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Merged context creation BacMatch workaround from 2.7.1.
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@ -292,6 +292,7 @@ version of GLFW.</p>
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<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li>
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<li>Bugfix: The default OpenGL version in the <code>version</code> test was set to 1.1</li>
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<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li>
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<li>[X11] Bugfix: Calling <code>glXCreateContextAttribsARB</code> with an unavailable OpenGL version caused the application to terminate with a <code>BadMatch</code> Xlib error</li>
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<li>[Win32] Removed explicit support for versions of Windows older than Windows XP</li>
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</ul>
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@ -45,6 +45,17 @@
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#define Button6 6
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#define Button7 7
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//========================================================================
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// Error handler for BadMatch errors when requesting context with
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// unavailable OpenGL versions using the GLX_ARB_create_context extension
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//========================================================================
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static int errorHandler(Display *display, XErrorEvent* event)
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{
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return 0;
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}
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//========================================================================
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// Checks whether the event is a MapNotify for the specified window
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//========================================================================
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@ -580,12 +591,21 @@ static int createContext(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, G
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setGLXattrib(attribs, index, None, None);
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// This is the only place we set an Xlib error handler, and we only do
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// it because glXCreateContextAttribsARB generates a BadMatch error if
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// the requested OpenGL version is unavailable (instead of a civilized
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// response like returning NULL)
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XSetErrorHandler(errorHandler);
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window->GLX.context =
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window->GLX.CreateContextAttribsARB(_glfwLibrary.X11.display,
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*fbconfig,
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share,
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True,
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attribs);
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// We are done, so unset the error handler again (see above)
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XSetErrorHandler(NULL);
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}
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else
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{
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