Merge branch 'master'

This commit is contained in:
Doug Binks 2022-06-06 12:55:45 +01:00
commit fc32eb48c5
22 changed files with 979 additions and 254 deletions

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@ -44,6 +44,7 @@ video tutorials.
- Noel Cower
- CuriouserThing
- Jason Daly
- danhambleton
- Jarrod Davis
- Olivier Delannoy
- Paul R. Deppe

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@ -176,6 +176,8 @@ information on what to include when reporting a bug.
- Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to
incompatible controllers sharing hardware ID (#1763)
- Bugfix: Native access functions for context handles did not check that the API matched
- Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization
- Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
to the window menu
- [Win32] Added a version info resource to the GLFW DLL
@ -219,6 +221,7 @@ information on what to include when reporting a bug.
- [Win32] Bugfix: `GLFW_KEY_PAUSE` scancode from `glfwGetKeyScancode` did not
match event scancode (#1993)
- [Win32] Bugfix: Instance-local operations used executable instance (#469,#1296,#1395)
- [Win32] Bugfix: The OSMesa library was not unloaded on termination
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
@ -250,6 +253,7 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980)
- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003)
- [Cocoa] Bugfix: A connected Apple AirPlay would emit a useless error (#1791)
- [Cocoa] Bugfix: The EGL and OSMesa libraries were not unloaded on termination
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528)
@ -289,6 +293,8 @@ information on what to include when reporting a bug.
(#379,#1281,#1285,#2033)
- [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences
- [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951)
- [X11] Bugfix: The OSMesa libray was not unloaded on termination
- [X11] Bugfix: A malformed response during selection transfer could cause a segfault
- [Wayland] Added dynamic loading of all Wayland libraries
- [Wayland] Added support for key names via xkbcommon
- [Wayland] Added support for file path drop events (#2040)
@ -322,6 +328,8 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Some errors would cause clipboard string transfer to hang
- [Wayland] Bugfix: Drag and drop data was misinterpreted as clipboard string
- [Wayland] Bugfix: MIME type matching was not performed for clipboard string
- [Wayland] Bugfix: The OSMesa library was not unloaded on termination
- [Wayland] Bugfix: `glfwCreateWindow` could emit `GLFW_FEATURE_UNAVAILABLE`
- [POSIX] Removed use of deprecated function `gettimeofday`
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [WGL] Disabled the DWM swap interval hack for Windows 8 and later (#1072)

930
deps/stb_image_write.h vendored

File diff suppressed because it is too large Load Diff

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@ -50,11 +50,6 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
C_STANDARD 99
FOLDER "GLFW3/Examples")
if (GLFW_USE_OSMESA)
find_package(OSMesa REQUIRED)
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
endif()
if (MSVC)
# Tell MSVC to use main instead of WinMain
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES

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@ -28,11 +28,6 @@
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#if USE_NATIVE_OSMESA
#define GLFW_EXPOSE_NATIVE_OSMESA
#include <GLFW/glfw3native.h>
#endif
#include "linmath.h"
#include <stdlib.h>
@ -151,12 +146,8 @@ int main(void)
glDrawArrays(GL_TRIANGLES, 0, 3);
glFinish();
#if USE_NATIVE_OSMESA
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
#else
buffer = calloc(4, width * height);
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
#endif
// Write image Y-flipped because OpenGL
stbi_write_png("offscreen.png",
@ -164,11 +155,7 @@ int main(void)
buffer + (width * 4 * (height - 1)),
-width * 4);
#if USE_NATIVE_OSMESA
// Here is where there's nothing
#else
free(buffer);
#endif
glfwDestroyWindow(window);

