//======================================================================== // GLFW 3.3 Wayland - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2014 Jonas Ã…dahl // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include #include #include #include #include #include static inline int min(int n1, int n2) { return n1 < n2 ? n1 : n2; } static void pointerHandleEnter(void* data, struct wl_pointer* pointer, uint32_t serial, struct wl_surface* surface, wl_fixed_t sx, wl_fixed_t sy) { _GLFWwindow* window = wl_surface_get_user_data(surface); _glfw.wl.pointerSerial = serial; _glfw.wl.pointerFocus = window; _glfwPlatformSetCursor(window, window->wl.currentCursor); _glfwInputCursorEnter(window, GLFW_TRUE); } static void pointerHandleLeave(void* data, struct wl_pointer* pointer, uint32_t serial, struct wl_surface* surface) { _GLFWwindow* window = _glfw.wl.pointerFocus; if (!window) return; _glfw.wl.pointerSerial = serial; _glfw.wl.pointerFocus = NULL; _glfwInputCursorEnter(window, GLFW_FALSE); } static void pointerHandleMotion(void* data, struct wl_pointer* pointer, uint32_t time, wl_fixed_t sx, wl_fixed_t sy) { _GLFWwindow* window = _glfw.wl.pointerFocus; if (!window) return; if (window->cursorMode == GLFW_CURSOR_DISABLED) return; else { window->wl.cursorPosX = wl_fixed_to_double(sx); window->wl.cursorPosY = wl_fixed_to_double(sy); } _glfwInputCursorPos(window, wl_fixed_to_double(sx), wl_fixed_to_double(sy)); } static void pointerHandleButton(void* data, struct wl_pointer* wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { _GLFWwindow* window = _glfw.wl.pointerFocus; int glfwButton; if (!window) return; /* Makes left, right and middle 0, 1 and 2. Overall order follows evdev * codes. */ glfwButton = button - BTN_LEFT; _glfwInputMouseClick(window, glfwButton, state == WL_POINTER_BUTTON_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE, _glfw.wl.xkb.modifiers); } static void pointerHandleAxis(void* data, struct wl_pointer* wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { _GLFWwindow* window = _glfw.wl.pointerFocus; double scrollFactor; double x, y; if (!window) return; /* Wayland scroll events are in pointer motion coordinate space (think * two finger scroll). The factor 10 is commonly used to convert to * "scroll step means 1.0. */ scrollFactor = 1.0/10.0; switch (axis) { case WL_POINTER_AXIS_HORIZONTAL_SCROLL: x = wl_fixed_to_double(value) * scrollFactor; y = 0.0; break; case WL_POINTER_AXIS_VERTICAL_SCROLL: x = 0.0; y = wl_fixed_to_double(value) * scrollFactor; break; default: break; } _glfwInputScroll(window, x, y); } static const struct wl_pointer_listener pointerListener = { pointerHandleEnter, pointerHandleLeave, pointerHandleMotion, pointerHandleButton, pointerHandleAxis, }; static void keyboardHandleKeymap(void* data, struct wl_keyboard* keyboard, uint32_t format, int fd, uint32_t size) { struct xkb_keymap* keymap; struct xkb_state* state; struct xkb_compose_table* composeTable; struct xkb_compose_state* composeState; char* mapStr; const char* locale; if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) { close(fd); return; } mapStr = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); if (mapStr == MAP_FAILED) { close(fd); return; } keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context, mapStr, XKB_KEYMAP_FORMAT_TEXT_V1, 0); munmap(mapStr, size); close(fd); if (!keymap) { _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to compile keymap"); return; } state = xkb_state_new(keymap); if (!state) { _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to create XKB state"); xkb_keymap_unref(keymap); return; } // Look up the preferred locale, falling back to "C" as default. locale = getenv("LC_ALL"); if (!locale) locale = getenv("LC_CTYPE"); if (!locale) locale = getenv("LANG"); if (!locale) locale = "C"; composeTable = xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale, XKB_COMPOSE_COMPILE_NO_FLAGS); if (composeTable) { composeState = xkb_compose_state_new(composeTable, XKB_COMPOSE_STATE_NO_FLAGS); xkb_compose_table_unref(composeTable); if (composeState) _glfw.wl.xkb.composeState = composeState; else _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to create XKB compose state"); } else { _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to create XKB compose table"); } xkb_keymap_unref(_glfw.wl.xkb.keymap); xkb_state_unref(_glfw.wl.xkb.state); _glfw.wl.xkb.keymap = keymap; _glfw.wl.xkb.state = state; _glfw.wl.xkb.controlMask = 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Control"); _glfw.wl.xkb.altMask = 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod1"); _glfw.wl.xkb.shiftMask = 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Shift"); _glfw.wl.xkb.superMask = 1 << xkb_keymap_mod_get_index(_glfw.wl.xkb.keymap, "Mod4"); } static void keyboardHandleEnter(void* data, struct wl_keyboard* keyboard, uint32_t serial, struct wl_surface* surface, struct wl_array* keys) { _GLFWwindow* window = wl_surface_get_user_data(surface); _glfw.wl.keyboardFocus = window; _glfwInputWindowFocus(window, GLFW_TRUE); } static void keyboardHandleLeave(void* data, struct wl_keyboard* keyboard, uint32_t serial, struct wl_surface* surface) { _GLFWwindow* window = _glfw.wl.keyboardFocus; if (!window) return; _glfw.wl.keyboardFocus = NULL; _glfwInputWindowFocus(window, GLFW_FALSE); } static int toGLFWKeyCode(uint32_t key) { if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0])) return _glfw.wl.keycodes[key]; return GLFW_KEY_UNKNOWN; } static xkb_keysym_t composeSymbol(xkb_keysym_t sym) { if (sym == XKB_KEY_NoSymbol) return sym; if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym) != XKB_COMPOSE_FEED_ACCEPTED) return sym; switch (xkb_compose_state_get_status(_glfw.wl.xkb.composeState)) { case XKB_COMPOSE_COMPOSED: return xkb_compose_state_get_one_sym(_glfw.wl.xkb.composeState); case XKB_COMPOSE_COMPOSING: case XKB_COMPOSE_CANCELLED: return XKB_KEY_NoSymbol; case XKB_COMPOSE_NOTHING: default: return sym; } } static void inputChar(_GLFWwindow* window, uint32_t key) { uint32_t code, numSyms; long cp; const xkb_keysym_t *syms; xkb_keysym_t sym; code = key + 8; numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms); if (numSyms == 1) { sym = composeSymbol(syms[0]); cp = _glfwKeySym2Unicode(sym); if (cp != -1) { const int mods = _glfw.wl.xkb.modifiers; const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT)); _glfwInputChar(window, cp, mods, plain); } } } static void keyboardHandleKey(void* data, struct wl_keyboard* keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { int keyCode; int action; _GLFWwindow* window = _glfw.wl.keyboardFocus; if (!window) return; keyCode = toGLFWKeyCode(key); action = state == WL_KEYBOARD_KEY_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE; _glfwInputKey(window, keyCode, key, action, _glfw.wl.xkb.modifiers); if (action == GLFW_PRESS) inputChar(window, key); } static void keyboardHandleModifiers(void* data, struct wl_keyboard* keyboard, uint32_t serial, uint32_t modsDepressed, uint32_t modsLatched, uint32_t modsLocked, uint32_t group) { xkb_mod_mask_t mask; unsigned int modifiers = 0; if (!_glfw.wl.xkb.keymap) return; xkb_state_update_mask(_glfw.wl.xkb.state, modsDepressed, modsLatched, modsLocked, 0, 0, group); mask = xkb_state_serialize_mods(_glfw.wl.xkb.state, XKB_STATE_MODS_DEPRESSED | XKB_STATE_LAYOUT_DEPRESSED | XKB_STATE_MODS_LATCHED | XKB_STATE_LAYOUT_LATCHED); if (mask & _glfw.wl.xkb.controlMask) modifiers |= GLFW_MOD_CONTROL; if (mask & _glfw.wl.xkb.altMask) modifiers |= GLFW_MOD_ALT; if (mask & _glfw.wl.xkb.shiftMask) modifiers |= GLFW_MOD_SHIFT; if (mask & _glfw.wl.xkb.superMask) modifiers |= GLFW_MOD_SUPER; _glfw.wl.xkb.modifiers = modifiers; } static const struct wl_keyboard_listener keyboardListener = { keyboardHandleKeymap, keyboardHandleEnter, keyboardHandleLeave, keyboardHandleKey, keyboardHandleModifiers, }; static void seatHandleCapabilities(void* data, struct wl_seat* seat, enum wl_seat_capability caps) { if ((caps & WL_SEAT_CAPABILITY_POINTER) && !_glfw.wl.pointer) { _glfw.wl.pointer = wl_seat_get_pointer(seat); wl_pointer_add_listener(_glfw.wl.pointer, &pointerListener, NULL); } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer) { wl_pointer_destroy(_glfw.wl.pointer); _glfw.wl.pointer = NULL; } if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !_glfw.wl.keyboard) { _glfw.wl.keyboard = wl_seat_get_keyboard(seat); wl_keyboard_add_listener(_glfw.wl.keyboard, &keyboardListener, NULL); } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard) { wl_keyboard_destroy(_glfw.wl.keyboard); _glfw.wl.keyboard = NULL; } } static const struct wl_seat_listener seatListener = { seatHandleCapabilities }; static void registryHandleGlobal(void* data, struct wl_registry* registry, uint32_t name, const char* interface, uint32_t version) { if (strcmp(interface, "wl_compositor") == 0) { _glfw.wl.compositorVersion = min(3, version); _glfw.wl.compositor = wl_registry_bind(registry, name, &wl_compositor_interface, _glfw.wl.compositorVersion); } else if (strcmp(interface, "wl_shm") == 0) { _glfw.wl.shm = wl_registry_bind(registry, name, &wl_shm_interface, 1); } else if (strcmp(interface, "wl_shell") == 0) { _glfw.wl.shell = wl_registry_bind(registry, name, &wl_shell_interface, 1); } else if (strcmp(interface, "wl_output") == 0) { _glfwAddOutputWayland(name, version); } else if (strcmp(interface, "wl_seat") == 0) { if (!_glfw.wl.seat) { _glfw.wl.seat = wl_registry_bind(registry, name, &wl_seat_interface, 1); wl_seat_add_listener(_glfw.wl.seat, &seatListener, NULL); } } else if (strcmp(interface, "zwp_relative_pointer_manager_v1") == 0) { _glfw.wl.relativePointerManager = wl_registry_bind(registry, name, &zwp_relative_pointer_manager_v1_interface, 1); } else if (strcmp(interface, "zwp_pointer_constraints_v1") == 0) { _glfw.wl.pointerConstraints = wl_registry_bind(registry, name, &zwp_pointer_constraints_v1_interface, 1); } } static void registryHandleGlobalRemove(void *data, struct wl_registry *registry, uint32_t name) { } static const struct wl_registry_listener registryListener = { registryHandleGlobal, registryHandleGlobalRemove }; // Create key code translation tables // static void createKeyTables(void) { int scancode; memset(_glfw.wl.keycodes, -1, sizeof(_glfw.wl.keycodes)); memset(_glfw.wl.scancodes, -1, sizeof(_glfw.wl.scancodes)); _glfw.wl.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT; _glfw.wl.keycodes[KEY_1] = GLFW_KEY_1; _glfw.wl.keycodes[KEY_2] = GLFW_KEY_2; _glfw.wl.keycodes[KEY_3] = GLFW_KEY_3; _glfw.wl.keycodes[KEY_4] = GLFW_KEY_4; _glfw.wl.keycodes[KEY_5] = GLFW_KEY_5; _glfw.wl.keycodes[KEY_6] = GLFW_KEY_6; _glfw.wl.keycodes[KEY_7] = GLFW_KEY_7; _glfw.wl.keycodes[KEY_8] = GLFW_KEY_8; _glfw.wl.keycodes[KEY_9] = GLFW_KEY_9; _glfw.wl.keycodes[KEY_0] = GLFW_KEY_0; _glfw.wl.keycodes[KEY_MINUS] = GLFW_KEY_MINUS; _glfw.wl.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL; _glfw.wl.keycodes[KEY_Q] = GLFW_KEY_Q; _glfw.wl.keycodes[KEY_W] = GLFW_KEY_W; _glfw.wl.keycodes[KEY_E] = GLFW_KEY_E; _glfw.wl.keycodes[KEY_R] = GLFW_KEY_R; _glfw.wl.keycodes[KEY_T] = GLFW_KEY_T; _glfw.wl.keycodes[KEY_Y] = GLFW_KEY_Y; _glfw.wl.keycodes[KEY_U] = GLFW_KEY_U; _glfw.wl.keycodes[KEY_I] = GLFW_KEY_I; _glfw.wl.keycodes[KEY_O] = GLFW_KEY_O; _glfw.wl.keycodes[KEY_P] = GLFW_KEY_P; _glfw.wl.