//======================================================================== // GLFW - An OpenGL library // Platform: X11/GLX // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// //======================================================================== // Detect gamma ramp support and save original gamma ramp, if available //======================================================================== void _glfwInitGammaRamp(void) { #ifdef _GLFW_HAS_XRANDR // RandR gamma support is only available with version 1.2 and above if (_glfwLibrary.X11.RandR.available && (_glfwLibrary.X11.RandR.majorVersion > 1 || (_glfwLibrary.X11.RandR.majorVersion == 1 && _glfwLibrary.X11.RandR.minorVersion >= 2))) { // FIXME: Assumes that all monitors have the same size gamma tables // This is reasonable as I suspect the that if they did differ, it // would imply that setting the gamma size to an arbitary size is // possible as well. XRRScreenResources* rr = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root); _glfwLibrary.originalRampSize = XRRGetCrtcGammaSize(_glfwLibrary.X11.display, rr->crtcs[0]); if (!_glfwLibrary.originalRampSize) { // This is probably Nvidia RandR with broken gamma support // Flag it as useless and try Xf86VidMode below, if available _glfwLibrary.X11.RandR.gammaBroken = GL_TRUE; } XRRFreeScreenResources(rr); } #endif /*_GLFW_HAS_XRANDR*/ #if defined(_GLFW_HAS_XF86VIDMODE) if (_glfwLibrary.X11.VidMode.available && !_glfwLibrary.originalRampSize) { // Get the gamma size using XF86VidMode XF86VidModeGetGammaRampSize(_glfwLibrary.X11.display, _glfwLibrary.X11.screen, &_glfwLibrary.originalRampSize); } #endif /*_GLFW_HAS_XF86VIDMODE*/ if (_glfwLibrary.originalRampSize) { // Save the original gamma ramp _glfwPlatformGetGammaRamp(&_glfwLibrary.originalRamp); _glfwLibrary.currentRamp = _glfwLibrary.originalRamp; } } //======================================================================== // Restore original gamma ramp if necessary //======================================================================== void _glfwTerminateGammaRamp(void) { if (_glfwLibrary.originalRampSize && _glfwLibrary.rampChanged) _glfwPlatformSetGammaRamp(&_glfwLibrary.originalRamp); } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// //======================================================================== // Retrieve the currently set gamma ramp //======================================================================== void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp) { if (_glfwLibrary.X11.RandR.available && !_glfwLibrary.X11.RandR.gammaBroken) { #if defined (_GLFW_HAS_XRANDR) size_t size = GLFW_GAMMA_RAMP_SIZE * sizeof(unsigned short); XRRScreenResources* rr = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root); XRRCrtcGamma* gamma = XRRGetCrtcGamma(_glfwLibrary.X11.display, rr->crtcs[0]); // TODO: Handle case of original ramp size having a size other than 256 memcpy(ramp->red, gamma->red, size); memcpy(ramp->green, gamma->green, size); memcpy(ramp->blue, gamma->blue, size); XRRFreeGamma(gamma); XRRFreeScreenResources(rr); #endif /*_GLFW_HAS_XRANDR*/ } else if (_glfwLibrary.X11.VidMode.available) { #if defined (_GLFW_HAS_XF86VIDMODE) XF86VidModeGetGammaRamp(_glfwLibrary.X11.display, _glfwLibrary.X11.screen, GLFW_GAMMA_RAMP_SIZE, ramp->red, ramp->green, ramp->blue); #endif /*_GLFW_HAS_XF86VIDMODE*/ } } //======================================================================== // Push the specified gamma ramp to the monitor //======================================================================== void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp) { if (_glfwLibrary.X11.RandR.available && !_glfwLibrary.X11.RandR.gammaBroken) { #if defined (_GLFW_HAS_XRANDR) int i; size_t size = GLFW_GAMMA_RAMP_SIZE * sizeof(unsigned short); XRRScreenResources* rr = XRRGetScreenResources(_glfwLibrary.X11.display, _glfwLibrary.X11.root); // Update gamma per monitor for (i = 0; i < rr->ncrtc; i++) { XRRCrtcGamma* gamma = XRRAllocGamma(GLFW_GAMMA_RAMP_SIZE); memcpy(gamma->red, ramp->red, size); memcpy(gamma->green, ramp->green, size); memcpy(gamma->blue, ramp->blue, size); XRRSetCrtcGamma(_glfwLibrary.X11.display, rr->crtcs[i], gamma); XRRFreeGamma(gamma); } XRRFreeScreenResources(rr); #endif /*_GLFW_HAS_XRANDR*/ } else if (_glfwLibrary.X11.VidMode.available) { #if defined (_GLFW_HAS_XF86VIDMODE) XF86VidModeSetGammaRamp(_glfwLibrary.X11.display, _glfwLibrary.X11.screen, GLFW_GAMMA_RAMP_SIZE, (unsigned short*) ramp->red, (unsigned short*) ramp->green, (unsigned short*) ramp->blue); #endif /*_GLFW_HAS_XF86VIDMODE*/ } }