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@ -262,13 +262,12 @@ extern "C" {
/* We are building GLFW as a Win32 DLL */
#define GLFWAPI __declspec(dllexport)
#elif defined(_WIN32) && defined(GLFW_DLL)
/* We are calling GLFW as a Win32 DLL */
/* We are calling a GLFW Win32 DLL */
#define GLFWAPI __declspec(dllimport)
#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
/* We are building GLFW as a shared / dynamic library */
/* We are building GLFW as a Unix shared library */
#define GLFWAPI __attribute__((visibility("default")))
#else
/* We are building or calling GLFW as a static library */
#define GLFWAPI
#endif
@ -6543,6 +6542,7 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window
*/
#ifndef GLAPIENTRY
#define GLAPIENTRY APIENTRY
#define GLFW_GLAPIENTRY_DEFINED
#endif
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */

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@ -116,7 +116,10 @@ extern "C" {
* default it also acts as an OpenGL header
* However, glx.h will include gl.h, which will define it unconditionally
*/
#undef GLAPIENTRY
#if defined(GLFW_GLAPIENTRY_DEFINED)
#undef GLAPIENTRY
#undef GLFW_GLAPIENTRY_DEFINED
#endif
#include <GL/glx.h>
#endif
#if defined(GLFW_EXPOSE_NATIVE_EGL)
@ -127,7 +130,10 @@ extern "C" {
* default it also acts as an OpenGL header
* However, osmesa.h will include gl.h, which will define it unconditionally
*/
#undef GLAPIENTRY
#if defined(GLFW_GLAPIENTRY_DEFINED)
#undef GLAPIENTRY
#undef GLFW_GLAPIENTRY_DEFINED
#endif
#include <GL/osmesa.h>
#endif
@ -486,6 +492,9 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark Because EGL is initialized on demand, this function will return
* `EGL_NO_DISPLAY` until the first context has been created via EGL.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*

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@ -677,6 +677,8 @@ void _glfwTerminateCocoa(void)
_glfw_free(_glfw.ns.clipboardString);
_glfwTerminateNSGL();
_glfwTerminateEGL();
_glfwTerminateOSMesa();
} // autoreleasepool
}

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@ -931,13 +931,31 @@ int _glfwCreateWindowCocoa(_GLFWwindow* window,
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
if (!_glfwRefreshContextAttribs(window, ctxconfig))
return GLFW_FALSE;
}
if (wndconfig->mousePassthrough)
_glfwSetWindowMousePassthroughCocoa(window, GLFW_TRUE);
if (window->monitor)
{
_glfwShowWindowCocoa(window);
_glfwFocusWindowCocoa(window);
acquireMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
}
else
{
if (wndconfig->visible)
{
_glfwShowWindowCocoa(window);
if (wndconfig->focused)
_glfwFocusWindowCocoa(window);
}
}
return GLFW_TRUE;

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@ -609,11 +609,12 @@ GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFWwindow* previous = _glfwPlatformGetTls(&_glfw.contextSlot);
_GLFWwindow* previous;
_GLFW_REQUIRE_INIT();
_glfwPlatformSetTls(&_glfw.usercontextSlot, NULL);
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
if (window && window->context.client == GLFW_NO_API)
{

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@ -522,6 +522,8 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
assert(ramp->green != NULL);
assert(ramp->blue != NULL);
_GLFW_REQUIRE_INIT();
if (ramp->size <= 0)
{
_glfwInputError(GLFW_INVALID_VALUE,
@ -530,8 +532,6 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
return;
}
_GLFW_REQUIRE_INIT();
if (!monitor->originalRamp.size)
{
if (!_glfw.platform.getGammaRamp(monitor, &monitor->originalRamp))

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@ -128,13 +128,31 @@ int _glfwCreateWindowNull(_GLFWwindow* window,
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
if (!_glfwRefreshContextAttribs(window, ctxconfig))
return GLFW_FALSE;
}
if (wndconfig->mousePassthrough)
_glfwSetWindowMousePassthroughNull(window, GLFW_TRUE);
if (window->monitor)
{
_glfwShowWindowNull(window);
_glfwFocusWindowNull(window);
acquireMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
}
else
{
if (wndconfig->visible)
{
_glfwShowWindowNull(window);
if (wndconfig->focused)
_glfwFocusWindowNull(window);
}
}
return GLFW_TRUE;

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@ -95,30 +95,6 @@
#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE
#endif
#if defined(_WIN32)
#include "win32_thread.h"
#define GLFW_POSIX_TLS_STATE
#define GLFW_POSIX_MUTEX_STATE
#else
#include "posix_thread.h"
#define GLFW_WIN32_TLS_STATE
#define GLFW_WIN32_MUTEX_STATE
#endif
#if defined(_WIN32)
#include "win32_time.h"
#define GLFW_POSIX_LIBRARY_TIMER_STATE
#define GLFW_COCOA_LIBRARY_TIMER_STATE
#elif defined(__APPLE__)
#include "cocoa_time.h"
#define GLFW_WIN32_LIBRARY_TIMER_STATE
#define GLFW_POSIX_LIBRARY_TIMER_STATE
#else
#include "posix_time.h"
#define GLFW_WIN32_LIBRARY_TIMER_STATE
#define GLFW_COCOA_LIBRARY_TIMER_STATE
#endif
#define GLFW_PLATFORM_WINDOW_STATE \
GLFW_WIN32_WINDOW_STATE \
GLFW_COCOA_WINDOW_STATE \
@ -145,14 +121,6 @@
GLFW_COCOA_JOYSTICK_STATE \
GLFW_LINUX_JOYSTICK_STATE
#define GLFW_PLATFORM_TLS_STATE \
GLFW_WIN32_TLS_STATE \
GLFW_POSIX_TLS_STATE \
#define GLFW_PLATFORM_MUTEX_STATE \
GLFW_WIN32_MUTEX_STATE \
GLFW_POSIX_MUTEX_STATE \
#define GLFW_PLATFORM_LIBRARY_WINDOW_STATE \
GLFW_WIN32_LIBRARY_WINDOW_STATE \
GLFW_COCOA_LIBRARY_WINDOW_STATE \
@ -165,11 +133,6 @@
GLFW_COCOA_LIBRARY_JOYSTICK_STATE \
GLFW_LINUX_LIBRARY_JOYSTICK_STATE
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE \
GLFW_WIN32_LIBRARY_TIMER_STATE \
GLFW_COCOA_LIBRARY_TIMER_STATE \
GLFW_POSIX_LIBRARY_TIMER_STATE \
#define GLFW_PLATFORM_CONTEXT_STATE \
GLFW_WGL_CONTEXT_STATE \
GLFW_NSGL_CONTEXT_STATE \
@ -184,3 +147,24 @@
GLFW_WGL_USER_CONTEXT_STATE \
GLFW_NSGL_USER_CONTEXT_STATE \
GLFW_GLX_USER_CONTEXT_STATE
#if defined(_WIN32)
#include "win32_thread.h"
#define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE
#define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE
#else
#include "posix_thread.h"
#define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE
#define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE
#endif
#if defined(_WIN32)
#include "win32_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE
#elif defined(__APPLE__)
#include "cocoa_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE
#else
#include "posix_time.h"
#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE
#endif

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@ -502,6 +502,8 @@ void _glfwUpdateKeyNamesWin32(void)
if (length == -1)
{
// This is a dead key, so we need a second simulated key press
// to make it output its own character (usually a diacritic)
length = ToUnicode(vk, scancode, state,
chars, sizeof(chars) / sizeof(WCHAR),
0);
@ -671,6 +673,7 @@ void _glfwTerminateWin32(void)
_glfwTerminateWGL();
_glfwTerminateEGL();
_glfwTerminateOSMesa();
freeLibraries();
}

