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@ -277,7 +277,8 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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{
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{
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if (!window->GLX.has_GLX_SGIX_fbconfig)
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if (!window->GLX.has_GLX_SGIX_fbconfig)
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{
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: GLXFBConfig support not found");
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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"X11/GLX: GLXFBConfig support not found");
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return NULL;
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return NULL;
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}
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}
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}
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}
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@ -290,16 +291,20 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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&count);
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&count);
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if (!count)
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if (!count)
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{
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: No GLXFBConfigs returned");
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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"X11/GLX: No GLXFBConfigs returned");
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return NULL;
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return NULL;
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}
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}
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}
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}
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else
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else
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{
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{
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fbconfigs = glXGetFBConfigs(_glfwLibrary.X11.display, _glfwLibrary.X11.screen, &count);
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fbconfigs = glXGetFBConfigs(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&count);
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if (!count)
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if (!count)
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{
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: No GLXFBConfigs returned");
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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"X11/GLX: No GLXFBConfigs returned");
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return NULL;
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return NULL;
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}
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}
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}
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}
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@ -307,7 +312,8 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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result = (_GLFWfbconfig*) _glfwMalloc(sizeof(_GLFWfbconfig) * count);
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result = (_GLFWfbconfig*) _glfwMalloc(sizeof(_GLFWfbconfig) * count);
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if (!result)
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if (!result)
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{
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{
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_glfwSetError(GLFW_OUT_OF_MEMORY, "X11/GLX: Failed to allocate _GLFWfbconfig array");
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_glfwSetError(GLFW_OUT_OF_MEMORY,
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"X11/GLX: Failed to allocate _GLFWfbconfig array");
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return NULL;
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return NULL;
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}
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}
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@ -320,7 +326,9 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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continue;
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continue;
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}
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}
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if (!(getFBConfigAttrib(window, fbconfigs[i], GLX_RENDER_TYPE) & GLX_RGBA_BIT))
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if (!(getFBConfigAttrib(window,
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fbconfigs[i],
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GLX_RENDER_TYPE) & GLX_RGBA_BIT))
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{
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{
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// Only consider RGBA GLXFBConfigs
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// Only consider RGBA GLXFBConfigs
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continue;
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continue;
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@ -408,7 +416,8 @@ static int createContext(_GLFWwindow* window,
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if (fbconfig == NULL)
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if (fbconfig == NULL)
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{
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{
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_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to retrieve the selected GLXFBConfig");
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/GLX: Failed to retrieve the selected GLXFBConfig");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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}
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}
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@ -429,7 +438,8 @@ static int createContext(_GLFWwindow* window,
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{
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{
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XFree(fbconfig);
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XFree(fbconfig);
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_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to retrieve visual for GLXFBConfig");
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/GLX: Failed to retrieve visual for GLXFBConfig");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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@ -467,14 +477,18 @@ static int createContext(_GLFWwindow* window,
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if (!window->GLX.has_GLX_ARB_create_context_profile)
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if (!window->GLX.has_GLX_ARB_create_context_profile)
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{
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE, "X11/GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable");
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"X11/GLX: An OpenGL profile requested but "
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"GLX_ARB_create_context_profile is unavailable");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE &&
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if (wndconfig->glProfile == GLFW_OPENGL_ES2_PROFILE &&
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!window->GLX.has_GLX_EXT_create_context_es2_profile)
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!window->GLX.has_GLX_EXT_create_context_es2_profile)
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{
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE, "X11/GLX: OpenGL ES 2.x profile requested but GLX_EXT_create_context_es2_profile is unavailable");
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"X11/GLX: OpenGL ES 2.x profile requested but "
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"GLX_EXT_create_context_es2_profile is unavailable");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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@ -494,7 +508,10 @@ static int createContext(_GLFWwindow* window,
