//======================================================================== // GLFW - An OpenGL framework // Platform: Win32/WGL // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" //======================================================================== // Low level keyboard hook (system callback) function // Used to disable system keys under Windows NT //======================================================================== static LRESULT CALLBACK keyboardHook(int nCode, WPARAM wParam, LPARAM lParam) { BOOL syskeys = FALSE; PKBDLLHOOKSTRUCT p; // We are only looking for keyboard events - interpret lParam as a // pointer to a KBDLLHOOKSTRUCT p = (PKBDLLHOOKSTRUCT) lParam; if (nCode == HC_ACTION) { // We have a keyboard event switch (wParam) { case WM_KEYDOWN: case WM_SYSKEYDOWN: case WM_KEYUP: case WM_SYSKEYUP: // Detect: ALT+TAB, ALT+ESC, ALT+F4, CTRL+ESC, // LWIN, RWIN, APPS (mysterious menu key) syskeys = (p->vkCode == VK_TAB && p->flags & LLKHF_ALTDOWN) || (p->vkCode == VK_ESCAPE && p->flags & LLKHF_ALTDOWN) || (p->vkCode == VK_F4 && p->flags & LLKHF_ALTDOWN) || (p->vkCode == VK_ESCAPE && (GetKeyState(VK_CONTROL) & 0x8000)) || p->vkCode == VK_LWIN || p->vkCode == VK_RWIN || p->vkCode == VK_APPS; break; default: break; } } // Was it a system key combination (e.g. ALT+TAB)? if (syskeys) { _GLFWwindow* window = _glfwLibrary.activeWindow; // Pass the key event to our window message loop if (window) PostMessage(window->Win32.handle, (UINT) wParam, p->vkCode, 0); // We've taken care of it - don't let the system know about this // key event return 1; } else { // It's a harmless key press, let the system deal with it return CallNextHookEx(_glfwLibrary.Win32.keyboardHook, nCode, wParam, lParam); } } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// //======================================================================== // Enable system keys //======================================================================== void _glfwPlatformEnableSystemKeys(void) { if (_glfwLibrary.Win32.keyboardHook != NULL) { UnhookWindowsHookEx(_glfwLibrary.Win32.keyboardHook); _glfwLibrary.Win32.keyboardHook = NULL; } } //======================================================================== // Disable system keys //======================================================================== void _glfwPlatformDisableSystemKeys(void) { _glfwLibrary.Win32.keyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, keyboardHook, _glfwLibrary.Win32.instance, 0); }