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Merge branch 'master' into drag-window-dev
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commit
f341b23aed
@ -185,6 +185,7 @@ video tutorials.
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- pthom
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- Martin Pulec
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- Guillaume Racicot
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- Christian Rauch
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- Philip Rideout
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- Eddie Ringle
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- Max Risuhin
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@ -316,6 +316,8 @@ information on what to include when reporting a bug.
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- [Wayland] Added support for key names via xkbcommon
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- [Wayland] Added support for file path drop events (#2040)
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- [Wayland] Added support for more human-readable monitor names where available
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- [Wayland] Disabled alpha channel for opaque windows on systems lacking
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`EGL_EXT_present_opaque` (#1895)
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- [Wayland] Removed support for `wl_shell` (#1443)
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- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
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- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
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@ -126,6 +126,19 @@ To work around this, call any joystick function before waiting for events, for
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example by setting a [joystick callback](@ref joystick_event).
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@subsubsection wayland_alpha_34 Frambuffer may lack alpha channel on older Wayland systems
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On Wayland, when creating an EGL context on a machine lacking the new
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`EGL_EXT_present_opaque` extension, the @ref GLFW_ALPHA_BITS window hint will be
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ignored and the framebuffer will have no alpha channel. This is because some
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Wayland compositors treat any buffer with an alpha channel as per-pixel
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transparent.
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If you want a per-pixel transparent window, see the
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[GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) window
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hint.
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@subsubsection standalone_34 Tests and examples are disabled when built as a subproject
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GLFW now does not build the tests and examples when it is added as
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@ -48,16 +48,6 @@
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//
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GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
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{
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if (ctxconfig->share)
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{
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if (ctxconfig->client == GLFW_NO_API ||
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ctxconfig->share->context.client == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
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ctxconfig->source != GLFW_EGL_CONTEXT_API &&
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ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
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@ -78,6 +68,23 @@ GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
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return GLFW_FALSE;
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}
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if (ctxconfig->share)
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{
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if (ctxconfig->client == GLFW_NO_API ||
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ctxconfig->share->context.client == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return GLFW_FALSE;
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}
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if (ctxconfig->source != ctxconfig->share->context.source)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Context creation APIs do not match between contexts");
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->client == GLFW_OPENGL_API)
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{
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if ((ctxconfig->major < 1 || ctxconfig->minor < 0) ||
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@ -173,6 +173,21 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
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u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE);
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u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
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#if defined(_GLFW_WAYLAND)
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if (_glfw.platform.platformID == GLFW_PLATFORM_WAYLAND)
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{
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// NOTE: The wl_surface opaque region is no guarantee that its buffer
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// is presented as opaque, if it also has an alpha channel
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// HACK: If EGL_EXT_present_opaque is unavailable, ignore any config
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// with an alpha channel to ensure the buffer is opaque
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if (!_glfw.egl.EXT_present_opaque)
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{
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if (!desired->transparent && u->alphaBits > 0)
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continue;
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}
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}
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#endif // _GLFW_WAYLAND
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u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
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u->doublebuffer = desired->doublebuffer;
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@ -72,18 +72,13 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
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int attribs[40];
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int values[sizeof(attribs) / sizeof(attribs[0])];
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nativeCount = DescribePixelFormat(window->context.wgl.dc,
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1,
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sizeof(PIXELFORMATDESCRIPTOR),
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NULL);
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if (_glfw.wgl.ARB_pixel_format)
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{
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const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
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if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
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1, 0, 1, &attrib, &nativeCount))
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{
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_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
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"WGL: Failed to retrieve pixel format attribute");
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return 0;
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}
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ADD_ATTRIB(WGL_SUPPORT_OPENGL_ARB);
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ADD_ATTRIB(WGL_DRAW_TO_WINDOW_ARB);
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ADD_ATTRIB(WGL_PIXEL_TYPE_ARB);
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@ -121,13 +116,6 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
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ADD_ATTRIB(WGL_COLORSPACE_EXT);
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}
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}
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else
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{
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nativeCount = DescribePixelFormat(window->context.wgl.dc,
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1,
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sizeof(PIXELFORMATDESCRIPTOR),
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NULL);
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}
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usableConfigs = _glfw_calloc(nativeCount, sizeof(_GLFWfbconfig));
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