//======================================================================== // Joystick input test // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This test displays the state of every button and axis of every connected // joystick and/or gamepad // //======================================================================== #include #include #define NK_IMPLEMENTATION #define NK_INCLUDE_FIXED_TYPES #define NK_INCLUDE_FONT_BAKING #define NK_INCLUDE_DEFAULT_FONT #define NK_INCLUDE_DEFAULT_ALLOCATOR #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT #define NK_INCLUDE_STANDARD_VARARGS #include #define NK_GLFW_GL2_IMPLEMENTATION #include #include #include #include #ifdef _MSC_VER #define strdup(x) _strdup(x) #endif static int joysticks[GLFW_JOYSTICK_LAST + 1]; static int joystick_count = 0; static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static void joystick_callback(int joy, int event) { if (event == GLFW_CONNECTED) joysticks[joystick_count++] = joy; else if (event == GLFW_DISCONNECTED) { int i; for (i = 0; i < joystick_count; i++) { if (joysticks[i] == joy) break; } for (i = i + 1; i < joystick_count; i++) joysticks[i - 1] = joysticks[i]; joystick_count--; } } int main(void) { int joy; GLFWwindow* window; struct nk_context* nk; struct nk_font_atlas* atlas; memset(joysticks, 0, sizeof(joysticks)); glfwSetErrorCallback(error_callback); if (!glfwInit()) exit(EXIT_FAILURE); for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++) { if (glfwJoystickPresent(joy)) joystick_callback(joy, GLFW_CONNECTED); } glfwSetJoystickCallback(joystick_callback); window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); glfwSwapInterval(1); nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); nk_glfw3_font_stash_begin(&atlas); nk_glfw3_font_stash_end(); while (!glfwWindowShouldClose(window)) { int i; struct nk_panel layout; glClear(GL_COLOR_BUFFER_BIT); nk_glfw3_new_frame(); for (i = 0; i < joystick_count; i++) { char name[1024]; snprintf(name, sizeof(name), "%i: %s", joysticks[i] + 1, glfwGetJoystickName(joysticks[i])); if (nk_begin(nk, &layout, name, nk_rect(i * 20.f, i * 20.f, 400.f, 400.f), NK_WINDOW_BORDER | NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE | NK_WINDOW_MINIMIZABLE | NK_WINDOW_TITLE)) { int j, axis_count, button_count; const float* axes; const unsigned char* buttons; nk_layout_row_dynamic(nk, 30, 1); axes = glfwGetJoystickAxes(joysticks[i], &axis_count); if (axis_count) { for (j = 0; j < axis_count; j++) nk_slide_float(nk, -1.f, axes[j], 1.f, 0.1f); } nk_layout_row_dynamic(nk, 30, 8); buttons = glfwGetJoystickButtons(joysticks[i], &button_count); if (button_count) { for (j = 0; j < button_count; j++) { snprintf(name, sizeof(name), "%i", j + 1); nk_select_label(nk, name, NK_TEXT_CENTERED, buttons[j]); } } nk_layout_row_end(nk); } nk_end(nk); } nk_glfw3_render(NK_ANTI_ALIASING_ON, 10000, 1000); glfwSwapBuffers(window); glfwPollEvents(); } glfwTerminate(); exit(EXIT_SUCCESS); }