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Author SHA1 Message Date
gamagan
6c0adeaaa5
Merge 2d4d867a91 into 228e58262e 2024-03-31 21:51:59 +08:00
10 changed files with 78 additions and 70 deletions

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@ -54,7 +54,7 @@ jobs:
timeout-minutes: 4 timeout-minutes: 4
env: env:
CFLAGS: -Werror CFLAGS: -Werror
MACOSX_DEPLOYMENT_TARGET: 10.11 MACOSX_DEPLOYMENT_TARGET: 10.8
CMAKE_OSX_ARCHITECTURES: x86_64;arm64 CMAKE_OSX_ARCHITECTURES: x86_64;arm64
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4

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@ -79,7 +79,7 @@ more information.
## System requirements ## System requirements
GLFW supports Windows XP and later and macOS 10.11 and later. Linux and other GLFW supports Windows XP and later and macOS 10.8 and later. Linux and other
Unix-like systems running the X Window System are supported even without Unix-like systems running the X Window System are supported even without
a desktop environment or modern extensions, although some features require a desktop environment or modern extensions, although some features require
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
@ -123,11 +123,8 @@ information on what to include when reporting a bug.
- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond - Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
the limit of the mouse button tokens to be reported (#2423) the limit of the mouse button tokens to be reported (#2423)
- [Cocoa] Added `QuartzCore` framework as link-time dependency
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed - [Wayland] Bugfix: The fractional scaling related objects were not destroyed
- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517) - [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface` - [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless` - [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to - [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to

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@ -390,8 +390,8 @@ If you are using the dynamic library version of GLFW, add it to the project
dependencies. dependencies.
If you are using the static library version of GLFW, add it and the Cocoa, If you are using the static library version of GLFW, add it and the Cocoa,
OpenGL, IOKit and QuartzCore frameworks to the project as dependencies. They OpenGL and IOKit frameworks to the project as dependencies. They can all be
can all be found in `/System/Library/Frameworks`. found in `/System/Library/Frameworks`.
### With command-line or makefile on macOS {#build_link_osx} ### With command-line or makefile on macOS {#build_link_osx}
@ -405,7 +405,7 @@ command-line yourself using the `-l` and `-framework` switches.
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do: If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
```sh ```sh
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework QuartzCore cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
``` ```
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3` If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`

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@ -242,27 +242,24 @@ extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
## OpenGL on macOS {#compat_osx} ## OpenGL on macOS {#compat_osx}
macOS (as of version 14) still provides OpenGL but it has been deprecated by Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then
Apple. While the API is still available, it is poorly maintained and frequently only forward-compatible, core profile contexts are supported. Support for
develops new issues. On modern systems, OpenGL is implemented on top of Metal OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible,
and is not fully thread-safe. core profile contexts. There is also still no mechanism for requesting debug
contexts or no-error contexts. Versions of Mac OS X earlier than 10.7 support
at most OpenGL version 2.1.
macOS does not support OpenGL stereo rendering. If the `GLFW_STEREO` hint is Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
set to true, OpenGL context creation will always fail. `GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
`GLFW_CONTEXT_DEBUG` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
macOS only supports OpenGL core profile contexts that are forward-compatible, Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
but the `GLFW_OPENGL_FORWARD_COMPAT` hint is ignored since GLFW 3.4. Even if `GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
this hint is set to false (the default), a forward-compatible context will be setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
returned if available. a non-default value will cause @ref glfwCreateWindow to fail and the
`GLFW_CONTEXT_DEBUG` hint is ignored.
macOS does not support OpenGL debug contexts, no-error contexts or robustness.
The `GLFW_CONTEXT_DEBUG`, `GLFW_CONTEXT_NO_ERROR` and `GLFW_CONTEXT_ROBUSTNESS`
hints will be ignored and a context without these features will be returned.
macOS does not flush OpenGL contexts when they are made non-current. The
`GLFW_CONTEXT_RELEASE_BEHAVIOR` hint is ignored and the release behavior will
always be the equivalent of `GLFW_RELEASE_BEHAVIOR_NONE`. If you need a context
to be flushed, call `glFlush` before making it non-current.
## Vulkan loader and API {#compat_vulkan} ## Vulkan loader and API {#compat_vulkan}

