//======================================================================== // Window icon animation test program // Copyright (c) Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This program is used to test the icon feature. // //======================================================================== #define GLAD_GL_IMPLEMENTATION #include #define GLFW_INCLUDE_NONE #include #include #include #include #include #include #define ALPHA 220 #define WIDTH 3 #define HEIGHT 3 #define SPEED 0.3 const unsigned char iconColors[5][3] = { { 1, 0, 0 }, // Red { 0, 1, 0 }, // Green { 0, 0, 1 }, // Blue { 1, 1, 1 } // All }; static int currentIconColor = -1; static int animate = GLFW_FALSE; static int smooth = GLFW_FALSE; static int useOptimalSize = GLFW_FALSE; static int width = WIDTH, height = HEIGHT; static void error_callback(int error_code, const char* description) { fprintf(stderr, "Error %i: %s\n", error_code, description); } static void set_icon(GLFWwindow* window, int iconColor) { GLFWimage image; int x, y; double time = glfwGetTime(); double red = (cos(SPEED * time * M_PI ) + 1.0) / 2.0; double green = (cos(SPEED * time * M_PI * 1.5) + 1.0) / 2.0; double blue = (cos(SPEED * time * M_PI * 2.0) + 1.0) / 2.0; unsigned char* pixels = malloc(width * height * 4); for (x = 0; x < width; ++x) { for (y = 0; y < height; ++y) { int offset = x * height * 4 + y * 4; pixels[offset + 0] = iconColors[currentIconColor][0] * (char) (255.0 * red); pixels[offset + 1] = iconColors[currentIconColor][1] * (char) (255.0 * green); pixels[offset + 2] = iconColors[currentIconColor][2] * (char) (255.0 * blue); pixels[offset + 3] = (char) (255.0 * ((double) (x + y) / (double) (width + height))); } } image.width = width; image.height = height; image.pixels = pixels; glfwSetErrorCallback(NULL); glfwSetWindowIcon(window, 1, &image); glfwSetWindowIcon(0, 1, &image); glfwSetErrorCallback(error_callback); free(pixels); } static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_ESCAPE: glfwSetWindowShouldClose(window, GLFW_TRUE); break; case GLFW_KEY_SPACE: currentIconColor = (currentIconColor + 1) % 4; animate = GLFW_TRUE; break; case GLFW_KEY_S: smooth = !smooth; break; case GLFW_KEY_O: { GLFWimage image = { GLFW_DONT_CARE, GLFW_DONT_CARE, NULL }; glfwSetWindowIcon(NULL, 0, &image); printf("Optimal size: [%i, %i]\n", image.width, image.height); useOptimalSize = !useOptimalSize; break; } case GLFW_KEY_X: glfwSetWindowIcon(window, 0, NULL); glfwSetWindowIcon(0, 0, NULL); currentIconColor = -1; animate = GLFW_FALSE; break; } } int main(int argc, char** argv) { GLFWwindow* window; double lastTime = 0.0; double time; glfwSetErrorCallback(error_callback); if (!glfwInit()) { fprintf(stderr, "Failed to initialize GLFW\n"); exit(EXIT_FAILURE); } window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL); if (!window) { glfwTerminate(); fprintf(stderr, "Failed to open GLFW window\n"); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); gladLoadGL(glfwGetProcAddress); glfwSwapInterval(60); glfwSetKeyCallback(window, key_callback); while (!glfwWindowShouldClose(window)) { if (useOptimalSize) { GLFWimage image = { GLFW_DONT_CARE, GLFW_DONT_CARE, NULL }; glfwSetWindowIcon(NULL, 0, &image); if (image.width != GLFW_DONT_CARE) { assert(image.height != GLFW_DONT_CARE); width = image.width; height = image.height; } } else { width = WIDTH; height = HEIGHT; } time = glfwGetTime(); if (animate && (time - lastTime) > (smooth ? 0.01 : 0.15)) { set_icon(window, currentIconColor); lastTime = time; } glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwPollEvents(); } glfwDestroyWindow(window); glfwTerminate(); exit(EXIT_SUCCESS); }