//======================================================================== // Theming test program // Copyright (c) Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This program is used to test the theming features. // //======================================================================== #define GLAD_GL_IMPLEMENTATION #include #define GLFW_INCLUDE_NONE #include #include #include #include const float theme_colors[6][4] = { { 0, 0, 0, 1.0 }, // black { 1.0, 0, 0, 1.0 }, // red { 0, 1.0, 0, 1.0 }, // green { 0, 0, 1.0, 1.0 }, // blue { 1.0, 1.0, 1.0, 1.0 }, // white { 0.5, 0.5, 0.5, 1.0 } // gray (no theme color) }; static int cur_theme_color = 0; static GLFWtheme* theme; static void print_theme(GLFWtheme* theme, const char* title) { int n = 0; printf("%s: {\n", title); printf(" Variation: %s\n", glfwThemeGetVariation(theme) == GLFW_THEME_LIGHT ? "light" : "dark"); printf(" Attributes: ["); if (glfwThemeGetAttribute(theme, GLFW_THEME_COLOR_MAIN)) { printf(n++ > 0 ? ", %s" : "%s", "COLOR_MAIN"); } if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_VIBRANT)) { printf(n++ > 0 ? ", %s" : "%s", "VIBRANT"); } if (glfwThemeGetAttribute(theme, GLFW_THEME_ATTRIBUTE_HIGH_CONTRAST)) { printf(n++ > 0 ? ", %s" : "%s", "HIGH_CONTRAST"); } printf("]\n"); if (glfwThemeGetAttribute(theme, GLFW_THEME_COLOR_MAIN)) { float r, g, b, a; glfwThemeGetColor(theme, GLFW_THEME_COLOR_MAIN, &r, &g, &b, &a); printf(" Main color: [%f, %f, %f, %f]\n", r, g, b, a); } printf("}\n"); } static void set_theme(GLFWwindow* window, int theme_color) { glfwThemeSetColor( theme, GLFW_THEME_COLOR_MAIN, theme_colors[theme_color][0], theme_colors[theme_color][1], theme_colors[theme_color][2], theme_colors[theme_color][3] ); if (theme_color == 6) glfwThemeSetAttribute(theme, GLFW_THEME_COLOR_MAIN, GLFW_FALSE); else glfwThemeSetAttribute(theme, GLFW_THEME_COLOR_MAIN, GLFW_TRUE); const char* title; switch (glfwThemeGetVariation(theme)) { case GLFW_THEME_DEFAULT: title = "Default theme"; break; case GLFW_THEME_LIGHT: title = "Light theme"; break; case GLFW_THEME_DARK: title = "Dark theme"; break; } glfwSetWindowTitle(window, title); glfwSetTheme(window, theme); } static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_0: glfwSetWindowTitle(window, "Default theme (NULL)"); glfwSetTheme(window, NULL); break; case GLFW_KEY_1: glfwThemeSetVariation(theme, GLFW_THEME_DEFAULT); set_theme(window, cur_theme_color); break; case GLFW_KEY_2: glfwThemeSetVariation(theme, GLFW_THEME_LIGHT); set_theme(window, cur_theme_color); break; case GLFW_KEY_3: glfwThemeSetVariation(theme, GLFW_THEME_DARK); set_theme(window, cur_theme_color); break; case GLFW_KEY_ESCAPE: glfwSetWindowShouldClose(window, GLFW_TRUE); break; case GLFW_KEY_SPACE: cur_theme_color = (cur_theme_color + 1) % 6; set_theme(window, cur_theme_color); break; case GLFW_KEY_P: print_theme(glfwGetTheme(window), "Window theme"); break; } } static void theme_callback(GLFWtheme* theme) { print_theme(theme, "System theme changed to"); } int main(int argc, char** argv) { GLFWwindow* window; if (!glfwInit()) { fprintf(stderr, "Failed to initialize GLFW\n"); exit(EXIT_FAILURE); } print_theme(glfwGetSystemDefaultTheme(), "System theme"); window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL); if (!window) { glfwTerminate(); fprintf(stderr, "Failed to open GLFW window\n"); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); gladLoadGL(glfwGetProcAddress); glfwSetKeyCallback(window, key_callback); theme = glfwCreateTheme(); set_theme(window, cur_theme_color); glfwSetSystemThemeCallback(theme_callback); while (!glfwWindowShouldClose(window)) { glClearColor( theme_colors[cur_theme_color][0], theme_colors[cur_theme_color][1], theme_colors[cur_theme_color][2], theme_colors[cur_theme_color][3] ); glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwWaitEvents(); } glfwDestroyTheme(theme); glfwDestroyWindow(window); glfwTerminate(); exit(EXIT_SUCCESS); }