//======================================================================== // GLFW 3.4 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2016 Google Inc. // Copyright (c) 2016-2017 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // It is fine to use C99 in this file because it will not be built with VS //======================================================================== #include "internal.h" #include ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// GLFWbool _glfwConnectNull(int platformID, _GLFWplatform* platform) { const _GLFWplatform null = { GLFW_PLATFORM_NULL, _glfwInitNull, _glfwTerminateNull, _glfwGetCursorPosNull, _glfwSetCursorPosNull, _glfwSetCursorModeNull, _glfwSetRawMouseMotionNull, _glfwRawMouseMotionSupportedNull, _glfwCreateCursorNull, _glfwCreateStandardCursorNull, _glfwDestroyCursorNull, _glfwSetCursorNull, _glfwGetScancodeNameNull, _glfwGetKeyScancodeNull, _glfwSetClipboardStringNull, _glfwGetClipboardStringNull, _glfwInitJoysticksNull, _glfwTerminateJoysticksNull, _glfwPollJoystickNull, _glfwGetMappingNameNull, _glfwUpdateGamepadGUIDNull, _glfwFreeMonitorNull, _glfwGetMonitorPosNull, _glfwGetMonitorContentScaleNull, _glfwGetMonitorWorkareaNull, _glfwGetVideoModesNull, _glfwGetVideoModeNull, _glfwGetGammaRampNull, _glfwSetGammaRampNull, _glfwCreateWindowNull, _glfwDestroyWindowNull, _glfwSetWindowTitleNull, _glfwSetWindowIconNull, _glfwGetWindowPosNull, _glfwSetWindowPosNull, _glfwGetWindowSizeNull, _glfwSetWindowSizeNull, _glfwSetWindowSizeLimitsNull, _glfwSetWindowAspectRatioNull, _glfwGetFramebufferSizeNull, _glfwGetWindowFrameSizeNull, _glfwGetWindowContentScaleNull, _glfwIconifyWindowNull, _glfwRestoreWindowNull, _glfwMaximizeWindowNull, _glfwShowWindowNull, _glfwHideWindowNull, _glfwRequestWindowAttentionNull, _glfwFocusWindowNull, _glfwSetWindowMonitorNull, _glfwWindowFocusedNull, _glfwWindowIconifiedNull, _glfwWindowVisibleNull, _glfwWindowMaximizedNull, _glfwWindowHoveredNull, _glfwFramebufferTransparentNull, _glfwGetWindowOpacityNull, _glfwSetWindowResizableNull, _glfwSetWindowDecoratedNull, _glfwSetWindowFloatingNull, _glfwSetWindowOpacityNull, _glfwSetWindowMousePassthroughNull, _glfwPollEventsNull, _glfwWaitEventsNull, _glfwWaitEventsTimeoutNull, _glfwPostEmptyEventNull, _glfwCreateUserContextNull, _glfwGetEGLPlatformNull, _glfwGetEGLNativeDisplayNull, _glfwGetEGLNativeWindowNull, _glfwGetRequiredInstanceExtensionsNull, _glfwGetPhysicalDevicePresentationSupportNull, _glfwCreateWindowSurfaceNull, }; *platform = null; return GLFW_TRUE; } int _glfwInitNull(void) { _glfwPollMonitorsNull(); return GLFW_TRUE; } void _glfwTerminateNull(void) { free(_glfw.null.clipboardString); _glfwTerminateOSMesa(); _glfwTerminateEGL(); }