mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 04:54:35 +00:00
Merge branch 'utf8'
This commit is contained in:
commit
f582746aaa
@ -285,6 +285,7 @@ version of GLFW.</p>
|
|||||||
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
|
<li>Added initial window title parameter to <code>glfwOpenWindow</code></li>
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||||||
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
|
<li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
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||||||
<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
|
<li>Changed buffer bit depth parameters of <code>glfwOpenWindow</code> to window hints</li>
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||||||
|
<li>Changed <code>glfwOpenWindow</code> and <code>glfwSetWindowTitle</code> to use UTF-8 encoded strings</li>
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||||||
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
|
<li>Renamed <code>glfw.h</code> to <code>glfw3.h</code> to avoid conflicts with 2.x series</li>
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||||||
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
|
<li>Renamed <code>GLFW_WINDOW</code> token to <code>GLFW_WINDOWED</code></li>
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||||||
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
|
<li>Renamed <code>GLFW_WINDOW_NO_RESIZE</code> to <code>GLFW_WINDOW_RESIZABLE</code></li>
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@ -315,8 +316,11 @@ version of GLFW.</p>
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|||||||
<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
|
<li>[X11] Added support for the <code>GLX_EXT_swap_control</code> extension as an alternative to <code>GLX_SGI_swap_control</code></li>
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||||||
<li>[X11] Added the POSIX <code>CLOCK_MONOTONIC</code> time source as the preferred method</li>
|
<li>[X11] Added the POSIX <code>CLOCK_MONOTONIC</code> time source as the preferred method</li>
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||||||
<li>[X11] Added dependency on libm, where present</li>
|
<li>[X11] Added dependency on libm, where present</li>
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||||||
|
<li>[X11] Added support for the <code>_NET_WM_NAME</code> and <code>_NET_WM_ICON_NAME</code> EWMH window properties</li>
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||||||
|
<li>[X11] Bugfix: Some window properties required by the ICCCM were not set</li>
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||||||
<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>
|
<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>
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||||||
<li>[X11] Bugfix: A synchronization point necessary for jitter-free locked cursor mode was incorrectly removed</li>
|
<li>[X11] Bugfix: A synchronization point necessary for jitter-free locked cursor mode was incorrectly removed</li>
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||||||
|
<li>[Win32] Changed port to use Unicode mode only</li>
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||||||
<li>[Win32] Removed explicit support for versions of Windows older than Windows XP</li>
|
<li>[Win32] Removed explicit support for versions of Windows older than Windows XP</li>
|
||||||
<li>[Win32] Bugfix: Window activation and iconification did not work as expected</li>
|
<li>[Win32] Bugfix: Window activation and iconification did not work as expected</li>
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||||||
<li>[Win32] Bugfix: Software rasterizer pixel formats were not discarded by the WGL_ARB_pixel_format code path</li>
|
<li>[Win32] Bugfix: Software rasterizer pixel formats were not discarded by the WGL_ARB_pixel_format code path</li>