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if (!window->GLX.has_GLX_ARB_create_context_robustness)
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if (!window->GLX.has_GLX_ARB_create_context_robustness)
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{
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{
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_glfwSetError(GLFW_VERSION_UNAVAILABLE, "X11/GLX: An OpenGL robustness strategy was requested but GLX_ARB_create_context_robustness is unavailable");
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_glfwSetError(GLFW_VERSION_UNAVAILABLE,
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"X11/GLX: An OpenGL robustness strategy was "
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"requested but GLX_ARB_create_context_robustness "
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"is unavailable");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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@ -503,7 +520,10 @@ static int createContext(_GLFWwindow* window,
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else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
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else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
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strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
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strategy = GLX_LOSE_CONTEXT_ON_RESET_ARB;
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setGLXattrib(attribs, index, GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, strategy);
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setGLXattrib(attribs,
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index,
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GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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strategy);
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}
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}
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setGLXattrib(attribs, index, None, None);
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setGLXattrib(attribs, index, None, None);
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@ -551,7 +571,8 @@ static int createContext(_GLFWwindow* window,
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{
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{
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// TODO: Handle all the various error codes here
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// TODO: Handle all the various error codes here
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_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to create OpenGL context");
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/GLX: Failed to create OpenGL context");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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@ -699,7 +720,8 @@ static GLboolean createWindow(_GLFWwindow* window,
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{
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{
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// TODO: Handle all the various error codes here
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// TODO: Handle all the various error codes here
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_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to create window");
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"X11/GLX: Failed to create window");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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}
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}
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@ -760,7 +782,8 @@ static GLboolean createWindow(_GLFWwindow* window,
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XWMHints* hints = XAllocWMHints();
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XWMHints* hints = XAllocWMHints();
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if (!hints)
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if (!hints)
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{
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{
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_glfwSetError(GLFW_OUT_OF_MEMORY, "X11/GLX: Failed to allocate WM hints");
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_glfwSetError(GLFW_OUT_OF_MEMORY,
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"X11/GLX: Failed to allocate WM hints");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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@ -776,7 +799,8 @@ static GLboolean createWindow(_GLFWwindow* window,
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XSizeHints* hints = XAllocSizeHints();
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XSizeHints* hints = XAllocSizeHints();
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if (!hints)
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if (!hints)
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{
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{
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_glfwSetError(GLFW_OUT_OF_MEMORY, "X11/GLX: Failed to allocate size hints");
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_glfwSetError(GLFW_OUT_OF_MEMORY,
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"X11/GLX: Failed to allocate size hints");
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return GL_FALSE;
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return GL_FALSE;
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}
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}
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@ -1505,7 +1529,8 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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if (window->mode == GLFW_FULLSCREEN)
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if (window->mode == GLFW_FULLSCREEN)
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{
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{
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// Get the closest matching video mode for the specified window size
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// Get the closest matching video mode for the specified window size
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mode = _glfwGetClosestVideoMode(_glfwLibrary.X11.screen, &width, &height, &rate);
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mode = _glfwGetClosestVideoMode(_glfwLibrary.X11.screen,
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&width, &height, &rate);
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}
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}
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if (window->windowNoResize)
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if (window->windowNoResize)
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@ -1670,7 +1695,8 @@ void _glfwPlatformRefreshWindowParams(void)
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{
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{
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#if defined(_GLFW_HAS_XF86VIDMODE)
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#if defined(_GLFW_HAS_XF86VIDMODE)
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// Use the XF86VidMode extension to get current video mode
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// Use the XF86VidMode extension to get current video mode
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XF86VidModeGetModeLine(_glfwLibrary.X11.display, _glfwLibrary.X11.screen,
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XF86VidModeGetModeLine(_glfwLibrary.X11.display,
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_glfwLibrary.X11.screen,
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&dotclock, &modeline);
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&dotclock, &modeline);
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pixels_per_second = 1000.0f * (float) dotclock;
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pixels_per_second = 1000.0f * (float) dotclock;
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pixels_per_frame = (float) modeline.htotal * modeline.vtotal;
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pixels_per_frame = (float) modeline.htotal * modeline.vtotal;
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