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https://github.com/glfw/glfw.git
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parent
309d79376f
commit
f4d0365a5a
142
src/input.c
142
src/input.c
@ -522,90 +522,102 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
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_GLFW_REQUIRE_INIT();
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if (mode == GLFW_CURSOR)
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switch (mode)
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{
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if (value != GLFW_CURSOR_NORMAL &&
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value != GLFW_CURSOR_HIDDEN &&
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value != GLFW_CURSOR_DISABLED)
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case GLFW_CURSOR:
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid cursor mode 0x%08X",
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value);
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return;
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}
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if (window->cursorMode == value)
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return;
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window->cursorMode = value;
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_glfw.platform.getCursorPos(window,
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&window->virtualCursorPosX,
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&window->virtualCursorPosY);
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_glfw.platform.setCursorMode(window, value);
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}
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else if (mode == GLFW_STICKY_KEYS)
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{
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value = value ? GLFW_TRUE : GLFW_FALSE;
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if (window->stickyKeys == value)
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return;
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if (!value)
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{
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int i;
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// Release all sticky keys
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for (i = 0; i <= GLFW_KEY_LAST; i++)
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if (value != GLFW_CURSOR_NORMAL &&
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value != GLFW_CURSOR_HIDDEN &&
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value != GLFW_CURSOR_DISABLED)
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{
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if (window->keys[i] == _GLFW_STICK)
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window->keys[i] = GLFW_RELEASE;
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid cursor mode 0x%08X",
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value);
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return;
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}
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if (window->cursorMode == value)
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return;
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window->cursorMode = value;
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_glfw.platform.getCursorPos(window,
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&window->virtualCursorPosX,
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&window->virtualCursorPosY);
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_glfw.platform.setCursorMode(window, value);
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return;
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}
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window->stickyKeys = value;
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}
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else if (mode == GLFW_STICKY_MOUSE_BUTTONS)
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{
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value = value ? GLFW_TRUE : GLFW_FALSE;
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if (window->stickyMouseButtons == value)
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return;
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if (!value)
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case GLFW_STICKY_KEYS:
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{
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int i;
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value = value ? GLFW_TRUE : GLFW_FALSE;
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if (window->stickyKeys == value)
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return;
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// Release all sticky mouse buttons
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for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
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if (!value)
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{
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if (window->mouseButtons[i] == _GLFW_STICK)
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window->mouseButtons[i] = GLFW_RELEASE;
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int i;
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// Release all sticky keys
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for (i = 0; i <= GLFW_KEY_LAST; i++)
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{
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if (window->keys[i] == _GLFW_STICK)
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window->keys[i] = GLFW_RELEASE;
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}
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}
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window->stickyKeys = value;
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return;
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}
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window->stickyMouseButtons = value;
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}
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else if (mode == GLFW_LOCK_KEY_MODS)
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{
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window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
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}
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else if (mode == GLFW_RAW_MOUSE_MOTION)
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{
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if (!_glfw.platform.rawMouseMotionSupported())
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case GLFW_STICKY_MOUSE_BUTTONS:
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Raw mouse motion is not supported on this system");
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value = value ? GLFW_TRUE : GLFW_FALSE;
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if (window->stickyMouseButtons == value)
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return;
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if (!value)
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{
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int i;
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// Release all sticky mouse buttons
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for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
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{
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if (window->mouseButtons[i] == _GLFW_STICK)
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window->mouseButtons[i] = GLFW_RELEASE;
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}
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}
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window->stickyMouseButtons = value;
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return;
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}
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value = value ? GLFW_TRUE : GLFW_FALSE;
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if (window->rawMouseMotion == value)
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case GLFW_LOCK_KEY_MODS:
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{
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window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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}
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window->rawMouseMotion = value;
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_glfw.platform.setRawMouseMotion(window, value);
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case GLFW_RAW_MOUSE_MOTION:
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{
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if (!_glfw.platform.rawMouseMotionSupported())
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Raw mouse motion is not supported on this system");
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return;
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}
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value = value ? GLFW_TRUE : GLFW_FALSE;
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if (window->rawMouseMotion == value)
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return;
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window->rawMouseMotion = value;
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_glfw.platform.setRawMouseMotion(window, value);
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return;
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}
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}
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else
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
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}
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GLFWAPI int glfwRawMouseMotionSupported(void)
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60
src/window.c
60
src/window.c
@ -882,35 +882,41 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
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value = value ? GLFW_TRUE : GLFW_FALSE;
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if (attrib == GLFW_AUTO_ICONIFY)
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window->autoIconify = value;
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else if (attrib == GLFW_RESIZABLE)
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switch (attrib)
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{
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window->resizable = value;
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if (!window->monitor)
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_glfw.platform.setWindowResizable(window, value);
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case GLFW_AUTO_ICONIFY:
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window->autoIconify = value;
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return;
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case GLFW_RESIZABLE:
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window->resizable = value;
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if (!window->monitor)
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_glfw.platform.setWindowResizable(window, value);
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return;
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case GLFW_DECORATED:
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window->decorated = value;
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if (!window->monitor)
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_glfw.platform.setWindowDecorated(window, value);
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return;
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case GLFW_FLOATING:
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window->floating = value;
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if (!window->monitor)
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_glfw.platform.setWindowFloating(window, value);
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return;
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case GLFW_FOCUS_ON_SHOW:
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window->focusOnShow = value;
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return;
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case GLFW_MOUSE_PASSTHROUGH:
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window->mousePassthrough = value;
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_glfw.platform.setWindowMousePassthrough(window, value);
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return;
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}
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else if (attrib == GLFW_DECORATED)
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{
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window->decorated = value;
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if (!window->monitor)
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_glfw.platform.setWindowDecorated(window, value);
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}
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else if (attrib == GLFW_FLOATING)
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{
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window->floating = value;
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if (!window->monitor)
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_glfw.platform.setWindowFloating(window, value);
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}
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else if (attrib == GLFW_FOCUS_ON_SHOW)
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window->focusOnShow = value;
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else if (attrib == GLFW_MOUSE_PASSTHROUGH)
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{
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window->mousePassthrough = value;
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_glfw.platform.setWindowMousePassthrough(window, value);
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}
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else
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
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}
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GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
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