Fix grammar

Fixes #776.
This commit is contained in:
Camilla Berglund 2016-07-17 15:38:40 +02:00
parent 4888d7d410
commit fb418b26d7
3 changed files with 23 additions and 24 deletions

View File

@ -58,11 +58,11 @@ applications](http://www.glfw.org/docs/latest/build.html) guide for before
opening an issue of this kind. Most issues are caused by a missing package or
linker flag.
Always include the __operating system name and version__ (i.e. `Windows
7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (i.e. `Visual
Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (e.g. `Visual
C++ 2015 Update 2`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include the __complete build log__ from your compiler and linker,
even if it's long. It can always be shortened later, if necessary.
@ -80,10 +80,10 @@ Build log:
### Reporting a segfault or other crash bug
Always include the __operating system name and version__ (i.e. `Windows
Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the
[error
@ -121,15 +121,15 @@ reporting it as a bug. This tool is included in the GLFW source tree as
`tests/glfwinfo.c` and is built along with the library. It has switches for all
GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list.
Always include the __operating system name and version__ (i.e. `Windows
Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime
/dev/js XI Xf86vm`), as described
[here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the
__GPU model and driver version__ (i.e. `GeForce GTX660 with 352.79`), and the
__GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the
__output of `glfwinfo`__ (with switches matching any hints you set in your
code) when reporting this kind of bug. If this tool doesn't run on the machine,
mention that instead.
@ -160,10 +160,10 @@ The `monitors` tool is included in the GLFW source tree as `tests/monitors.c`
and is built along with the library. It lists all information GLFW provides
about monitors it detects.
Always include the __operating system name and version__ (i.e. `Windows
Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the
[error
@ -197,10 +197,10 @@ callback supported by GLFW as events occur. Each event is listed with the time
and a unique number to make discussions about event logs easier. The tool has
command-line options for creating multiple windows and full screen windows.
Always include the __operating system name and version__ (i.e. `Windows
Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the
[error
@ -221,10 +221,10 @@ events output:
### Reporting some other library bug
Always include the __operating system name and version__ (i.e. `Windows
Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the
[error

View File

@ -345,7 +345,7 @@ well as moving a window to a specific position before showing it.
@subsection news_30_undecorated Undecorated windows
Windowed mode windows can now be created without decorations, i.e. things like
Windowed mode windows can now be created without decorations, e.g. things like
a frame, a title bar, with the `GLFW_DECORATED` window hint. This allows for
the creation of things like splash screens.

View File

@ -72,9 +72,8 @@ static int translateKeyCode(int scancode)
default: break;
}
// Now try primary keysym for function keys (non-printable keys). These
// should not be layout dependent (i.e. US layout and international
// layouts should give the same result).
// Now try primary keysym for function keys (non-printable keys)
// These should not depend on the current keyboard layout
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0);
}
else