//======================================================================== // GLFW - An OpenGL library // Platform: X11 (Unix) // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// //======================================================================== // Finds the video mode closest in size to the specified desired size //======================================================================== int _glfwGetClosestVideoMode(int* width, int* height) { int i, match, bestmatch; if (_glfwLibrary.X11.RandR.available) { #if defined(_GLFW_HAS_XRANDR) int sizecount, bestsize; XRRScreenConfiguration* sc; XRRScreenSize* sizelist; sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root); sizelist = XRRConfigSizes(sc, &sizecount); // Find the best matching mode bestsize = -1; bestmatch = INT_MAX; for (i = 0; i < sizecount; i++) { match = (*width - sizelist[i].width) * (*width - sizelist[i].width) + (*height - sizelist[i].height) * (*height - sizelist[i].height); if (match < bestmatch) { bestmatch = match; bestsize = i; } } if (bestsize != -1) { // Report width & height of best matching mode *width = sizelist[bestsize].width; *height = sizelist[bestsize].height; } XRRFreeScreenConfigInfo(sc); if (bestsize != -1) return bestsize; #endif /*_GLFW_HAS_XRANDR*/ } // Default: Simply use the screen resolution *width = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); *height = DisplayHeight(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); return 0; } //======================================================================== // Change the current video mode //======================================================================== void _glfwSetVideoModeMODE(int mode) { if (_glfwLibrary.X11.RandR.available) { #if defined(_GLFW_HAS_XRANDR) XRRScreenConfiguration* sc; Window root; root = _glfwLibrary.X11.root; sc = XRRGetScreenInfo(_glfwLibrary.X11.display, root); // Remember old size and flag that we have changed the mode if (!_glfwLibrary.X11.FS.modeChanged) { _glfwLibrary.X11.FS.oldSizeID = XRRConfigCurrentConfiguration(sc, &_glfwLibrary.X11.FS.oldRotation); _glfwLibrary.X11.FS.oldWidth = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); _glfwLibrary.X11.FS.oldHeight = DisplayHeight(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); _glfwLibrary.X11.FS.modeChanged = GL_TRUE; } XRRSetScreenConfig(_glfwLibrary.X11.display, sc, root, mode, RR_Rotate_0, CurrentTime); XRRFreeScreenConfigInfo(sc); #endif /*_GLFW_HAS_XRANDR*/ } } //======================================================================== // Change the current video mode //======================================================================== void _glfwSetVideoMode(int* width, int* height) { int bestmode; // Find a best match mode bestmode = _glfwGetClosestVideoMode(width, height); // Change mode _glfwSetVideoModeMODE(bestmode); } //======================================================================== // Restore the previously saved (original) video mode //======================================================================== void _glfwRestoreVideoMode(void) { if (_glfwLibrary.X11.FS.modeChanged) { if (_glfwLibrary.X11.RandR.available) { #if defined(_GLFW_HAS_XRANDR) XRRScreenConfiguration* sc; if (_glfwLibrary.X11.RandR.available) { sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root); XRRSetScreenConfig(_glfwLibrary.X11.display, sc, _glfwLibrary.X11.root, _glfwLibrary.X11.FS.oldSizeID, _glfwLibrary.X11.FS.oldRotation, CurrentTime); XRRFreeScreenConfigInfo(sc); } #endif /*_GLFW_HAS_XRANDR*/ } _glfwLibrary.X11.FS.modeChanged = GL_FALSE; } } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// //======================================================================== // Return a list of available monitors //======================================================================== _GLFWmonitor** _glfwPlatformGetMonitors(int* count) { int found = 0; _GLFWmonitor** monitors = NULL; if (_glfwLibrary.X11.RandR.available) { #if defined (_GLFW_HAS_XRANDR) int i; RROutput primary; XRRScreenResources* sr; sr = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root); primary = XRRGetOutputPrimary(_glfwLibrary.X11.display, _glfwLibrary.X11.root); monitors = (_GLFWmonitor**) calloc(sr->noutput, sizeof(_GLFWmonitor*)); if (!monitors) { XRRFreeScreenResources(sr); _glfwSetError(GLFW_OUT_OF_MEMORY, NULL); return