Added documentation cross-references to some tokens.

This commit is contained in:
Camilla Berglund 2012-12-22 18:40:35 +01:00
parent b9acb777e5
commit f98d3a250f

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@ -456,10 +456,12 @@ extern "C" {
/*! @brief A regular, overlapped window. /*! @brief A regular, overlapped window.
* @ingroup window * @ingroup window
* @see glfwCreateWindow
*/ */
#define GLFW_WINDOWED 0x00010001 #define GLFW_WINDOWED 0x00010001
/*! @brief A fullscreen window that may changed the monitor's resolution. /*! @brief A fullscreen window that may changed the monitor's resolution.
* @ingroup window * @ingroup window
* @see glfwCreateWindow
*/ */
#define GLFW_FULLSCREEN 0x00010002 #define GLFW_FULLSCREEN 0x00010002
@ -468,88 +470,124 @@ extern "C" {
* @{ */ * @{ */
/*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise. /*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise.
* @see glfwGetWindowParam
*/ */
#define GLFW_FOCUSED 0x00020001 #define GLFW_FOCUSED 0x00020001
/*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise. /*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise.
* @see glfwGetWindowParam
*/ */
#define GLFW_ICONIFIED 0x00020002 #define GLFW_ICONIFIED 0x00020002
/*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE /*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE
* otherwise. * otherwise.
* @see glfwGetWindowParam
*/ */
#define GLFW_CLOSE_REQUESTED 0x00020003 #define GLFW_CLOSE_REQUESTED 0x00020003
/*! @brief The client API version revision. /*! @brief The client API version revision.
* @see glfwGetWindowParam
*/ */
#define GLFW_CONTEXT_REVISION 0x00020004 #define GLFW_CONTEXT_REVISION 0x00020004
/*! @brief The bit depth of the red component of the color buffer. /*! @brief The bit depth of the red component of the color buffer.
* @see glfwWindowHint
*/ */
#define GLFW_RED_BITS 0x00021000 #define GLFW_RED_BITS 0x00021000
/*! @brief The bit depth of the green component of the color buffer. /*! @brief The bit depth of the green component of the color buffer.
* @see glfwWindowHint
*/ */
#define GLFW_GREEN_BITS 0x00021001 #define GLFW_GREEN_BITS 0x00021001
/*! @brief The bit depth of the blue component of the color buffer. /*! @brief The bit depth of the blue component of the color buffer.
* @see glfwWindowHint
*/ */
#define GLFW_BLUE_BITS 0x00021002 #define GLFW_BLUE_BITS 0x00021002
/*! @brief The bit depth of the alpha component of the color buffer. /*! @brief The bit depth of the alpha component of the color buffer.
* @see glfwWindowHint
*/ */
#define GLFW_ALPHA_BITS 0x00021003 #define GLFW_ALPHA_BITS 0x00021003
/*! @brief The bit depth of the depth buffer of the default framebuffer. /*! @brief The bit depth of the depth buffer of the default framebuffer.
* @see glfwWindowHint
*/ */
#define GLFW_DEPTH_BITS 0x00021004 #define GLFW_DEPTH_BITS 0x00021004
/*! @brief The bit depth of the stencil buffer of the default framebuffer. /*! @brief The bit depth of the stencil buffer of the default framebuffer.
* @see glfwWindowHint
*/ */
#define GLFW_STENCIL_BITS 0x00021005 #define GLFW_STENCIL_BITS 0x00021005
/*! @brief The monitor refresh rate. /*! @brief The monitor refresh rate.
* @see glfwWindowHint glfwGetWindowParam
*/ */
#define GLFW_REFRESH_RATE 0x00021006 #define GLFW_REFRESH_RATE 0x00021006
/*! @brief The bit depth of the red component of the accumulation buffer. /*! @brief The bit depth of the red component of the accumulation buffer.
* @see glfwWindowHint
*/ */
#define GLFW_ACCUM_RED_BITS 0x00021007 #define GLFW_ACCUM_RED_BITS 0x00021007
/*! @brief The bit depth of the red component of the accumulation buffer. /*! @brief The bit depth of the red component of the accumulation buffer.
* @see glfwWindowHint
*/ */
#define GLFW_ACCUM_GREEN_BITS 0x00021008 #define GLFW_ACCUM_GREEN_BITS 0x00021008
/*! @brief The bit depth of the red component of the accumulation buffer. /*! @brief The bit depth of the red component of the accumulation buffer.
* @see glfwWindowHint
*/ */
#define GLFW_ACCUM_BLUE_BITS 0x00021009 #define GLFW_ACCUM_BLUE_BITS 0x00021009
/*! @brief The bit depth of the red component of the accumulation buffer. /*! @brief The bit depth of the red component of the accumulation buffer.
* @see glfwWindowHint
*/ */
#define GLFW_ACCUM_ALPHA_BITS 0x0002100A #define GLFW_ACCUM_ALPHA_BITS 0x0002100A
/*! @brief The number of auxiliary buffers. /*! @brief The number of auxiliary buffers.
* @see glfwWindowHint
*/ */
#define GLFW_AUX_BUFFERS 0x0002100B #define GLFW_AUX_BUFFERS 0x0002100B
/*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise. /*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise.
* @see glfwWindowHint
*/ */
#define GLFW_STEREO 0x0002100C #define GLFW_STEREO 0x0002100C
/*! @brief The number of samples used for default framebuffer multisampling, or /*! @brief The number of samples used for default framebuffer multisampling, or
* zero to disable multisampling. * zero to disable multisampling.
* @see glfwWindowHint
*/ */
#define GLFW_FSAA_SAMPLES 0x0002100E #define GLFW_FSAA_SAMPLES 0x0002100E
/*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE /*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE
* otherwise. * otherwise.
* @see glfwWindowHint
*/ */
#define GLFW_SRGB_CAPABLE 0x0002100F #define GLFW_SRGB_CAPABLE 0x0002100F
/*! @brief The @link clients client API @endlink to create a context for. /*! @brief The @link clients client API @endlink to create a context for.
* @see glfwWindowHint glfwGetWindowParam
*/ */
#define GLFW_CLIENT_API 0x00022000 #define GLFW_CLIENT_API 0x00022000
/*! @see glfwWindowHint glfwGetWindowParam
*/
#define GLFW_CONTEXT_VERSION_MAJOR 0x00022001 #define GLFW_CONTEXT_VERSION_MAJOR 0x00022001
/*! @see glfwWindowHint glfwGetWindowParam
*/
#define GLFW_CONTEXT_VERSION_MINOR 0x00022002 #define GLFW_CONTEXT_VERSION_MINOR 0x00022002
/*! @see glfwWindowHint glfwGetWindowParam
*/
#define GLFW_CONTEXT_ROBUSTNESS 0x00022003 #define GLFW_CONTEXT_ROBUSTNESS 0x00022003
/*! @see glfwWindowHint glfwGetWindowParam
*/
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022004 #define GLFW_OPENGL_FORWARD_COMPAT 0x00022004
/*! @see glfwWindowHint glfwGetWindowParam
*/
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005 #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005
/*! @see glfwWindowHint glfwGetWindowParam
*/
#define GLFW_OPENGL_PROFILE 0x00022006 #define GLFW_OPENGL_PROFILE 0x00022006
/*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise. /*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise.
* @see glfwWindowHint glfwGetWindowParam
*/ */
#define GLFW_RESIZABLE 0x00022007 #define GLFW_RESIZABLE 0x00022007
/*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise. /*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise.
* @see glfwWindowHint glfwGetWindowParam
*/ */
#define GLFW_VISIBLE 0x00022008 #define GLFW_VISIBLE 0x00022008
/*! @brief The x-coordinate, in pixels, of the upper-left corner of the /*! @brief The x-coordinate, in pixels, of the upper-left corner of the
* client area of the window. * client area of the window.
* @see glfwWindowHint glfwGetWindowParam
*/ */
#define GLFW_POSITION_X 0x00022009 #define GLFW_POSITION_X 0x00022009
/*! @brief The y-coordinate, in pixels, of the upper-left corner of the /*! @brief The y-coordinate, in pixels, of the upper-left corner of the
* client area of the window. * client area of the window.
* @see glfwWindowHint glfwGetWindowParam
*/ */
#define GLFW_POSITION_Y 0x0002200A #define GLFW_POSITION_Y 0x0002200A