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@ -3183,8 +3183,8 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
* *
* [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/ * [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/
* *
* @remark @macos The window frame will not be rendered at full resolution on * @remark @macos On OS X 10.10 and later the window frame will not be rendered
* Retina displays unless the * at full resolution on Retina displays unless the
* [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint) * [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint)
* hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the * hint is `GLFW_TRUE` and the `NSHighResolutionCapable` key is enabled in the
* application bundle's `Info.plist`. For more information, see * application bundle's `Info.plist`. For more information, see

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@ -151,11 +151,10 @@ endif()
if (GLFW_BUILD_COCOA) if (GLFW_BUILD_COCOA)
target_link_libraries(glfw PRIVATE "-framework Cocoa" target_link_libraries(glfw PRIVATE "-framework Cocoa"
"-framework IOKit" "-framework IOKit"
"-framework CoreFoundation" "-framework CoreFoundation")
"-framework QuartzCore")
set(glfw_PKG_DEPS "") set(glfw_PKG_DEPS "")
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework QuartzCore") set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
endif() endif()
if (GLFW_BUILD_WAYLAND) if (GLFW_BUILD_WAYLAND)

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@ -137,7 +137,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
if (flags & kDisplayModeStretchedFlag) if (flags & kDisplayModeStretchedFlag)
return GLFW_FALSE; return GLFW_FALSE;
#if MAC_OS_X_VERSION_MAX_ALLOWED == 101100 #if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) && if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0)) CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
@ -164,7 +164,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
if (result.refreshRate == 0) if (result.refreshRate == 0)
result.refreshRate = (int) round(fallbackRefreshRate); result.refreshRate = (int) round(fallbackRefreshRate);
#if MAC_OS_X_VERSION_MAX_ALLOWED == 101100 #if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode); CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0) if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
{ {
@ -180,7 +180,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
result.blueBits = 8; result.blueBits = 8;
} }
#if MAC_OS_X_VERSION_MAX_ALLOWED == 101100 #if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFRelease(format); CFRelease(format);
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */ #endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
return result; return result;

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@ -28,8 +28,6 @@
#if defined(_GLFW_COCOA) #if defined(_GLFW_COCOA)
#import <QuartzCore/CAMetalLayer.h>
#include <float.h> #include <float.h>
#include <string.h> #include <string.h>
#include <assert.h> #include <assert.h>
@ -312,6 +310,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidChangeOcclusionState:(NSNotification* )notification - (void)windowDidChangeOcclusionState:(NSNotification* )notification
{ {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1090
if ([window->ns.object respondsToSelector:@selector(occlusionState)]) if ([window->ns.object respondsToSelector:@selector(occlusionState)])
{ {
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible) if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
@ -319,6 +318,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
else else
window->ns.occluded = GLFW_TRUE; window->ns.occluded = GLFW_TRUE;
} }
#endif
} }
@end @end
@ -1950,8 +1950,19 @@ VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance,
{ {
@autoreleasepool { @autoreleasepool {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
// HACK: Dynamically load Core Animation to avoid adding an extra
// dependency for the majority who don't use MoltenVK
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
if (!bundle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find QuartzCore.framework");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
// NOTE: Create the layer here as makeBackingLayer should not return nil // NOTE: Create the layer here as makeBackingLayer should not return nil
window->ns.layer = [CAMetalLayer layer]; window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer];
if (!window->ns.layer) if (!window->ns.layer)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
@ -2016,6 +2027,9 @@ VkResult _glfwCreateWindowSurfaceCocoa(VkInstance instance,
} }
return err; return err;
#else
return VK_ERROR_EXTENSION_NOT_PRESENT;
#endif
} // autoreleasepool } // autoreleasepool
} }