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@ -607,7 +607,7 @@ int _glfwPollJoystickWin32(_GLFWjoystick* js, int mode)
{
int i, ai = 0, bi = 0, pi = 0;
HRESULT result;
DIJOYSTATE state;
DIJOYSTATE state = {0};
IDirectInputDevice8_Poll(js->win32.device);
result = IDirectInputDevice8_GetDeviceState(js->win32.device,

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@ -1284,15 +1284,16 @@ static int createNativeWindow(_GLFWwindow* window,
if (window->monitor)
{
GLFWvidmode mode;
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(window->monitor->win32.handle, &mi);
// NOTE: This window placement is temporary and approximate, as the
// correct position and size cannot be known until the monitor
// video mode has been picked in _glfwSetVideoModeWin32
_glfwGetMonitorPosWin32(window->monitor, &xpos, &ypos);
_glfwGetVideoModeWin32(window->monitor, &mode);
fullWidth = mode.width;
fullHeight = mode.height;
xpos = mi.rcMonitor.left;
ypos = mi.rcMonitor.top;
fullWidth = mi.rcMonitor.right - mi.rcMonitor.left;
fullHeight = mi.rcMonitor.bottom - mi.rcMonitor.top;
}
else
{
@ -1428,7 +1429,7 @@ GLFWbool _glfwRegisterWindowClassWin32(void)
ZeroMemory(&wc, sizeof(wc));
wc.cbSize = sizeof(wc);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = (WNDPROC) windowProc;
wc.lpfnWndProc = windowProc;
wc.hInstance = _glfw.win32.instance;
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
wc.lpszClassName = _GLFW_WNDCLASSNAME;
@ -1493,14 +1494,32 @@ int _glfwCreateWindowWin32(_GLFWwindow* window,
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
if (!_glfwRefreshContextAttribs(window, ctxconfig))
return GLFW_FALSE;
}
if (wndconfig->mousePassthrough)
_glfwSetWindowMousePassthroughWin32(window, GLFW_TRUE);
if (window->monitor)
{
_glfwShowWindowWin32(window);
_glfwFocusWindowWin32(window);
acquireMonitor(window);
fitToMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
}
else
{
if (wndconfig->visible)
{
_glfwShowWindowWin32(window);
if (wndconfig->focused)
_glfwFocusWindowWin32(window);
}
}
return GLFW_TRUE;

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@ -215,40 +215,12 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->numer = GLFW_DONT_CARE;
window->denom = GLFW_DONT_CARE;
// Open the actual window and create its context
if (!_glfw.platform.createWindow(window, &wndconfig, &ctxconfig, &fbconfig))
{
glfwDestroyWindow((GLFWwindow*) window);
return NULL;
}
if (ctxconfig.client != GLFW_NO_API)
{
if (!_glfwRefreshContextAttribs(window, &ctxconfig))
{
glfwDestroyWindow((GLFWwindow*) window);
return NULL;
}
}
if (wndconfig.mousePassthrough)
_glfw.platform.setWindowMousePassthrough(window, GLFW_TRUE);
if (window->monitor)
{
if (wndconfig.centerCursor)
_glfwCenterCursorInContentArea(window);
}
else
{
if (wndconfig.visible)
{
_glfw.platform.showWindow(window);
if (wndconfig.focused)
_glfw.platform.focusWindow(window);
}
}
return (GLFWwindow*) window;
}

