFWwindow* window, GLFWbool enabled);
@ -955,8 +957,8 @@ void _glfwSetCursorPosX11(_GLFWwindow* window, double xpos, double ypos);
void _glfwSetCursorModeX11(_GLFWwindow* window, int mode); void _glfwSetCursorModeX11(_GLFWwindow* window, int mode);
const char* _glfwGetScancodeNameX11(int scancode); const char* _glfwGetScancodeNameX11(int scancode);
int _glfwGetKeyScancodeX11(int key); int _glfwGetKeyScancodeX11(int key);
int _glfwCreateCursorX11(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot); GLFWbool _glfwCreateCursorX11(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
int _glfwCreateStandardCursorX11(_GLFWcursor* cursor, int shape); GLFWbool _glfwCreateStandardCursorX11(_GLFWcursor* cursor, int shape);
void _glfwDestroyCursorX11(_GLFWcursor* cursor); void _glfwDestroyCursorX11(_GLFWcursor* cursor);
void _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor); void _glfwSetCursorX11(_GLFWwindow* window, _GLFWcursor* cursor);
void _glfwSetClipboardStringX11(const char* string); void _glfwSetClipboardStringX11(const char* string);
@ -967,7 +969,7 @@ EGLNativeDisplayType _glfwGetEGLNativeDisplayX11(void);
EGLNativeWindowType _glfwGetEGLNativeWindowX11(_GLFWwindow* window); EGLNativeWindowType _glfwGetEGLNativeWindowX11(_GLFWwindow* window);
void _glfwGetRequiredInstanceExtensionsX11(char** extensions); void _glfwGetRequiredInstanceExtensionsX11(char** extensions);
int _glfwGetPhysicalDevicePresentationSupportX11(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily); GLFWbool _glfwGetPhysicalDevicePresentationSupportX11(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
VkResult _glfwCreateWindowSurfaceX11(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface); VkResult _glfwCreateWindowSurfaceX11(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
void _glfwFreeMonitorX11(_GLFWmonitor* monitor); void _glfwFreeMonitorX11(_GLFWmonitor* monitor);

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@ -1895,7 +1895,7 @@ void _glfwCreateInputContextX11(_GLFWwindow* window)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
int _glfwCreateWindowX11(_GLFWwindow* window, GLFWbool _glfwCreateWindowX11(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig, const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
@ -2462,7 +2462,7 @@ void _glfwSetWindowMonitorX11(_GLFWwindow* window,
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
} }
int _glfwWindowFocusedX11(_GLFWwindow* window) GLFWbool _glfwWindowFocusedX11(_GLFWwindow* window)
{ {
Window focused; Window focused;
int state; int state;
@ -2471,19 +2471,19 @@ int _glfwWindowFocusedX11(_GLFWwindow* window)
return window->x11.handle == focused; return window->x11.handle == focused;
} }
int _glfwWindowIconifiedX11(_GLFWwindow* window) GLFWbool _glfwWindowIconifiedX11(_GLFWwindow* window)
{ {
return getWindowState(window) == IconicState; return getWindowState(window) == IconicState;
} }
int _glfwWindowVisibleX11(_GLFWwindow* window) GLFWbool _glfwWindowVisibleX11(_GLFWwindow* window)
{ {
XWindowAttributes wa; XWindowAttributes wa;
XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &wa); XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &wa);
return wa.map_state == IsViewable; return wa.map_state == IsViewable;
} }
int _glfwWindowMaximizedX11(_GLFWwindow* window) GLFWbool _glfwWindowMaximizedX11(_GLFWwindow* window)
{ {
Atom* states; Atom* states;
GLFWbool maximized = GLFW_FALSE; GLFWbool maximized = GLFW_FALSE;
@ -2517,7 +2517,7 @@ int _glfwWindowMaximizedX11(_GLFWwindow* window)
return maximized; return maximized;
} }
int _glfwWindowHoveredX11(_GLFWwindow* window) GLFWbool _glfwWindowHoveredX11(_GLFWwindow* window)
{ {
Window w = _glfw.x11.root; Window w = _glfw.x11.root;
while (w) while (w)
@ -2545,7 +2545,7 @@ int _glfwWindowHoveredX11(_GLFWwindow* window)
return GLFW_FALSE; return GLFW_FALSE;
} }
int _glfwFramebufferTransparentX11(_GLFWwindow* window) GLFWbool _glfwFramebufferTransparentX11(_GLFWwindow* window)
{ {
if (!window->x11.transparent) if (!window->x11.transparent)
return GLFW_FALSE; return GLFW_FALSE;
@ -2848,7 +2848,7 @@ int _glfwGetKeyScancodeX11(int key)
return _glfw.x11.scancodes[key]; return _glfw.x11.scancodes[key];
} }
int _glfwCreateCursorX11(_GLFWcursor* cursor, GLFWbool _glfwCreateCursorX11(_GLFWcursor* cursor,
const GLFWimage* image, const GLFWimage* image,
int xhot, int yhot) int xhot, int yhot)
{ {
@ -2859,7 +2859,7 @@ int _glfwCreateCursorX11(_GLFWcursor* cursor,
return GLFW_TRUE; return GLFW_TRUE;
} }
int _glfwCreateStandardCursorX11(_GLFWcursor* cursor, int shape) GLFWbool _glfwCreateStandardCursorX11(_GLFWcursor* cursor, int shape)
{ {
if (_glfw.x11.xcursor.handle) if (_glfw.x11.xcursor.handle)
{ {
@ -3066,7 +3066,7 @@ void _glfwGetRequiredInstanceExtensionsX11(char** extensions)
extensions[1] = "VK_KHR_xlib_surface"; extensions[1] = "VK_KHR_xlib_surface";
} }
int _glfwGetPhysicalDevicePresentationSupportX11(VkInstance instance, GLFWbool _glfwGetPhysicalDevicePresentationSupportX11(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {