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@ -299,6 +299,13 @@ cannot be returned if 2.0 or later was requested, and vice versa. This is
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because OpenGL ES 3.x is backward compatible with 2.0, but OpenGL ES 2.0 is not
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because OpenGL ES 3.x is backward compatible with 2.0, but OpenGL ES 2.0 is not
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backward compatible with 1.x.
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backward compatible with 1.x.
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@note @macos The OS only supports forward-compatible core profile contexts for
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OpenGL versions 3.2 and later. Before creating an OpenGL context of version
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3.2 or later you must set the `GLFW_OPENGL_FORWARD_COMPAT` and
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`GLFW_OPENGL_PROFILE` hints accordingly. OpenGL 3.0 and 3.1 contexts are not
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supported at all on macOS.
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`GLFW_OPENGL_FORWARD_COMPAT` specifies whether the OpenGL context should be
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`GLFW_OPENGL_FORWARD_COMPAT` specifies whether the OpenGL context should be
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forward-compatible, i.e. one where all functionality deprecated in the requested
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forward-compatible, i.e. one where all functionality deprecated in the requested
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version of OpenGL is removed. This must only be used if the requested OpenGL
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version of OpenGL is removed. This must only be used if the requested OpenGL
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@ -1831,6 +1831,13 @@ GLFWAPI void glfwWindowHint(int hint, int value);
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* @remark @win32 The context to share resources with must not be current on
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* @remark @win32 The context to share resources with must not be current on
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* any other thread.
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* any other thread.
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*
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*
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* @remark @macos The OS only supports forward-compatible core profile contexts
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* for OpenGL versions 3.2 and later. Before creating an OpenGL context of
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* version 3.2 or later you must set the
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* [GLFW_OPENGL_FORWARD_COMPAT](@ref window_hints_ctx) and
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* [GLFW_OPENGL_PROFILE](@ref window_hints_ctx) accordingly. OpenGL 3.0 and
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* 3.1 contexts are not supported at all on macOS.
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*
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* @remark @macos The GLFW window has no icon, as it is not a document
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* @remark @macos The GLFW window has no icon, as it is not a document
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* window, but the dock icon will be the same as the application bundle's icon.
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* window, but the dock icon will be the same as the application bundle's icon.
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* For more information on bundles, see the
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* For more information on bundles, see the
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@ -128,26 +128,19 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->major == 3 && ctxconfig->minor < 2)
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1");
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return GLFW_FALSE;
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}
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if (ctxconfig->major > 2)
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if (ctxconfig->major > 2)
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{
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{
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if (!ctxconfig->forward)
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if (ctxconfig->major == 3 && ctxconfig->minor < 2)
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{
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSGL: The targeted version of macOS only supports forward-compatible contexts for OpenGL 3.2 and above");
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"NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 (but may support 3.3 and above)");
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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if (ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE)
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if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE)
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{
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{
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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_glfwInputError(GLFW_VERSION_UNAVAILABLE,
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"NSGL: The targeted version of macOS only supports core profile contexts for OpenGL 3.2 and above");
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"NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above");
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return GLFW_FALSE;
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return GLFW_FALSE;
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}
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}
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}
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}
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