//======================================================================== // Default window/context test // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This test creates a windowed mode window with all window hints set to // default values and then reports the actual attributes of the created // window and context // //======================================================================== #include #include #include #include typedef struct { int attrib; const char* ext; const char* name; } AttribGL; typedef struct { int attrib; const char* name; } AttribGLFW; static AttribGL gl_attribs[] = { { GL_RED_BITS, NULL, "red bits" }, { GL_GREEN_BITS, NULL, "green bits" }, { GL_BLUE_BITS, NULL, "blue bits" }, { GL_ALPHA_BITS, NULL, "alpha bits" }, { GL_DEPTH_BITS, NULL, "depth bits" }, { GL_STENCIL_BITS, NULL, "stencil bits" }, { GL_STEREO, NULL, "stereo" }, { GL_SAMPLES_ARB, "GL_ARB_multisample", "FSAA samples" }, { 0, NULL, NULL } }; static AttribGLFW glfw_attribs[] = { { GLFW_CONTEXT_VERSION_MAJOR, "Context version major" }, { GLFW_CONTEXT_VERSION_MINOR, "Context version minor" }, { GLFW_OPENGL_FORWARD_COMPAT, "OpenGL forward compatible" }, { GLFW_OPENGL_DEBUG_CONTEXT, "OpenGL debug context" }, { GLFW_OPENGL_PROFILE, "OpenGL profile" }, { 0, NULL } }; static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } int main(void) { int i, width, height; GLFWwindow* window; glfwSetErrorCallback(error_callback); if (!glfwInit()) exit(EXIT_FAILURE); glfwWindowHint(GLFW_VISIBLE, GL_FALSE); window = glfwCreateWindow(640, 480, "Defaults", NULL, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); glfwGetFramebufferSize(window, &width, &height); printf("framebuffer size: %ix%i\n", width, height); for (i = 0; glfw_attribs[i].name; i++) { printf("%s: %i\n", glfw_attribs[i].name, glfwGetWindowAttrib(window, glfw_attribs[i].attrib)); } for (i = 0; gl_attribs[i].name; i++) { GLint value = 0; if (gl_attribs[i].ext) { if (!glfwExtensionSupported(gl_attribs[i].ext)) continue; } glGetIntegerv(gl_attribs[i].attrib, &value); printf("%s: %i\n", gl_attribs[i].name, value); } glfwDestroyWindow(window); window = NULL; glfwTerminate(); exit(EXIT_SUCCESS); }