//======================================================================== // GLFW 3.3 OSMesa - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2016 Google Inc. // Copyright (c) 2006-2016 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// _GLFWmonitor** _glfwPlatformGetMonitors(int* count) { // OSMesa is headless, so no monitors *count = 0; return NULL; } int _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) { return GLFW_FALSE; } void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) { } GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) { return NULL; } void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) { } void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) { } void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) { }