# This line is used to link with static libraries # Note that the library list should be updated to be obtained from # the main CMakeLists.txt link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY}) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../include ${OPENGL_INCLUDE_DIR}) add_executable(listmodes listmodes.c) if(APPLE) # Set fancy names for bundles add_executable(Boing MACOSX_BUNDLE boing.c) add_executable(Gears MACOSX_BUNDLE gears.c) add_executable("Split View" MACOSX_BUNDLE splitview.c) add_executable(Triangle MACOSX_BUNDLE triangle.c) add_executable(Wave MACOSX_BUNDLE wave.c) else(APPLE) # Set boring names for executables add_executable(boing WIN32 boing.c) add_executable(gears WIN32 gears.c) add_executable(heightmap WIN32 heightmap.c) add_executable(splitview WIN32 splitview.c) add_executable(triangle WIN32 triangle.c) add_executable(wave WIN32 wave.c) endif(APPLE) set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave) set(CONSOLE_BINARIES listmodes) if(MSVC) # Tell MSVC to use main instead of WinMain for Windows subsystem executables set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") endif(MSVC) if(CYGWIN) # Set cross-compile and subsystem compile and link flags set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES COMPILE_FLAGS "-mno-cygwin") set_target_properties(${WINDOWS_BINARIES} PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows") set_target_properties(${CONSOLE_BINARIES} PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole") endif(CYGWIN)