NULL; } for (i = 0; i < sr->noutput; i++) { XRROutputInfo* oi; XRRCrtcInfo* ci; int physicalWidth, physicalHeight; oi = XRRGetOutputInfo(_glfwLibrary.X11.display, sr, sr->outputs[i]); if (oi->connection != RR_Connected) { XRRFreeOutputInfo(oi); continue; } if (oi->mm_width && oi->mm_height) { physicalWidth = oi->mm_width; physicalHeight = oi->mm_height; } else { physicalWidth = DisplayWidthMM(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); physicalHeight = DisplayHeightMM(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); } ci = XRRGetCrtcInfo(_glfwLibrary.X11.display, sr, oi->crtc); monitors[found] = _glfwCreateMonitor(oi->name, sr->outputs[i] == primary, physicalWidth, physicalHeight, ci->x, ci->y); XRRFreeCrtcInfo(ci); if (!monitors[found]) { // TODO: wat return NULL; } // This is retained until the monitor object is destroyed monitors[found]->X11.output = oi; found++; } #endif /*_GLFW_HAS_XRANDR*/ } *count = found; return monitors; } //======================================================================== // Destroy a monitor struct //======================================================================== void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor) { if (_glfwLibrary.X11.RandR.available) { #if defined (_GLFW_HAS_XRANDR) XRRFreeOutputInfo(monitor->X11.output); #endif /*_GLFW_HAS_XRANDR*/ } } //======================================================================== // List available video modes //======================================================================== GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) { GLFWvidmode* result; int depth, r, g, b; depth = DefaultDepth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); _glfwSplitBPP(depth, &r, &g, &b); *found = 0; // Build array of available resolutions if (_glfwLibrary.X11.RandR.available) { #if defined(_GLFW_HAS_XRANDR) XRRScreenResources* sr; int i, j, count = monitor->X11.output->nmode; sr = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root); result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * count); if (!result) { _glfwSetError(GLFW_OUT_OF_MEMORY, NULL); return NULL; } for (i = 0; i < count; i++) { GLFWvidmode mode; for (j = 0; j < sr->nmode; j++) { if (sr->modes[j].id == monitor->X11.output->modes[i]) break; } if (j == sr->nmode) continue; mode.width = sr->modes[j].width; mode.height = sr->modes[j].height; for (j = 0; j < *found; j++) { if (result[j].width == mode.width && result[j].height == mode.height) { break; } } if (j < *found) { // This is a duplicate, so skip it continue; } mode.redBits = r; mode.greenBits = g; mode.blueBits = b; result[*found] = mode; (*found)++; } XRRFreeScreenResources(sr); #endif /*_GLFW_HAS_XRANDR*/ } if (result == NULL) { *found = 1; result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode)); if (!result) { _glfwSetError(GLFW_OUT_OF_MEMORY, NULL); return NULL; } result[0].width = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); result[0].height = DisplayHeight(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); result[0].redBits = r; result[0].greenBits = g; result[0].blueBits = b; } return result; } //======================================================================== // Get the current video mode for the specified monitor //======================================================================== void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) { if (_glfwLibrary.X11.RandR.available) { #if defined (_GLFW_HAS_XRANDR) XRRScreenResources* sr; XRRCrtcInfo* ci; sr = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root); if (!sr) { _glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to retrieve RandR screen resources"); return; } ci = XRRGetCrtcInfo(_glfwLibrary.X11.display, sr, monitor->X11.output->crtc); if (!ci) { XRRFreeScreenResources(sr); _glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to retrieve RandR crtc info"); return; } mode->width = ci->width; mode->height = ci->height; XRRFreeCrtcInfo(ci); XRRFreeScreenResources(sr); #endif /*_GLFW_HAS_XRANDR*/ } else { mode->width = DisplayWidth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); mode->height = DisplayHeight(_glfwLibrary.X11.display, _glfwLibrary.X11.screen); } _glfwSplitBPP(DefaultDepth(_glfwLibrary.X11.display, _glfwLibrary.X11.screen), &mode->redBits, &mode->greenBits, &mode->blueBits); }