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||||||
@ -862,6 +866,8 @@ their skills. Special thanks go out to:</p>
|
|||||||
|
|
||||||
<li>Tristam MacDonald, for his bug reports and feedback on the Cocoa port</li>
|
<li>Tristam MacDonald, for his bug reports and feedback on the Cocoa port</li>
|
||||||
|
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||||||
|
<li>Hans 'Hanmac' Mackowiak, for adding UTF-8 window title support on X11</li>
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||||||
|
|
||||||
<li>David Medlock, for doing the initial Lua port</li>
|
<li>David Medlock, for doing the initial Lua port</li>
|
||||||
|
|
||||||
<li>Kenneth Miller, for his many and detailed bug reports on Win32</li>
|
<li>Kenneth Miller, for his many and detailed bug reports on Win32</li>
|
||||||
|
@ -476,9 +476,7 @@ static GLboolean createWindow(_GLFWwindow* window,
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|||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
}
|
}
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||||||
|
|
||||||
[window->NS.window setTitle:[NSString stringWithCString:wndconfig->title
|
[window->NS.window setTitle:[NSString stringWithUTF8String:wndconfig->title]];
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||||||
encoding:NSISOLatin1StringEncoding]];
|
|
||||||
|
|
||||||
[window->NS.window setContentView:[[GLFWContentView alloc]
|
[window->NS.window setContentView:[[GLFWContentView alloc]
|
||||||
initWithGlfwWindow:window]];
|
initWithGlfwWindow:window]];
|
||||||
[window->NS.window setDelegate:window->NS.delegate];
|
[window->NS.window setDelegate:window->NS.delegate];
|
||||||
@ -769,8 +767,7 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
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|||||||
|
|
||||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
||||||
{
|
{
|
||||||
[window->NS.window setTitle:[NSString stringWithCString:title
|
[window->NS.window setTitle:[NSString stringWithUTF8String:title]];
|
||||||
encoding:NSISOLatin1StringEncoding]];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
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||||||
|
@ -47,7 +47,7 @@ static GLboolean initLibraries(void)
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|||||||
#ifndef _GLFW_NO_DLOAD_GDI32
|
#ifndef _GLFW_NO_DLOAD_GDI32
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||||||
// gdi32.dll (OpenGL pixel format functions & SwapBuffers)
|
// gdi32.dll (OpenGL pixel format functions & SwapBuffers)
|
||||||
|
|
||||||
_glfwLibrary.Win32.gdi.instance = LoadLibrary("gdi32.dll");
|
_glfwLibrary.Win32.gdi.instance = LoadLibrary(L"gdi32.dll");
|
||||||
if (!_glfwLibrary.Win32.gdi.instance)
|
if (!_glfwLibrary.Win32.gdi.instance)
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
|
|
||||||
@ -81,12 +81,12 @@ static GLboolean initLibraries(void)
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|||||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
#ifndef _GLFW_NO_DLOAD_WINMM
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||||||
// winmm.dll (for joystick and timer support)
|
// winmm.dll (for joystick and timer support)
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||||||
|
|
||||||
_glfwLibrary.Win32.winmm.instance = LoadLibrary("winmm.dll");
|
_glfwLibrary.Win32.winmm.instance = LoadLibrary(L"winmm.dll");
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if (!_glfwLibrary.Win32.winmm.instance)
|
if (!_glfwLibrary.Win32.winmm.instance)
|
||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
|
|
||||||
_glfwLibrary.Win32.winmm.joyGetDevCapsA = (JOYGETDEVCAPSA_T)
|
_glfwLibrary.Win32.winmm.joyGetDevCaps = (JOYGETDEVCAPS_T)
|
||||||
GetProcAddress(_glfwLibrary.Win32.winmm.instance, "joyGetDevCapsA");
|
GetProcAddress(_glfwLibrary.Win32.winmm.instance, "joyGetDevCapsW");
