diff --git a/README.md b/README.md index 5c5fe473..bc28c698 100644 --- a/README.md +++ b/README.md @@ -45,8 +45,8 @@ guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW ## Compiling GLFW GLFW itself requires only the headers and libraries for your window system. It -does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or -rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them. +does not need the headers for any context creation API (WGL, GLX, EGL, NSGL, +OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them. GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC