link_libraries(glfw ${OPENGL_glu_LIBRARY}) if (BUILD_SHARED_LIBS) add_definitions(-DGLFW_DLL) else() link_libraries(${GLFW_LIBRARIES}) endif() include_directories(${GLFW_SOURCE_DIR}/include ${GLFW_SOURCE_DIR}/support ${OPENGL_INCLUDE_DIR}) add_executable(defaults defaults.c) add_executable(events events.c) add_executable(fsaa fsaa.c getopt.c) add_executable(fsfocus fsfocus.c) add_executable(gamma gamma.c getopt.c) add_executable(glfwinfo glfwinfo.c getopt.c) add_executable(iconify iconify.c getopt.c) add_executable(joysticks joysticks.c) add_executable(listmodes listmodes.c) add_executable(modes modes.c getopt.c) add_executable(peter peter.c) add_executable(reopen reopen.c) add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c) set_target_properties(accuracy PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Accuracy") add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c) set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c) set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") add_executable(title WIN32 MACOSX_BUNDLE title.c) set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") add_executable(windows WIN32 MACOSX_BUNDLE windows.c) set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") set(WINDOWS_BINARIES accuracy sharing tearing title windows) set(CONSOLE_BINARIES defaults events fsaa fsfocus gamma glfwinfo iconify joysticks listmodes modes peter reopen) if (MSVC) # Tell MSVC to use main instead of WinMain for Windows subsystem executables set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") endif() if (APPLE) set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}) endif()