This completes support for window framebuffer transparency on Windows,
macOS and X11. Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.
Fixes#197.
Closes#1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
When cursor isn't in normal mode and should be hidden, use [NSCursor hide]
method instead of setting it to blank image. This should prevent
situations when hidden cursor becomes visible after system notification
was shown.
Fixes#971.
Closes#1028.
Some extension loader headers include windows.h. If they were included
before glfw3.h, glfw3native.h would leave APIENTRY undefined. This adds
the GLFW_APIENTRY_DEFINED macro to signal when GLFW "owns" APIENTRY and
may undefine it.
Fixes#1062.
There was a missing check for when no Compose key was configured in the
xkb file, making _glfw.wl.xkb.composeState NULL and crashing on key
press.
Closes#1059.
This adds a warning in GCC and Clang about using intermingled
variable declarations in source files that will be built by VS.
This currently excludes egl_context.c and osmesa_context.c. It will
be addressed by a separate commit.
Related to #1026.
Don't advertise native functions in public API guides. Don't list
primary selection access as most notable new feature. Don't have
different levels of abstraction among selection helper functions. Don't
forget to take credit.
Related to #1056.
This adds the native access functions glfwSetX11SelectionString and
glfwGetX11SelectionString under GLFW_EXPOSE_NATIVE_X11. They are
similar to glfwSetClipboardString and glfwGetClipboardString but operate
on the PRIMARY selection.
The primary selection is widely used in X11, and so seems important to
support. Primary selection is mostly an X11-specific thing, hence it's
exposed as an X11 native interface.
Fixes#894.
Closes#1056.
Signed-off-by: Kristian Nielsen <knielsen@knielsen-hq.org>