|
||||||
_glfwLibrary.Win32.winmm.joyGetPos = (JOYGETPOS_T)
|
_glfwLibrary.Win32.winmm.joyGetPos = (JOYGETPOS_T)
|
||||||
GetProcAddress(_glfwLibrary.Win32.winmm.instance, "joyGetPos");
|
GetProcAddress(_glfwLibrary.Win32.winmm.instance, "joyGetPos");
|
||||||
_glfwLibrary.Win32.winmm.joyGetPosEx = (JOYGETPOSEX_T)
|
_glfwLibrary.Win32.winmm.joyGetPosEx = (JOYGETPOSEX_T)
|
||||||
@ -94,7 +94,7 @@ static GLboolean initLibraries(void)
|
|||||||
_glfwLibrary.Win32.winmm.timeGetTime = (TIMEGETTIME_T)
|
_glfwLibrary.Win32.winmm.timeGetTime = (TIMEGETTIME_T)
|
||||||
GetProcAddress(_glfwLibrary.Win32.winmm.instance, "timeGetTime");
|
GetProcAddress(_glfwLibrary.Win32.winmm.instance, "timeGetTime");
|
||||||
|
|
||||||
if (!_glfwLibrary.Win32.winmm.joyGetDevCapsA ||
|
if (!_glfwLibrary.Win32.winmm.joyGetDevCaps ||
|
||||||
!_glfwLibrary.Win32.winmm.joyGetPos ||
|
!_glfwLibrary.Win32.winmm.joyGetPos ||
|
||||||
!_glfwLibrary.Win32.winmm.joyGetPosEx ||
|
!_glfwLibrary.Win32.winmm.joyGetPosEx ||
|
||||||
!_glfwLibrary.Win32.winmm.timeGetTime)
|
!_glfwLibrary.Win32.winmm.timeGetTime)
|
||||||
|
@ -45,6 +45,8 @@
|
|||||||
// thinks it is the only one that gets to do so
|
// thinks it is the only one that gets to do so
|
||||||
#undef APIENTRY
|
#undef APIENTRY
|
||||||
|
|
||||||
|
#define UNICODE
|
||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <mmsystem.h>
|
#include <mmsystem.h>
|
||||||
|
|
||||||
@ -162,7 +164,7 @@ typedef BOOL (WINAPI * SETDEVICEGAMMARAMP_T) (HDC,PVOID);
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|||||||
|
|
||||||
// winmm.dll function pointer typedefs
|
// winmm.dll function pointer typedefs
|
||||||
#ifndef _GLFW_NO_DLOAD_WINMM
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#ifndef _GLFW_NO_DLOAD_WINMM
|
||||||
typedef MMRESULT (WINAPI * JOYGETDEVCAPSA_T) (UINT,LPJOYCAPSA,UINT);
|
typedef MMRESULT (WINAPI * JOYGETDEVCAPS_T) (UINT,LPJOYCAPS,UINT);
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||||||
typedef MMRESULT (WINAPI * JOYGETPOS_T) (UINT,LPJOYINFO);
|
typedef MMRESULT (WINAPI * JOYGETPOS_T) (UINT,LPJOYINFO);
|
||||||
typedef MMRESULT (WINAPI * JOYGETPOSEX_T) (UINT,LPJOYINFOEX);
|
typedef MMRESULT (WINAPI * JOYGETPOSEX_T) (UINT,LPJOYINFOEX);
|
||||||
typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
||||||
@ -190,12 +192,12 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
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|||||||
|
|
||||||
// winmm.dll shortcuts
|
// winmm.dll shortcuts
|
||||||
#ifndef _GLFW_NO_DLOAD_WINMM
|
#ifndef _GLFW_NO_DLOAD_WINMM
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||||||
#define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCapsA
|
#define _glfw_joyGetDevCaps _glfwLibrary.Win32.winmm.joyGetDevCaps
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||||||
#define _glfw_joyGetPos _glfwLibrary.Win32.winmm.joyGetPos
|
#define _glfw_joyGetPos _glfwLibrary.Win32.winmm.joyGetPos
|
||||||
#define _glfw_joyGetPosEx _glfwLibrary.Win32.winmm.joyGetPosEx
|
#define _glfw_joyGetPosEx _glfwLibrary.Win32.winmm.joyGetPosEx
|
||||||
#define _glfw_timeGetTime _glfwLibrary.Win32.winmm.timeGetTime
|
#define _glfw_timeGetTime _glfwLibrary.Win32.winmm.timeGetTime
|
||||||
#else
|
#else
|
||||||
#define _glfw_joyGetDevCaps joyGetDevCapsA
|
#define _glfw_joyGetDevCaps joyGetDevCaps
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||||||
#define _glfw_joyGetPos joyGetPos
|
#define _glfw_joyGetPos joyGetPos
|
||||||
#define _glfw_joyGetPosEx joyGetPosEx
|
#define _glfw_joyGetPosEx joyGetPosEx
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||||||
#define _glfw_timeGetTime timeGetTime
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#define _glfw_timeGetTime timeGetTime
|
||||||
@ -204,7 +206,7 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
|
|||||||
|
|
||||||
