link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY}) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include ${OPENGL_INCLUDE_DIR}) add_executable(defaults defaults.c) add_executable(events events.c) add_executable(fsfocus fsfocus.c) add_executable(iconify iconify.c getopt.c) add_executable(joysticks joysticks.c) add_executable(peter peter.c) add_executable(reopen reopen.c) add_executable(version version.c getopt.c) if(APPLE) # Set fancy names for bundles add_executable(Accuracy MACOSX_BUNDLE accuracy.c) add_executable(FSAA MACOSX_BUNDLE fsaa.c) add_executable(Sharing MACOSX_BUNDLE sharing.c) add_executable(Tearing MACOSX_BUNDLE tearing.c) add_executable(Windows MACOSX_BUNDLE windows.c) else() # Set boring names for executables add_executable(accuracy WIN32 accuracy.c) add_executable(sharing WIN32 sharing.c) add_executable(tearing WIN32 tearing.c) add_executable(fsaa WIN32 fsaa.c) add_executable(windows WIN32 windows.c) endif(APPLE) set(WINDOWS_BINARIES accuracy sharing tearing windows) set(CONSOLE_BINARIES defaults events fsaa fsfocus iconify joysticks peter reopen version) if(MSVC) # Tell MSVC to use main instead of WinMain for Windows subsystem executables set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") endif(MSVC) if(CYGWIN) # Set cross-compile and subsystem compile and link flags set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES COMPILE_FLAGS "-mno-cygwin") set_target_properties(${WINDOWS_BINARIES} PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows") set_target_properties(${CONSOLE_BINARIES} PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole") endif(CYGWIN)