//======================================================================== // GLFW 3.3 Wayland - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2014 Jonas Ã…dahl // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include #include #include #include struct _GLFWvidmodeWayland { GLFWvidmode base; uint32_t flags; }; static void geometry(void* data, struct wl_output* output, int32_t x, int32_t y, int32_t physicalWidth, int32_t physicalHeight, int32_t subpixel, const char* make, const char* model, int32_t transform) { struct _GLFWmonitor *monitor = data; char* name; size_t nameLength; monitor->wl.x = x; monitor->wl.y = y; monitor->widthMM = physicalWidth; monitor->heightMM = physicalHeight; nameLength = strlen(make) + 1 + strlen(model) + 1; name = realloc(monitor->name, nameLength); if (name) { sprintf(name, "%s %s", make, model); monitor->name = name; } } static void mode(void* data, struct wl_output* output, uint32_t flags, int32_t width, int32_t height, int32_t refresh) { struct _GLFWmonitor *monitor = data; _GLFWvidmodeWayland mode = { { 0 }, }; mode.base.width = width; mode.base.height = height; mode.base.refreshRate = refresh / 1000; mode.flags = flags; if (monitor->wl.modesCount + 1 >= monitor->wl.modesSize) { int size = monitor->wl.modesSize * 2; _GLFWvidmodeWayland* modes = realloc(monitor->wl.modes, size * sizeof(_GLFWvidmodeWayland)); monitor->wl.modes = modes; monitor->wl.modesSize = size; } monitor->wl.modes[monitor->wl.modesCount++] = mode; } static void done(void* data, struct wl_output* output) { struct _GLFWmonitor *monitor = data; monitor->wl.done = GLFW_TRUE; } static void scale(void* data, struct wl_output* output, int32_t factor) { struct _GLFWmonitor *monitor = data; monitor->wl.scale = factor; } static const struct wl_output_listener outputListener = { geometry, mode, done, scale, }; ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// void _glfwAddOutputWayland(uint32_t name, uint32_t version) { _GLFWmonitor *monitor; struct wl_output *output; if (version < 2) { _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Unsupported output interface version"); return; } // The actual name of this output will be set in the geometry handler. monitor = _glfwAllocMonitor(NULL, 0, 0); output = wl_registry_bind(_glfw.wl.registry, name, &wl_output_interface, 2); if (!output) { _glfwFreeMonitor(monitor); return; } monitor->wl.modes = calloc(4, sizeof(_GLFWvidmodeWayland)); monitor->wl.modesSize = 4; monitor->wl.scale = 1; monitor->wl.output = output; wl_output_add_listener(output, &outputListener, monitor); if (_glfw.wl.monitorsCount + 1 >= _glfw.wl.monitorsSize) { _GLFWmonitor** monitors = _glfw.wl.monitors; int size = _glfw.wl.monitorsSize * 2; monitors = realloc(monitors, size * sizeof(_GLFWmonitor*)); _glfw.wl.monitors = monitors; _glfw.wl.monitorsSize = size; } _glfw.wl.monitors[_glfw.wl.monitorsCount++] = monitor; } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// _GLFWmonitor** _glfwPlatformGetMonitors(int* count) { _GLFWmonitor** monitors; _GLFWmonitor* monitor; int i, monitorsCount = _glfw.wl.monitorsCount; if (_glfw.wl.monitorsCount == 0) goto err; monitors = calloc(monitorsCount, sizeof(_GLFWmonitor*)); for (i = 0; i < monitorsCount; i++) { _GLFWmonitor* origMonitor = _glfw.wl.monitors[i]; monitor = calloc(1, sizeof(_GLFWmonitor)); monitor->modes = _glfwPlatformGetVideoModes(origMonitor, &origMonitor->wl.modesCount); *monitor = *_glfw.wl.monitors[i]; monitors[i] = monitor; } *count = monitorsCount; return monitors; err: *count = 0; return NULL; } GLFWbool _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second) { return first->wl.output == second->wl.output; } void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) { if (xpos) *xpos = monitor->wl.x; if (ypos) *ypos = monitor->wl.y; } GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) { GLFWvidmode *modes; int i, modesCount = monitor->wl.modesCount; modes = calloc(modesCount, sizeof(GLFWvidmode)); for (i = 0; i < modesCount; i++) modes[i] = monitor->wl.modes[i].base; *found = modesCount; return modes; } void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) { int i; for (i = 0; i < monitor->wl.modesCount; i++) { if (monitor->wl.modes[i].flags & WL_OUTPUT_MODE_CURRENT) { *mode = monitor->wl.modes[i].base; return; } } } void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) { // TODO _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Gamma ramp getting not supported yet"); } void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) { // TODO _glfwInputError(GLFW_PLATFORM_ERROR, "Wayland: Gamma ramp setting not supported yet"); } ////////////////////////////////////////////////////////////////////////// ////// GLFW native API ////// ////////////////////////////////////////////////////////////////////////// GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle) { _GLFWmonitor* monitor = (_GLFWmonitor*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(NULL); return monitor->wl.output; }