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Updated notes referring to Mac OS X.
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@ -866,7 +866,7 @@ typedef struct GLFWgammaramp
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* @note This function may take several seconds to complete on some systems,
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* while on other systems it may take only a fraction of a second to complete.
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*
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* @note **Mac OS X:** This function will change the current directory of the
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* @note **OS X:** This function will change the current directory of the
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* application to the `Contents/Resources` subdirectory of the application's
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* bundle, if present.
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*
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@ -1236,7 +1236,7 @@ GLFWAPI void glfwWindowHint(int target, int hint);
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* `GLFW_ICON,` it will be set as the icon for the window. If no such icon is
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* present, the `IDI_WINLOGO` icon will be used instead.
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*
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* @remarks **Mac OS X:** The GLFW window has no icon, as it is not a document
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* @remarks **OS X:** The GLFW window has no icon, as it is not a document
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* window, but the dock icon will be the same as the application bundle's icon.
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* Also, the first time a window is opened the menu bar is populated with
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* common commands like Hide, Quit and About. The (minimal) about dialog uses
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@ -1595,7 +1595,7 @@ GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* window, GLFWwind
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* @return The previously set callback, or `NULL` if no callback was set or an
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* error occurred.
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*
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* @remarks **Mac OS X:** Selecting Quit from the application menu will
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* @remarks **OS X:** Selecting Quit from the application menu will
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* trigger the close callback for all windows.
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*
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* @ingroup window
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