// We use versioned window class names in order not to cause conflicts
|
// We use versioned window class names in order not to cause conflicts
|
||||||
// between applications using different versions of GLFW
|
// between applications using different versions of GLFW
|
||||||
#define _GLFW_WNDCLASSNAME "GLFW30"
|
#define _GLFW_WNDCLASSNAME L"GLFW30"
|
||||||
|
|
||||||
|
|
||||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
|
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
|
||||||
@ -309,7 +311,7 @@ typedef struct _GLFWlibraryWin32
|
|||||||
// winmm.dll
|
// winmm.dll
|
||||||
struct {
|
struct {
|
||||||
HINSTANCE instance;
|
HINSTANCE instance;
|
||||||
JOYGETDEVCAPSA_T joyGetDevCapsA;
|
JOYGETDEVCAPS_T joyGetDevCaps;
|
||||||
JOYGETPOS_T joyGetPos;
|
JOYGETPOS_T joyGetPos;
|
||||||
JOYGETPOSEX_T joyGetPosEx;
|
JOYGETPOSEX_T joyGetPosEx;
|
||||||
TIMEGETTIME_T timeGetTime;
|
TIMEGETTIME_T timeGetTime;
|
||||||
|
@ -34,6 +34,31 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
|
||||||
|
//========================================================================
|
||||||
|
// Convert the specified UTF-8 string to a wide string
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
static WCHAR* createWideStringFromUTF8(const char* source)
|
||||||
|
{
|
||||||
|
WCHAR* target;
|
||||||
|
int length;
|
||||||
|
|
||||||
|
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
|
||||||
|
if (!length)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
|
||||||
|
|
||||||
|
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
|
||||||
|
{
|
||||||
|
_glfwFree(target);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
return target;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// Convert BPP to RGB bits based on "best guess"
|
// Convert BPP to RGB bits based on "best guess"
|
||||||
//========================================================================
|
//========================================================================
|
||||||
@ -1220,7 +1245,7 @@ static ATOM registerWindowClass(void)
|
|||||||
wc.lpszClassName = _GLFW_WNDCLASSNAME; // Set class name
|
wc.lpszClassName = _GLFW_WNDCLASSNAME; // Set class name
|
||||||
|
|
||||||
// Load user-provided icon if available
|
// Load user-provided icon if available
|
||||||
wc.hIcon = LoadIcon(_glfwLibrary.Win32.instance, "GLFW_ICON");
|
wc.hIcon = LoadIcon(_glfwLibrary.Win32.instance, L"GLFW_ICON");
|
||||||
if (!wc.hIcon)
|
if (!wc.hIcon)
|
||||||
{
|
{
|
||||||
// Load default icon
|
// Load default icon
|
||||||
@ -1280,9 +1305,10 @@ static int createWindow(_GLFWwindow* window,
|
|||||||
const _GLFWfbconfig* fbconfig)
|
const _GLFWfbconfig* fbconfig)
|
||||||
{
|
{
|
||||||
DWORD dwStyle, dwExStyle;
|
DWORD dwStyle, dwExStyle;
|
||||||
int pixelFormat, fullWidth, fullHeight;
|
int length, pixelFormat, fullWidth, fullHeight;
|
||||||
RECT wa;
|
RECT wa;
|
||||||
POINT pos;
|
POINT pos;
|
||||||
|
WCHAR* wideTitle;
|
||||||
|
|
||||||
// Set common window styles
|
// Set common window styles
|
||||||
dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
|
dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE;
|
||||||
@ -1331,9 +1357,17 @@ static int createWindow(_GLFWwindow* window,
|
|||||||
else
|
else
|
||||||
SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
|
SystemParametersInfo(SPI_GETWORKAREA, 0, &wa, 0);
|
||||||
|
|
||||||
|
wideTitle = createWideStringFromUTF8(wndconfig->title);
|
||||||
|
if (!wideTitle)
|
||||||
|
{
|
||||||
|
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||||
|
"glfwOpenWindow: Failed to convert title to wide string");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
window->Win32.handle = CreateWindowEx(window->Win32.dwExStyle,
|
window->Win32.handle = CreateWindowEx(window->Win32.dwExStyle,
|
||||||
_GLFW_WNDCLASSNAME,
|
_GLFW_WNDCLASSNAME,
|
||||||
wndconfig->title,
