//======================================================================== // Iconify/restore test program // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This program is used to test the iconify/restore functionality for // both fullscreen and windowed mode windows // //======================================================================== #include #include #include #include "getopt.h" static void usage(void) { printf("iconify [-h] [-f]\n"); } static void GLFWCALL key_callback(int key, int action) { printf("%0.2f Key %s\n", glfwGetTime(), action == GLFW_PRESS ? "pressed" : "released"); if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_SPACE: glfwIconifyWindow(); break; case GLFW_KEY_ESC: glfwCloseWindow(); break; } } static void GLFWCALL size_callback(int width, int height) { glViewport(0, 0, width, height); } int main(int argc, char** argv) { int width, height, ch; int mode = GLFW_WINDOW; GLboolean active = -1, iconified = -1; while ((ch = getopt(argc, argv, "fh")) != -1) { switch (ch) { case 'h': usage(); exit(EXIT_SUCCESS); case 'f': mode = GLFW_FULLSCREEN; break; default: usage(); exit(EXIT_FAILURE); } } if (!glfwInit()) { fprintf(stderr, "Failed to initialize GLFW\n"); exit(EXIT_FAILURE); } if (mode == GLFW_FULLSCREEN) { GLFWvidmode mode; glfwGetDesktopMode(&mode); width = mode.Width; height = mode.Height; } else { width = 0; height = 0; } if (!glfwOpenWindow(width, height, 0, 0, 0, 0, 0, 0, mode)) { glfwTerminate(); fprintf(stderr, "Failed to open GLFW window\n"); exit(EXIT_FAILURE); } glfwSetWindowTitle("Iconify"); glfwSwapInterval(1); glfwSetKeyCallback(key_callback); glfwSetWindowSizeCallback(size_callback); glEnable(GL_SCISSOR_TEST); while (glfwGetWindowParam(GLFW_OPENED)) { int width, height; if (iconified != glfwGetWindowParam(GLFW_ICONIFIED) || active != glfwGetWindowParam(GLFW_ACTIVE)) { iconified = glfwGetWindowParam(GLFW_ICONIFIED); active = glfwGetWindowParam(GLFW_ACTIVE); printf("%0.2f %s %s\n", glfwGetTime(), iconified ? "Iconified" : "Restored", active ? "Active" : "Inactive"); } glfwGetWindowSize(&width, &height); glScissor(0, 0, width, height); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); glScissor(0, 0, 640, 480); glClearColor(1, 1, 1, 0); glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(); } glfwTerminate(); exit(EXIT_SUCCESS); }