This adds support for EGL_EXT_platform_base and its associated X11 and
Wayland extensions, allowing us to explicitly tell EGL which window
system we are using.
This is based on work by @linkmauve in #1691.
Closes#1691.
The non-root parent window owned by the WM could be destroyed before we
process the ConfigureNotify event using the cached parent handle.
Bug was found by unmapping a decorated window.
This like all uses of the Xlib error handler is not thread safe and
there is nothing we can do about that short of moving to XCB.
Fixes#1633.
This adds support for the XIM instantiate and destroy callbacks, letting
GLFW detect both when the current input method disappears and when a new
one is started.
Tested with ibus.
When the WM does not support EWMH or there is no WM running, GLFW falls
back to XSetInputFocus, which will emit BadMatch if the window is not
viewable, which will terminate the program.
Bug spotted on IRC.
A window resize action that also resulting in the window being moved did
not emit any window positions events, as the position of real
ConfigureNotify events was ignored. The real events use parent
coordinates instead of root coordinates so this adds parent tracking and
conditional translation.
Fixes#1613.
This fixes the enabling of window decorations after creation. Instead
of removing the _MOTIF_WM_HINTS property, we now set or unset the
MWM_DECOR_ALL bit of the decorations field.
Fixes#1566.
For users with multiple keyboard layouts configured, glfwGetKeyName
works fine only with the primary layout. Switching layouts results in
changing the group index. This commit querries the current group index
when initializing keyboard input and keeps track of any change to it.
As a result the scancode -> keyname mapping may change while the program
is running (needs to be documented).
Fixes#1462.
Closes#1528.
This renames 'raw input' to 'raw mouse motion' as there are other kinds
of raw input. The update path is restructured to avoid reinitializing
all of disabled cursor mode. Modification of shared state is moved out
into shared code. Raw mouse motion is disabled by default for
compatibility.
Related to #1401.
click events would have an incorrect position after changing workspace,
if the mouse didn't move in between.
(Another example where this matters is a new window, if it appears under
the cursor, clicking would lead the application to think the user clicked
at 0,0)
This adds the GLFW_SCALE_TO_MONITOR window hint for automatically
resizing the content area of a window to the requested size times the
monitor content scale each time it is placed on a new monitor. This
only applies to windowed mode windows and includes the initial placement
at window creation.
This hint only has an effect on platforms where screen coordinates and
pixels always map 1:1 such as Windows and X11. Platforms like macOS
instead change the resolution of the framebuffer independently of the
window size.
Related to #676.
Related to #1115.
Allow window creation despite video mode setting failure.
Video mode setting failure is ignored the rest of the time and the
desired video mode has never been a hard constraint anyway.