//======================================================================== // GLFW 3.1 OS X - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2009-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #ifndef _cocoa_platform_h_ #define _cocoa_platform_h_ #include #if defined(__OBJC__) #import #else #include typedef void* id; #endif #include "posix_tls.h" #include "iokit_joystick.h" #if defined(_GLFW_NSGL) #include "nsgl_context.h" #else #error "The Cocoa backend depends on NSGL platform support" #endif #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns #define _GLFW_PLATFORM_LIBRARY_TIME_STATE _GLFWtimeNS ns_time #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns #define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns // Cocoa-specific per-window data // typedef struct _GLFWwindowNS { id object; id delegate; id view; unsigned int modifierFlags; // The total sum of the distances the cursor has been warped // since the last cursor motion event was processed // This is kept to counteract Cocoa doing the same internally double warpDeltaX, warpDeltaY; } _GLFWwindowNS; // Cocoa-specific global data // typedef struct _GLFWlibraryNS { CGEventSourceRef eventSource; id delegate; id autoreleasePool; id cursor; short int publicKeys[256]; char* clipboardString; } _GLFWlibraryNS; // Cocoa-specific per-monitor data // typedef struct _GLFWmonitorNS { CGDirectDisplayID displayID; CGDisplayModeRef previousMode; } _GLFWmonitorNS; // Cocoa-specific per-cursor data // typedef struct _GLFWcursorNS { id object; } _GLFWcursorNS; // Cocoa-specific global timer data // typedef struct _GLFWtimeNS { double base; double resolution; } _GLFWtimeNS; void _glfwInitTimer(void); GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwRestoreVideoMode(_GLFWmonitor* monitor); #endif // _cocoa_platform_h_