Camilla Löwy
b69fb99031
Remove mappings for GUID used by different devices
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The SDL2 2.0.5+ controller GUID 03000000790000000600000000000000 matches
many devices with different layouts and element counts but with the same
chipset. This issue is still being resolved upstream. In the meantime
this removes those mappings from GLFW to avoid confusion and errors.
SDL upstream issue: https://bugzilla.libsdl.org/show_bug.cgi?id=4545
Related to #1583 .
2019-11-11 22:37:18 +01:00
Camilla Löwy
a337c56848
Start 3.4
2019-04-16 23:08:39 +02:00
Camilla Löwy
ab118b2529
Fix copyright years (somewhat)
2019-04-15 20:50:00 +02:00
Camilla Löwy
f4cd470bcb
Move to modern mappings database with modifiers
2018-02-13 18:57:56 +01:00
Emmanuel Gil Peyrot
c3cba58a71
Remove trailing whitespace
2017-12-14 15:36:55 +01:00
Camilla Löwy
3169179de1
Fix string literal exceeding max length
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Fixes #1145 .
2017-11-23 20:54:44 +01:00
Camilla Löwy
fe9c7a01c5
Update gamepad mappings and source URL
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This matches the recent upstream update.
2017-11-23 19:35:45 +01:00
Camilla Löwy
16ae02ab85
Add CMake target for updating gamepad mappings
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This adds the 'mappings' build target that downloads the upstream
gamecontrollerdb.txt file and regenerates the mappings.h header.
Related to #900 .
2017-09-15 15:50:39 +02:00
Camilla Löwy
953106e74d
Add support for SDL_GameControllerDB
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This adds support for importing and applying mappings from the
SDL_GameControllerDB database.
Related to #900 .
2017-07-07 15:52:33 +02:00