|
wideTitle,
|
||||||
window->Win32.dwStyle,
|
window->Win32.dwStyle,
|
||||||
wa.left, wa.top, // Window position
|
wa.left, wa.top, // Window position
|
||||||
fullWidth, // Decorated window width
|
fullWidth, // Decorated window width
|
||||||
@ -1349,6 +1383,8 @@ static int createWindow(_GLFWwindow* window,
|
|||||||
return GL_FALSE;
|
return GL_FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_glfwFree(wideTitle);
|
||||||
|
|
||||||
window->WGL.DC = GetDC(window->Win32.handle);
|
window->WGL.DC = GetDC(window->Win32.handle);
|
||||||
if (!window->WGL.DC)
|
if (!window->WGL.DC)
|
||||||
{
|
{
|
||||||
@ -1568,7 +1604,17 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
|
|||||||
|
|
||||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||||
{
|
{
|
||||||
SetWindowText(window->Win32.handle, title);
|
WCHAR* wideTitle = createWideStringFromUTF8(title);
|
||||||
|
if (!wideTitle)
|
||||||
|
{
|
||||||
|
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||||
|
"glfwSetWindowTitle: Failed to convert title to wide string");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
SetWindowText(window->Win32.handle, wideTitle);
|
||||||
|
|
||||||
|
_glfwFree(wideTitle);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -134,6 +134,8 @@ typedef struct _GLFWwindowX11
|
|||||||
Colormap colormap; // Window colormap
|
Colormap colormap; // Window colormap
|
||||||
Window handle; // Window handle
|
Window handle; // Window handle
|
||||||
Atom wmDeleteWindow; // WM_DELETE_WINDOW atom
|
Atom wmDeleteWindow; // WM_DELETE_WINDOW atom
|
||||||
|
Atom wmName; // _NET_WM_NAME atom
|
||||||
|
Atom wmIconName; // _NET_WM_ICON_NAME atom
|
||||||
Atom wmPing; // _NET_WM_PING atom
|
Atom wmPing; // _NET_WM_PING atom
|
||||||
Atom wmState; // _NET_WM_STATE atom
|
Atom wmState; // _NET_WM_STATE atom
|
||||||
Atom wmStateFullscreen; // _NET_WM_STATE_FULLSCREEN atom
|
Atom wmStateFullscreen; // _NET_WM_STATE_FULLSCREEN atom
|
||||||
|
@ -195,6 +195,12 @@ static GLboolean hasEWMH(_GLFWwindow* window)
|
|||||||
window->X11.wmStateFullscreen =
|
window->X11.wmStateFullscreen =
|
||||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||||
|
|
||||||
|
window->X11.wmName =
|
||||||
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_NAME");
|
||||||
|
|
||||||
|
window->X11.wmIconName =
|
||||||
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_ICON_NAME");
|
||||||
|
|
||||||
window->X11.wmPing =
|
window->X11.wmPing =
|
||||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PING");
|
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PING");
|
||||||
|
|
||||||
@ -1509,9 +1515,39 @@ void _glfwPlatformCloseWindow(_GLFWwindow* window)
|
|||||||
|
|
||||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||||
{
|
{
|
||||||
// Set window & icon title
|
Atom type = XInternAtom(_glfwLibrary.X11.display, "UTF8_STRING", False);
|
||||||
XStoreName(_glfwLibrary.X11.display, window->X11.handle, title);
|
|
||||||
XSetIconName(_glfwLibrary.X11.display, window->X11.handle, title);
|
#if defined(X_HAVE_UTF8_STRING)
|
||||||
|
Xutf8SetWMProperties(_glfwLibrary.X11.display,
|
||||||
|
window->X11.handle,
|
||||||
|
title, title,
|
||||||
|
NULL, 0,
|
||||||
|
NULL, NULL, NULL);
|
||||||
|
#else
|
||||||
|
// This may be a slightly better fallback than using XStoreName and
|
||||||
|
// XSetIconName, which always store their arguments using STRING
|
||||||
|
XmbSetWMProperties(_glfwLibrary.X11.display,
|
||||||
|
window->X11.handle,
|
||||||
|
title, title,
|
||||||
|
NULL, 0,
|
||||||
|
NULL, NULL, NULL);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
if (window->X11.wmName != None)
|
||||||
|
{
|
||||||
|
XChangeProperty(_glfwLibrary.X11.display, window->X11.handle,
|
||||||
|
window->X11.wmName, type, 8,
|
||||||
|
PropModeReplace,
|
||||||
|