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@ -47,13 +47,38 @@
#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
#include "wayland-idle-inhibit-unstable-v1-client-protocol.h"
// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of
// wl_interface pointers 'types', making it impossible to combine several unmodified
// private-code files into a single compilation unit
// HACK: We override this name with a macro for each file, allowing them to coexist
#define types _glfw_wayland_types
#include "wayland-client-protocol-code.h"
#undef types
#define types _glfw_xdg_shell_types
#include "wayland-xdg-shell-client-protocol-code.h"
#undef types
#define types _glfw_xdg_decoration_types
#include "wayland-xdg-decoration-client-protocol-code.h"
#undef types
#define types _glfw_viewporter_types
#include "wayland-viewporter-client-protocol-code.h"
#undef types
#define types _glfw_relative_pointer_types
#include "wayland-relative-pointer-unstable-v1-client-protocol-code.h"
#undef types
#define types _glfw_pointer_constraints_types
#include "wayland-pointer-constraints-unstable-v1-client-protocol-code.h"
#undef types
#define types _glfw_idle_inhibit_types
#include "wayland-idle-inhibit-unstable-v1-client-protocol-code.h"
#undef types
static void wmBaseHandlePing(void* userData,
struct xdg_wm_base* wmBase,
@ -664,6 +689,8 @@ int _glfwInitWayland(void)
void _glfwTerminateWayland(void)
{
_glfwTerminateEGL();
_glfwTerminateOSMesa();
if (_glfw.wl.egl.handle)
{
_glfwPlatformFreeModule(_glfw.wl.egl.handle);

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@ -1730,8 +1730,14 @@ int _glfwCreateWindowWayland(_GLFWwindow* window,
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
if (!_glfwRefreshContextAttribs(window, ctxconfig))
return GLFW_FALSE;
}
if (wndconfig->mousePassthrough)
_glfwSetWindowMousePassthroughWayland(window, GLFW_TRUE);
return GLFW_TRUE;
}

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@ -1631,6 +1631,7 @@ void _glfwTerminateX11(void)
_glfw.x11.xi.handle = NULL;
}
_glfwTerminateOSMesa();
// NOTE: These need to be unloaded after XCloseDisplay, as they register
// cleanup callbacks that get called by that function
_glfwTerminateEGL();

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@ -865,20 +865,6 @@ static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
return None;
}
static void handleSelectionClear(XEvent* event)
{
if (event->xselectionclear.selection == _glfw.x11.PRIMARY)
{
_glfw_free(_glfw.x11.primarySelectionString);
_glfw.x11.primarySelectionString = NULL;
}
else
{
_glfw_free(_glfw.x11.clipboardString);
_glfw.x11.clipboardString = NULL;
}
}
static void handleSelectionRequest(XEvent* event)
{
const XSelectionRequestEvent* request = &event->xselectionrequest;
@ -999,13 +985,16 @@ static const char* getSelectionString(Atom selection)
if (!itemCount)
{
if (targets[i] == XA_STRING)
if (string)
{
*selectionString = convertLatin1toUTF8(string);
_glfw_free(string);
if (targets[i] == XA_STRING)
{
*selectionString = convertLatin1toUTF8(string);
_glfw_free(string);
}
else
*selectionString = string;
}
else
*selectionString = string;
break;
}
@ -1171,12 +1160,7 @@ static void processEvent(XEvent *event)
return;
}
if (event->type == SelectionClear)
{
handleSelectionClear(event);
return;
}
else if (event->type == SelectionRequest)
if (event->type == SelectionRequest)
{
handleSelectionRequest(event);
return;
@ -1853,10 +1837,6 @@ void _glfwPushSelectionToManagerX11(void)
handleSelectionRequest(&event);
break;
case SelectionClear:
handleSelectionClear(&event);
break;
case SelectionNotify:
{
if (event.xselection.target == _glfw.x11.SAVE_TARGETS)
@ -1972,13 +1952,31 @@ int _glfwCreateWindowX11(_GLFWwindow* window,
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
if (!_glfwRefreshContextAttribs(window, ctxconfig))
return GLFW_FALSE;
}
if (wndconfig->mousePassthrough)
_glfwSetWindowMousePassthroughX11(window, GLFW_TRUE);
if (window->monitor)
{
_glfwShowWindowX11(window);
updateWindowMode(window);
acquireMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
}
else
{
if (wndconfig->visible)
{
_glfwShowWindowX11(window);
if (wndconfig->focused)
_glfwFocusWindowX11(window);
}
}
XFlush(_glfw.x11.display);