//======================================================================== // Version information dumper // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This test is a pale imitation of glxinfo(1), except not really // // It dumps GLFW and OpenGL version information // //======================================================================== #include #include #include #include #include #include "getopt.h" #ifdef _MSC_VER #define strcasecmp(x, y) _stricmp(x, y) #endif #define PROFILE_NAME_CORE "core" #define PROFILE_NAME_COMPAT "compat" #define PROFILE_NAME_ES2 "es2" #define STRATEGY_NAME_NONE "none" #define STRATEGY_NAME_LOSE "lose" static void usage(void) { printf("Usage: glfwinfo [-h] [-m MAJOR] [-n MINOR] [-d] [-l] [-f] [-p PROFILE] [-r STRATEGY]\n"); printf("available profiles: " PROFILE_NAME_CORE " " PROFILE_NAME_COMPAT " " PROFILE_NAME_ES2 "\n"); printf("available strategies: " STRATEGY_NAME_NONE " " STRATEGY_NAME_LOSE "\n"); } static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s in %s\n", glfwErrorString(error), description); } static const char* get_glfw_profile_name(int profile) { if (profile == GLFW_OPENGL_COMPAT_PROFILE) return PROFILE_NAME_COMPAT; else if (profile == GLFW_OPENGL_CORE_PROFILE) return PROFILE_NAME_CORE; else if (profile == GLFW_OPENGL_ES2_PROFILE) return PROFILE_NAME_ES2; return "unknown"; } static const char* get_profile_name(GLint mask) { if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) return PROFILE_NAME_COMPAT; if (mask & GL_CONTEXT_CORE_PROFILE_BIT) return PROFILE_NAME_CORE; return "unknown"; } static void list_extensions(int major, int minor) { int i; GLint count; const GLubyte* extensions; printf("OpenGL context supported extensions:\n"); if (major > 2) { PFNGLGETSTRINGIPROC glGetStringi = (PFNGLGETSTRINGIPROC) glfwGetProcAddress("glGetStringi"); if (!glGetStringi) exit(EXIT_FAILURE); glGetIntegerv(GL_NUM_EXTENSIONS, &count); for (i = 0; i < count; i++) puts((const char*) glGetStringi(GL_EXTENSIONS, i)); } else { extensions = glGetString(GL_EXTENSIONS); while (*extensions != '\0') { if (*extensions == ' ') putchar('\n'); else putchar(*extensions); extensions++; } } putchar('\n'); } static GLboolean valid_version(void) { int major, minor, revision; glfwGetVersion(&major, &minor, &revision); printf("GLFW header version: %u.%u.%u\n", GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR, GLFW_VERSION_REVISION); printf("GLFW library version: %u.%u.%u\n", major, minor, revision); if (major != GLFW_VERSION_MAJOR) { printf("*** ERROR: GLFW major version mismatch! ***\n"); return GL_FALSE; } if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) printf("*** WARNING: GLFW version mismatch! ***\n"); printf("GLFW library version string: \"%s\"\n", glfwGetVersionString()); return GL_TRUE; } int main(int argc, char** argv) { int ch, profile = 0, strategy = 0, major = 1, minor = 0, revision; GLboolean debug = GL_FALSE, forward = GL_FALSE, list = GL_FALSE; GLint flags, mask; GLFWwindow window; if (!valid_version()) exit(EXIT_FAILURE); while ((ch = getopt(argc, argv, "dfhlm:n:p:r:")) != -1) { switch (ch) { case 'd': debug = GL_TRUE; break; case 'f': forward = GL_TRUE; break; case 'h': usage(); exit(EXIT_SUCCESS); case 'l': list = GL_TRUE; break; case 'm': major = atoi(optarg); break; case 'n': minor = atoi(optarg); break; case 'p': if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) profile = GLFW_OPENGL_CORE_PROFILE; else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) profile = GLFW_OPENGL_COMPAT_PROFILE; else if (strcasecmp(optarg, PROFILE_NAME_ES2) == 0) profile = GLFW_OPENGL_ES2_PROFILE; else { usage(); exit(EXIT_FAILURE); } break; case 'r': if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) strategy = GLFW_OPENGL_NO_RESET_NOTIFICATION; else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) strategy = GLFW_OPENGL_LOSE_CONTEXT_ON_RESET; else { usage(); exit(EXIT_FAILURE); } break; default: usage(); exit(EXIT_FAILURE); } } argc -= optind; argv += optind; // Initialize GLFW and create window glfwSetErrorCallback(error_callback); if (!glfwInit()) { fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError())); exit(EXIT_FAILURE); } if (major != 1 || minor != 0) { glfwWindowHint(GLFW_OPENGL_VERSION_MAJOR, major); glfwWindowHint(GLFW_OPENGL_VERSION_MINOR, minor); } if (debug) glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE); if (forward) glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); if (profile != 0) glfwWindowHint(GLFW_OPENGL_PROFILE, profile); if (strategy) glfwWindowHint(GLFW_OPENGL_ROBUSTNESS, strategy); // We assume here that we stand a better chance of success by leaving all // possible details of pixel format selection to GLFW window = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Version", NULL); if (!window) exit(EXIT_FAILURE); glfwMakeContextCurrent(window); // Report OpenGL version printf("OpenGL context version string: \"%s\"\n", glGetString(GL_VERSION)); major = glfwGetWindowParam(window, GLFW_OPENGL_VERSION_MAJOR); minor = glfwGetWindowParam(window, GLFW_OPENGL_VERSION_MINOR); revision = glfwGetWindowParam(window, GLFW_OPENGL_REVISION); printf("OpenGL context version parsed by GLFW: %u.%u.%u\n", major, minor, revision); // Report OpenGL context properties if (major >= 3) { glGetIntegerv(GL_CONTEXT_FLAGS, &flags); printf("OpenGL context flags (0x%08x):", flags); if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) printf(" forward-compatible"); if (flags & 0) printf(" debug"); putchar('\n'); printf("OpenGL context flags parsed by GLFW:"); if (glfwGetWindowParam(window, GLFW_OPENGL_FORWARD_COMPAT)) printf(" forward-compatible"); if (glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT)) printf(" debug"); putchar('\n'); } if (major > 3 || (major == 3 && minor >= 2)) { glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); printf("OpenGL profile mask (0x%08x): %s\n", mask, get_profile_name(mask)); printf("OpenGL profile mask parsed by GLFW: %s\n", get_glfw_profile_name(glfwGetWindowParam(window, GLFW_OPENGL_PROFILE))); } printf("OpenGL context debug flag saved by GLFW: %s\n", glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT) ? "true" : "false"); printf("OpenGL context renderer string: \"%s\"\n", glGetString(GL_RENDERER)); printf("OpenGL context vendor string: \"%s\"\n", glGetString(GL_VENDOR)); if (major > 1) { printf("OpenGL context shading language version: \"%s\"\n", glGetString(GL_SHADING_LANGUAGE_VERSION)); } // Report OpenGL extensions if (list) list_extensions(major, minor); glfwTerminate(); exit(EXIT_SUCCESS); }