(unsigned char*) title, strlen(title));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (window->X11.wmIconName != None)
|
||||||
|
{
|
||||||
|
XChangeProperty(_glfwLibrary.X11.display, window->X11.handle,
|
||||||
|
window->X11.wmIconName, type, 8,
|
||||||
|
PropModeReplace,
|
||||||
|
(unsigned char*) title, strlen(title));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -51,10 +51,13 @@ target_link_libraries(sharing ${STATIC_DEPS})
|
|||||||
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
|
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c)
|
||||||
target_link_libraries(tearing ${STATIC_DEPS})
|
target_link_libraries(tearing ${STATIC_DEPS})
|
||||||
|
|
||||||
|
add_executable(title WIN32 MACOSX_BUNDLE title.c)
|
||||||
|
target_link_libraries(title ${STATIC_DEPS})
|
||||||
|
|
||||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
|
add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
|
||||||
target_link_libraries(windows ${STATIC_DEPS})
|
target_link_libraries(windows ${STATIC_DEPS})
|
||||||
|
|
||||||
set(WINDOWS_BINARIES accuracy sharing tearing windows)
|
set(WINDOWS_BINARIES accuracy sharing tearing title windows)
|
||||||
set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify
|
set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify
|
||||||
joysticks listmodes peter reopen)
|
joysticks listmodes peter reopen)
|
||||||
|
|
||||||
|
70
tests/title.c
Normal file
70
tests/title.c
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
//========================================================================
|
||||||
|
// UTF-8 window title test
|
||||||
|
// Copyright (c) Camilla Berglund <elmindreda@elmindreda.org>
|
||||||
|
//
|
||||||
|
// This software is provided 'as-is', without any express or implied
|
||||||
|
// warranty. In no event will the authors be held liable for any damages
|
||||||
|
// arising from the use of this software.
|
||||||
|
//
|
||||||
|
// Permission is granted to anyone to use this software for any purpose,
|
||||||
|
// including commercial applications, and to alter it and redistribute it
|
||||||
|
// freely, subject to the following restrictions:
|
||||||
|
//
|
||||||
|
// 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
// claim that you wrote the original software. If you use this software
|
||||||
|
// in a product, an acknowledgment in the product documentation would
|
||||||
|
// be appreciated but is not required.
|
||||||
|
//
|
||||||
|
// 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
// be misrepresented as being the original software.
|
||||||
|
//
|
||||||
|
// 3. This notice may not be removed or altered from any source
|
||||||
|
// distribution.
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
//
|
||||||
|
// This test sets a UTF-8 window title
|
||||||
|
//
|
||||||
|
//========================================================================
|
||||||
|
|
||||||
|
#include <GL/glfw3.h>
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
static void window_size_callback(GLFWwindow window, int width, int height)
|
||||||
|
{
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
GLFWwindow window;
|
||||||
|
|
||||||
|
if (!glfwInit(NULL))
|
||||||
|
{
|
||||||
|
fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError()));
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
window = glfwOpenWindow(0, 0, GLFW_WINDOWED, "English 日本語 русский язык 官話", NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError()));
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
|
glfwSetWindowSizeCallback(window_size_callback);
|
||||||
|
|
||||||
|
while (glfwIsWindow(window) == GL_TRUE)
|
||||||
|
{
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
glfwSwapBuffers();
|
||||||
|
glfwWaitEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
exit(EXIT_SUCCESS);
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user