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET; _glfw.wl.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET; _glfw.wl.keycodes[KEY_A] = GLFW_KEY_A; _glfw.wl.keycodes[KEY_S] = GLFW_KEY_S; _glfw.wl.keycodes[KEY_D] = GLFW_KEY_D; _glfw.wl.keycodes[KEY_F] = GLFW_KEY_F; _glfw.wl.keycodes[KEY_G] = GLFW_KEY_G; _glfw.wl.keycodes[KEY_H] = GLFW_KEY_H; _glfw.wl.keycodes[KEY_J] = GLFW_KEY_J; _glfw.wl.keycodes[KEY_K] = GLFW_KEY_K; _glfw.wl.keycodes[KEY_L] = GLFW_KEY_L; _glfw.wl.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON; _glfw.wl.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE; _glfw.wl.keycodes[KEY_Z] = GLFW_KEY_Z; _glfw.wl.keycodes[KEY_X] = GLFW_KEY_X; _glfw.wl.keycodes[KEY_C] = GLFW_KEY_C; _glfw.wl.keycodes[KEY_V] = GLFW_KEY_V; _glfw.wl.keycodes[KEY_B] = GLFW_KEY_B; _glfw.wl.keycodes[KEY_N] = GLFW_KEY_N; _glfw.wl.keycodes[KEY_M] = GLFW_KEY_M; _glfw.wl.keycodes[KEY_COMMA] = GLFW_KEY_COMMA; _glfw.wl.keycodes[KEY_DOT] = GLFW_KEY_PERIOD; _glfw.wl.keycodes[KEY_SLASH] = GLFW_KEY_SLASH; _glfw.wl.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH; _glfw.wl.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE; _glfw.wl.keycodes[KEY_TAB] = GLFW_KEY_TAB; _glfw.wl.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT; _glfw.wl.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT; _glfw.wl.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL; _glfw.wl.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL; _glfw.wl.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT; _glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT; _glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER; _glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER; _glfw.wl.keycodes[KEY_MENU] = GLFW_KEY_MENU; _glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK; _glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK; _glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN; _glfw.wl.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK; _glfw.wl.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE; _glfw.wl.keycodes[KEY_DELETE] = GLFW_KEY_DELETE; _glfw.wl.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE; _glfw.wl.keycodes[KEY_ENTER] = GLFW_KEY_ENTER; _glfw.wl.keycodes[KEY_HOME] = GLFW_KEY_HOME; _glfw.wl.keycodes[KEY_END] = GLFW_KEY_END; _glfw.wl.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP; _glfw.wl.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN; _glfw.wl.keycodes[KEY_INSERT] = GLFW_KEY_INSERT; _glfw.wl.keycodes[KEY_LEFT] = GLFW_KEY_LEFT; _glfw.wl.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT; _glfw.wl.keycodes[KEY_DOWN] = GLFW_KEY_DOWN; _glfw.wl.keycodes[KEY_UP] = GLFW_KEY_UP; _glfw.wl.keycodes[KEY_F1] = GLFW_KEY_F1; _glfw.wl.keycodes[KEY_F2] = GLFW_KEY_F2; _glfw.wl.keycodes[KEY_F3] = GLFW_KEY_F3; _glfw.wl.keycodes[KEY_F4] = GLFW_KEY_F4; _glfw.wl.keycodes[KEY_F5] = GLFW_KEY_F5; _glfw.wl.keycodes[KEY_F6] = GLFW_KEY_F6; _glfw.wl.keycodes[KEY_F7] = GLFW_KEY_F7; _glfw.wl.keycodes[KEY_F8] = GLFW_KEY_F8; _glfw.wl.keycodes[KEY_F9] = GLFW_KEY_F9; _glfw.wl.keycodes[KEY_F10] = GLFW_KEY_F10; _glfw.wl.keycodes[KEY_F11] = GLFW_KEY_F11; _glfw.wl.keycodes[KEY_F12] = GLFW_KEY_F12; _glfw.wl.keycodes[KEY_F13] = GLFW_KEY_F13; _glfw.wl.keycodes[KEY_F14] = GLFW_KEY_F14; _glfw.wl.keycodes[KEY_F15] = GLFW_KEY_F15; _glfw.wl.keycodes[KEY_F16] = GLFW_KEY_F16; _glfw.wl.keycodes[KEY_F17] = GLFW_KEY_F17; _glfw.wl.keycodes[KEY_F18] = GLFW_KEY_F18; _glfw.wl.keycodes[KEY_F19] = GLFW_KEY_F19; _glfw.wl.keycodes[KEY_F20] = GLFW_KEY_F20; _glfw.wl.keycodes[KEY_F21] = GLFW_KEY_F21; _glfw.wl.keycodes[KEY_F22] = GLFW_KEY_F22; _glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23; _glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24; _glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE; _glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY; _glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT; _glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD; _glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0; _glfw.wl.keycodes[KEY_KP1] = GLFW_KEY_KP_1; _glfw.wl.keycodes[KEY_KP2] = GLFW_KEY_KP_2; _glfw.wl.keycodes[KEY_KP3] = GLFW_KEY_KP_3; _glfw.wl.keycodes[KEY_KP4] = GLFW_KEY_KP_4; _glfw.wl.keycodes[KEY_KP5] = GLFW_KEY_KP_5; _glfw.wl.keycodes[KEY_KP6] = GLFW_KEY_KP_6; _glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7; _glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8; _glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9; _glfw.wl.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL; _glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL; _glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER; for (scancode = 0; scancode < 256; scancode++) { if (_glfw.wl.keycodes[scancode] > 0) _glfw.wl.scancodes[_glfw.wl.keycodes[scancode]] = scancode; } } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// int _glfwPlatformInit(void) { _glfw.wl.display = wl_display_connect(NULL); if (!_glfw.wl.display) { _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to connect to display"); return GLFW_FALSE; } _glfw.wl.registry = wl_display_get_registry(_glfw.wl.display); wl_registry_add_listener(_glfw.wl.registry, ®istryListener, NULL); _glfw.wl.monitors = calloc(4, sizeof(_GLFWmonitor*)); _glfw.wl.monitorsSize = 4; createKeyTables(); _glfw.wl.xkb.context = xkb_context_new(0); if (!_glfw.wl.xkb.context) { _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Failed to initialize xkb context"); return GLFW_FALSE; } // Sync so we got all registry objects wl_display_roundtrip(_glfw.wl.display); // Sync so we got all initial output events wl_display_roundtrip(_glfw.wl.display); if (!_glfwInitThreadLocalStoragePOSIX()) return GLFW_FALSE; if (!_glfwInitJoysticksLinux()) return GLFW_FALSE; _glfwInitTimerPOSIX(); if (_glfw.wl.pointer && _glfw.wl.shm) { _glfw.wl.cursorTheme = wl_cursor_theme_load(NULL, 32, _glfw.wl.shm); if (!_glfw.wl.cursorTheme) { _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Unable to load default cursor theme\n"); return GLFW_FALSE; } _glfw.wl.cursorSurface = wl_compositor_create_surface(_glfw.wl.compositor); } return GLFW_TRUE; } void _glfwPlatformTerminate(void) { _glfwTerminateEGL(); _glfwTerminateJoysticksLinux(); _glfwTerminateThreadLocalStoragePOSIX(); xkb_compose_state_unref(_glfw.wl.xkb.composeState); xkb_keymap_unref(_glfw.wl.xkb.keymap); xkb_state_unref(_glfw.wl.xkb.state); xkb_context_unref(_glfw.wl.xkb.context); if (_glfw.wl.cursorTheme) wl_cursor_theme_destroy(_glfw.wl.cursorTheme); if (_glfw.wl.cursorSurface) wl_surface_destroy(_glfw.wl.cursorSurface); if (_glfw.wl.compositor) wl_compositor_destroy(_glfw.wl.compositor); if (_glfw.wl.shm) wl_shm_destroy(_glfw.wl.shm); if (_glfw.wl.shell) wl_shell_destroy(_glfw.wl.shell); if (_glfw.wl.pointer) wl_pointer_destroy(_glfw.wl.pointer); if (_glfw.wl.keyboard) wl_keyboard_destroy(_glfw.wl.keyboard); if (_glfw.wl.seat) wl_seat_destroy(_glfw.wl.seat); if (_glfw.wl.relativePointerManager) zwp_relative_pointer_manager_v1_destroy(_glfw.wl.relativePointerManager); if (_glfw.wl.pointerConstraints) zwp_pointer_constraints_v1_destroy(_glfw.wl.pointerConstraints); if (_glfw.wl.registry) wl_registry_destroy(_glfw.wl.registry); if (_glfw.wl.display) { wl_display_flush(_glfw.wl.display); wl_display_disconnect(_glfw.wl.display); } } const char* _glfwPlatformGetVersionString(void) { return _GLFW_VERSION_NUMBER " Wayland EGL" #if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK) " clock_gettime" #else " gettimeofday" #endif #if defined(__linux__) " /dev/js" #endif #if defined(_GLFW_BUILD_DLL) " shared" #endif ; }