//======================================================================== // GLFW - An OpenGL library // Platform: X11 (Unix) // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include // These constants are missing on MinGW #ifndef EDS_ROTATEDMODE #define EDS_ROTATEDMODE 0x00000004 #endif #ifndef DISPLAY_DEVICE_ACTIVE #define DISPLAY_DEVICE_ACTIVE 0x00000001 #endif ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// //======================================================================== // Return a list of available monitors //======================================================================== _GLFWmonitor** _glfwPlatformGetMonitors(int* count) { int size = 0, found = 0; _GLFWmonitor** monitors = NULL; DWORD adapterIndex = 0; for (;;) { // Enumerate display adapters DISPLAY_DEVICE adapter; DWORD monitorIndex = 0; ZeroMemory(&adapter, sizeof(DISPLAY_DEVICE)); adapter.cb = sizeof(DISPLAY_DEVICE); if (!EnumDisplayDevices(NULL, adapterIndex, &adapter, 0)) break; adapterIndex++; if ((adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER) || !(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE)) { continue; } for (;;) { // Enumerate monitors for the display adapter DISPLAY_DEVICE monitor; DEVMODE settings; const char* name; HDC dc; ZeroMemory(&monitor, sizeof(DISPLAY_DEVICE)); monitor.cb = sizeof(DISPLAY_DEVICE); if (!EnumDisplayDevices(adapter.DeviceName, monitorIndex, &monitor, 0)) break; monitorIndex++; ZeroMemory(&settings, sizeof(DEVMODE)); settings.dmSize = sizeof(DEVMODE); EnumDisplaySettingsEx(adapter.DeviceName, ENUM_CURRENT_SETTINGS, &settings, EDS_ROTATEDMODE); name = _glfwCreateUTF8FromWideString(monitor.DeviceName); if (!name) { // TODO: wat return NULL; } dc = CreateDC(L"DISPLAY", monitor.DeviceString, NULL, NULL); if (!dc) { // TODO: wat return NULL; } if (found == size) { if (size) size *= 2; else size = 4; monitors = (_GLFWmonitor**) realloc(monitors, sizeof(_GLFWmonitor*) * size); if (!monitors) { // TODO: wat return NULL; } } monitors[found] = _glfwCreateMonitor(name, GetDeviceCaps(dc, HORZSIZE), GetDeviceCaps(dc, VERTSIZE), settings.dmPosition.x, settings.dmPosition.y); DeleteDC(dc); if (!monitors[found]) { // TODO: wat return NULL; } monitors[found]->Win32.name = wcsdup(monitor.DeviceName); found++; } } *count = found; return monitors; } //======================================================================== // Destroy a monitor struct //======================================================================== void _glfwPlatformDestroyMonitor(_GLFWmonitor* monitor) { free(monitor->Win32.name); }