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@ -183,16 +183,16 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
return GLFW_FALSE; return GLFW_FALSE;
} }
// Context robustness modes (GL_KHR_robustness) are not supported by // Context robustness modes (GL_KHR_robustness) are not yet supported by
// macOS but are not a hard constraint, so ignore and continue // macOS but are not a hard constraint, so ignore and continue
// Context release behaviors (GL_KHR_context_flush_control) are not // Context release behaviors (GL_KHR_context_flush_control) are not yet
// supported by macOS but are not a hard constraint, so ignore and continue // supported by macOS but are not a hard constraint, so ignore and continue
// Debug contexts (GL_KHR_debug) are not supported by macOS but are not // Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not
// a hard constraint, so ignore and continue // a hard constraint, so ignore and continue
// No-error contexts (GL_KHR_no_error) are not supported by macOS but // No-error contexts (GL_KHR_no_error) are not yet supported by macOS but
// are not a hard constraint, so ignore and continue // are not a hard constraint, so ignore and continue
#define ADD_ATTRIB(a) \ #define ADD_ATTRIB(a) \
@ -218,11 +218,14 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
ADD_ATTRIB(kCGLPFASupportsAutomaticGraphicsSwitching); ADD_ATTRIB(kCGLPFASupportsAutomaticGraphicsSwitching);
} }
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101000
if (ctxconfig->major >= 4) if (ctxconfig->major >= 4)
{ {
SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core); SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion4_1Core);
} }
else if (ctxconfig->major >= 3) else
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
if (ctxconfig->major >= 3)
{ {
SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); SET_ATTRIB(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
} }

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@ -1974,41 +1974,41 @@ static void dataDeviceHandleEnter(void* userData,
_glfw.wl.dragFocus = NULL; _glfw.wl.dragFocus = NULL;
} }
unsigned int i; for (unsigned int i = 0; i < _glfw.wl.offerCount; i++)
for (i = 0; i < _glfw.wl.offerCount; i++)
{ {
if (_glfw.wl.offers[i].offer == offer) if (_glfw.wl.offers[i].offer == offer)
break;
}
if (i == _glfw.wl.offerCount)
return;
if (surface && wl_proxy_get_tag((struct wl_proxy*) surface) == &_glfw.wl.tag)
{
_GLFWwindow* window = wl_surface_get_user_data(surface);
if (window->wl.surface == surface)
{ {
if (_glfw.wl.offers[i].text_uri_list) _GLFWwindow* window = NULL;
if (surface)
{
if (wl_proxy_get_tag((struct wl_proxy*) surface) == &_glfw.wl.tag)
window = wl_surface_get_user_data(surface);
}
if (surface == window->wl.surface && _glfw.wl.offers[i].text_uri_list)
{ {
_glfw.wl.dragOffer = offer; _glfw.wl.dragOffer = offer;
_glfw.wl.dragFocus = window; _glfw.wl.dragFocus = window;
_glfw.wl.dragSerial = serial; _glfw.wl.dragSerial = serial;
wl_data_offer_accept(offer, serial, "text/uri-list");
} }
_glfw.wl.offers[i] = _glfw.wl.offers[_glfw.wl.offerCount - 1];
_glfw.wl.offerCount--;
break;
} }
} }
if (!_glfw.wl.dragOffer) if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
return;
if (_glfw.wl.dragOffer)
wl_data_offer_accept(offer, serial, "text/uri-list");
else
{ {
wl_data_offer_accept(offer, serial, NULL); wl_data_offer_accept(offer, serial, NULL);
wl_data_offer_destroy(offer); wl_data_offer_destroy(offer);
} }
_glfw.wl.offers[i] = _glfw.wl.offers[_glfw.wl.offerCount - 1];
_glfw.wl.offerCount--;
} }
static void dataDeviceHandleLeave(void* userData, static void dataDeviceHandleLeave(void* userData,
@ -2042,17 +2042,15 @@ static void dataDeviceHandleDrop(void* userData,
int count; int count;
char** paths = _glfwParseUriList(string, &count); char** paths = _glfwParseUriList(string, &count);
if (paths) if (paths)
{
_glfwInputDrop(_glfw.wl.dragFocus, count, (const char**) paths); _glfwInputDrop(_glfw.wl.dragFocus, count, (const char**) paths);
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
_glfw_free(paths[i]); _glfw_free(paths[i]);
_glfw_free(paths); _glfw_free(paths);
}
_glfw_free(string);
} }
_glfw_free(string);
} }
static void dataDeviceHandleSelection(void* userData, static void dataDeviceHandleSelection(void* userData,