//======================================================================== // GLFW 3.1 Win32 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include #include // These constants are missing on MinGW #ifndef EDS_ROTATEDMODE #define EDS_ROTATEDMODE 0x00000004 #endif #ifndef DISPLAY_DEVICE_ACTIVE #define DISPLAY_DEVICE_ACTIVE 0x00000001 #endif ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Change the current video mode // GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired) { GLFWvidmode current; const GLFWvidmode* best; DEVMODEW dm; best = _glfwChooseVideoMode(monitor, desired); _glfwPlatformGetVideoMode(monitor, ¤t); if (_glfwCompareVideoModes(¤t, best) == 0) return GL_TRUE; ZeroMemory(&dm, sizeof(dm)); dm.dmSize = sizeof(DEVMODEW); dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY; dm.dmPelsWidth = best->width; dm.dmPelsHeight = best->height; dm.dmBitsPerPel = best->redBits + best->greenBits + best->blueBits; dm.dmDisplayFrequency = best->refreshRate; if (dm.dmBitsPerPel < 15 || dm.dmBitsPerPel >= 24) dm.dmBitsPerPel = 32; if (ChangeDisplaySettingsExW(monitor->win32.adapterName, &dm, NULL, CDS_FULLSCREEN, NULL) != DISP_CHANGE_SUCCESSFUL) { _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to set video mode"); return GL_FALSE; } monitor->win32.modeChanged = GL_TRUE; return GL_TRUE; } // Restore the previously saved (original) video mode // void _glfwRestoreVideoMode(_GLFWmonitor* monitor) { if (monitor->win32.modeChanged) { ChangeDisplaySettingsExW(monitor->win32.adapterName, NULL, NULL, CDS_FULLSCREEN, NULL); monitor->win32.modeChanged = GL_FALSE; } } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// _GLFWmonitor** _glfwPlatformGetMonitors(int* count) { int found = 0; _GLFWmonitor** monitors = NULL; DWORD adapterIndex, displayIndex; *count = 0; for (adapterIndex = 0; ; adapterIndex++) { DISPLAY_DEVICEW adapter; ZeroMemory(&adapter, sizeof(DISPLAY_DEVICEW)); adapter.cb = sizeof(DISPLAY_DEVICEW); if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) break; if (!(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) continue; for (displayIndex = 0; ; displayIndex++) { DISPLAY_DEVICEW display; _GLFWmonitor* monitor; char* name; HDC dc; ZeroMemory(&display, sizeof(DISPLAY_DEVICEW)); display.cb = sizeof(DISPLAY_DEVICEW); if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0)) break; name = _glfwCreateUTF8FromWideString(display.DeviceString); if (!name) { _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to convert string to UTF-8"); continue; } dc = CreateDCW(L"DISPLAY", adapter.DeviceName, NULL, NULL); monitor = _glfwAllocMonitor(name, GetDeviceCaps(dc, HORZSIZE), GetDeviceCaps(dc, VERTSIZE)); DeleteDC(dc); free(name); wcscpy(monitor->win32.adapterName, adapter.DeviceName); wcscpy(monitor->win32.displayName, display.DeviceName); WideCharToMultiByte(CP_UTF8, 0, adapter.DeviceName, -1, monitor->win32.publicAdapterName, sizeof(monitor->win32.publicAdapterName), NULL, NULL); WideCharToMultiByte(CP_UTF8, 0, display.DeviceName, -1, monitor->win32.publicDisplayName, sizeof(monitor->win32.publicDisplayName), NULL, NULL); found++; monitors = realloc(monitors, sizeof(_GLFWmonitor*) * found); monitors[found - 1] = monitor; if (adapter.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE && displayIndex == 0) { _GLFW_SWAP_POINTERS(monitors[0], monitors[found - 1]); } } } *count = found; return monitors; } GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) { return wcscmp(first->win32.displayName, second->win32.displayName) == 0; } void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) { DEVMODEW settings; ZeroMemory(&settings, sizeof(DEVMODEW)); settings.dmSize = sizeof(DEVMODEW); EnumDisplaySettingsExW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &settings, EDS_ROTATEDMODE); if (xpos) *xpos = settings.dmPosition.x; if (ypos) *ypos = settings.dmPosition.y; } GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) { int modeIndex = 0, size = 0; GLFWvidmode* result = NULL; *count = 0; for (;;) { int i; GLFWvidmode mode; DEVMODEW dm; ZeroMemory(&dm, sizeof(DEVMODEW)); dm.dmSize = sizeof(DEVMODEW); if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm)) break; modeIndex++; if (ChangeDisplaySettingsExW(monitor->win32.adapterName, &dm, NULL, CDS_TEST, NULL) != DISP_CHANGE_SUCCESSFUL) { continue; } // Skip modes with less than 15 BPP if (dm.dmBitsPerPel < 15) continue; mode.width = dm.dmPelsWidth; mode.height = dm.dmPelsHeight; mode.refreshRate = dm.dmDisplayFrequency; _glfwSplitBPP(dm.dmBitsPerPel, &mode.redBits, &mode.greenBits, &mode.blueBits); for (i = 0; i < *count; i++) { if (_glfwCompareVideoModes(result + i, &mode) == 0) break; } // Skip duplicate modes if (i < *count) continue; if (*count == size) { if (*count) size *= 2; else size = 128; result = (GLFWvidmode*) realloc(result, size * sizeof(GLFWvidmode)); } (*count)++; result[*count - 1] = mode; } return result; } void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) { DEVMODEW dm; ZeroMemory(&dm, sizeof(DEVMODEW)); dm.dmSize = sizeof(DEVMODEW); EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm); mode->width = dm.dmPelsWidth; mode->height = dm.dmPelsHeight; mode->refreshRate = dm.dmDisplayFrequency; _glfwSplitBPP(dm.dmBitsPerPel, &mode->redBits, &mode->greenBits, &mode->blueBits); } void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) { HDC dc; WORD values[768]; dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); GetDeviceGammaRamp(dc, values); DeleteDC(dc); _glfwAllocGammaArrays(ramp, 256); memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short)); memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short)); memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short)); } void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) { HDC dc; WORD values[768]; if (ramp->size != 256) { _glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Gamma ramp size must be 256"); return; } memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short)); memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short)); memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short)); dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL); SetDeviceGammaRamp(dc, values); DeleteDC(dc); } ////////////////////////////////////////////////////////////////////////// ////// GLFW native API ////// ////////////////////////////////////////////////////////////////////////// GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* handle) { _GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(NULL); return monitor->win32.publicAdapterName; } GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* handle) { _GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(NULL); return monitor->win32.publicDisplayName; }